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{{CharacterInfo
{{Infobox creature
|title =
| name = Findal
|name = Findal
| image = <gallery>
|image = [[File:Findal.png|350px]]
Findal.png|In-game
|STR = 10
Portrait Findal.png|Portrait
|DEX = 12
</gallery>
|CON = 10
| race = [[Lightfoot Halfling]]
|INT = 12
| class = [[Druid]]
|WIS = 16
| va = Shaun Mendum
|CHA = 12
| faction = [[Circle of the Emerald Grove]]
|int save = Proficient
| level = 1
|wis save = Proficient
| size = Small
|level = 1
| type = Humanoid
|race = {{Race|Lightfoot Halfling}}
| hp = 22
|type = Humanoid
| ac = 11
|HP = 22
| movement m = 7.5
|AC = 11
| weight_kg = 35
|speed =  
| str = 10
|size = Small
| dex = 12
|weight = 35kg / 70lbs
| con = 10
|proficiency =2
| int = 12
|initiative = +1
| wis = 16
|passive = {{SmallIcon|PassiveFeature Halfling Brave.png}} [[Brave]]
| cha = 12
| int save prof = yes
| wis save prof = yes


[[Lucky|Halfling Luck]]
| passives = Brave, Halfling Luck, Opportunity Attack
}}


{{IconLink|Attack Of Opportunity Icon 64px.png|Attack of Opportunity|size=24px}}
'''Findal''' is a [[Lightfoot Halfling]] in the [[Underground Passage]]. He is being interrogated by [[Worm|Tracker Worm]], [[Torrack|Tracker Torrack]], [[Gurza|Sharp-eye Gurza]] and [[Gresh|Warrior Gresh]]. He can be spoken to with {{SAI|Speak with Dead}}.
|class =Druid
|background=
|location = [[Underground Passage]], [[Emerald Grove]]
|faction =
|family =
|allies =
|enemies =
|alt-name =
|alt-image =
}}
'''Findal''' is a [[Lightfoot Halfling]] in the [[Underground Passage]]. He is being interrogated by [[Tracker Worm]], [[Tracker Torrack]], [[Sharp-eye Gurza]] and [[Warrior Gresh]].  


== Spells Known==
== Involvement ==  
When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal and be rewarded 10 [[Experience]]. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them.


===== Level 1 Spells Known =====
He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped. After talking, characters with the [[Folk Hero]] [[Background]] will gain the Timely Rescue [[Inspiration]].
{{div col | style = column-width: 18em; list-style-type: none;}}
* [[File:Cure Wounds Icon.png|frameless|upright=0.1|link=Cure Wounds]] [[Cure Wounds]]
* [[File:Thunderwave Icon.png|frameless|upright=0.1|link=Thunderwave]] [[Thunderwave]]
{{div col end}}


===== Cantrips known =====
If currently escorting [[Sazza]] out through the Underground Passage, Findal notices the rescue attempt. There are a several options for how to handle this.
{{div col | style = column-width: 18em; list-style-type: none;}}
* Convincing him that [[Halsin]] told the party to free Sazza with a {{SkillCheck|Deception|15}}
* [[File:Poison Spray Icon.png|frameless|upright=0.1|link=Poison Spray]] [[Poison Spray]]
* Persuading him that Sazza is going to help you destroy the goblin camp with a {{SkillCheck|Persuasion|15}}
{{div col end}}
* Intimidating him with a {{SkillCheck|Intimidation|15}}
* Handing Sazza over


== Notable Loot ==
If passing on of the checks, Findal can be spoken to again for his regular dialogue. Otherwise the party has to fight Findal. If Sazza is handed over, she and Findal will fight.
* {{SmIconLink|Key of the Ancients Icon.png|Key of the Ancients}}


== Act One ==
Should the party save him, Findal relocates to the [[Emerald Grove]].
{{SpoilerWarning}}
When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them.


He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped.
If confronting [[Kagha]] and choosing to fight the Shadow Druids, he will join the fight on the party's side.


If the players are currently escorting [[Sazza]] out through the Underground Passage, Findal notices the rescue attempt. The player has a few options for how to handle this. They can...
If defeating the goblin leaders before exploring the Underground Passage, Findal will be found dead in the passage, and the {{SmRarityItem|Key of the Ancients}} can be looted from his corpse.
* Convince him that [[Halsin]] told the party to free Sazza with a {{SkillCheck|Deception|15}}
* Persuade him that Sazza is going to help you destroy the goblin camp with a {{SkillCheck|Persuade|15}}
* intimidate him with a {{SkillCheck|Intimidation|15}}
* Hand Sazza over


If the player passes the check, Findal can be spoken to again for his regular dialogue. If they fail, they have to fight Findal. If Sazza is handed over, she and Findal will fight.
== Speak with Dead ==


Should the players save him, Findal relocates to the [[Emerald Grove]].
{{Dialogue start}}
'''Party member:''' Who are you?
* '''Findal:''' Findal... druid... herbalist...
'''Party member:''' Who made this tunnel?
* '''Findal:''' We druids... concealed entrance... to our grove...
'''Party member:''' What were you doing down here?
* '''Findal:''' Hiding... goblins followed... from the forest...
'''Party member:''' What did the goblins want?
* '''Findal:'''  Searching for... a weapon...
** '''Party member:''' What do you know about the weapon the goblins are seeking?
*** '''Findal:''' No weapon here... our ritual protects us...
**** '''Party member:''' What is the ritual that protects you?
***** '''Findal:''' Rite of Thorns... seals the grove.
{{Dialogue end}}


==Companion Approval==
==Companion Approval==
 
Talking to [[Findal]] after saving him from the goblins in the [[Underground Passage]].
Interaction: Talking to [[Findal]] after saving him from the goblins in the [[Underground Passage]].


*"Don't thank me just yet. I'm here to finish what they started"
*"Don't thank me just yet. I'm here to finish what they started"
:: {{Approval|Astarion|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}}
:: {{Approval|Astarion|+1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}}


{{NavCharacters|one}}
== Combat ==
[[Category: Humanoids]]
=== Attacks and abilities ===
[[Category: Halflings]]
{{feature box|Cure Wounds}}
[[Category: Characters in Act 1]]
{{feature box|Thunderwave}}
{{feature box|Poison Spray}}
 
=== Notable Loot ===
* {{MdRarityItem|Key of the Ancients}}
 
{{Emerald Grove}}
[[Category:Halflings]]
[[Category:Humanoids]]
[[Category:Characters]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in Act One]]
[[Category:Druids]]
[[Category:Available to Speak with Dead]]

Latest revision as of 10:01, 26 August 2024

Findal is a Lightfoot Halfling in the Underground Passage. He is being interrogated by Tracker Worm, Tracker Torrack, Sharp-eye Gurza and Warrior Gresh. He can be spoken to with Speak with Dead Speak with Dead.

Involvement[edit | edit source]

When the party approaches the goblins turn their focus to the party. If Findal's health is restored, he joins the fight as an ally, even if the player is currently escorting Sazza. Once the goblins are dealt with, you can speak to Findal and be rewarded 10 Experience. He is grateful to be saved, though you can tell him you're here to finish the goblins job for them.

He can be spoken to about why he was in the tunnels. He says he was gathering herbs when the goblins caught him, and that the goblins were asking him about a weapon. He warns the players that the area is trapped. After talking, characters with the Folk Hero Background will gain the Timely Rescue Inspiration.

If currently escorting Sazza out through the Underground Passage, Findal notices the rescue attempt. There are a several options for how to handle this.

If passing on of the checks, Findal can be spoken to again for his regular dialogue. Otherwise the party has to fight Findal. If Sazza is handed over, she and Findal will fight.

Should the party save him, Findal relocates to the Emerald Grove.

If confronting Kagha and choosing to fight the Shadow Druids, he will join the fight on the party's side.

If defeating the goblin leaders before exploring the Underground Passage, Findal will be found dead in the passage, and the Key of the Ancients can be looted from his corpse.

Speak with Dead[edit | edit source]

Party member: Who are you?

  • Findal: Findal... druid... herbalist...

Party member: Who made this tunnel?

  • Findal: We druids... concealed entrance... to our grove...

Party member: What were you doing down here?

  • Findal: Hiding... goblins followed... from the forest...

Party member: What did the goblins want?

  • Findal: Searching for... a weapon...
    • Party member: What do you know about the weapon the goblins are seeking?
      • Findal: No weapon here... our ritual protects us...
        • Party member: What is the ritual that protects you?
          • Findal: Rite of Thorns... seals the grove.

Companion Approval[edit | edit source]

Talking to Findal after saving him from the goblins in the Underground Passage.

  • "Don't thank me just yet. I'm here to finish what they started"
Astarion approves +1 Gale disapproves -1 Karlach disapproves -1

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Cure Wounds.webp
Cure Wounds Cure Wounds ()
Heal a creature you can touch.
 Melee: 1.5 m / 5  ft
Thunderwave.webp
Thunderwave Thunderwave ()
D8 Thunder.png 2d8 (2~16) Damage TypesThunder
Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing Damage TypesThunder damage.
CON Save
 Melee: 1.5 m / 5  ft
AoE: 5 m / 17 ft (Cube)
Poison Spray.webp
Poison Spray Poison Spray ()
D12 Poison.png 1d12 (1~12) Damage TypesPoison
Project a puff of noxious gas, dealing 1d12Damage TypesPoison to a target.
CON Save
 Range: 3 m / 10 ft

Notable Loot[edit | edit source]