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Death Shepherd: Difference between revisions
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Attack roll: +3
2d6 (2~12) + Strength modifier
Slashing
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*Permanent on Death Shepherd | *Permanent on Death Shepherd | ||
{{Condition | Necrotic Veil}} | {{Condition | Necrotic Veil}} | ||
== External links == | |||
* {{FRWiki|Death shepherd|long}} | |||
[[Category: Undead]] | [[Category: Undead]] | ||
{{NavCreatures}} | {{NavCreatures}} |
Revision as of 14:38, 29 October 2023
Death Shepherd | |||||||
Death Shepherd | |||||||
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Stats | |||||||
Level 6 | |||||||
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Skeleton | ||||||
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Undead | ||||||
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42 | ||||||
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16 | ||||||
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9m / 30ft | ||||||
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Large | ||||||
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80kg | ||||||
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+3 | ||||||
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+1 | ||||||
Passive features | |||||||
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Resistances | |||||||
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Character information | |||||||
Location | Rosymorn Monastery, Mind Flayer Colony | ||||||
Allies | Undead | ||||||
Experience on kill | 50 | ||||||
Death Shepherd is an Undead creature in Baldur's Gate 3. It is found near and in the Rosymorn Monastery.
Spells and Abilities
Melee
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No Rest for the Wicked
Level 3 Necromancy Spell.
Range: 3 m / 10 ft
- Raise a fallen undead with half of its Hit Points.
Conditions
- Allied undead within
9 m / 30 ft are Resistant to
Bludgeoning,
Slashing, and
Piercing damage.
- Permanent on Death Shepherd
- A deathly miasma grants the affected entity 20 Temporary Hit Points.
- While the affected entity has temporary hit points, it is Resistant to all damage except
Radiant and cannot be .