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Polma: Difference between revisions

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(ok so it's an every-ogre thing)
 
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Like other ogres, she gets a +1 [[Strength]] bonus on [[Tactician]] difficulty, bringing her overall Strength to 21.
Like other ogres, she gets a +1 [[Strength]] bonus on [[Tactician]] difficulty, bringing her overall Strength to 21.


{{SpoilerBox|If the player allows themselves to get put to [[sleep]], captured by [[Gut]], then fail to break free once captured (or don't bother to resist at all), [[Korilla]] will kill both Gut and Polma.|act=1}}
{{SpoilerBox|If the player allows themselves to get put to [[sleep]] and captured by [[Gut]], then fail to break free once captured (or don't bother to resist at all), [[Korilla]] will kill both Gut and Polma.|act=1}}{{NavGoblinCamp}}

Revision as of 22:40, 15 November 2023

Polma
Polma.PNG
Stats
Level 4

STR

20
(+5)

DEX

12
(+1)

CON

16
(+3)

INT

8
(-1)

WIS

8
(-1)

CHA

7
(-2)
Bg3 content hr.png
Creature Race Icon.png  Race Ogre
Creature Type Icon.png  Type Giant
HP Icon.png  HP 75; 97TTactician
Creature AC Icon.png  AC 14
Creature Size Icon.png  Size Large
Weight Icon.png  Weight 500kg / 1000lbs
Initiative Icon.png  Initiative +1
Passive features
Character information
Location Defiled Temple


Polma is an ogre found in the Goblin Camp. She guards Priestess Gut's chambers within the Defiled Temple.

Convincing her to allow you safe passage through the room requires a DC 22 Ability check of either Persuasion, Intimidation, or Deception. As a roll of such magnitude is fiendish for the early game, battle with Polma is difficult to avoid.

Like other ogres, she gets a +1 Strength bonus on Tactician difficulty, bringing her overall Strength to 21.

Ico knownSpells lvl 01.png Act 1 Spoilers! This section reveals details about the story of Baldur's Gate 3.

If the player allows themselves to get put to sleep and captured by Gut, then fail to break free once captured (or don't bother to resist at all), Korilla will kill both Gut and Polma.