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Steel Watcher (creature): Difference between revisions

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| va = Pieter Lawman
| va = Pieter Lawman
| level = 11
| level = 11
| size = Large
| size = [[Large]]
| type = [[Construct]]
| type = [[Construct]]
| hp = 206
| hp = 206
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| resistances = bludgeoning resistant nm, piercing resistant nm, slashing resistant nm, poison immunity, psychic immunity, lightning vulnerability
| resistances = bludgeoning resistant nm, piercing resistant nm, slashing resistant nm, poison immunity, psychic immunity, lightning vulnerability
| t resistances = bludgeoning resistant nm, piercing resistant full, slashing resistant nm, poison immunity, psychic immunity, fire resistant full, lightning resistant full
| t resistances = bludgeoning resistant nm, piercing resistant full, slashing resistant nm, poison immunity, psychic immunity, fire resistant full, lightning resistant full
| passives = Agile Chassis, Darkvision, Failsafe Protocol, Immutable Form, Opportunity Attack, Magic Resistance, Perfect Sentry
| passives = Agile Chassis, Darkvision, Failsafe Protocol, Immutable Form, Magic Resistance, Opportunity Attack, Perfect Sentry
}}
}}


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=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Debilitating Shot|item=Watcher Crossbow}}
{{Feature box|Debilitating Shot|item=Watcher Crossbow}}
{{Feature box|Main Hand Attack|item=Watcher Greatsword}}
{{Feature box|Main Hand Attack (Steel Watcher)|item=Watcher Greatsword}}
{{Feature box|Reprimand}}
{{Feature box|Reprimand}}
{{Feature box|Seeker Matrix}}
{{Feature box|Seeker Matrix}}
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=== Immunities ===
=== Immunities ===
Steel Watchers are immune to the following conditions:
Steel Watchers are immune to the following conditions:
*{{cond| Charmed }}
*{{Cond|Burning}}
*{{cond| Frightened }}
*{{cond|Charmed}}
*{{cond| Poisoned }}
*{{cond|Frightened}}
*{{cond| Prone }}
*{{cond|Poisoned}}
*{{cond| Surprised }}
*{{cond|Prone}}
*{{cond|Surprised}}


=== Notable loot ===
=== Notable loot ===
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== Notes ==
== Notes ==
*{{notebegin}}
* Defeating a Steel Watcher inflicts the party with {{cond|Pursuit Protocol}} for 20 turns.
* Defeating a Steel Watcher inflicts the party with {{cond|Pursuit Protocol}} for 20 turns.
* As of Patch #6, a Steel Watcher with the [[Wet (Condition)]] won't gain Vulnerability to [[Lightning]] in Tactician or Honour Mode. It still becomes Vulnerable to [[Cold]]
* As of Patch #6, a Steel Watcher with the [[Wet (Condition)]] won't gain Vulnerability to [[Lightning]] in Tactician or Honour Mode. It still becomes Vulnerable to [[Cold]]
*{{noteend}}


== Gallery ==
== Gallery ==
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[[Category:Steel Watchers]]
[[Category:Steel Watchers]]
[[Category:Constructs]]
[[Category:Constructs]]
[[Category:Attached Followers]]
{{NavCreatures}}
{{NavCreatures}}

Latest revision as of 09:52, 4 February 2025

This page is for the Steel Watcher creature. For the race, see Steel Watcher.

Steel Watchers are NPCs mainly found in the city of Baldur's Gate.

Portrait Steel Watcher.png
I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Enver Gortash.

Overview[edit | edit source]

Steel Watchers were invented by Enver Gortash Enver Gortash in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.

Combat[edit | edit source]

Each Steel Watcher wields a Watcher Greatsword or a Watcher Crossbow. The weapon does not drop when the Steel Watcher dies, but can be disarmed.

Attacks and abilities[edit | edit source]

Ranged Attack.webp
Debilitating Shot Debilitating Shot ()   –  Watcher Crossbow
Damage: 9~36
D10 Piercing.png
3d10 + 6Damage TypesPiercing

Fire a hefty ballista bolt that may Pin Down Pin Down the target.

 Range: 18 m / 60 ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Watcher Greatsword
Damage: 7~40
D12 Slashing.png
3d12 + 4Damage TypesSlashing

Strike with a colossal blade to knock a target Prone Prone and Maim Maim them.

 Range: 3 m / 10 ft
AoE: 2 m / 7 ft (Radius)
Generic Control.webp
Reprimand Reprimand ()
Damage: 7~28

A pacifying strike that knocks the target Prone Prone.

 Melee: 1.5 m / 5  ft
See Invisibility.webp
Seeker Matrix Seeker Matrix ()
Become able to see Invisible Invisible creatures, and possibly reveal them to others.
DEX Save
 Range: 9 m / 30 ft
Generic Explosion.webp
Self-Detonate Self-Detonate
Damage: 30~74
D12 Fire.png
4d12 + 26Damage TypesFire

Explode in a burst of raging hellfire - eliminate all nearby wrongdoers.

DEX Save
 Range: Self
AoE: 5 m / 15 ft (Radius)

Immunities[edit | edit source]

Steel Watchers are immune to the following conditions:

Notable loot[edit | edit source]

Related quests[edit | edit source]

Notes[edit | edit source]

  • Defeating a Steel Watcher inflicts the party with Pursuit Protocol Pursuit Protocol for 20 turns.
  • As of Patch #6, a Steel Watcher with the Wet (Condition) won't gain Vulnerability to Lightning in Tactician or Honour Mode. It still becomes Vulnerable to Cold

Gallery[edit | edit source]

External links[edit | edit source]