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{{CharacterInfo
{{Infobox creature
|title =
| name = Findal
|name = Findal
| image = <gallery>
|image = [[File:Findal.png|350px]]
Findal.png|In-game
|STR = 10
Portrait Findal.png|Portrait
|DEX = 12
</gallery>
|CON = 10
| race = [[Lightfoot Halfling]]
|INT = 12
| class = [[Druid]]
|WIS = 16
| va = Shaun Mendum
|CHA = 12
| faction = [[Circle of the Emerald Grove]]
|int save = Proficient
| level = 1
|wis save = Proficient
| size = Small
|level = 1
| type = Humanoid
|race = {{Race|Lightfoot Halfling}}
| hp = 22
|type = Humanoid
| ac = 11
|HP = 22
| movement m = 7.5
|AC = 11
| weight_kg = 35
|speed =  
| str = 10
|size = Small
| dex = 12
|weight = 35kg / 70lbs
| con = 10
|proficiency =2
| int = 12
|initiative = +1
| wis = 16
|passive = {{PAS|Brave}}
| cha = 12
{{PAS|Halfling Luck}}
| int save prof = yes
{{PAS|Opportunity Attack}}
| wis save prof = yes
|bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty|class =Druid
 
|background=
| passives = Brave, Halfling Luck, Opportunity Attack
|location = [[Underground Passage]], [[Emerald Grove]]
|faction =  
|family =
|allies =
|enemies =
|exp=15|alt-name =
|alt-image =  
}}
}}
'''Findal''' is a [[Lightfoot Halfling]] in the [[Underground Passage]]. He is being interrogated by [[Worm|Tracker Worm]], [[Torrack|Tracker Torrack]], [[Gurza|Sharp-eye Gurza]] and [[Gresh|Warrior Gresh]].


Can be spoken to with {{SmallIcon|Speak with Dead Icon.png}} [[Speak with Dead]].
'''Findal''' is a [[Lightfoot Halfling]] in the [[Underground Passage]]. He is being interrogated by [[Worm|Tracker Worm]], [[Torrack|Tracker Torrack]], [[Gurza|Sharp-eye Gurza]] and [[Gresh|Warrior Gresh]]. He can be spoken to with {{SAI|Speak with Dead}}.


== Spells Known==
== Involvement ==  
 
When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal and be rewarded 10 [[Experience]]. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them.
===== Level 1 Spells Known =====
{{div col | style = column-width: 18em; list-style-type: none;}}
* [[File:Cure Wounds Icon.png|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]]
* [[File:Thunderwave Icon.png|frameless|upright=0.1|link=Thunderwave]] [[Thunderwave]]
{{div col end}}
 
===== Cantrips known =====
{{div col | style = column-width: 18em; list-style-type: none;}}
* [[File:Poison Spray Icon.png|frameless|upright=0.1|link=Poison Spray]] [[Poison Spray]]
{{div col end}}
 
== Notable Loot ==
* {{SmIconLink|Key of the Ancients Icon.png|Key of the Ancients}}


== Act One ==
He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped. After talking, characters with the [[Folk Hero]] [[Background]] will gain the Timely Rescue [[Inspiration]].
{{SpoilerWarning}}
When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal and be rewarded 10 [[Experience]]. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them.


He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped. After talking, characters with the [[Folk Hero]] [[Background]] with gain the Timely Rescue [[Inspiration]].
If currently escorting [[Sazza]] out through the Underground Passage, Findal notices the rescue attempt. There are a several options for how to handle this.  
* Convincing him that [[Halsin]] told the party to free Sazza with a {{SkillCheck|Deception|15}}
* Persuading him that Sazza is going to help you destroy the goblin camp with a {{SkillCheck|Persuasion|15}}
* Intimidating him with a {{SkillCheck|Intimidation|15}}
* Handing Sazza over


If the players are currently escorting [[Sazza]] out through the Underground Passage, Findal notices the rescue attempt. The player has a few options for how to handle this. They can...
If passing on of the checks, Findal can be spoken to again for his regular dialogue. Otherwise the party has to fight Findal. If Sazza is handed over, she and Findal will fight.
* Convince him that [[Halsin]] told the party to free Sazza with a {{SkillCheck|Deception|15}}
* Persuade him that Sazza is going to help you destroy the goblin camp with a {{SkillCheck|Persuade|15}}
* intimidate him with a {{SkillCheck|Intimidation|15}}
* Hand Sazza over


If the player passes the check, Findal can be spoken to again for his regular dialogue. If they fail, they have to fight Findal. If Sazza is handed over, she and Findal will fight.
Should the party save him, Findal relocates to the [[Emerald Grove]].


Should the players save him, Findal relocates to the [[Emerald Grove]].
If confronting [[Kagha]] and choosing to fight the Shadow Druids, he will join the fight on the party's side.


If the players confront [[Kagha]] and choose to fight the Shadow Druids, he will join the fight on the party's side.
If defeating the goblin leaders before exploring the Underground Passage, Findal will be found dead in the passage, and the {{SmRarityItem|Key of the Ancients}} can be looted from his corpse.


== Speak with Dead ==
== Speak with Dead ==
'''Player:''' Who are you?


{{Dialogue start}}
'''Party member:''' Who are you?
* '''Findal:''' Findal... druid... herbalist...
* '''Findal:''' Findal... druid... herbalist...
 
'''Party member:''' Who made this tunnel?
'''Player:''' Who made this tunnel?
 
* '''Findal:''' We druids... concealed entrance... to our grove...
* '''Findal:''' We druids... concealed entrance... to our grove...
 
'''Party member:''' What were you doing down here?
'''Player:''' What were you doing down here?
 
* '''Findal:''' Hiding... goblins followed... from the forest...
* '''Findal:''' Hiding... goblins followed... from the forest...
 
'''Party member:''' What did the goblins want?
'''Player:''' What did the goblins want?
 
* '''Findal:'''  Searching for... a weapon...
* '''Findal:'''  Searching for... a weapon...
** '''Player:''' What do you know about the weapon the goblins are seeking?
** '''Party member:''' What do you know about the weapon the goblins are seeking?
*** '''Findal:''' No weapon here... our ritual protects us...
*** '''Findal:''' No weapon here... our ritual protects us...
**** '''Player:''' What is the ritual that protects you?
**** '''Party member:''' What is the ritual that protects you?
***** '''Findal:''' Rite of Thorns... seals the grove.
***** '''Findal:''' Rite of Thorns... seals the grove.
{{Dialogue end}}


==Companion Approval==
==Companion Approval==
 
Talking to [[Findal]] after saving him from the goblins in the [[Underground Passage]].
Interaction: Talking to [[Findal]] after saving him from the goblins in the [[Underground Passage]].


*"Don't thank me just yet. I'm here to finish what they started"
*"Don't thank me just yet. I'm here to finish what they started"
:: {{Approval|Astarion|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}}
:: {{Approval|Astarion|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}}


{{NavEmeraldGrove}}
== Combat ==
[[Category: Humanoids]]
=== Attacks and abilities ===
[[Category: Halflings]]
{{feature box|Cure Wounds}}
[[Category: Druids]]
{{feature box|Thunderwave}}
[[Category: Characters in Act 1]]
{{feature box|Poison Spray}}
[[Category: Available to Speak with Dead]]
 
=== Notable Loot ===
* {{MdRarityItem|Key of the Ancients}}
 
{{Emerald Grove}}
[[Category:Halflings]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in Act One]]
[[Category:Druids]]
[[Category:Available to Speak with Dead]]

Latest revision as of 10:01, 26 August 2024

Findal is a Lightfoot Halfling in the Underground Passage. He is being interrogated by Tracker Worm, Tracker Torrack, Sharp-eye Gurza and Warrior Gresh. He can be spoken to with Speak with Dead Speak with Dead.

Involvement[edit | edit source]

When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal and be rewarded 10 Experience. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them.

He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped. After talking, characters with the Folk Hero Background will gain the Timely Rescue Inspiration.

If currently escorting Sazza out through the Underground Passage, Findal notices the rescue attempt. There are a several options for how to handle this.

If passing on of the checks, Findal can be spoken to again for his regular dialogue. Otherwise the party has to fight Findal. If Sazza is handed over, she and Findal will fight.

Should the party save him, Findal relocates to the Emerald Grove.

If confronting Kagha and choosing to fight the Shadow Druids, he will join the fight on the party's side.

If defeating the goblin leaders before exploring the Underground Passage, Findal will be found dead in the passage, and the Key of the Ancients can be looted from his corpse.

Speak with Dead[edit | edit source]

Party member: Who are you?

  • Findal: Findal... druid... herbalist...

Party member: Who made this tunnel?

  • Findal: We druids... concealed entrance... to our grove...

Party member: What were you doing down here?

  • Findal: Hiding... goblins followed... from the forest...

Party member: What did the goblins want?

  • Findal: Searching for... a weapon...
    • Party member: What do you know about the weapon the goblins are seeking?
      • Findal: No weapon here... our ritual protects us...
        • Party member: What is the ritual that protects you?
          • Findal: Rite of Thorns... seals the grove.

Companion Approval[edit | edit source]

Talking to Findal after saving him from the goblins in the Underground Passage.

  • "Don't thank me just yet. I'm here to finish what they started"
Astarion approves +1 Gale disapproves -1 Karlach disapproves -1

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Cure Wounds.webp
Cure Wounds Cure Wounds ()
Heal a creature you can touch.
 Melee: 1.5 m / 5  ft
Thunderwave.webp
Thunderwave Thunderwave ()
D8 Thunder.png 2d8 (2~16) Damage TypesThunder
Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing Damage TypesThunder damage.
CON Save
 Melee: 1.5 m / 5  ft
AoE: 5 m / 17 ft (Cube)
Poison Spray.webp
Poison Spray Poison Spray ()
D12 Poison.png 1d12 (1~12) Damage TypesPoison
Project a puff of noxious gas, dealing 1d12Damage TypesPoison to a target.
CON Save
 Range: 3 m / 10 ft

Notable Loot[edit | edit source]