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Ancient Mud Mephit: Difference between revisions
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{{Infobox creature | {{Infobox creature | ||
| name = Ancient Mud Mephit | |||
| image = <gallery> | |||
Ancient Mud Mephit.jpg|In-game | |||
Mud Mephit Model.png|Model | |||
Portrait Ancient Mud Mephit.png|Portrait | |||
</gallery> | |||
| size = [[Tiny]] | |||
| type = [[Elemental]] | |||
| race = [[Mephit]] | |||
| movement m = 9 | | movement m = 9 | ||
| level = 3 | | level = 3 | ||
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| wis = 11 | | wis = 11 | ||
| cha = 7 | | cha = 7 | ||
| ac = 11 | | ac = 11 | ||
| passives = Darkvision, Death Burst: Force, Opportunity Attack | | passives = Darkvision, Death Burst: Force, Opportunity Attack | ||
| e hp = 9 | | e hp = 9 | ||
| hp = 14 | |||
| t hp = 23 | | t hp = 23 | ||
| t ac = 14 | | t ac = 14 | ||
| resistances = poison immunity | | resistances = poison immunity | ||
}} | }} | ||
'''Ancient Mud Mephits''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature found in the [[Sunlit Wetlands]] | '''Ancient Mud Mephits''' are a type of [[List_of_Creature_Types#Elemental|Elemental]] creature from the Elemental Planes. Curious and impish, they are also mischievous and territorial. They often work with other elemental or natural beings. | ||
== Involvement == | |||
=== Act One === | |||
Ancient mud mephits are found in the [[Sunlit Wetlands]] during [[Act One]]. They patrol the secluded island of the [[Decrepit Sanctuary]] with [[Wood Woad|Wood Woads]]. | |||
== Combat == | == Combat == | ||
=== Attacks and abilities === | |||
=== Attacks and | |||
{{Feature box|Death Burst (Mud)}} | {{Feature box|Death Burst (Mud)}} | ||
{{Feature box|Fly (class action)}} | {{Feature box|Fly (class action)}} | ||
{{Feature box|Mud Breath}} | |||
{{Feature box|Mud Fling}} | |||
{{Feature box|Muddy Claws}} | |||
{{Feature box|Summon Mephit}} | {{Feature box|Summon Mephit}} | ||
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* When slain, leaves a mud patch in a {{AOE|Circle|m=1|ft=3}} that counts as {{Cond|Difficult Terrain}}. | * When slain, leaves a mud patch in a {{AOE|Circle|m=1|ft=3}} that counts as {{Cond|Difficult Terrain}}. | ||
== | === Notable loot === | ||
* {{ | * {{MdRarityItem|Mud Mephit Wing}} | ||
== | == Tactics == | ||
If left unchecked, ancient mud mephits can build a small army using [[Summon Mephit]]. Attacking them at close range is a dire prospect, as they can swiftly kite melee strikers with {{SAI|Fly}}. On death, they damage and slow attackers with [[Death Burst]] and mud patches. | |||
It is recommended to attack them from a distance with high-damage burst skills like {{SAI|Scorching Ray}} or {{SAI|Sneak Attack (Ranged)}} before they summon minions. Clumping mephits together can also cause a Death Burst chain reaction that kills one and weakens others using an area-of-effect ability. | |||
Toggling on [[Non-Lethal Attacks]] prevents the mephit's death burst. | |||
{{NavCreatures}} | {{NavCreatures}} | ||
[[Category:Elementals]] | |||
[[Category:Creatures]] | |||
[[Category:Races]] | |||
[[Category:Non-playable races]] |
Latest revision as of 06:28, 6 December 2024
Ancient Mud Mephits are a type of Elemental creature from the Elemental Planes. Curious and impish, they are also mischievous and territorial. They often work with other elemental or natural beings.
Involvement[edit | edit source]
Act One[edit | edit source]
Ancient mud mephits are found in the Sunlit Wetlands during Act One. They patrol the secluded island of the Decrepit Sanctuary with Wood Woads.
Combat[edit | edit source]
Attacks and abilities[edit | edit source]
Mud Patch[edit | edit source]
- When slain, leaves a mud patch in a AoE: 1 m / 3 ft (Radius) that counts as .
Notable loot[edit | edit source]
Tactics[edit | edit source]
If left unchecked, ancient mud mephits can build a small army using Summon Mephit. Attacking them at close range is a dire prospect, as they can swiftly kite melee strikers with . On death, they damage and slow attackers with Death Burst and mud patches.
It is recommended to attack them from a distance with high-damage burst skills like
or before they summon minions. Clumping mephits together can also cause a Death Burst chain reaction that kills one and weakens others using an area-of-effect ability.Toggling on Non-Lethal Attacks prevents the mephit's death burst.