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Callie: Difference between revisions
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| t hp = 72 | | t hp = 72 | ||
| movement m = 7.5 | | movement m = 7.5 | ||
| xp = 90 | |||
| weight kg = 75 | | weight kg = 75 | ||
| str = 18 | | str = 18 | ||
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| str save prof = yes | | str save prof = yes | ||
| con save prof = yes | | con save prof = yes | ||
| athletics = 4 | |||
| acrobatics = 1 | |||
| perception = 1 | |||
| resistances = poison resistant full | | resistances = poison resistant full | ||
| passives = Darkvision, Dwarven Resilience, Extra Attack, Opportunity Attack, Tenacity | | passives = Darkvision, Dwarven Resilience, Extra Attack, Opportunity Attack, Tenacity (passive feature) @ Greatclub | ||
}} | }} | ||
'''Harper Callie''' is a cheerful but vicious{{ref|Devnotes:<br>''Callie is a Harper and a dwarf. Small but vicious, she is a cheerful person who doesn't hesitate to get her hands dirty. She believes ketheric should die for his crimes.''}} [[gold dwarf]] [[fighter]] and [[Harper]] in [[Act Two]]. Stationed at [[Last Light Inn]], she reports back directly to [[Jaheira|High Harper Jaheira]], relaying information from [[Talli|Quartermaster Talli]] to her. | '''Harper Callie''' is a cheerful but vicious{{ref|Devnotes:<br>''Callie is a Harper and a dwarf. Small but vicious, she is a cheerful person who doesn't hesitate to get her hands dirty. She believes ketheric should die for his crimes.''}} [[gold dwarf]] [[fighter]] and [[Harper]] in [[Act Two]]. Stationed at [[Last Light Inn]], she reports back directly to [[Jaheira|High Harper Jaheira]], relaying information from [[Talli|Quartermaster Talli]] to her. | ||
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== Involvement == | == Involvement == | ||
=== Last Light Inn === | === Last Light Inn === | ||
Callie can be first encountered at the [[Last Light Inn]], where she guards the entrance to the inn proper and watches over the main plaza from behind a barricade, next to the main door. Occasionally, she steps away from her post to talk to [[Jaheira]]{{ref|"Dialogue with [[Jaheira]]:<br>''"Patrols report more activity among the cultists, ma'am."'' - Callie <br>''"Preparing to march, I wager."'' - Jaheira <br>''"Seems that way."''<br>}} about [[Absolute|absolutist]] patrols, or talks with [[Talli|Quartermaster Talli]] about supplies{{ref|"Dialogue with [[Talli]]:<br>''"Jaheira wants to know about supplies. Will we make it home?"'' - Callie <br>''"Burning through our oil, but it should just about do."'' - Talli <br>''"Just about?"''<br> ''"Just about."''}}. | Callie can be first encountered at the [[Last Light Inn]], where she guards the entrance to the inn proper and watches over the main plaza from behind a barricade, next to the main door. Occasionally, she steps away from her post to talk to [[Jaheira]]{{ref|"Dialogue with [[Jaheira]]:<br>''"Patrols report more activity among the cultists, ma'am."'' - Callie <br>''"Preparing to march, I wager."'' - Jaheira <br>''"Seems that way."''<br>}} about [[Absolute|absolutist]] patrols, or talks with [[Talli|Quartermaster Talli]] about supplies.{{ref|"Dialogue with [[Talli]]:<br>''"Jaheira wants to know about supplies. Will we make it home?"'' - Callie <br>''"Burning through our oil, but it should just about do."'' - Talli <br>''"Just about?"''<br> ''"Just about."''}} | ||
If the party is rescued by [[Marcus Falgor|Marcus]] but exposes him as a [[True Soul]], Callie can join the fight against his summoned [[Crawling Claw|Crawling Claws]] if she is close enough. Depending on proximity, she may be {{Cond|Stunned}} or {{Cond|Surprised}}. | |||
=== Resolve the Abduction === | === Resolve the Abduction === | ||
When | When Marcus attacks the inn and attempts to kidnap [[Isobel Thorm|Isobel]] during [[Resolve the Abduction]], Callie will more often than not fail the save and be {{Cond|Impaled}} for the remainder of the battle. If the party fails to protect Isobel, she and everyone in Last Light Inn will turn into a {{Cond|Shadow-Cursed Undead}}, save for Jaheira. | ||
=== Assault Moonrise Towers === | === Assault Moonrise Towers === | ||
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==Combat== | ==Combat== | ||
===Attacks and Abilities=== | ===Attacks and Abilities=== | ||
{{Feature box|Concussive Smash|item=Greatclub}} | |||
{{Feature box|Disarming attack (melee)}} | |||
{{Feature box|Main hand attack|item=Greatclub}} | {{Feature box|Main hand attack|item=Greatclub}} | ||
{{Feature box|Menacing attack (melee)}} | {{Feature box|Menacing attack (melee)}} | ||
== Loot == | == Loot == | ||
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== Notes == | == Notes == | ||
{{notebegin}} | {{notebegin}} | ||
* As of [[Patch | * As of [[Patch 7]], despite having [[Extra Attack]], Callie is not able to attack twice during her turns. | ||
** Unlike [[Branthos]], Callie can use both her [[Menacing Attack (Melee)]] and [[Disarming Attack (Melee)]] actions. | ** Unlike [[Branthos]], Callie can use both her [[Menacing Attack (Melee)]] and [[Disarming Attack (Melee)]] actions. | ||
*** This is due to Branthos being given a player version of Disarming Attack that require [[Superiority Die]], while Callie's NPC versions don't require any. | *** This is due to Branthos being given a player version of Disarming Attack that require [[Superiority Die]], while Callie's NPC versions don't require any. |
Latest revision as of 20:27, 22 November 2024
Involvement[edit | edit source]
Last Light Inn[edit | edit source]
Callie can be first encountered at the Last Light Inn, where she guards the entrance to the inn proper and watches over the main plaza from behind a barricade, next to the main door. Occasionally, she steps away from her post to talk to Jaheira[2] about absolutist patrols, or talks with Quartermaster Talli about supplies.[3]
If the party is rescued by Marcus but exposes him as a True Soul, Callie can join the fight against his summoned Crawling Claws if she is close enough. Depending on proximity, she may be or .
Resolve the Abduction[edit | edit source]
When Marcus attacks the inn and attempts to kidnap Isobel during Resolve the Abduction, Callie will more often than not fail the save and be for the remainder of the battle. If the party fails to protect Isobel, she and everyone in Last Light Inn will turn into a , save for Jaheira.
Assault Moonrise Towers[edit | edit source]
If the party successfully prevented Marcus from capturing Isobel at the Last Light Inn, and once the Nightsong has been freed from her cage and is headed for Moonrise, Callie will follow Jaheira to Moonrise Towers. However, Callie is killed during the fight against Absolute forces before the party can arrive. Her corpse is on the bridge leading to Moonrise Towers, implying she was amongst the first to fall in battle.
Combat[edit | edit source]
Attacks and Abilities[edit | edit source]
Loot[edit | edit source]
Related quests[edit | edit source]
Notes[edit | edit source]
- As of Patch 7, despite having Extra Attack, Callie is not able to attack twice during her turns.
- Unlike Branthos, Callie can use both her Menacing Attack (Melee) and Disarming Attack (Melee) actions.
- This is due to Branthos being given a player version of Disarming Attack that require Superiority Die, while Callie's NPC versions don't require any.
- Unlike Branthos, Callie can use both her Menacing Attack (Melee) and Disarming Attack (Melee) actions.
References[edit | edit source]
- ↑ Devnotes:
Callie is a Harper and a dwarf. Small but vicious, she is a cheerful person who doesn't hesitate to get her hands dirty. She believes ketheric should die for his crimes. - ↑ "Dialogue with Jaheira:
"Patrols report more activity among the cultists, ma'am." - Callie
"Preparing to march, I wager." - Jaheira
"Seems that way."
- ↑ "Dialogue with Talli:
"Jaheira wants to know about supplies. Will we make it home?" - Callie
"Burning through our oil, but it should just about do." - Talli
"Just about?"
"Just about."