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Jaheira/Approval: Difference between revisions
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}} | }} | ||
==== Act Three==== | ==== Act Three==== | ||
{{SpoilerBox|act=3|nograd=1|unhide=1|1='''[[Rivington]]''' | {{SpoilerBox|act=3|nograd=1|unhide=1|1= | ||
'''[[Rivington]]''' | |||
''Talking to [[Yenna]]:'' | |||
* <u>Give</u> [[Yenna]] coins. | * <u>Give</u> [[Yenna]] coins. | ||
* | * <u>Playing as a</u> [[Ranger]], offer to track down Yenna's mother. | ||
* Tell [[ | ''At the [[Requisitioned Barn]]'': | ||
* Tell [[Mattis]] to watch himself when he remarks how big [[Baldur's Gate]] is. {{Approval|Jaheira|+1}} | |||
* Donate 500 gold for refugees to [[Manip Nestor]]. {{Approval|Jaheira|+1}} | * Donate 500 gold for refugees to [[Manip Nestor]]. {{Approval|Jaheira|+1}} | ||
''At the [[Angleiron's Cellar]]:'' | |||
*Tell [[Wulbren]] that you are convinced and to give you the bomb or reason with the [[Gondians]]. {{Approval|Jaheira|+1}} | *Tell [[Wulbren]] that you are convinced and to give you the bomb or reason with the [[Gondians]]. {{Approval|Jaheira|+1}} | ||
**If contacting the [[Gondians]], accept the bomb anyway. {{Approval|Jaheira|+1}} | **If contacting the [[Gondians]], accept the bomb anyway. {{Approval|Jaheira|+1}} | ||
'' | ''Dealing with [[Orin]]'s guises:'' | ||
* | * If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would never kill someone you cared about. {{Approval|Jaheira|+1}} | ||
▶ '''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)'' | |||
* | :* <u>Playing</u> as [[The Dark Urge]], tell her that you do all you can to keep your loved ones safe from your blade | ||
* Tell [[ | * <u>If Orin</u> is impersonating [[Fist Rowan]], tell him that one can't just kill innocent people | ||
* | * Try to help the [[Dying Stone Lord Thug]]. {{Approval|Jaheira|+1}} | ||
▶ '''''Note:''' This option is available only if Orin '''is not''' impersonating the Thug'' | |||
''At the [[Sword Coast Couriers]] and kennels:'' | |||
*<u> Tell</u> [[Commander Lightfeather]] that his soldiers fought to the last feather against a truly formidable foe. | |||
* Make [[Angry Mar'hyah]] to let you keep Scratch, using [[Persuasion]] or [[Intimidation]]. {{Approval|Jaheira|+1}} | |||
* Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]].{{Approval|Jaheira|+1}} | |||
'' | ''At the [[Open Hand Temple]]:'' | ||
* Offer to help [[Sister Yannis]] investigate Brilgor's death and prove his innocence. {{Approval|Jaheira|+1}} | * Offer to help [[Sister Yannis]] investigate [[Brilgor|Brilgor's]] death and prove his innocence. {{Approval|Jaheira|+1}} | ||
* After agreeing to bear the curse, withstand [[the cursed monk]]'s madness and earn Tasha's Hideous Laughter. {{Approval|Jaheira|+3}} | * After agreeing to bear the curse, withstand [[the cursed monk]]'s madness and earn Tasha's Hideous Laughter. {{Approval|Jaheira|+3}} | ||
* <u>Tell</u> [[Tara]] to stop eating the carrier pigeons. | |||
''Watching [[Dribbles|Dribbles's]] in the [[Circus of the Last Days]]:'' | |||
* Yell 'Boo! Get off the stage!' OR say 'What a corny joke' {{Approval|Jaheira|+1}} ''(either)'' | |||
** OR Playing as a [[Bard]], interrupt him with your own pun {{Approval|Jaheira|+1}} | |||
* Volunteer any companion, including her, to the stage. {{Approval|Jaheira|+1}} | |||
** After volunteering [[Minthara]] to [[Dribbles]]' show, get her to tell her drider joke. {{Approval|Jaheira|+1}} | |||
** After volunteering [[Minsc]] to [[Dribbles]]' show, tell him "Go on!" {{Approval|Jaheira|+1}} | |||
* If going on stage yourself, say you're special because you treat the people around you with kindness. {{Approval|Jaheira|+1}} | |||
'''[[ | ''Elsewhere:'' | ||
* <u> | * Tell [[Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Jaheira|+1}} | ||
* Tell [[Saer Grotpoll]] that his own accent sounds more Rivingtonian than Baldurian {{Approval|Jaheira|+1}} | |||
▶ '''''Note:''' This option is available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not'' | |||
*<u> As a</u> [[Ranger]], tell Fortuno Dibbs to relax for Biscotti. | |||
'''[[Wyrm's Crossing]]''' | '''[[Wyrm's Crossing]]''' | ||
* <u> | * <u>Consent</u> to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. | ||
* | * Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Jaheira|+1}} | ||
* <u>At [[Carm's Garm]],</u> tell [[Naaber]] "Correct. But nobody likes Naaber", when he's pretending to be a dog. | |||
* <u>At [[Fraygo's Flophouse]]</u> , Agree withAdventurer Drim that people don't respect adventurers anymore. | |||
* Get into Wyrm's Rock via the gate by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], getting Investigator [[Valeria]]'s permission, passing a persuasion check and bribing the guard, or passing certain class-related checks. {{Approval|Jaheira|+1}} | * Get into Wyrm's Rock via the gate by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], getting Investigator [[Valeria]]'s permission, passing a persuasion check and bribing the guard, or passing certain class-related checks. {{Approval|Jaheira|+1}} | ||
'''[[Danthelon's Dancing Axe]]''' | '''[[Danthelon's Dancing Axe]]''' | ||
* Succeed an [[Insight]] check when meeting [[Geraldus]] and attack or wait for Jaheira's signal. {{Approval|Jaheira|+2}} | * Succeed an [[Insight]] check when meeting [[Geraldus]] and attack or wait for Jaheira's signal. {{Approval|Jaheira|+2}} | ||
* <u>Successfully</u> probe Jaheira's thoughts for directions when talking to [[Harper Chelvin]]. | |||
* <u>Choose</u> the [[Sorcerer]] dialogue option after succeeding the [[Insight]] check | * <u>Choose</u> the [[Sorcerer]] dialogue option after succeeding the [[Insight]] check | ||
* Take Geraldus's side after the fight. {{Approval|Jaheira|+10}} | * Take Geraldus's side after the fight. {{Approval|Jaheira|+10}} | ||
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'''[[Wyrm's Rock Fortress]]''' | '''[[Wyrm's Rock Fortress]]''' | ||
''At the Flaming Fist quarters:'' | |||
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Jaheira|+1}} | |||
* When confronting [[Fist Reynash]] in the Flaming Fist barracks: | * When confronting [[Fist Reynash]] in the Flaming Fist barracks: | ||
** Give him 300 gold to flee. {{Approval|Jaheira|+1}} | ** Give him 300 gold to flee. {{Approval|Jaheira|+1}} | ||
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** Persuade Manip Bakshi that another Fist was trying to steal from him. {{Approval|Jaheira|+2}} | ** Persuade Manip Bakshi that another Fist was trying to steal from him. {{Approval|Jaheira|+2}} | ||
** Convince Manip Bakshi that you are a new recruit after passing a detect thoughts check. {{Approval|Jaheira|+1}} | ** Convince Manip Bakshi that you are a new recruit after passing a detect thoughts check. {{Approval|Jaheira|+1}} | ||
* | |||
''At the Audience Hall:'' | |||
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Jaheira|+1}} | |||
* When asked your opinion about the Steel Watch, tell Lord Amber's Bodyguard and the attendants of Lady Durinbold and Lord Shattershield: | * When asked your opinion about the Steel Watch, tell Lord Amber's Bodyguard and the attendants of Lady Durinbold and Lord Shattershield: | ||
** You have seen the army of the Absolute and no where's safe - Steel Watch or not. {{Approval|Jaheira|+1}} | ** You have seen the army of the Absolute and no where's safe - Steel Watch or not. {{Approval|Jaheira|+1}} | ||
** You should not trust the [[Steel Watcher]]s because they will turn on everyone. {{Approval|Jaheira|+1}} | ** You should not trust the [[Steel Watcher]]s because they will turn on everyone. {{Approval|Jaheira|+1}} | ||
* | * <u>After coronation</u>, talk to [[Duke Ravengard]] and ask what has befallen the city's great hero. ''(a Baldurian option)'' | ||
* | ** Then probe [[Ravengard|Ravengard's]] mind to discover [[Florrick]]'s location and tell him that Gortash is a tyrant {{Approval|Jaheira|+1}} | ||
'''[[Guildhall]]''' | '''[[Guildhall]]''' | ||
* When talking with [[Nine-Fingers Keene]] the first time, say you are Jaheira's friend, | * When talking with [[Nine-Fingers Keene]] the first time, say you are Jaheira's friend, OR say you came for the food, OR that you're exploring the local sewer-life. {{Approval|Jaheira|+2}} | ||
* | ** Then tell [[Nine-Fingers Keene|Keene]] that Jaheira is not alone, OR ask her if she really thinks that this will stop Jaheira, OR tell her you can handle it. {{Approval|Jaheira|+2}} | ||
* | * Make [[Tut Thistlebog]] to reveal the location of the ambush against [[Stone Lord]]. {{Approval|Jaheira|+2}} | ||
* Tell [[Uktar]] "The quicker I deal with the Stone Lord [...]". {{Approval|Jaheira|+2}} | * Tell [[Uktar]] "The quicker I deal with the Stone Lord [...]". {{Approval|Jaheira|+2}} | ||
* When talking with [[Nine-Fingers Keene]] with [[Minsc]] in the party, use any check (Insight/Intimidation/Persuasion) to convince him that Keene isn't an enemy. {{Approval|Jaheira|+10}} | |||
'''[[Lower City]]''' | '''[[Lower City]]''' | ||
''At the [[Elfsong Tavern]]:'' | |||
* Tell [[Devella Fountainhead]] that the [[Flaming Fist]]s should be protecting everyone. {{Approval|Jaheira|+1}} | |||
* Agree to help [[Devella Fountainhead]] warn the victims. {{Approval|Jaheira|+1}} | |||
* {{Coords|-166|-75}} Play with the children. | * {{Coords|-166|-75}} Play with the children. | ||
:* Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". {{Approval|Jaheira|+1}} | :* Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". {{Approval|Jaheira|+1}} | ||
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* Jaheira approves when Halsin makes a donation to Mielikki at Stormshore Tabernacle. {{Approval|Jaheira|+1}} | * Jaheira approves when Halsin makes a donation to Mielikki at Stormshore Tabernacle. {{Approval|Jaheira|+1}} | ||
* <u>Successfully</u> persuade [[Nesha Leesha]] that she is in danger. | * <u>Successfully</u> persuade [[Nesha Leesha]] that she is in danger. | ||
* | * Speaking to [[Araj Oblodra]] at [[Crimson Draughts]], ask Astarion if he wishes to leave. {{Approval|Jaheira|+1}} | ||
* | ** Then, refuse to take part in Araj's experiments, saying you saw how she made Astarion feel. {{Approval|Jaheira|+1}} | ||
'''[[Elerrathin's Home]]''' | '''[[Elerrathin's Home]]''' | ||
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* Give Rags Deelarma begging outside the entrance a handful of coins. {{Approval|Jaheira|+1}} | * Give Rags Deelarma begging outside the entrance a handful of coins. {{Approval|Jaheira|+1}} | ||
* When speaking to [[Rakath Glitterbeard]] about losing innocent people's money, intimidate him into taking half the stolen gold. {{Approval|Jaheira|+1}} | * When speaking to [[Rakath Glitterbeard]] about losing innocent people's money, intimidate him into taking half the stolen gold. {{Approval|Jaheira|+1}} | ||
* After the event at the [[Counting House]], call her ancient. {{Approval|Jaheira|+5}} | |||
'''[[ | '''[[House of Grief]]''' | ||
* After fighting the Sharrans with [[Shadowheart]], spare [[Viconia DeVir]]. {{Approval|Jaheira|+5}} | * After fighting the Sharrans with [[Shadowheart]], spare [[Viconia DeVir]]. {{Approval|Jaheira|+5}} | ||
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* <u>After</u> the event at [[Danthelon's Dancing Axe]], agree to look for [[Minsc]]. | * <u>After</u> the event at [[Danthelon's Dancing Axe]], agree to look for [[Minsc]]. | ||
* <u>After</u> reaching [[Lower City]], ask whether or not she is interested in Gortash's offer. | * <u>After</u> reaching [[Lower City]], ask whether or not she is interested in Gortash's offer. | ||
* When Jaheira greets you with "The cub speaks", call her a crow. {{Approval|Jaheira|+2}} | * When Jaheira greets you with "The cub speaks", call her a crow. {{Approval|Jaheira|+2}} | ||
* When discussing about doppelgangers, first pass the {{SkillCheck|Nature|15}}, then say that [[Orin]] is trying to make us paranoid. {{Approval|Jaheira|+1}} | * When discussing about doppelgangers, first pass the {{SkillCheck|Nature|15}}, then say that [[Orin]] is trying to make us paranoid. {{Approval|Jaheira|+1}} |
Revision as of 18:11, 10 July 2024
Spoiler warning: The following content contains unhidden spoilers. Read at your own risk. |
Overview | Approval | Banter |
Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are.
Greetings
Depending on their approval rating, Jaheira may greet the player with:
Negative (<0):
- "Speak, so long as you have something sensible to say."
- "What."
Neutral and Medium (0 - 39):
- "Speak."
- "Yes?"
- "Well - are we ready for the road once more?" (in camp)
High (40+):
- "The cub speaks."
- "What is it, cub?"
Approval
The following story and dialogue choices will cause Jaheira to gain approval.
Act Two
Act Three
Disapproval
The following story and dialogue choices will cause Jaheira to lose approval.