Rot
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Brawler Rot | |||||||||||||
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Level 2 | |||||||||||||
Information | |||||||||||||
Race | Goblin | ||||||||||||
Faction | Cult of the Absolute | ||||||||||||
Stats | |||||||||||||
Size | Small | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 13 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 35 kg (70 lb) | ||||||||||||
Initiative | +1 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +2 | ||||||||||||
Saving throws |
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Conditions | |||||||||||||
Slightly Drunk | Strength increased by 2, isadvantage on charisma and dexterity checks. | ||||||||||||
Features | |||||||||||||
Can see in the dark up to 12m. | |||||||||||||
Automatically attack an enemy moving out of your reach. | |||||||||||||
Tactician | When damaging a creature larger than you, you can choose to deal 1d6 Physical extra. Limited to once per combat. |
Wass holdin' up the game? Owlbear ain't dead is it?— Rot complaining.
Conditions[edit | edit source]
Slightly DrunkJust drunk enough for everyone to notice. Strength increased by 2, Disadvantage on Charisma and Dexterity checks.
Attacks and Abilities[edit | edit source]
Main Hand Attack - Goblin Scimitar[edit | edit source]
Attack roll: +3 1d6 + 1 (2~7) Slashing damage
- Can use Weapon Actions.
Throw Rock[edit | edit source]
Attack roll: +3 1d4 (1~4) Bludgeoning damage
Range: 18 m / 60 ft