Drilldown: spells
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- weapons (417)
spells > spell range
:
9/30
or
None
& extra damage
:
2d6 + 1
or
2d8
or
4d6
or
Character Level
or
None
& recharge:
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4d6 (2) ·
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6d8 (1) ·
8d6 (1) ·
8d8 (4) ·
half weapon (1) ·
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weapon (4)
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Fire (11) ·
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1 (23) ·
10 (16) ·
2 (34) ·
3 (15) ·
4 (2) ·
5 (7) ·
Long Rest (6) ·
Until Long Rest (15)
Showing below up to 250 results in range #1 to #250.
A
B
- Bane (Spell)
- Bardic Attack
- Bardic Defence
- Bhaal's Edict
- Bless
- Blight
- Boar Charge
- Bolstering Overflow
- Break Illusion
- Bull Rush
- Burning Age
- Burning Overflow
- Bursting Brood
C
- Caustic Overflow
- Challenge to Duel
- Charge
- Charger: Shove
- Charm Animals and Plants
- Chilling Overflow
- Commander's Strike
- Compelled Duel
- Conquering Presence
- Controlled Chaos
- Corrosive Age
- Countercharm
- Create or Destroy Water
- Create Water
- Create Water (variant)
D
- Danse Macabre
- Dash
- Dash (Bonus Action)
- Death Burst (Cold)
- Death Burst (Fire)
- Death Burst (Mud)
- Death Shriek
- Deflect Missiles
- Destroy Water
- Destructive Wrath
- Detonate
- Digestive Sap
- Disconcerting Visage
- Disconcerting Visage (Tactician)
- Disintegrate
- Dismiss Blink
- Dismiss Construct Mode
- Dismiss Pact Weapon
- Divine Intervention: Arm Thy Servant
- Divine Retaliation
- Draining Kiss
- Draining Kiss (Haarlep)
E
F
- Fierce Perilous Stakes
- Fire Breath (Magma Mephit)
- Firewine Explosion
- Fist of Four Thunders
- Fist of Unbroken Air
- Friends
G
- Gale (class action)
- Gather Your Allies (Class Action)
- Glacial Age
- Glyph of Warding
- Glyph of Warding: Acid
- Glyph of Warding: Cold
- Glyph of Warding: Detonation
- Glyph of Warding: Fire
- Glyph of Warding: Lightning
- Glyph of Warding: Sleep
- Glyph of Warding: Thunder
- Goading Roar
- Grasping Vine
- Guardian of Faith
H
I
- Improved Warding Flare
- Incinerate
- Incineration Caster: Overheat
- Inciting Howl
- Inquisitor's Might
- Inspect Moonlantern
- Instinctive Charm
- Intimidating Presence
- Invigorating Flame
- Invisibility (Imp)
- Invisibility (Quasit)
- Invoke Duplicity
J
K
L
- Ladle Sweet Anguish
- Leave Ethereal Plane
- Left Coin Whip
- Lucky: Reroll Attacker's Die
- Lucky: Reroll with Advantage
- Luring Song
M
- Maintain Intimidating Presence
- Menacing Howl
- Meow
- Mind-Claw of Tu'narath (Class Action)
- Mist Stance
- Misty Escape (Cazador Szarr)
- Misty Escape (Vampire Ascendant)
- Moan
- Mobile Flourish: Teleport
- Morphic Brine Explosion
- Mortal Uncoiling
N
O
P
- Pearlspore Outbreak
- Perform (Drum)
- Perform (Flute)
- Perform (Lute)
- Perform (Lyre)
- Perform (Violin)
- Perform (Whistle)
- Perturbing Visage
- Piercing Growl
- Polymorph: Dire Raven
- Potent Misty Escape
- Power Word: Ruin
- Primal Stampede
- Produce Flame: Hurl
- Prowl
- Psionic Backlash
- Pulling Web
R
- Radiance of the Dawn
- Radiant Shockwave
- Read Thoughts
- Recast Speak with Dead
- Reckless Warcry
- Reduce
- Regain Hit Points
- Restore Vitality
- Revivify
- Ride the Wind
- Right Coin Whip
- Rush
- Rush of the Gale Spirits
S
T
- Tadpole Charm
- Telekinetic Thrust
- Tempestuous Magic: Flight
- Tenacity
- Terminate Bulwark Protocol
- Terrifying Howl
- Terrifying Visage
- Terrifying Visage (Tactician)
- Thorn Whip
- Throw Stone
- Throw Stone (Kobold)
- Tides of Chaos
- Tiger's Bloodlust
- Trumpet of Blasting
- Trumpet of Sparkles
- Turn the Faithless
- Turn the Unholy
- Tyrannical Branding
U
V
W
- War God's Blessing
- Warding Flare
- Wasting Overflow
- Water Whip
- Water Whip: Knock Prone
- Whirlwind Attack
- Wild Magic: Action Surge
- Wild Magic: Blur
- Wild Magic: Bolt of Light
- Wild Magic: Bolt of Light (Activate)
- Wild Magic: Burning
- Wild Magic: Cambion
- Wild Magic: Cats and Dogs
- Wild Magic: Enchant Weapons
- Wild Magic: Enlarge/Reduce
- Wild Magic: Entangle
- Wild Magic: Explosive Healing
- Wild Magic: Flight
- Wild Magic: Fog
- Wild Magic: Intangible Spirit
- Wild Magic: Intangible Spirit (Activate)
- Wild Magic: Magic Retribution
- Wild Magic: Polymorph
- Wild Magic: Protective Lights
- Wild Magic: Resilient Sphere
- Wild Magic: Shield
- Wild Magic: Slow
- Wild Magic: Sorcery Points
- Wild Magic: Speak with Animals
- Wild Magic: Spike Growth
- Wild Magic: Summon Mephit
- Wild Magic: Swap
- Wild Magic: Telekinesis
- Wild Magic: Teleport
- Wild Magic: Teleport (activate)
- Wild Magic: Turn Magic
- Wild Magic: Vine Growth
- Wild Magic: Weapon Infusion
- Wild Shape
- Wild Shape: Air Myrmidon
- Wild Shape: Badger
- Wild Shape: Bear
- Wild Shape: Boar
- Wild Shape: Cat
- Wild Shape: Cave Bear
- Wild Shape: Deep Rothé
- Wild Shape: Dilophosaurus
- Wild Shape: Dire Raven
- Wild Shape: Earth Myrmidon
- Wild Shape: Fire Myrmidon
- Wild Shape: Owlbear
- Wild Shape: Panther
- Wild Shape: Sabre-Toothed Tiger
- Wild Shape: Spider
- Wild Shape: Water Myrmidon