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Rath: Difference between revisions
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Rath will be first met after entering the Druids' Chambers, asking Kagha to release [[Arabella]] during the [[Save Arabella]] quest. | Rath will be first met after entering the Druids' Chambers, asking Kagha to release [[Arabella]] during the [[Save Arabella]] quest. | ||
He is one of the few who heavily disagrees with [[Kagha]]'s leadership, and urges the | He is one of the few who heavily disagrees with [[Kagha]]'s leadership, and urges the party to find [[Halsin]], reasurring them that he will keep and eye on Kagha meanwhile. | ||
The | The party can come to him during the [[Investigate Kagha]] quest, which will reveal Kagha has infiltrated [[Shadow Druids]] in the Grove. He will fight alongside the party to drive them out. | ||
==Combat== | ==Combat== |
Revision as of 19:19, 2 June 2024
Rath is a Human Druid NPC in Baldur's Gate 3. He can be found inside the Druids' Chambers at the Druid Grove arguing with Kagha on how she handles things.
Involvement
Rath will be first met after entering the Druids' Chambers, asking Kagha to release Arabella during the Save Arabella quest.
He is one of the few who heavily disagrees with Kagha's leadership, and urges the party to find Halsin, reasurring them that he will keep and eye on Kagha meanwhile.
The party can come to him during the Investigate Kagha quest, which will reveal Kagha has infiltrated Shadow Druids in the Grove. He will fight alongside the party to drive them out.
Combat
Attacks and Abilities
Loot
Rath possesses the Rune of the Wolf in his inventory. He provides it as a reward for completing Rescue the Druid Halsin, but it can also be pickpocketed to access the Hidden Vault early.