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Mirg: Difference between revisions
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{{ | {{Infobox character | ||
|name=Sharp-Eye Mirg | | name = Sharp-Eye Mirg | ||
| | | image = | ||
| | | titles = | ||
|race=Goblin | | race = [[Goblin]] | ||
| faction = [[Cult of the Absolute]] | |||
| level = 2 | |||
|faction=[[Cult of the Absolute]] | |||
| | |||
== Act One == | | modules = | ||
{{Infobox statistics | |||
| child = yes | |||
| size = Small | |||
| type = Humanoid | |||
| armour_class = 13 | |||
| hit_points = 12 | |||
| hit_points_tactician = 15 | |||
| movement_speed_meters = 9 | |||
| movement_speed_feet = 30 | |||
| weight_kg = 35 | |||
| weight_lb = | |||
| hiddenlevel = 2 | |||
| str = 10 | |||
| dex = 14 | |||
| con = 10 | |||
| int = 10 | |||
| wis = 8 | |||
| cha = 8 | |||
| condition1_name = Drunk | |||
| condition1_description = +2 to STR, disadvantage on CHA and DEX checks. | |||
| feature1_name = Darkvision | |||
| feature1_description = Can see in the dark up to 12m. | |||
| feature2_name = Opportunity Attack | |||
| feature2_description = Automatically attack an enemy moving out of your reach. | |||
| feature3_name = Fury of the Small | |||
| feature3_description = When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. | |||
| feature3_mode = Tactician | |||
}} | |||
}} | |||
'''Mirg''' is a [[Goblin]] [[Goblin Sharp-Eye|Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She hanging around one of the tables close to the the stage were [[Volo]] is preforming.{{Q|'Ere's to th' Absolute!|Mirg praising the [[Absolute]].}} | |||
== Involvement == | |||
If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze. | If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze. | ||
*''Down the drink.'' {{SavingThrow|CON|dc=15}} to avoid taking{{DamageInfo|count=1|die=6|type=Poison}}for {{Duration|10}}. | *''Down the drink.'' {{SavingThrow|CON|dc=15}} to avoid taking{{DamageInfo|count=1|die=6|type=Poison}}for {{Duration|10}}. | ||
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If successful in tricking the goblin's, Mirg will be one of the many to die from her drink. | If successful in tricking the goblin's, Mirg will be one of the many to die from her drink. | ||
==Attacks and abilities== | |||
==Attacks and | |||
===Ranged Attack - [[Goblin Bow]]=== | ===Ranged Attack - [[Goblin Bow]]=== | ||
{{Action}} | {{Action}} | ||
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{{Action}} | {{Action}} | ||
{{Goblin Camp}} | |||
[[Category:Goblins]] |
Revision as of 10:42, 14 February 2024
Sharp-Eye Mirg | |||||||||||||
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Level 2 | |||||||||||||
Information | |||||||||||||
Race | Goblin | ||||||||||||
Faction | Cult of the Absolute | ||||||||||||
Stats | |||||||||||||
Size | Small | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 13 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 35 kg ( lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Conditions | |||||||||||||
| +2 to STR, disadvantage on CHA and DEX checks. | ||||||||||||
Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
Tactician | When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. |
“ | 'Ere's to th' Absolute! |
„ |
— Mirg praising the Absolute. |
Involvement
If the player successfully poisons the booze tub in the Goblin Camp, Mirg will be the one to purpose a toast, encouraging you to give it. It can be declined with her doing it instead, though she will urge the player to drink up. There are a variety of ways things can play out in trying to convince her and the others to drink the poisoned booze.
- Down the drink. DC 15 Constitution saving throw to avoid taking1d6 (1~6) Poisonfor Duration: 10 turns.
- DC 10 Sleight of Hand check. Spill the beer, then pretend to drink from the empty cup.
- DC 10 Deception check. "After you! I shouldn't drink before the host."
Failing any of the checks above will give you another chance to avoid suspicion:
- Down the drink. Leading to the save as above.
- "You've caught me. It's poisoned." This will turn the whole camp hostile.
- DC 10 Persuasion check. "I'm simply being a good guest, that's all."
- DC 10 Deception check. "I was checking none of you idiots had spilled anything foul in there."
- Detect Thoughts DC 12 Intelligence check. "Don't be stupid. You might be able to drink all day - the Absolute needs me sober."
If successful in tricking the goblin's, Mirg will be one of the many to die from her drink.
Attacks and abilities
Ranged Attack - Goblin Bow
Attack roll: +4- Can use Weapon Actions.
- May use Arrow of Fire.
Ensnaring Strike (Ranged)
Your attack summons thorny vines that possibly Ensnared your target.
Attack roll: +4Nimble Escape
Retreat safely: moving won't provoke Opportunity Attacks.
- Gains Disengage condition.
Worg Companion
Some Sharp-Eyes have access to the Worg Companion ability, allowing them to summon a Worg