Duckie Verish
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
17 (+3)
19 (+4)
14 (+2)
13 (+1)
STR
DEX
CON
INT
WIS
CHA
0
+2
+3
+6
+4
+1
Whenever you deal damage with a spell, deal an additional 1d8Necrotic damage.
Create pockets of safety within your Evocation spells . Allies automatically succeed their Saving throws against these spells and take no damage from them.
You can make an additional free attack after making an unarmed or weapon attack.
When you miss an attack, you deal Strength Modifier Bludgeoning damage (minimum of 1) anyway.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
17 (+3)
19 (+4)
14 (+2)
13 (+1)
STR
DEX
CON
INT
WIS
CHA
0
+2
+3
+6
+4
+1
Whenever you deal damage with a spell, deal an additional 1d8Necrotic damage.
Create pockets of safety within your Evocation spells . Allies automatically succeed their Saving throws against these spells and take no damage from them.
You can make an additional free attack after making an unarmed or weapon attack.
When you miss an attack, you deal Strength Modifier Bludgeoning damage (minimum of 1) anyway.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
17 (+3)
19 (+4)
14 (+2)
13 (+1)
STR
DEX
CON
INT
WIS
CHA
0
+2
+3
+6
+4
+1
Whenever you deal damage with a spell, deal an additional 1d8Necrotic damage.
Create pockets of safety within your Evocation spells . Allies automatically succeed their Saving throws against these spells and take no damage from them.
You can make an additional free attack after making an unarmed or weapon attack.
When you miss an attack, you deal Strength Modifier Bludgeoning damage (minimum of 1) anyway.
Automatically attack an enemy moving out of your reach.
STR
DEX
CON
INT
WIS
CHA
10 (0)
14 (+2)
17 (+3)
19 (+4)
14 (+2)
13 (+1)
STR
DEX
CON
INT
WIS
CHA
0
+2
+3
+6
+4
+1
Whenever you deal damage with a spell, deal an additional 1d8Necrotic damage.
Create pockets of safety within your Evocation spells . Allies automatically succeed their Saving throws against these spells and take no damage from them.
You can make an additional free attack after making an unarmed or weapon attack.
When you miss an attack, you deal Strength Modifier Bludgeoning damage (minimum of 1) anyway.
Automatically attack an enemy moving out of your reach.
Duckie Verish is a Cultist of the Absolute NPC found in Act Two . She can be found in the Moonrise Towers Prison after the party has launched their assault on the cult .
Duckie will always be hostile when encountered. Along with her allied necromancers Willinx Jindlebee and Sarabayle , she flanks the army of undead that greet anyone that trespass into the prison.
Winning the battle awards Soldier backgrounds with the inspiration "A Bone To Pick."
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