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Polma: Difference between revisions
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HarveyPekar (talk | contribs) (ok so it's an every-ogre thing) |
HarveyPekar (talk | contribs) mNo edit summary |
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Like other ogres, she gets a +1 [[Strength]] bonus on [[Tactician]] difficulty, bringing her overall Strength to 21. | Like other ogres, she gets a +1 [[Strength]] bonus on [[Tactician]] difficulty, bringing her overall Strength to 21. | ||
{{SpoilerBox|If the player allows themselves to get put to [[sleep]] | {{SpoilerBox|If the player allows themselves to get put to [[sleep]] and captured by [[Gut]], then fail to break free once captured (or don't bother to resist at all), [[Korilla]] will kill both Gut and Polma.|act=1}}{{NavGoblinCamp}} |
Revision as of 22:40, 15 November 2023
Polma | |||||||
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Stats | |||||||
Level 4 | |||||||
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Race | Ogre | ||||||
Type | Giant | ||||||
HP | 75; 97TTactician | ||||||
AC | 14 | ||||||
Size | Large | ||||||
Weight | 500kg / 1000lbs | ||||||
Initiative | +1 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Defiled Temple | ||||||
Polma is an ogre found in the Goblin Camp. She guards Priestess Gut's chambers within the Defiled Temple.
Convincing her to allow you safe passage through the room requires a DC 22 Ability check of either Persuasion, Intimidation, or Deception. As a roll of such magnitude is fiendish for the early game, battle with Polma is difficult to avoid.
Like other ogres, she gets a +1 Strength bonus on Tactician difficulty, bringing her overall Strength to 21.