Handwear

From Baldur's Gate 3 Wiki

Handwear includes gloves, gauntlets, bracers, and so on. They can provide bonuses to saving throws, or grant item-specific actions such as the ability to cast a certain spell.

List of Handwear[edit | edit source]

Non-Armour[edit | edit source]

These pieces of handwear don't require any kind of Armour Proficiency.

Item Weight Price Effects


Drow Leather Gloves

0.5 kg
1 lb

20


Gloves

0.5 kg
1 lb

20


Gloves

0.5 kg
1 lb

20


Leather Bracers

0.5 kg
1 lb

20


Leather Gloves

0.5 kg
1 lb

20


Leather Gloves

0.5 kg
1 lb

20


Leather Gloves

0.5 kg
1 lb

20


Leather Gloves

0.5 kg
1 lb

20


Leather Gloves

0.5 kg
1 lb

20


Leather Gloves

0.5 kg
1 lb

20


Leather Gloves

0.5 kg
1 lb

20


Nettie's Gloves

0.5 kg
1 lb

20


Braindrain Gloves

0.5 kg
1 lb

90


Dark Justiciar Gauntlets

0.5 kg
1 lb

110
  • Umbral Attack: Your weapon attacks deal an additional 1d4Damage TypesNecrotic damage.


Fleetfingers

0.5 kg
1 lb

90


Gloves of Archery

0.5 kg
1 lb

60


Gloves of Baneful Striking

0.5 kg
1 lb

90
  • Baneful Strike: Whenever you deal damage with a weapon attack, the target receives a D4 Piercing.png -1d4 penalty to its Saving throw against your next spell.


Gloves of Belligerent Skies

0.5 kg
1 lb

90


Gloves of Hail of Thorns

0.5 kg
1 lb

90


Gloves of Heroism

0.5 kg
1 lb

110


Gloves of Power

0.5 kg
1 lb

90


Gloves of the Growling Underdog

0.5 kg
1 lb

110


Gloves of Thievery

0.5 kg
1 lb

60


Hellrider's Pride

0.5 kg
1 lb

110


Herbalist's Gloves

0.5 kg
1 lb

90


Ichorous Gloves

0.5 kg
0.1 lb

90


Knock Knuckle Gloves

0.5 kg
1 lb

90


Luminous Gloves

0.5 kg
1 lb

110


Reason's Grasp

0.5 kg
1 lb

90


Thermoarcanic Gloves

0.5 kg
1 lb

90


Unlucky Thief's Gloves

0.5 kg
1 lb

1
  • Sleight of Hand Sleight of Hand +2
  • Adds a piece of Charcoal to the wearer's inventory for each item they steal.
    • After stealing 20 times, the next steal will add a Coal Bucket instead, which inflicts the Burning Burning condition to the player for Duration: 1 turn.


Winter's Clutches

0.5 kg
1 lb

90


Bracers of Defence

0.5 kg
1 lb

160


Cerebral Citadel Gloves

0.5 kg
1 lb

290


Cindersnap Gloves

0.5 kg
1 lb

240


Craterflesh Gloves

0.5 kg
1 lb

290


Daredevil Gloves

0.5 kg
1 lb

240


Dark Displacement Gloves

0.5 kg
1 lb

160


Dark Justiciar Gauntlets

0.5 kg
1 lb

290
  • Umbral Attack: Your weapon attacks deal an additional 1d4Damage TypesNecrotic damage.


Flawed Helldusk Gloves

0.5 kg
1 lb

290
  • Lesser Infernal Touch: Your weapon attacks deal an additional 1d4Damage TypesFire damage. Your unarmed attacks deal an additional 1d4Damage TypesNecrotic damage, and can possibly inflict Bleeding Bleeding.


Gloves of Battlemage's Power

0.5 kg
1 lb

290


Gloves of Cinder and Sizzle

0.5 kg
1 lb

240


Gloves of Crushing

0.5 kg
1 lb

160
  • Crushing Blows: The wearer gains a +1 bonus to unarmed Attack rolls and their unarmed attacks deal an additional 2Damage TypesBludgeoning damage.


Gloves of Missile Snaring

0.5 kg
1 lb

160


Gloves of the Automaton

0.5 kg
1 lb

290


Gloves of the Balanced Hands

0.5 kg
1 lb

160


Gloves of The Duellist

0.5 kg
1 lb

160
  • Duelling Gloves: While only holding one weapon in your main hand and nothing in your free hand, gain a +2 bonus to melee weapon Attack rolls.


Gloves of Uninhibited Kushigo

0.5 kg
1 lb

240


Jhannyl's Gloves

0.5 kg
1 lb

240


Martial Exertion Gloves

0.5 kg
1 lb

160


Nimblefinger Gloves

0.5 kg
1 lb

160


Poisoner's Gloves

0.5 kg
1 lb

240


Raven Gloves

0.5 kg
1 lb

160


Seraphic Pugilist Gloves

0.5 kg
1 lb

240


Servitor of the Black Hand Gloves

0.5 kg
1 lb

240


Snow-Dusted Monastery Gloves

0.5 kg
1 lb

450


Spellseeking Gloves

0.5 kg
1 lb

160


Stalker Gloves

0.5 kg
1 lb

400


Swordmaster Gloves

0.5 kg
1 lb

160


The Sparkle Hands

0.5 kg
1 lb

110


Thunderpalm Strikers

0.5 kg
1 lb

450
  • Booming Blows: Your unarmed attacks deal an additional 1d4Damage TypesThunder damage.


Winkling Gloves

0.5 kg
1 lb

240


Wondrous Gloves

0.5 kg
1 lb

160


Abyss Beckoners

0.5 kg
1 lb

450


Bhaalist Gloves

0.5 kg
1 lb

540


Bonespike Gloves

0.5 kg
1 lb

300


Gauntlet of the Tyrant

0.5 kg
1 lb

300


Gauntlets of Hill Giant Strength

0.5 kg
1 lb

540


Gemini Gloves

0.5 kg
1 lb

460
  • Adroit Caster Adroit Caster: Cantrips targeting foes and allies can target an additional creature. The same target can be chosen twice.


Gloves of Dexterity

0.5 kg
1 lb

300
  • Set the wearer's Dexterity icon.png Dexterity score to 18. The enchantment has no effect if their Dexterity score is higher without it.
  • Attack rolls +1


Helldusk Gloves

0.5 kg
1 lb

540


Hr'a'cknir Bracers

0.5 kg
1 lb

540


Quickspell Gloves

0.5 kg
1 lb

300


Spellmight Gloves

0.5 kg
1 lb

300
  • Spellmight Spellmight: When casting a spell that requires an Attack roll, you can take a -5 penalty to the roll to deal an additional D8 Piercing.png 1d8 damage.


Gloves of Soul Catching

0.5 kg
1 lb

960

Light[edit | edit source]

These pieces of handwear require Light Armour Proficiency.

Item Weight Price Effects
None known so far

Medium[edit | edit source]

These pieces of handwear require Medium Armour Proficiency.

Item Weight Price Effects


Metallic Gloves

0.5 kg
1 lb

40


Blackguard's Gauntlets

0.5 kg
1 lb

800


Gauntlets of Surging Accuracy

0.5 kg
1 lb

300


Unwanted Masterwork Gauntlets

0.5 kg
1 lb

300


Gauntlets of the Warmaster

0.5 kg
1 lb

1600


Legacy of the Masters

0.5 kg
1 lb

570


The Reviving Hands

0.5 kg
1 lb

570

Heavy[edit | edit source]

These pieces of handwear require Heavy Armour Proficiency.

Item Weight Price Effects
None known so far

Legacy content[edit | edit source]