Stimk: Difference between revisions

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{{CharacterInfo|name=Stimk|STR=15|level=3|race=Bugbear|type=Humanoid|HP=27|AC=14|size=Medium|initiative=+2|DEX=14|CON=13|INT=8|WIS=11|CHA=9|passive={{SmallIcon|Generic Passive Icon.webp}} [[Brute]]
{{Infobox creature
| name = Bugbear
| race = [[Bugbear (race)|Bugbear]]
| image = Bugbear Model.png
| size = Medium
| type = Humanoid
| ac = 14
| e hp = 18
| hp = 27
| t hp = 35
| movement m = 9
| weight kg = 110
| level = 3
| str = 15
| dex = 14
| con = 13
| int = 8
| wis = 11
| cha = 9


{{SmallIcon|Darkvision Icon.png}} [[Darkvision]]
| conditions = Drunk
| passives = Brute, Darkvision, Opportunity Attack, Tenacity (passive feature)
| condition1_name = Drunk
| condition1_description = Disadvantage on Dexterity and Charisma Checks.


{{SmallIcon|Opportunity Attack Icon.png}} [[Opportunity Attack]]
| feature1_name = Brute
| feature1_description = Deal an extra +1d8 Physical damage when attacking with a melee weapon.
| feature2_name = Darkvision
| feature2_description = Can see in the dark up to 12m.
| feature3_name = Opportunity Attack
| feature3_description = Automatically attack an enemy moving out of your reach.
| feature4_name = Tenacity (passive feature)
| feature4_description = Apply Bludgeoning damage, even on a miss.  
}}
'''Stimk''' is a [[Bugbear (Race)|Bugbear]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other [[Goblin|Goblins]] who have fallen asleep from drunkenness.


{{SmallIcon|Tenacity Icon.png}} [[Tenacity]]|location=[[Goblin Camp]].|speed=9m / 30ft|weight=110kg|faction=[[Cult of the Absolute]]|image=|alt-image=[[File:Bugbear Model.png|250px]]|alt-name=3D Model|exp=20}}'''Stimk''' is a [[Bugbear (Race)|Bugbear]] in the [[Goblin Camp]] in [[Act One]]. He is located on the secluded northern edge of the camp with other [[Goblin|Goblins]] who have fallen asleep from drunkenness.
Has the [[Brand of the Absolute]], making him vulnerable to [[Illithid Persuasion]].
==Act One==
 
If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Stimk and the other sleeping goblins who will attack in anger.
== Involvement ==
==Conditions==
If you land near him with a [[Jump]], he will wake up hung over. If you are a [[Drow]] he will complain before going back to sleep. Otherwise, you can attempt varying skill checks to avoid a fight:
{{ConditionPage
 
| icon = Alcohol Condition Icon.webp
* {{SkillCheck|Intimidation|15}}. "Sleep is for the weak. I could have killed you where you lay."
| effects =
* {{SkillCheck|Deception|15}}. "Huh? I was sleeping with the rest of you. No idea who made that racket."
* Has {{Disadvantage}} on [[Dexterity]] and [[Charisma]] [[Ability Check|Checks]].
* {{SkillCheck|Persuasion|7}}. Sorry - I thought you might need fresh drinks." Will force a trade to happen with Stimk, who wants a drink. Giving him a alcoholic drink such as a [[Ithbank]] will do.
|name=Drunk}}
* [[Illithid Persuasion]] {{SkillCheck|Wisdom|2}}. "You dare speak to me like that? Go back to sleep."
==Attacks and Abilities==
 
===Main Hand Attack - [[Morningstar]]===
Despite his threats to kill you if woken again, no amount of disturbances will wake him up. Failing any of the checks or not giving him a proper drink will lead to a fight with his group.
{{Action}}{{Attack Roll}}: +4{{DamageInfo|count=1|die=8|plus=2|type=Piercing}}{{DamageInfo|count=1|die=8|type=Physical}}
 
===[[Throw]] - [[Javelin]]===
If the cracked wall leading into the [[Shattered Sanctum]] is attacked, it will wake up Stimk and the others who will attack in anger.
{{Action}}{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|type=Piercing|plus=2}}{{Range|m=18|ft=60}}
 
==Attacks and abilities==
{{Feature box|Main Hand Attack|item=Morningstar}}
{{Feature box|Throw|item=Javelin}}
 
{{Goblin Camp}}
[[Category:Humanoids]]
[[Category:Bugbears]]
[[Category:Characters]]
[[Category:Characters in the Goblin Camp]]
[[Category:Characters in Act One]]

Latest revision as of 08:16, 2 June 2024

Stimk is a Bugbear in the Goblin Camp in Act One. He is located on the secluded northern edge of the camp with other Goblins who have fallen asleep from drunkenness.

Has the Brand of the Absolute, making him vulnerable to Illithid Persuasion.

Involvement[edit | edit source]

If you land near him with a Jump, he will wake up hung over. If you are a Drow he will complain before going back to sleep. Otherwise, you can attempt varying skill checks to avoid a fight:

  • DC 15 Intimidation check. "Sleep is for the weak. I could have killed you where you lay."
  • DC 15 Deception check. "Huh? I was sleeping with the rest of you. No idea who made that racket."
  • DC 7 Persuasion check. Sorry - I thought you might need fresh drinks." Will force a trade to happen with Stimk, who wants a drink. Giving him a alcoholic drink such as a Ithbank will do.
  • Illithid Persuasion DC 2 Wisdom check. "You dare speak to me like that? Go back to sleep."

Despite his threats to kill you if woken again, no amount of disturbances will wake him up. Failing any of the checks or not giving him a proper drink will lead to a fight with his group.

If the cracked wall leading into the Shattered Sanctum is attacked, it will wake up Stimk and the others who will attack in anger.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Morningstar
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Throw.webp
Throw Throw ()   –  Javelin
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft