Charismatic Sentinel: Difference between revisions

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|allies =Followers of Shar  
|allies =Followers of Shar  
|enemies =Enemies of Shar  
|enemies =Enemies of Shar  
|radiant=Vulnerable|necrotic=Resistant|passive={{IconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision|size=24}}
|radiant=Vulnerable
 
|necrotic=Resistant
[[Living Shadow (Passive Feature)|Living Shadow]]
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Living Shadow}}{{PAS|Opportunity Attack}}{{PAS|Paragon of Charisma}}{{PAS|Shar's Sight}}{{PAS|Sunlight Weakness}}
 
|str save=Proficient
{{IconLink|Attack Of Opportunity Icon 64px.png|Opportunity Attack|size=24px}}
}}
 
The '''Charismatic Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. It's abilities mirror that of a [[Paladin]] and fitting of it's role has very high [[Charisma]].
{{SmallIcon|Passive Feature Generic Icon.png}} Paragon of Charisma
 
{{SmallIcon|Passive Feature Generic Icon.png}} [[Shar's Sight (Passive)|Shar's Sight]]
 
{{IconLink|Sunlight Sensitivity Icon.png|Sunlight Weakness|size=24px}}|str save=Proficient}}The '''Charismatic Sentinel''' is a unique type of [[Undead]] guarding the secret shrine to [[Shar]] underneath statue of [[Ketheric Thorm]] in [[Reithwin Town|Reithwin Town's]] square. It's abilities mirror that of a [[Paladin]] and fitting of it's role has very high [[Charisma]].


{{SpoilerBox|If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and  [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It along with the [[Wise Sentinel]] and [[Intelligent Sentinel]] will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities.}}
{{SpoilerBox|If the party fails to pass any of the three [[Saving Throw]] tests for [[Wisdom]], [[Intelligence]] and  [[Charisma]] or takes the [[Ritual Dagger of Shar]] it will summon the undead [[Dark Justiciar]]. It along with the [[Wise Sentinel]] and [[Intelligent Sentinel]] will put up a difficult fight considering their large amount of [[Hit Points]] and special abilities.}}

Revision as of 22:08, 1 November 2023

Charismatic Sentinel
Stats
Level 7

STR

14
(+2)

DEX

10

CON

12
(+1)

INT

10

WIS

10

CHA

20
(+5)
Bg3 content hr.png
Creature Race Icon.png  Race Dark Justiciar
Creature Type Icon.png  Type Undead
HP Icon.png  HP 120
Creature AC Icon.png  AC 13
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 0kg/ 0lb
Proficiency Icon.png  Proficiency Bonus +3
Initiative Icon.png  Initiative 0
Passive features
Resistances
Resistant to non-magical NecroticVulnerable to Radiant
Character information
Class Paladin
Location Shadow-Cursed Lands
Allies Followers of Shar
Enemies Enemies of Shar

The Charismatic Sentinel is a unique type of Undead guarding the secret shrine to Shar underneath statue of Ketheric Thorm in Reithwin Town's square. It's abilities mirror that of a Paladin and fitting of it's role has very high Charisma.

Concentration Icons.png Spoiler warning! This section reveals details about the story of Baldur's Gate 3.

If the party fails to pass any of the three Saving Throw tests for Wisdom, Intelligence and Charisma or takes the Ritual Dagger of Shar it will summon the undead Dark Justiciar. It along with the Wise Sentinel and Intelligent Sentinel will put up a difficult fight considering their large amount of Hit Points and special abilities.

Attacks and Abilities

Main Hand Attack - Greatsword

Action

Attack roll: +4
D6 Slashing.png 2d6 + 1 (3~13) Damage TypesSlashing damage

Divine Smite

Deal additional Damage TypesRadiant to fiends and undead.

Action

Attack roll: +8
D6 Slashing.png 2d6 + 1 (3~13) Damage TypesSlashing damage
D8 Radiant.png 3d8 (3~24) Damage TypesRadiant damage

Inquisitor's Might

You or an ally's weapon attacks deal an additional +Charisma icon.png Charisma Damage TypesRadiant damage and can Daze enemies for 1 turn.

Bonus action

Damage TypesRadiant damage

Hunter's Mark

Casts Hunter's Mark, dealing an addition

D6 Physical.png 1d6 (1~6) Damage TypesPhysical damage