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Assassin's Folly: Difference between revisions

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{{SpoilerWarning|act = 3}}
{{Infobox creature
{{Infobox creature
| name = Assassin's Folly
| name = Assassin's Folly
| class = [[Rogue]]
| class = [[Rogue]]
| image = Aberration Assassin's Folly Model.png
| image = <gallery>
| race = Aberration
Aberration Assassin's Folly Model.png|Model
Portrait Assassin's Folly.png|Portrait
</gallery>
| race = [[Aberration]]
| title = Countermeasure: Rogue
| title = Countermeasure: Rogue
| faction = [[Cult of the Absolute]]
| faction = [[Cult of the Absolute]]
| level = 12
| level = 12
| size = Medium
| size = [[Medium]]
| type = Aberration
| type = [[Aberration]]
| ac = 18
| ac = 18
| hp = 87
| hp = 87
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| passives = Evasion, Fast Hands, Opportunity Attack, Reliable Talent, Uncanny Dodge
| passives = Evasion, Fast Hands, Opportunity Attack, Reliable Talent, Uncanny Dodge
}}  
}}  
'''Assassin's Folly''' is a hostile [[Countermeasure]] Aberration in ''[[Baldur's Gate 3]]'' which may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with [[the Emperor]]. It will appear if a [[Rogue]] is present in the party.
'''Assassin's Folly''' is a hostile [[Countermeasure]] Aberration in ''[[Baldur's Gate 3]]''.
== Involvement ==
The Assassin's Folly may appear during the final battle [[Confront the Elder Brain#Atop the Netherbrain|Atop the Netherbrain]] if the player sides with [[the Emperor]]. It will appear if a [[Rogue]] is present in the party.


==Combat==
==Combat==
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===Loot===
===Loot===
*{{RarityItem|Dagger +2}}
*{{MdRarityItem|Dagger +2}}
*{{RarityItem|Shortsword +2}}
*{{MdRarityItem|Malice}}
* 5x {{RarityItem|Potion of Invisibility}}
*{{MdRarityItem|Potion of Invisibility}} - 5x
* 3x {{RarityItem|Potion of Sleep}}
*{{MdRarityItem|Potion of Sleep}} - 3x
*{{RarityItem|Malice}}
*{{MdRarityItem|Shortsword +2}}


==Notes==
==Notes==
{{notebegin}}
* Assassin's Folly will consume a [[Potion of Invisibility]] at the end of each of its turns, only becoming visible again to Sneak Attack or throw [[Potion of Sleep|Potions of Sleep]] at enemies.
* Assassin's Folly will consume a [[Potion of Invisibility]] at the end of each of its turns, only becoming visible again to Sneak Attack or throw [[Potion of Sleep|Potions of Sleep]] at enemies.
 
{{noteend}}
[[Category:Countermeasures]]
[[Category:Countermeasures]]
{{Creatures}}
{{Creatures}}

Latest revision as of 10:23, 19 December 2024

Assassin's Folly is a hostile Countermeasure Aberration in Baldur's Gate 3.

Involvement[edit | edit source]

The Assassin's Folly may appear during the final battle Atop the Netherbrain if the player sides with the Emperor. It will appear if a Rogue is present in the party.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger +2
Damage: 9~12
D4 Piercing.png
1d4 + 8Damage TypesPiercing

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Sneak Attack Melee.webp
Sneak Attack (Melee) Sneak Attack (Melee) ()
Damage: 1~6
D6 Weapon.png
Normal weapon damage
+ 1d6Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against.

Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

Loot[edit | edit source]

Notes[edit | edit source]