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Death Shepherd: Difference between revisions

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{{Infobox creature
{{Infobox creature
| name = Death Shepherd
| name = Death Shepherd
| image = Death Shepherd Model.png
| image = <gallery>
Death Shepherd Model.png|Model
Portrait Death Shepherd.png|Portrait
</gallery>
| size = [[Large]]
| type = [[Undead]]
| race = [[Skeleton]]
| race = [[Skeleton]]
| level = 6
| level = 6
| size = Medium
| type = [[Undead]]
| e hp = 29
| e hp = 29
| hp = 42
| hp = 42
Line 22: Line 25:
| wis = 14
| wis = 14
| cha = 5
| cha = 5
| xp = 50
| athletics = 2
| acrobatics = 1
| perception = 2
| resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Acid resistant full, Thunder resistant full, Necrotic resistant full, Fire resistant full, Lightning resistant full, Cold resistant full, Psychic resistant full, Poison immunity, Force resistant full
| resistances = Slashing resistant full, Piercing resistant full, Bludgeoning resistant full, Acid resistant full, Thunder resistant full, Necrotic resistant full, Fire resistant full, Lightning resistant full, Cold resistant full, Psychic resistant full, Poison immunity, Force resistant full
| conditions = Undead Ward Aura, Necrotic Veil
| conditions = Necrotic Veil, Undead Ward Aura
| passives = Opportunity Attack, Silent
| passives = Opportunity Attack, Silent
| t passives = Extra Attack, Opportunity Attack, Silent
| uid = Undead_Skeleton_Giant_Myrkul
| uuid = f05367f6-78f2-4631-996e-7e21912bbb78
| stats = Skeleton_Giant_Cultist_Myrkul_DeathShepherd
}}
}}
'''Death Shepherd''' is an Undead creature in Baldur's Gate 3.
'''Death Shepherd''' is an [[Undead]] creature and [[non-playable race]] in ''[[Baldur's Gate 3]]''.


Two can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]], and another appears in the Necrotic Laboratory within the [[Mind Flayer Colony]]. A unique Death Shepherd named [[Garret Dortmell]] can appear in the Lower City Graveyard if the player chooses to help [[Nina Dortmell]] resurrect him.
== About Death Shepherds ==
Two Death Shepherds can be found leading a swarm of [[ghoul]]s along the [[Rosymorn Monastery Trail]]. Another can be found in the [[Moonrise Towers Prison]] during the assault on Moonrise Towers, and a fourth appears in the [[Necrotic Laboratory]] within the [[Mind Flayer Colony]]. A unique Death Shepherd named {{CharLink|Garret Dortmell}} can appear in the Lower City Graveyard if the player character helps {{CharLink|Nina Dortmell}} resurrect him.


==Spells and Abilities==
== Combat ==
=== Attacks and abilities ===
{{Feature box|Cleave|item=Greatsword}}
{{Feature box|Lacerate|item=Greatsword}}
{{Feature box|Main Hand Attack|item=Greatsword}}
{{Feature box|Main Hand Attack|item=Greatsword}}
 
{{Feature box|No Rest for the Wicked}}
{{Feature box|Pommel Strike|item=Greatsword}}
{{Feature box|Reach from Beyond}}
{{Feature box|Reach from Beyond}}


{{Feature box|No Rest for the Wicked}}
=== Loot ===
* {{MdRarityItem|Greatsword}}
* {{MdRarityItem|Half Plate Armour}}


== Notes ==
=== Tactics ===
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
* {{SAI|No Rest for the Wicked}} revives its target with full HP on [[Tactician]] difficulty.
* Grants 50 experience when killed.
* The Death Shepherd's {{SAI|No Rest for the Wicked}} can be countered by picking up the corpses of defeated undead so that they cannot be revived. [[Counterspell]] is also effective.
* The Death Shepherd is able to revive other Death Shepherds using {{SAI|No Rest for the Wicked}}, and those revived can also use this ability in turn. To avoid an endless cycle of Death Shepherds reviving each other, it is recommended to make sure that there are no downed Death Shepherds when any of them start their turn. One way to achieve this is to reduce each to a few hp remaining, but not kill them, and when they have all are at a few remaining hp, then eliminate them all in a single turn for example by hitting them with a {{SAI|Fireball}}.
* Death Shepherds will lose most of their resistances once the temporary hit points from {{Cond|Necrotic Veil}} are removed. However, they will still have resistance to {{DamageType|Slashing}}, {{DamageType|Piercing}}, and {{DamageType|Bludgeoning}} damage, and immunity to {{DamageType|Poison}} damage, so it may be wise to use spells of other damage types to defeat them (e.g. {{SAI|Fireball}}, {{SAI|Lightning Bolt}}).
 
== Death shepherd characters ==
* {{MdCharLink|Garret Dortmell}}
 
== Gallery ==
<gallery heights="300px">
Reza-abedi-reza-death-shepherd.webp|Render by Reza Abedi
</gallery>


==Gallery==
<gallery>Reza-abedi-reza-death-shepherd.webp|Concept Art</gallery>
== External links ==
== External links ==
* {{FRWiki|Death shepherd|long}}
* {{FRWiki|Death shepherd|long}}


{{Creatures}}
{{Creatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Skeletons]]
[[Category:Undead]]
[[Category:Undead]]
[[Category:Skeletons]]

Latest revision as of 11:49, 1 March 2025

Death Shepherd is an Undead creature and non-playable race in Baldur's Gate 3.

About Death Shepherds[edit | edit source]

Two Death Shepherds can be found leading a swarm of ghouls along the Rosymorn Monastery Trail. Another can be found in the Moonrise Towers Prison during the assault on Moonrise Towers, and a fourth appears in the Necrotic Laboratory within the Mind Flayer Colony. A unique Death Shepherd named Garret Dortmell Garret Dortmell can appear in the Lower City Graveyard if the player character helps Nina Dortmell Nina Dortmell resurrect him.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Cleave.webp
Cleave Cleave ()   –  Greatsword
Damage: 2 + modifiers
2 + half weaponDamage TypesSlashing

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

AoE: 2 m / 7 ft (Cone)
Recharge: Short rest
Lacerate.webp
Lacerate Lacerate ()   –  Greatsword
Damage: 4~14
D6 Slashing.png
2d6 + 2Damage TypesSlashing

Slash at your target's vital points to make it Bleed Bleed.

Undead and Constructs can't Bleed.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatsword
Damage: 4~14
D6 Slashing.png
2d6 + 2Damage TypesSlashing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Animate Dead Zombie.webp
No Rest for the Wicked No Rest for the Wicked ()
Death is but a temporary inconvenience - raise a fallen undead with half of its hit points.
 Range: 3 m / 10 ft
Pommel Strike.webp
Pommel Strike Pommel Strike ()   –  Greatsword
Damage: 1~4

Make a non-lethal attack against an enemy and possibly Daze Daze them.

CON Save
 Melee: 1.5 m / 5  ft
Recharge: Short rest
Bone Chill.webp
Reach from Beyond Reach from Beyond ()
Damage: 2~8 + modifiers

Defile a target with Myrkul's decaying magic.

 Range: 18 m / 60 ft
Recharge: Per Turn

Loot[edit | edit source]

Tactics[edit | edit source]

  • No Rest for the Wicked No Rest for the Wicked revives its target with full HP on Tactician difficulty.
  • The Death Shepherd's No Rest for the Wicked No Rest for the Wicked can be countered by picking up the corpses of defeated undead so that they cannot be revived. Counterspell is also effective.
  • The Death Shepherd is able to revive other Death Shepherds using No Rest for the Wicked No Rest for the Wicked, and those revived can also use this ability in turn. To avoid an endless cycle of Death Shepherds reviving each other, it is recommended to make sure that there are no downed Death Shepherds when any of them start their turn. One way to achieve this is to reduce each to a few hp remaining, but not kill them, and when they have all are at a few remaining hp, then eliminate them all in a single turn for example by hitting them with a Fireball Fireball.
  • Death Shepherds will lose most of their resistances once the temporary hit points from Necrotic Veil Necrotic Veil are removed. However, they will still have resistance to Damage TypesSlashing, Damage TypesPiercing, and Damage TypesBludgeoning damage, and immunity to Damage TypesPoison damage, so it may be wise to use spells of other damage types to defeat them (e.g. Fireball Fireball, Lightning Bolt Lightning Bolt).

Death shepherd characters[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]