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Showing below up to 250 results in range #1 to #250.
A
- Absolute's Talisman: Aid
- Activate Witch Bolt
- Aegis of the Absolute
- Animate Dead
- Animate Dead (Balthazar)
- Animate Dead: Flying Ghoul
- Animate Dead: Flying Ghoul Flock
- Animate Dead: Ghoul
- Animate Dead: Ghoul Pack
- Animate Dead: Skeleton
- Animate Dead: Skeleton Squad
- Animate Dead: Zombie
- Animate Dead: Zombie Batallion
- Arabella's Shadow Entangle
- Arcane Critical
- Arcane Gate
- Arcane Lock
- Armour of Agathys
- Astral Rift
B
- Bane (spell)
- Banishing Smite
- Banishing Smite (Melee)
- Banishing Smite (Ranged)
- Barkskin
- Bear's Endurance
- Beckoning Darkness
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Blade Barrier
- Blade Ward
- Bless
- Blight
- Blindness
- Blink
- Bludgeon the Weak
- Blur
- Bolts of Doom
- Bone Chill
- Bone-shaking Thunder
- Boon of Servitude
- Brand the Weak
- Branding Smite
- Branding Smite (Melee)
- Branding Smite (Ranged)
- Bull's Strength
- Burning Age
C
- Call of the Crustacean
- Castigate Heartform
- Cat's Grace
- Celestial Haste
- Chain Lightning
- Chromatic Orb
- Chromatic Orb: Acid
- Chromatic Orb: Cold
- Chromatic Orb: Fire
- Chromatic Orb: Lightning
- Chromatic Orb: Poison
- Chromatic Orb: Thunder
- Cloud of Daggers
- Cloudkill
- Command
- Command: Approach
- Command: Approach (Undead)
- Command: Drop
- Command: Drop (Undead)
- Command: Flee
- Command: Flee (Undead)
- Command: Grovel
- Command: Grovel (Undead)
- Command: Halt
- Command: Halt (Undead)
- Compelled Duel
- Conjure Elemental
- Conjure Elemental: Air Elemental
- Conjure Elemental: Air Myrmidon
- Conjure Elemental: Earth Elemental
- Conjure Elemental: Earth Myrmidon
- Conjure Elemental: Fire Elemental
- Conjure Elemental: Fire Myrmidon
- Conjure Elemental: Water Elemental
- Conjure Elemental: Water Myrmidon
- Conjure Minor Elemental
- Conjure Minor Elemental: Azer
- Conjure Minor Elemental: Ice Mephits
- Conjure Minor Elemental: Mud Mephits
- Conjure Shadow Lantern Wraith
- Conjure Us
- Conjure Woodland Being
- Contagion
- Contagion: Blinding Sickness
- Contagion: Filth Fever
- Contagion: Flesh Rot
- Contagion: Mindfire
- Contagion: Seizure
- Contagion: Slimy Doom
- Corrosive Age
- Counterspell
- Create Undead
- Cure Wounds
- Curriculum of Strategy: Artistry of War
D
- Darkness
- Darkvision (spell)
- Daylight
- Deadlier than Arsenic
- Death Ward
- Detect Evil and Good
- Detect Thoughts
- Dethrone
- Dimension Door
- Disguise Self
- Disguise Self: Femme Dragonborn
- Disguise Self: Femme Drow
- Disguise Self: Femme Dwarf
- Disguise Self: Femme Elf
- Disguise Self: Femme Githyanki
- Disguise Self: Femme Gnome
- Disguise Self: Femme Half-Elf
- Disguise Self: Femme Half-Orc
- Disguise Self: Femme Halfling
- Disguise Self: Femme Human
- Disguise Self: Femme Strong Drow
- Disguise Self: Femme Strong Elf
- Disguise Self: Femme Strong Half-Elf
- Disguise Self: Femme Strong Human
- Disguise Self: Femme Strong Tiefling
- Disguise Self: Femme Tiefling
- Disguise Self: Masc Dragonborn
- Disguise Self: Masc Drow
- Disguise Self: Masc Dwarf
- Disguise Self: Masc Elf
- Disguise Self: Masc Githyanki
- Disguise Self: Masc Gnome
- Disguise Self: Masc Half-Elf
- Disguise Self: Masc Half-Orc
- Disguise Self: Masc Halfling
- Disguise Self: Masc Human
- Disguise Self: Masc Strong Drow
- Disguise Self: Masc Strong Elf
- Disguise Self: Masc Strong Half-Elf
- Disguise Self: Masc Strong Human
- Disguise Self: Masc Strong Tiefling
- Disguise Self: Masc Tiefling
- Disintegrate
- Dismiss Arcane Lock
- Dispel Evil and Good
- Dispel Evil And Good: Break Enchantment
- Dispel Magic
- Divine Favour
- Dominate Beast
- Dominate Person
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
E
- Elemental Weapon: Cold
- Elemental Weapon: Fire
- Elemental Weapon: Lightning
- Elemental Weapon: Thunder
- Enhance Ability
- Enhance Leap
- Enlarge
- Enlarge/Reduce
- Ensnaring Strands
- Ensnaring Strike
- Ensnaring Strike (Melee)
- Ensnaring Strike (Ranged)
- Enthrall
- Exhort the Risen
- Expeditious Retreat
F
- False Life
- Feign Death
- Fiendish Charm
- Fiery Bolt
- Find Familiar
- Finger of Death
- Fire Bolt
- Fire Shield
- Fire Shield: Chill
- Fire Shield: Warm
- Firebolt?
- Flame Blade
- Flame of Wrath
- Fleeting Dream
- Flesh to Gold
- Fly (bonus action)
- Forced Teleportation
- Formsculpt: Tressym
- Fox's Cunning
- Freedom of Movement
- Friends
- Frost of Dark Winter
G
- Gargoyle's Countenance
- Gaseous Form
- Ghoulish Touch
- Githborn: Flying Boots
- Glacial Age
- Goodberry
- Grant Flight
- Grasping Vine
- Grease
- Greater Invisibility
- Greater Restoration
- Guardian of Faith
- Guidance
- Guiding Bolt
H
- Haste
- Heal
- Healing Word
- Heartwrench
- Heat Metal
- Heat Metal: Reapply Damage
- Heroism
- Hex
- Hex (Charisma)
- Hex (Constitution)
- Hex (Dexterity)
- Hex (Intelligence)
- Hex (Strength)
- Hex (Wisdom)
- Hold Monster
- Hold Person
- Hunter's Mark