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With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.
With stealth, skill, and uncanny reflexes, a rogue's versatility lets them get the upper hand in almost any situation.
Rogue is a character Class in Baldur's Gate 3 . Rogues are well versed in the art of stealth and rely on their resourcefulness to be in control of any challenging situation. Rogues use Dexterity as their primary ability score.
The Rogue Subclasses are: Arcane Trickster , Thief , and Assassin
Class Information
Level 1 Maximum Hit Points: 8 + Constitution Modifier
Important Ability Scores: Dexterity for physical attacks and Armour Class , Constitution for Hit Points, and (Arcane Trickster only) Intelligence for Spells.
Saving Throw Proficiencies: Dexterity , Intelligence
Equipment Proficiencies:
Skills with Proficiency (Choose 4):
Acrobatics , Athletics , Deception , Insight , Intimidation , Investigation , Perception , Performance , Persuasion , Sleight of Hand , Stealth
Level Progression
Through experience, you acquire new power. You gain the following traits.
Level 1
Level 2
Level 3
Sneak Attack damage: +2d6 (Your sneak attack gains an additional +1d6 damage.)
Select a Subclass
Level 4
Level 5
Proficiency Bonus : +3 (You gain +1 to your Proficiency Bonus.)
Uncanny Dodge
Sneak Attack damage: +3d6 (Your sneak attack gains an additional +1d6 damage.)
Subclass Features: None at this level.
Level 6
Gain Expertise in 2 Skills you are Proficient in.
Subclass Features: None at this level.
Level 7
Level 8
Level 9
Proficiency Bonus : +4 (You gain +1 to your Proficiency Bonus.)
Sneak Attack damage: +5d6 (Your sneak attack gains an additional +1d6 damage.)
Level 10
Level 11
Reliable Talent
Sneak Attack damage note: Rogue Sneak Attack damage remains at +5d6 ; it does NOT follow the 5e rules and increase to +6d6 .
Level 12
External Links
Subclasses Sneak Attack Other class features