Drilldown: spells
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spells > damage :
1d4 or
1d6 or
None
& condition duration :
3 or
Other
& recharge :
Per Combat or
None
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Showing below up to 250 results in range #1 to #250.
A
- Aberrant Shape
- Abjure Enemy
- Adhesive Whip
- Adjust Seeming
- Aid
- Alchemist's Fire (Action)
- Ancient Grudges
- Animal Friendship
- Arcane Critical
- Arcane Lock
- Armour of Agathys
- Aspect of the Elk
- Aspect of the Wolf
- Astral Knowledge
- Astral Knowledge: Charisma
- Astral Knowledge: Dexterity
- Astral Knowledge: Intelligence
- Astral Knowledge: Strength
- Astral Knowledge: Wisdom
- Augmented Shield of Thralls
- Aura of Courage
- Aura of Devotion
- Aura of Hate
- Aura of Penance
- Aura of Protection
- Aura of Warding
B
- Bane (Spell)
- Banishment
- Bardic Inspiration
- Barkskin
- Beacon of Hope
- Bear's Endurance
- Beckoning Darkness
- Beguiling Rebuke
- Bend Luck: Ability Check Bonus
- Bend Luck: Ability Check Penalty
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Bhaal's Power Word Kill Ritual
- Blade Ward
- Bless
- Blessing of the Trickster
- Blindness
- Blink
- Blood Sacrifice
- Blur
- Boon of Servitude
- Break of Dawn
- Bull's Strength
- Burning Age
- Burrow (Badger)
- Buthir's Wrath
C
- Calm Emotions
- Cat's Grace
- Celestial Haste
- Challenge to Duel
- Channel Divinity: Cloak of Shadows
- Charge
- Charm Person
- Clench of the North Wind
- Cloak of Shadows
- Cocoon
- Colour Spray
- Combat Inspiration
- Command: Approach
- Command: Drop
- Command: Flee
- Command: Grovel
- Command: Halt
- Commander's Strike
- Compelled Duel
- Confusion
- Confusion Ray
- Conquering Presence
- Control Undead
- Corrosive Age
- Countercharm
- Create Lava
- Create or Destroy Water
- Create Undead
- Create Water
- Create Water (variant)
- Crown of Madness
- Crusader's Mantle
- Cunning Action: Dash
- Cunning Action: Disengage
- Curse of Regret
D
- Dancing Lights
- Darkvision (spell)
- Dash
- Dash (Bonus Action)
- Daylight
- Daylight: Enchant Item
- Death Ward
- Deathbringer's Legacy
- Detect Thoughts
- Digestive Sap
- Dip
- Disconcerting Visage
- Disengage
- Disguise Self
- Disguise Self: Femme Dragonborn
- Disguise Self: Femme Drow
- Disguise Self: Femme Dwarf
- Disguise Self: Femme Elf
- Disguise Self: Femme Githyanki
- Disguise Self: Femme Gnome
- Disguise Self: Femme Half-Elf
- Disguise Self: Femme Half-Orc
- Disguise Self: Femme Halfling
- Disguise Self: Femme Human
- Disguise Self: Femme Strong Drow
- Disguise Self: Femme Strong Elf
- Disguise Self: Femme Strong Half-Elf
- Disguise Self: Femme Strong Human
- Disguise Self: Femme Strong Tiefling
- Disguise Self: Femme Tiefling
- Disguise Self: Masc Dragonborn
- Disguise Self: Masc Drow
- Disguise Self: Masc Dwarf
- Disguise Self: Masc Elf
- Disguise Self: Masc Githyanki
- Disguise Self: Masc Gnome
- Disguise Self: Masc Half-Elf
- Disguise Self: Masc Half-Orc
- Disguise Self: Masc Halfling
- Disguise Self: Masc Human
- Disguise Self: Masc Strong Drow
- Disguise Self: Masc Strong Elf
- Disguise Self: Masc Strong Half-Elf
- Disguise Self: Masc Strong Human
- Disguise Self: Masc Strong Tiefling
- Disguise Self: Masc Tiefling
- Dispel Evil and Good
- Divine Favour
- Divine Revelry
- Dominate Beast
- Dominate Person
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
- Draining Kiss (Haarlep)
- Dreadful Aspect
- Dreadful Glare
E
F
- Faerie Fire
- False Life
- Fear
- Fear Ray
- Feather Fall
- Feign Death
- Fiendish Charm
- Fierce Perilous Stakes
- Fire Shield: Chill
- Fire Shield: Warm
- Flesh to Gold
- Flesh to Stone
- Flurry of Blows: Stagger
- Flurry of Blows: Topple
- For the Lord of Bones!
- Forced Manoeuvre
- Formsculpt: Tressym
- Fox's Cunning
- Freedom of Movement
- Frenzy
- Friends
G
- Gaseous Form
- Glacial Age
- Globe of Invulnerability
- Glyph of Warding: Sleep
- Goading Roar
- Grant Flight
- Greater Invisibility
- Guidance
- Gust of Wind
H
- Hallucination Spores
- Haste
- Hellfire Curse
- Heroes' Feast
- Heroism
- Hex (Charisma)
- Hex (Constitution)
- Hex (Dexterity)
- Hex (Intelligence)
- Hex (Strength)
- Hex (Wisdom)
- Hide in Plain Sight
- Hold Monster
- Hold Person
- Holy Rebuke
- Houndmaster's Mark
- Hunter's Mark
- Hypnotic Pattern
I
- Inciting Howl
- Inciting Howl (Wolf)
- Incubus Charm
- Infiltration Expertise
- Inquisitor's Might
- Instinctive Charm
- Intimidating Presence
- Invisibility
- Invisibility (Imp)
- Invisibility (Quasit)
K
- Karsus' Compulsion
- Keeper's Fee
- Knowledge of the Ages: Charisma
- Knowledge of the Ages: Dexterity
- Knowledge of the Ages: Intelligence
- Knowledge of the Ages: Strength
- Knowledge of the Ages: Wisdom