Dryad

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Dryad
Dryad Model.png
Stats
Level 6

STR

10

DEX

14
(+2)

CON

11

INT

14
(+2)

WIS

15
(+2)

CHA

18
(+4)
Creature Race Icon.png  Race Fey
Creature Type Icon.png  Type Fey
HP Icon.png  HP 22
Creature AC Icon.png  AC 13
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 50kg / 100lbs
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative 2
Passive features
Resistances
Resistant to non-magical NecroticVulnerable to FireResistant to non-magical Poison

Dryads are a type of Fey creature found in Baldur's Gate 3. They channel powerful druidic powers, allowing them to entangle their enemies and call forth upon Wood Woads for help.

About Dryads

Dryads can be summoned through the spell Conjure Woodland Being, a level four spell available to level 7 Druids.

Attacks and abilities

Your staff or club becomes magical: it deals 4d8Damage TypesBludgeoning damage, and uses your Spellcasting Ability for Attack rolls.
 Range: Self
Entangle Entangle ()

Create a vine surface, slowing down creatures, possibly Entangling Entangling them.
STR Save
 Range: 18 m / 60 ft
AoE: 3 m / 10 ft (Radius)

Summon a Wood Woad bound to your tree to fight alongside you.
 Range: 9 m / 30 ft
D4 Piercing.png 2d4 (2~8) Damage TypesPiercing damage

Shape a piece of ground into hard spikes. A creature walking on the spikes takes 2d4Damage TypesPiercing damage for every 1.5 m / 5 ft it moves.

The spikes are Difficult Terrain, halving a creature's Movement Speed.

 Range: 18 m / 60 ft

Racial passives

[[*You and your allies aren't affected by Difficult Terrain Difficult Terrain, can't be Restrained Restrained or Paralysed Paralysed, and gain Resistance to Damage TypesPoison damage. ]]

[[*Weapon attacks can Entangle Entangle the target. ]]

Notable Dryads

Notes

External links