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=== Act Three === | === Act Three === | ||
{{main|Free Counsellor Florrick}} | {{main|Free Counsellor Florrick}} | ||
In Act Three, the party will find Florrick imprisoned in [[Wyrm's Rock Prison]]. Once rescued she pledges to aid the party and becomes one of the potential forces they can call upon during the final battle. | In Act Three, the party will find Florrick imprisoned in [[Wyrm's Rock Prison]]. Once rescued she pledges to aid the party and becomes one of the potential forces they can call upon during the final battle. If, however, the player doesn't rescue her within five long rests, she will be executed. | ||
If Wyll decides to break his pact with [[Mizora]] during [[The Blade of Frontiers]] and forsake his father, she'll approach Wyll and the party while they are in Baldur's Gate, and threaten to attack to avenge Ravengard. She can be convinced to stand down with a {{Ability check|Persuasion|18}} or a {{Ability check|History|15}}. | If Wyll decides to break his pact with [[Mizora]] during [[The Blade of Frontiers]] and forsake his father, she'll approach Wyll and the party while they are in Baldur's Gate, and threaten to attack to avenge Ravengard. She can be convinced to stand down with a {{Ability check|Persuasion|18}} or a {{Ability check|History|15}}. |
Revision as of 13:41, 21 February 2024
Counselor Florrick | |||||||||||||
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Level 6 | |||||||||||||
Role | Temporary companion | ||||||||||||
Voiced by | Karen Bryson | ||||||||||||
Information | |||||||||||||
Full name | Desiré Florrick | ||||||||||||
Title | Advisor to the Archduke | ||||||||||||
Race | Elf | ||||||||||||
Class | Wizard | ||||||||||||
Hometown | Baldur's Gate | ||||||||||||
Stats | |||||||||||||
Size | Medium | ||||||||||||
Type | Humanoid | ||||||||||||
Armour Class | 12 | ||||||||||||
Hit points |
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Movement speed | 9 m (30 ft) | ||||||||||||
Weight | 75 kg ( lb) | ||||||||||||
Initiative | +2 | ||||||||||||
Ability scores | |||||||||||||
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Proficiency bonus | +3 | ||||||||||||
Saving throws |
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Features | |||||||||||||
| Can see in the dark up to 12m. | ||||||||||||
| Immunity to sleep and advantage on saves against Charmed. | ||||||||||||
| Automatically attack an enemy moving out of your reach. | ||||||||||||
| +1 to CON, up to 20. Proficiency in CON saving throws. |
Overview
Description
Florrick is a professional and dutiful leading member of Baldur's Gate's government. While an advisor, she prefers to be direct and on-hand when it comes to handling problems that plague the city, such as the disappearance of Ulder Ravengard. Being such a straightforward and honest leader makes her quite a rarity in the corrupt ranks of the city's elite, along with being an enemy to most of them.
Quests
Involvement
Act One
Florrick is first encountered at Waukeen's Rest out on The Risen Road leading west towards the Mountain Pass. When arriving at the outpost, the place is on fire after an attack by goblins and Drow serving the Cult of the Absolute. Trapped on the second floor in the east-most room of the inn, she can be rescued from the blaze. Once saved, she informs the party of Duke Ravengard's recent kidnapping by the Drow, with them taking him west to Moonrise Towers.
She urges the party to help in saving the Duke, even more so if Wyll is in the party, who she reveals is Ulder's son. Once the party is rewarded for saving her, she will depart from Waukeen's Rest, taking the Flaming Fist soldiers with her to search for the Grand Duke.
Act Two
After reaching the Shadow-Cursed Lands, Florrick can be found at Last Light Inn. While there, she and her Flaming Fist troops are still planning a rescue for Ravengard. The player can speak with her, and gain some news from the city and its new Lord Gortash.
However, with their attempts to get information from Art Cullagh having failed, and Ketheric Thorm being invincible and nigh impossible to approach besides, Florrick will eventually depart for Baldur's Gate, intending to convince the council to send reinforcements for rescuing the duke.
Act Three
In Act Three, the party will find Florrick imprisoned in Wyrm's Rock Prison. Once rescued she pledges to aid the party and becomes one of the potential forces they can call upon during the final battle. If, however, the player doesn't rescue her within five long rests, she will be executed.
If Wyll decides to break his pact with Mizora during The Blade of Frontiers and forsake his father, she'll approach Wyll and the party while they are in Baldur's Gate, and threaten to attack to avenge Ravengard. She can be convinced to stand down with a DC 18 Persuasion check or a DC 15 History check.
If convinced, and since Ravengard is presumed dead, Florrick will direct the party to the next step of Wyll's companion quest: given by The Legend of Ansur.
Otherwise, she and her retinue of Flaming Fists will become hostile. The Legend of Ansur will need to be acquired by other means.
Gallery
Notes
External links
Florrick on the Forgotten Realms Wiki