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Teghun: Difference between revisions

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{{PageSeo
| description = Teghun is a sleeping bugbear in the Goblin Camp during Act One.
| image = Portrait Teghun.png
}}
{{infobox creature
{{infobox creature
| name = Teghun
| name = Teghun
| image = Portrait Teghun.png
| image = <gallery>
Portrait Teghun.png|Portrait
</gallery>
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| identity = Male
| va = Jay Taylor
| size = [[Medium]]
| type = [[Humanoid]]
| race = [[Bugbear]]
| race = [[Bugbear]]
| level = 3
| level = 3
| size = Medium
| type = Humanoid
| ac = 14
| e hp = 18
| e hp = 18
| hp = 27
| hp = 27
| t hp = 35
| t hp = 35
| ac = 14
| movement m = 9
| movement m = 9
| weight kg = 110
| weight kg = 110
| xp = 20
| str = 15
| str = 15
| dex = 14
| dex = 14
Line 20: Line 28:
| wis = 11
| wis = 11
| cha = 9
| cha = 9
 
| conditions = Drunk, Sleeping
| conditions = Drunk
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature) @ Morningstar
| t passives = Brute, Darkvision, Opportunity Attack, Savage Attacker, Tenacity (passive feature) @ Morningstar
| uuid = 3247a67c-8b1c-4429-a3f7-3321e33fae54
| uid = S_GOB_Festivities_BugbearSleeper_01
| stats = Bugbear
}}
}}
'''Teghun''' is a [[Bugbear (Race)|Bugbear]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other [[Goblin|Goblins]] who have fallen asleep from drunkenness.


==Involvement==
'''Teghun''' is a sleeping [[Bugbear (Race)|bugbear]] in the [[Goblin Camp]] during [[Act One]].
If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Teghun and the other sleeping goblins who will attack in anger.
 
== Involvement ==
=== Act One ===
Teghun can be found on the northern edge of the Goblin Camp with several other [[Goblin|goblins]] and a bugbear who have fallen into a drunk slumber. Attacking the cracked wall to gain entry into the [[Shattered Sanctum]] causes all nearby enemies to wake up and initiate combat.


== Combat ==
== Combat ==
=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Concussive Smash|item=Morningstar}}
{{Feature box|Heartstopper|item=Morningstar}}
{{Feature box|Main Hand Attack|item=Morningstar}}
{{Feature box|Main Hand Attack|item=Morningstar}}
{{Feature box|Piercing Strike|item=Javelin}}
{{Feature box|Tenacity|item=Morningstar}}
{{Feature box|Throw|item=Javelin}}
{{Feature box|Throw|item=Javelin}}
=== Loot ===
* {{MdRarityItem|Javelin}} - 2x (if unused)
* {{MdRarityItem|Morningstar}}


== External links ==
== External links ==
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[[Category:Bugbears]]
[[Category:Bugbears]]
[[Category:Characters]]
[[Category:Characters]]
[[Category:Characters in Act One]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]
[[Category:Followers of the Absolute]]

Latest revision as of 13:05, 3 March 2025

Teghun is a sleeping bugbear in the Goblin Camp during Act One.

Involvement[edit | edit source]

Act One[edit | edit source]

Teghun can be found on the northern edge of the Goblin Camp with several other goblins and a bugbear who have fallen into a drunk slumber. Attacking the cracked wall to gain entry into the Shattered Sanctum causes all nearby enemies to wake up and initiate combat.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Morningstar
Damage: 3~10
D8 Piercing.png
1d8 + 2Damage TypesPiercing

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Heartstopper.webp
Heartstopper Heartstopper ()   –  Morningstar
Damage: 3~6
D4 Piercing.png
1d4 + 2Damage TypesPiercing

Smash an enemy's chest in and possibly inflict Chest Trauma Chest Trauma.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Damage: 3~10
D8 Piercing.png
1d8 + 2Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Piercing Strike.webp
Piercing Strike Piercing Strike ()   –  Javelin
Damage: 3~8
D6 Piercing.png
1d6 + 2Damage TypesPiercing

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.

Undead and Constructs can't receive Gaping Wounds.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Tenacity.webp
Tenacity Tenacity ()   –  Morningstar
Damage: 2

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Throw.webp
Throw Throw ()   –  Javelin
Damage: 3~8
D6 Piercing.png
1d6 + 2Damage TypesPiercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft

Loot[edit | edit source]

External links[edit | edit source]