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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
{{PageSeo
| description = Rogue is a character class in Baldur's Gate 3.
| description = Rogue is a character class in Baldur's Gate 3.
| image = Class Rogue Badge Icon.png
| image = Class Rogue Badge Icon.png
}}
'''Rogue''' is a character [[Class]] in [[Baldur's Gate 3]].
{{Quote class|{{PAGENAME}}}}
__notoc__
== Overview ==
Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use [[Dexterity]] as their primary ability score.
== Subclasses ==
The Rogue Subclasses are:
{{hlist|
* {{IconLink|Class Rogue Arcane Trickster Badge Icon.png|Arcane Trickster}}
* {{IconLink|Class Rogue Thief Badge Icon.png|Thief}}
* {{IconLink|Class Rogue Assassin Badge Icon.png|Assassin}}
* {{IconLink|Class Rogue Swashbuckler Badge Icon.png|Swashbuckler}}
}}
}}


{| class="nomobile"
== Class Progression ==
|-
{| class="wikitable nomobile" style="max-width: 57em;"
| {{Quote|With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.}}
|+ Rogue Class Progression
! style="width: 250px;" | [[File:Class Rogue Badge Icon.png|center|150px]]
|}
 
<mobileonly>[[File:Class Rogue Badge Icon.png|center|150px]]{{Quote|With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.}}</mobileonly>
 
[[Category:Classes]]
 
'''Rogue''' is a character [[Class]] in [[Baldur's Gate 3]]. Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use [[Dexterity]] as their primary ability score. __NOTOC__
 
The Rogue Subclasses are: [[File:Class Rogue Arcane Trickster Badge Icon.png|frameless|50x50px]][[Arcane Trickster]], [[File:Class Rogue Thief Badge Icon.png|frameless|50x50px]][[Thief]], and [[File:Class Rogue Assassin Badge Icon.png|frameless|50x50px]][[Assassin]]
 
{| class="wikitable nomobile" style="width: 100%;"
|-
|-
! colspan="4" | The Rogue Class Progression
! style="width: 6%;" | Level
! style="width: 6%;" | Proficiency Bonus
! Features
! style="width: 13%;" | Sneak Attack Damage
|-
|-
| style="width: 6%;" | Level
! [[Rogue#Level 1|1st]]
| style="width: 15%;" | [[Proficiency Bonus]]
| rowspan="4" style="text-align: center;" | +2
| style="width: 12%;" | [[Sneak Attack (Melee)|Sneak]] [[Sneak Attack (Ranged)|Attack]]
| {{Pass|Expertise (passive feature)|Expertise}}, {{SAI|Sneak Attack (Melee)}}, {{SAI|Sneak Attack (Ranged)}}
| Features
| rowspan="2" style="text-align: center;" | 1d6
|-
|-
| [[Rogue#Level 1|1st]]
! [[Rogue#Level 2|2nd]]
| +2
| {{SAI|Cunning Action: Dash}}, {{SAI|Cunning Action: Disengage}}, {{SAI|Cunning Action: Hide}}
| 1d6
| {{Icon|Expertise Icon.png|24|link=Expertise}} [[Expertise]], {{Icon|Sneak Attack (Melee) Icon 64px.png|24|link=Sneak Attack (Melee)}} [[Sneak Attack (Melee)]], {{Icon|Sneak Attack (Ranged) Icon 64px.png|24|link=Sneak Attack (Ranged)}} [[Sneak Attack (Ranged)]]
|-
|-
| [[Rogue#Level 2|2nd]]
! [[Rogue#Level 3|3rd]]
| +2
| {{Icon|Class_Rogue_Hotbar_Icon.png|24|link=#Level 3}} [[Rogue#Level 3|Choose a subclass]]
| 1d6
| rowspan="2" style="text-align: center;" | 2d6
| {{Icon|Cunning Action Dash Icon 64px.png|24|link=Cunning Action: Dash}} [[Cunning Action: Dash]], {{Icon|Cunning Action Disengage Icon 64px.png|24|link=Cunning Action: Disengage}} [[Cunning Action: Disengage]], {{Icon|Action Hide.png|24|link=Cunning Action: Hide}} [[Cunning Action: Hide]]
|-
|-
| [[Rogue#Level 3|3rd]]
! [[Rogue#Level 4|4th]]
| +2
| {{SAI|Feats|Feat}}
| 2d6
| {{Icon|Rogue Class Icon.png|24|link=#Level 3}} [[Rogue#Level 3|Choose a subclass]]
|-
|-
| [[Rogue#Level 4|4th]]
! [[Rogue#Level 5|5th]]
| +2
| rowspan="4" style="text-align: center;" | +3
| 2d6
| {{Pass|Uncanny Dodge}}
| {{Icon|PassiveFeature Generic.png|24|link=Feats#Available Feats}} [[Feats|Feat]]
| rowspan="2" style="text-align: center;" | 3d6
|-
|-
| [[Rogue#Level 5|5th]]
! [[Rogue#Level 6|6th]]
| +3
| {{Pass|Expertise (passive feature)|Expertise}}
| 3d6
| {{Icon|Uncanny Dodge Icon.png|24|Uncanny Dodge}} [[Uncanny Dodge]]
|-
|-
| [[Rogue#Level 6|6th]]
! [[Rogue#Level 7|7th]]
| +3
| {{Pass|Evasion}}
| 3d6
| rowspan="2" style="text-align: center;" | 4d6
| {{Icon|Expertise Icon.png|24|link=Expertise}} [[Expertise]]
|-
|-
| [[Rogue#Level 7|7th]]
! [[Rogue#Level 8|8th]]
| +3
| {{SAI|Feats|Feat}}
| 4d6
| {{Icon|Evasion Icon.png|24|link=Evasion}} [[Evasion|Evasion]]
|-
|-
| [[Rogue#Level 8|8th]]
! [[Rogue#Level 9|9th]]
| +3
| rowspan="4" style="text-align: center;" | +4
| 4d6
| {{Icon|Class_Rogue_Hotbar_Icon.png|24|link=#Level 9}} [[Rogue#Level 9|Subclass feature]]
| {{Icon|PassiveFeature Generic.png|24|link=Feats#Available Feats}} [[Feats|Feat]]
| rowspan="2" style="text-align: center;" | 5d6
|-
|-
| [[Rogue#Level 9|9th]]
! [[Rogue#Level 10|10th]]
| +4
| {{SAI|Feats|Feat}}
| 5d6
| {{Icon|Rogue Class Icon.png|24|link=#Level 9}} [[Rogue#Level 9|Subclass feature]]
|-
|-
| [[Rogue#Level 10|10th]]
! [[Rogue#Level 11|11th]]
| +4
| {{Pass|Reliable Talent}}
| 5d6
| rowspan="2" style="text-align: center;" | 6d6
| {{Icon|PassiveFeature Generic.png|24|link=Feats#Available Feats}} [[Feats|Feat]]
|-
|-
| [[Rogue#Level 11|11th]]
! [[Rogue#Level 12|12th]]
| +4
| {{SAI|Feats|Feat}}
| 6d6
| {{Icon|Reliable Talent.png|24|link=Reliable Talent}} [[Reliable Talent|Reliable Talent]]
|-
| [[Rogue#Level 12|12th]]
| +4
| 6d6
| {{Icon|PassiveFeature Generic.png|24|link=Feats#Available Feats}} [[Feats|Feat]]
|}
|}


== Class Information ==
<p class="nomobile">'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.</p>


[[File:Rogue Class Default Armor.png|thumb|right|Rogue's default armour]]
==Class information==
===Attributes===
[[File:Default Rogue Armor.png|220px|right|Rogue's default armour]]


* '''Level 1 Maximum Hit Points:''' {{InfoBlob|8 + {{Ability|Constitution}} Modifier}}
; Hit points
** '''Hit points at higher levels:''' {{InfoBlob|5 + {{Ability|Constitution}} Modifier}}
: At level 1&colon; {{InfoBlob|8 + {{Ability|Constitution}} modifier}}
* '''Important Ability Scores:''' {{Ability|Dexterity}} for physical attacks and [[Armour Class]], {{Ability|Constitution}} for Hit Points, and (Arcane Trickster only) {{Ability|Intelligence}} for Spells.
: On level up&colon; {{InfoBlob|5 + {{Ability|Constitution}} modifier}}
* '''Saving Throw Proficiencies:''' {{Ability|Dexterity}}, {{Ability|Intelligence}}
; Key abilities
* '''Equipment Proficiencies:'''
: {{Ability|Dexterity}} for physical attacks and [[Armour Class]]
** {{SimpleWeaponsProf}}, {{WeaponType|Hand Crossbows}}, {{WeaponType|Longswords}}, {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}}
: {{Ability|Constitution}} for Hit Points
** {{LightArmour}}
: {{Ability|Intelligence}} for Spells (Arcane Trickster only)
* '''Skills with Proficiency''' ''(Choose 4):''
; Spellcasting Ability : {{Ability|Intelligence}} for the effective use of items, scrolls, and equipment.
** [[Acrobatics]], [[Athletics]], [[Deception]], [[Insight]], [[Intimidation]], [[Investigation]], [[Perception]], [[Performance]], [[Persuasion]], [[Sleight Of Hand|Sleight of Hand]], [[Stealth]]
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.


== Level Progression ==
===Starting [[Proficiency|Proficiencies]]===
; Saving throw proficiencies
: {{Ability|Dexterity}}, {{Ability|Intelligence}}
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{WeaponType|Hand Crossbows}}, {{WeaponType|Longswords}}, {{WeaponType|Rapiers}}, {{WeaponType|Shortswords}}
: {{LightArmour}}
; Skills with proficiency (Choose 4)
: {{Skill|Acrobatics}}, {{Skill|Athletics}}, {{Skill|Deception}}, {{Skill|Insight}}, {{Skill|Intimidation}}, {{Skill|Investigation}}, {{Skill|Perception}}, {{Skill|Performance}}, {{Skill|Persuasion}}, {{Skill|Sleight of Hand}}, {{Skill|Stealth}}
: You receive a bonus to every [[Character Creation#Skills|Skill]] that you are [[Proficiency|Proficient]] in. At character level 1 the [[Proficiency Bonus]] is +2.
; Class Starting Equipment : {{RarityItem|Shortsword}}, {{RarityItem|Leather Armour}} (purple variant), {{RarityItem|Leather Boots}}, {{RarityItem|Thieves' Tools}}, {{RarityItem|Grease Bottle}} x2
 
===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]===
; Equipment proficiencies
: {{LightArmour}}
; Skills with proficiency (Choose 1)
: Same list as Starting Proficiencies
 
==Level progression==


Through experience, you acquire new power. You gain the following traits.
Through experience, you acquire new power. You gain the following traits.


=== Level 1 ===
{{Level header|1}}


* Gain [[File:Expertise Icon.png|frameless|upright=0.1|link=Expertise]]'''[[Expertise]]''' in 2 Skills you are Proficient in
{{Passive|Expertise (passive feature)}}
* [[File:Sneak Attack (Melee) Icon 64px.png|frameless|upright=0.1|link=Sneak Attack (Melee)]] '''[[Sneak Attack (Melee)]]'''
* [[File:Sneak Attack (Ranged) Icon 64px.png|frameless|upright=0.1|link=Sneak Attack (Ranged)]] '''[[Sneak Attack (Ranged)]]'''


=== Level 2 ===
{{HorizontalRuleImage}}


* [[File:Cunning Action Dash Icon 64px.png|frameless|upright=0.1|link=Cunning Action: Dash]] '''[[Cunning Action: Dash]]'''
<dl>
* [[File:Cunning Action Disengage Icon 64px.png|frameless|upright=0.1|link=Cunning Action: Disengage]] '''[[Cunning Action: Disengage]]'''
<dt>Sneak Attack</dt>
* '''{{Icon|Action Hide.png|24|link=Cunning Action: Hide}} [[Cunning Action: Hide]]'''
<dd><dl>
{{Spell action|Sneak Attack (Melee)|nolist=y}}
{{Spell action|Sneak Attack (Ranged)|nolist=y}}
</dl></dd>
</dl>


=== Level 3 ===
{{Level header|2}}
 
<dl>
<dt>Cunning Action</dt>
<dd><dl>
{{Spell action|Cunning Action: Dash|nolist=y}}
{{Spell action|Cunning Action: Disengage|nolist=y}}
{{Spell action|Cunning Action: Hide|nolist=y}}
</dl></dd>
</dl>
 
{{Level header|3}}
 
; Sneak Attack damage
: {{InfoBlob|+2d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''


* [[File:Sneak Attack (Melee) Icon 64px.png|frameless|upright=0.1]] '''Sneak Attack''' damage: {{InfoBlob|+2d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''
{{HorizontalRuleImage}}
{{HorizontalRuleImage}}
<center><h4> Select a Subclass </h4></center>
 
====Select a subclass====
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[File:Class Rogue Arcane Trickster Badge Icon.png|150px|frameless|upright=1.5|center|link=Arcane Trickster]] [[Arcane Trickster]]
! style="width: 250px;" |{{ImageLink|Class Rogue Thief Badge Icon.png|Thief|w=150|h=150}}
! style="width: 250px;" | [[File:Class Rogue Thief Badge Icon.png|150px|frameless|upright=1.5|center|link=Thief]] [[Thief]]
! style="width: 250px;" |{{ImageLink|Class Rogue Arcane Trickster Badge Icon.png|Arcane Trickster|w=150|h=150}}
! style="width: 250px;" | [[File:Class Rogue Assassin Badge Icon.png|150px|frameless|upright=1.5|center|link=Assassin]] [[Assassin]]
! style="width: 250px;" |{{ImageLink|Class Rogue Assassin Badge Icon.png|Assassin|w=150|h=150}}
! style="width: 250px;" |{{ImageLink|Class Rogue Swashbuckler Badge Icon.png|Swashbuckler|w=150|h=150}}
|-
|-
| style="vertical-align:top;"|
| style="vertical-align:top;" |
* [[Arcane Trickster#Level 3|Mage Hand Legerdemain]]
{{Ublist|
* Gain [[File:Mage Hand Icon.png|frameless|upright=0.1]] [[Arcane Trickster#Level 3|Mage Hand]]
{{LgPass|Fast Hands}}
{{LgPass|Second-Story Work}}
}}
| style="vertical-align:top;" |
{{Ublist|
{{LgPass|Mage Hand Legerdemain}}
}}
Gain a free cantrip:
* {{SAI|Mage Hand}}
{{Ublist|
* Choose 2 [[Arcane Trickster#Level 3|Cantrips]]
* Choose 2 [[Arcane Trickster#Level 3|Cantrips]]
* Choose 3 [[Arcane Trickster#Level 3|Spells]]
* Choose 3 [[Arcane Trickster#Level 3|Spells]]
| style="vertical-align:top;"|
}}
* [[File:Fast Hands Icon 64px.png|frameless|25px]] [[Thief#Level 3|Fast Hands]]
| style="vertical-align:top;" |
* [[File:Second Story Work Icon 64px.png|frameless|25px]] [[Thief#Level 3|Second-Story Work]]
{{Ublist|
| style="vertical-align:top;"|
* {{LgPass|Assassin's Alacrity}}
* [[File:Assassins_Alacrity.png|frameless|25px]] [[Assassin#Level 3|Assassin's Alacrity]]
* {{LgPass|Assassinate: Ambush}}
* [[File:Assassinate_Ambush.png|frameless|25px]] [[Assassin#Level 3|Assassinate: Ambush]]
* {{LgPass|Assassinate: Initiative}}
* [[File:Assassinate_Initiative.png|frameless|25px]] [[Assassin#Level 3|Assassinate: Initiative]]
}}
| style="vertical-align:top;" |
{{Ublist|
* {{LgPass|Fancy Footwork}}
* {{LgPass|Rakish Audacity}}
}}
|}
|}


=== Level 4 ===
{{Level header|4}}


* Choose a [[Feat]].
* Choose a [[Feat]].


* '''Subclass Features:'''
{{HorizontalRuleImage}}
 
==== Subclass features ====
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[File:Class Rogue Arcane Trickster Hotbar Icon.png|frameless|upright=0.15|link=Arcane Trickster]] [[Arcane Trickster]]
! style="width: 250px;" |[[Thief]]
! style="width: 250px;" | [[File:Class Rogue Thief Hotbar Icon.png|frameless|upright=0.15|link=Thief]] [[Thief]]
! style="width: 250px;" |[[Arcane Trickster]]
! style="width: 250px;" | [[File:Class Rogue Assassin Hotbar Icon.png|frameless|upright=0.15|link=Assassin]] [[Assassin]]
! style="width: 250px;" |[[Assassin]]
! style="width: 250px;" |[[Swashbuckler]]
|-
|-
| style="vertical-align:top;"|
| style="text-align:center;" | (none)
| style="vertical-align:top;" |
* Choose a new [[Arcane Trickster#Level 4|Spell]]
* Choose a new [[Arcane Trickster#Level 4|Spell]]
| style="text-align:center;"| (none)
| style="text-align:center;" | (none)
| style="text-align:center;"| (none)
| style="vertical-align:top;" |
{{Ublist|
* {{LgSAI|Dirty Trick: Flick o' the Wrist}}
* {{LgSAI|Dirty Trick: Sand Toss}}
* {{LgSAI|Dirty Trick: Vicious Mockery}}
}}
|}
|}


=== Level 5 ===
{{Level header|5}}


*[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]: +3''' ''(You gain +1 to your Proficiency Bonus.)''
; Sneak Attack damage
*[[File:Uncanny Dodge Icon.png|frameless|upright=0.1]] '''[[Uncanny Dodge]]'''
: {{InfoBlob|+3d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''
* [[File:Sneak Attack (Melee) Icon 64px.png|frameless|upright=0.1]] '''Sneak Attack''' damage: {{InfoBlob|+3d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''


* '''Subclass Features:''' None at this level.
{{HorizontalRuleImage}}


=== Level 6 ===
{{Passive|Uncanny Dodge}}


* Gain [[File:Expertise Icon.png|frameless|upright=0.1|link=Expertise]]'''[[Expertise]]''' in 2 Skills you are Proficient in.
{{Level header|6}}
* '''Subclass Features:''' None at this level.


=== Level 7 ===
{{Passive|Expertise (passive feature)}}


* [[File:Evasion Icon.png|frameless|upright=0.1]] '''[[Evasion]]'''
{{Level header|7}}
* [[File:Sneak Attack (Melee) Icon 64px.png|frameless|upright=0.1]] '''Sneak Attack''' damage: {{InfoBlob|+4d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''


=== Level 8 ===
; Sneak Attack damage
: {{InfoBlob|+4d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''
 
{{HorizontalRuleImage}}
 
{{Passive|Evasion}}
 
{{Level header|8}}


* Choose a [[Feat]].
* Choose a [[Feat]].


=== Level 9 ===
{{Level header|9}}


*[[File:Proficiency Icon.png|frameless|upright=0.1|link=Proficiency Bonus]] '''[[Proficiency Bonus]]: +4''' ''(You gain +1 to your Proficiency Bonus.)''
; Sneak Attack damage
* [[File:Sneak Attack (Melee) Icon 64px.png|frameless|upright=0.1]] '''Sneak Attack''' damage: {{InfoBlob|+5d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''
: {{InfoBlob|+5d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''


* '''Subclass Features:'''
{{HorizontalRuleImage}}
 
==== Subclass Features ====
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="margin-left: auto; margin-right: auto; border: none;"
|-
|-
! style="width: 250px;" | [[File:Class Rogue Arcane Trickster Hotbar Icon.png|frameless|upright=0.15|link=Arcane Trickster]] [[Arcane Trickster]]
! scope="col" style="width: 250px;" | [[Thief]]
! style="width: 250px;" | [[File:Class Rogue Thief Hotbar Icon.png|frameless|upright=0.15|link=Thief]] [[Thief]]
! scope="col" style="width: 250px;" | [[Arcane Trickster]]
! style="width: 250px;" | [[File:Class Rogue Assassin Hotbar Icon.png|frameless|upright=0.15|link=Assassin]] [[Assassin]]
! scope="col" style="width: 250px;" | [[Assassin]]
! scope="col" style="width: 250px;" | [[Swashbuckler]]
|-
|-
| style="text-align:left;"|  
|
* [[File:Magical Ambush Icon.png|frameless|upright=0.1]] '''[[Arcane_Trickster#Level_9|Magical Ambush]]'''
{{LgSAI|Supreme Sneak}}
| style="text-align:left;"|  
|
* [[File:Supreme Sneak Icon.png|frameless|upright=0.1]] '''[[Supreme Sneak]]'''
{{LgPass|Magical Ambush}}
| style="text-align:left;"|  
|
* [[File:Infiltration Expertise Icon.png|frameless|upright=0.1]] '''[[Infiltration Expertise]]'''
{{LgSAI|Infiltration Expertise}}
|
{{LgSAI|Panache}}
|}
|}


=== Level 10 ===
{{Level header|10}}


* Choose a [[Feat]].
* Choose a [[Feat]].


=== Level 11 ===
{{Level header|11}}


* [[File:Reliable_Talent.png|frameless|upright=0.1]] '''[[Reliable Talent]]'''
; Sneak Attack damage
: {{InfoBlob|+6d6}} ''(Your sneak attack gains an additional {{InfoBlob|+1d6}} damage.)''


=== Level 12 ===
{{HorizontalRuleImage}}
 
; {{Pass|Reliable Talent|w=40}}
: When you make an {{SmallIcon|D20.png}} [[Ability Check]] with a [[Skill]] you are [[Proficient]] with, the lowest result you can roll on the die is 10.
 
{{Level header|12}}


* Choose a [[Feat]].
* Choose a [[Feat]].


== External Links ==
== Notable rogues ==
* {{FRWiki|Rogue|long}}
* {{MdCharLink|Astarion}}
* {{MdCharLink|Dolor}}
* {{MdCharLink|Farlin}}
* {{MdCharLink|Nine-Fingers Keene}}
* {{MdCharLink|Mitchia|Unholy Assassin Mitchia}}
* {{MdCharLink|Rycke|Unholy Assassin Rycke}}
 
== See also ==
*[[:Category:Rogues|List of all Rogues]]
 
==External links==
{{FRWiki|Rogue|long}}


{{RogueNavbox}}
{{RogueNavbox}}
{{GameplayNavbox}}
{{Character creation|state=collapsed}}
[[Category:Classes]]

Latest revision as of 20:14, 20 February 2025

Rogue is a character Class in Baldur's Gate 3.

Overview[edit | edit source]

Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use Dexterity as their primary ability score.

Subclasses[edit | edit source]

The Rogue Subclasses are:

Class Progression[edit | edit source]

Rogue Class Progression
Level Proficiency Bonus Features Sneak Attack Damage
1st +2 Expertise Expertise, Sneak Attack (Melee) Sneak Attack (Melee), Sneak Attack (Ranged) Sneak Attack (Ranged) 1d6
2nd Cunning Action: Dash Cunning Action: Dash, Cunning Action: Disengage Cunning Action: Disengage, Cunning Action: Hide Cunning Action: Hide
3rd #Level 3 Choose a subclass 2d6
4th Feat Feat
5th +3 Uncanny Dodge Uncanny Dodge 3d6
6th Expertise Expertise
7th Evasion Evasion 4d6
8th Feat Feat
9th +4 #Level 9 Subclass feature 5d6
10th Feat Feat
11th Reliable Talent Reliable Talent 6d6
12th Feat Feat

Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.

Class information[edit | edit source]

Attributes[edit | edit source]

Rogue's default armour
Hit points
At level 1: 8 + Constitution Constitution modifier
On level up: 5 + Constitution Constitution modifier
Key abilities
Dexterity Dexterity for physical attacks and Armour Class
Constitution Constitution for Hit Points
Intelligence Intelligence for Spells (Arcane Trickster only)
Spellcasting Ability
Intelligence Intelligence for the effective use of items, scrolls, and equipment.

Starting Proficiencies[edit | edit source]

Saving throw proficiencies
Dexterity Dexterity, Intelligence Intelligence
Equipment proficiencies
Simple weapons, Hand Crossbows Hand Crossbows, Longswords Longswords, Rapiers Rapiers, Shortswords Shortswords
Light armour Light armour
Skills with proficiency (Choose 4)
Acrobatics Acrobatics, Athletics Athletics, Deception Deception, Insight Insight, Intimidation Intimidation, Investigation Investigation, Perception Perception, Performance Performance, Persuasion Persuasion, Sleight of Hand Sleight of Hand, Stealth Stealth
You receive a bonus to every Skill that you are Proficient in. At character level 1 the Proficiency Bonus is +2.
Class Starting Equipment
Shortsword, Leather Armour (purple variant), Leather Boots, Thieves' Tools, Grease Bottle x2

Multiclass Proficiencies[edit | edit source]

Equipment proficiencies
Light armour Light armour
Skills with proficiency (Choose 1)
Same list as Starting Proficiencies

Level progression[edit | edit source]

Through experience, you acquire new power. You gain the following traits.

Level 1

Expertise Expertise
Choose two Skills you are Proficient in. Your Proficiency Bonus is doubled for any Ability Check you make that uses either Skill.
Bg3 content hr.png
Sneak Attack
Sneak Attack (Melee) Sneak Attack (Melee) ()
Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. ( Recharge: Per turn.)
Sneak Attack (Ranged) Sneak Attack (Ranged) ()
Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. ( Recharge: Per turn.)

Level 2

Cunning Action
Cunning Action: Dash Cunning Action: Dash ()
Cover more distance this turn: double your movement speed.
Cunning Action: Disengage Cunning Action: Disengage ()
Retreat safely. Moving won't provoke Opportunity Attacks.
Cunning Action: Hide Cunning Action: Hide ()
Hide from enemies by succeeding at Stealth Stealth checks. Stick to the dark and avoid enemy sightlines. Attacking or casting a spell will reveal your location.

Level 3

Sneak Attack damage
+2d6 (Your sneak attack gains an additional +1d6 damage.)
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Select a subclass[edit | edit source]

Gain a free cantrip:

Level 4

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Subclass features[edit | edit source]

Thief Arcane Trickster Assassin Swashbuckler
(none) (none)

Level 5

Sneak Attack damage
+3d6 (Your sneak attack gains an additional +1d6 damage.)
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Uncanny Dodge Uncanny Dodge
Use your lightning-quick reflexes to protect yourself. When an attack hits you, you only take half the usual damage.

Level 6

Expertise Expertise
Choose two Skills you are Proficient in. Your Proficiency Bonus is doubled for any Ability Check you make that uses either Skill.

Level 7

Sneak Attack damage
+4d6 (Your sneak attack gains an additional +1d6 damage.)
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Evasion Evasion
Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful Dexterity saving throw, it deals no damage if you succeed, and only half damage if you fail.

Level 8

Level 9

Sneak Attack damage
+5d6 (Your sneak attack gains an additional +1d6 damage.)
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Subclass Features[edit | edit source]

Thief Arcane Trickster Assassin Swashbuckler

Supreme Sneak Supreme Sneak

Magical Ambush Magical Ambush

Infiltration Expertise Infiltration Expertise

Panache Panache

Level 10

Level 11

Sneak Attack damage
+6d6 (Your sneak attack gains an additional +1d6 damage.)
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Reliable Talent Reliable Talent
When you make an Ability Check with a Skill you are Proficient with, the lowest result you can roll on the die is 10.

Level 12

Notable rogues[edit | edit source]

See also[edit | edit source]

External links[edit | edit source]

Rogue on the Forgotten Realms Wiki