Gresh: Difference between revisions

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|exp=20
|exp=20
|speed=9m / 30ft
|speed=9m / 30ft
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}
|passive={{PAS|Darkvision (Passive Feature)|Darkvision}}{{PAS|Opportunity Attack}}{{PAS|Fury of the Small|t=1}}
|bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty}}'''Warrior Gresh''' is a [[Goblin]] [[Goblin Warrior]] found in the [[Underground Passage]] in [[Act One]]. He is the leader of a small group of goblin scouts who have captured [[Findal]] who they plan to interrogate.
|bludgeoning, piercing, slashing, magic, acid, cold, fire, force, lightning, necrotic, poison, psychic, radiant, thunder=empty}}'''Warrior Gresh''' is a [[Goblin]] [[Goblin Warrior]] found in the [[Underground Passage]] in [[Act One]]. He is the leader of a small group of goblin scouts who have captured [[Findal]].
 
Unlike other [[Goblin|Goblins]] that can be talked out of fighting by [[Ability check|ability checks]] or cowed by a [[Drow]] player character, Gresh will always be hostile after a brief conversation. He will ridicule [[Sazza]] as a failure if she is with the party.
==Attacks and Abilities==
==Attacks and Abilities==
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Greataxe}}
{{Feature box|name=Main Hand Attack|Uses {{RarityItem|Greataxe}}

Revision as of 09:05, 23 November 2023

Warrior Gresh
Stats
Level 2

STR

12
(+1)

DEX

13
(+1)

CON

11

INT

10

WIS

8
(-1)

CHA

8
(-1)
Bg3 content hr.png
Creature Race Icon.png  Race Goblin
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 15
Creature AC Icon.png  AC 13
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Small
Weight Icon.png  Weight 35kg
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Character information
Location Blighted Village, Goblin Camp
Faction Cult of the Absolute
Experience on kill 20
Warrior Gresh is a Goblin Goblin Warrior found in the Underground Passage in Act One. He is the leader of a small group of goblin scouts who have captured Findal.

Unlike other Goblins that can be talked out of fighting by ability checks or cowed by a Drow player character, Gresh will always be hostile after a brief conversation. He will ridicule Sazza as a failure if she is with the party.

Attacks and Abilities

Main Hand Attack.webp
Normal weapon damage

Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Menacing Attack Melee.webp
Normal weapon damage
+ Superiority Die Damage TypesWeapon damage

Spend a superiority die to deal Weapon Damage + 1d8 Physical damage and possibly Frighten Frighten the target.
WIS Save
 Range: Normal weapon range
Generic Damage.webp
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning damage

Throws a sharp stone at a foe.
 Range: 9 m / 30 ft