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Jaheira/Approval: Difference between revisions

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''At the [[Requisitioned Barn]]'':
''At the [[Requisitioned Barn]]'':
* Tell [[Mattis]] to watch himself when he remarks how big [[Baldur's Gate]] is. {{Approval|Jaheira|+1}}
* Tell [[Mattis]] to watch himself when he remarks how big [[Baldur's Gate]] is. {{Approval|Jaheira|+1}}
* Donate 500 gold for refugees to [[Manip Nestor]]. {{Approval|Jaheira|+1}}
* Donate gold to [[Manip Nestor]]. {{Approval|Jaheira|+1}}


''At the [[Angleiron's Cellar]]:''
''At the [[Angleiron's Cellar]]:''
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** OR Playing as a [[Bard]], interrupt him with your own pun {{Approval|Jaheira|+1}}
** OR Playing as a [[Bard]], interrupt him with your own pun {{Approval|Jaheira|+1}}
* Volunteer any companion to the stage as an assistant to Dribbles, except Jaheira herself {{Approval|Jaheira|+1}}, and then cheer them, saying 'Go on!'{{Approval|Jaheira|+1}}
* Volunteer any companion to the stage as an assistant to Dribbles, except Jaheira herself {{Approval|Jaheira|+1}}, and then cheer them, saying 'Go on!'{{Approval|Jaheira|+1}}
** After volunteering [[Minthara]] to [[Dribbles]]' show, get her to tell her drider joke. {{Approval|Jaheira|+1}}
** After volunteering [[Minthara]] to the show, ask her to tell her drider joke. {{Approval|Jaheira|+1}}
* If going on stage yourself, say you're special because you treat the people around you with kindness. {{Approval|Jaheira|+1}}
* If going on stage yourself, say you're special because you treat the people around you with kindness. {{Approval|Jaheira|+1}}


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'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* <u>Consent</u> to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing.
* Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Jaheira|+1}}
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Jaheira|+1}}
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Jaheira|+1}}
* <u>At [[Carm's Garm]],</u> tell [[Naaber]] "Correct. But nobody likes Naaber", when he's pretending to be a dog.
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Jaheira|+1}}
* <u>At [[Fraygo's Flophouse]]</u> , Agree withAdventurer Drim that people don't respect adventurers anymore.
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.''
* Get into Wyrm's Rock via the gate by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], getting Investigator [[Valeria]]'s permission, passing a persuasion check and bribing the guard, or passing certain class-related checks. {{Approval|Jaheira|+1}}
* At [[Fraygo's Flophouse]], tell [[Adventurer Drim]] that the word 'adventurer' doesn't mean anything anymore. {{Approval|Jaheira|+1}}
* Get into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], bribing [[Elin|Blaze Elin]] (''{{Ability check|Persuasion|25}} required''), or passing any of class-based checks. {{Approval|Jaheira|+1}}


'''[[Danthelon's Dancing Axe]]'''
'''[[Danthelon's Dancing Axe]]'''
* Succeed an [[Insight]] check when meeting [[Geraldus]] and attack or wait for Jaheira's signal. {{Approval|Jaheira|+2}}
* When speaking to [[Geraldus]] and [[Chelvin]], succeed an [[Insight]] check and choose to attack OR wait for Jaheira's signal. {{Approval|Jaheira|+2}} ''(either option)''
* <u>Successfully</u> probe Jaheira's thoughts for directions when talking to [[Harper Chelvin]].
** <u>Playing as a [[Sorcerer]],</u> choose class-based dialogue option after successful [[Insight]] check
* <u>Choose</u> the [[Sorcerer]] dialogue option after succeeding the [[Insight]] check
* <u>Successfully</u> probe Jaheira's thoughts for directions when talking to [[Chelvin]].
* Take Geraldus's side after the fight. {{Approval|Jaheira|+10}}
* Speaking to [[Geraldus]] after the fight, stand to him, telling Jaheira:
** That the choice to live or die must be his only {{Approval|Jaheira|+10}}
** OR That it was her fault, while Geraldus lived to warn her {{Approval|Jaheira|+10}}
* Agree to find [[Minsc]] right away. {{Approval|Jaheira|+2}}
* Agree to find [[Minsc]] right away. {{Approval|Jaheira|+2}}


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''At the Audience Hall:''
''At the Audience Hall:''
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Jaheira|+1}}
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Jaheira|+1}}
* When asked your opinion about the Steel Watch, tell Lord Amber's Bodyguard and the attendants of Lady Durinbold and Lord Shattershield:
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say:
** You have seen the army of the Absolute and no where's safe - Steel Watch or not. {{Approval|Jaheira|+1}}
** That you have seen the army of the Absolute and no where's safe. {{Approval|Jaheira|+1}}
** You should not trust the [[Steel Watcher]]s because they will turn on everyone. {{Approval|Jaheira|+1}}
** That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Jaheira|+1}}
* <u>After coronation</u>, talk to [[Duke Ravengard]] and ask what has befallen the city's great hero. ''(a Baldurian option)''
* Tell [[Gortash]] that you have no interest in this sham of a coronation {{Approval|Jaheira|+1}}
** Then probe [[Ravengard|Ravengard's]] mind to discover [[Florrick]]'s location and tell him that Gortash is a tyrant {{Approval|Jaheira|+1}}
* After the ceremony, talk to [[Duke Ravengard]] and ask what has happened to the city's great hero. {{Approval|Jaheira|+1}} ''(a Baldurian option)''
** Probe [[Ravengard|Ravengard's]] mind to discover [[Florrick]]'s location and then tell him that Gortash is a tyrant {{Approval|Jaheira|+1}}


'''[[Guildhall]]'''
'''[[Guildhall]]'''
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* When you ask how she's faring without her harpers, tell her that her "experience will be an asset" or "try to keep up." {{Approval|Jaheira|+2}}  
* When you ask how she's faring without her harpers, tell her that her "experience will be an asset" or "try to keep up." {{Approval|Jaheira|+2}}  
* When you ask about her past experience with the Dead Three, say "Please. You're only one of those things." {{Approval|Jaheira|+3}}
* When you ask about her past experience with the Dead Three, say "Please. You're only one of those things." {{Approval|Jaheira|+3}}
* When you ask about what she knows about Illithids, say "Who are you speaking to? Maybe I'm the parasite, puppeting this body." or "My mind is still my own." {{Approval|Jaheira|+3}}
* When you ask about what she knows about Illithids, say "Maybe I'm the parasite, puppeting this body." or "My mind is still my own." {{Approval|Jaheira|+3}}
* <u>After</u> the event at [[Danthelon's Dancing Axe]], agree to look for [[Minsc]].
* <u>After</u> the event at [[Danthelon's Dancing Axe]], agree to look for [[Minsc]].
* <u>After</u> reaching [[Lower City]], ask whether or not she is interested in Gortash's offer.
* <u>After</u> reaching [[Lower City]], ask whether or not she is interested in Gortash's offer.
 
** <u>If agreed</u> to ally with [[Gortash]], tell her that Gortash needs to be taken care of but that you need to deal with [[Orin]] first.
* When Jaheira greets you with "The cub speaks", call her a crow. {{Approval|Jaheira|+2}}
* When Jaheira greets you with "The cub speaks", call her a crow. {{Approval|Jaheira|+2}}
* When discussing about doppelgangers, first pass the {{SkillCheck|Nature|15}}, then say that [[Orin]] is trying to make us paranoid. {{Approval|Jaheira|+1}}
* When discussing about doppelgangers, first pass the {{SkillCheck|Nature|15}}, then say that [[Orin]] is trying to make you all paranoid. {{Approval|Jaheira|+1}}
* When talking about the amulet you found in her home, talk about Khalid and then tell her that "He sounds like he had true strength" {{Approval|Jaheira|+5}}
* When talking about the amulet you found in her home, ask about Khalid and tell her that "He sounds like he had true strength" {{Approval|Jaheira|+5}}
* <u>Encourage</u> [[Lae'zel]] to renounce [[Vlaakith]] once and for all.
* <u>Encourage</u> [[Lae'zel]] to renounce [[Vlaakith]] once and for all.
* <u>After</u> agreeing to an alliance with [[Gortash]], agree with her that Gortash needs to be taken care of but that they agreed to deal with [[Orin]] first.
 
* Tell Jaheira she was staring at a statue of [[Minsc]] without realizing it was him. {{Approval|Jaheira|+3}}  
* Tell Jaheira she was staring at a statue of [[Minsc]] without realizing it was him. {{Approval|Jaheira|+3}}  
* Tell Jaheira that her sitting at Minsc's statue, not knowing it was Minsc himself is a little funny. {{Approval|Jaheira|+3}}  
* Tell Jaheira that her sitting at Minsc's statue, not knowing it was Minsc himself is a little funny. {{Approval|Jaheira|+3}}  

Revision as of 14:00, 28 July 2024

Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are.

Greetings

Depending on their approval rating, Jaheira may greet the player with:

Negative (<0):

  • "Speak, so long as you have something sensible to say."
  • "What."

Neutral and Medium (0 - 39):

  • "Speak."
  • "Yes?"
  • "Well - are we ready for the road once more?" (in camp)

High (40+):

  • "The cub speaks."
  • "What is it, cub?"

Approval

The following story and dialogue choices will cause Jaheira to gain approval.

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Mind Flayer Colony

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

Talking to Yenna:

  • Give Yenna coins.
  • Playing as a Ranger, offer to track down Yenna's mother.

At the Requisitioned Barn:

At the Angleiron's Cellar:

  • Tell Wulbren that you are convinced and to give you the bomb or reason with the Gondians. Jaheira approves +1
    • If contacting the Gondians, accept the bomb anyway. Jaheira approves +1

Dealing with Orin's guises:

  • If Orin is impersonating Fist Rowan, tell her that one can't just kill innocent people Jaheira approves +1
    • OR Tell her that you're going to report to the commanding officer Jaheira approves +1
    • OR, Playing as The Dark Urge, tell her that mindless slaughter is not the answer Jaheira approves +1
  • If Orin is impersonating Gyldro Angleiron, tell her you would never kill someone you cared about. Jaheira approves +1

Note: When playing as Karlach or Wyll origin, this option will have an unique formulation, but still take its place (line 3)

  • Playing as The Dark Urge, tell her that you do all you can to keep your loved ones safe from your blade

Note: This option is available only if Orin is not impersonating the Thug

At the Sword Coast Couriers and kennels:

At the Open Hand Temple:

Watching Dribbles's in the Circus of the Last Days:

  • Yell 'Boo! Get off the stage!' OR say 'What a corny joke' Jaheira approves +1 (either)
    • OR Playing as a Bard, interrupt him with your own pun Jaheira approves +1
  • Volunteer any companion to the stage as an assistant to Dribbles, except Jaheira herself Jaheira approves +1, and then cheer them, saying 'Go on!'Jaheira approves +1
    • After volunteering Minthara to the show, ask her to tell her drider joke. Jaheira approves +1
  • If going on stage yourself, say you're special because you treat the people around you with kindness. Jaheira approves +1

Elsewhere:

  • Tell Tinker Nayzeem that the way people treat refugees is terrible. Jaheira approves +1
  • Tell Saer Grotpoll that his own accent sounds more Rivingtonian than Baldurian Jaheira approves +1

Note: This option is available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not

  • As a Ranger, tell Fortuno Dibbs to relax for Biscotti.

Wyrm's Crossing

  • Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. Jaheira approves +1
  • Refuse to deliver the gnome leader's head to Manip Falcäo Jaheira approves +1
  • At Carm's Garm, when Naaber pretends to be a dog, choose "nobody likes Naaber" line. Jaheira approves +1

Note: It may take several sequential attempts to speak with Naaber to get to this dialogue.

Danthelon's Dancing Axe

  • When speaking to Geraldus and Chelvin, succeed an Insight check and choose to attack OR wait for Jaheira's signal. Jaheira approves +2 (either option)
    • Playing as a Sorcerer, choose class-based dialogue option after successful Insight check
  • Successfully probe Jaheira's thoughts for directions when talking to Chelvin.
  • Speaking to Geraldus after the fight, stand to him, telling Jaheira:
    • That the choice to live or die must be his only Jaheira approves +10
    • OR That it was her fault, while Geraldus lived to warn her Jaheira approves +10
  • Agree to find Minsc right away. Jaheira approves +2

Wyrm's Rock Fortress

At the Flaming Fist quarters:

  • Convince the Flaming Fist quartermaster Arkleia Oloril to trade with you. Jaheira approves +1
  • When confronting Fist Reynash in the Flaming Fist barracks:
    • Give him 300 gold to flee. Jaheira approves +1
    • Tell him to get a grip.
    • Wake the guards after discovering (by succeeding a perception, persuasion, or detect thoughts check) that he was trying to steal. Jaheira approves +1
  • After waking the guards, regardless if you succeeded a check to discover Reynash's thieving attempt or not:
    • Persuade Manip Bakshi that another Fist was trying to steal from him. Jaheira approves +2
    • Convince Manip Bakshi that you are a new recruit after passing a detect thoughts check. Jaheira approves +1

At the Audience Hall:

  • Pass the Steel Watcher that confronts you at the coronation Jaheira approves +1
  • Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say:
    • That you have seen the army of the Absolute and no where's safe. Jaheira approves +1
    • That the Steel Watchers will eventually turn on everyone. Jaheira approves +1
  • Tell Gortash that you have no interest in this sham of a coronation Jaheira approves +1
  • After the ceremony, talk to Duke Ravengard and ask what has happened to the city's great hero. Jaheira approves +1 (a Baldurian option)
    • Probe Ravengard's mind to discover Florrick's location and then tell him that Gortash is a tyrant Jaheira approves +1

Guildhall

  • When talking with Nine-Fingers Keene the first time, say you are Jaheira's friend, OR say you came for the food, OR that you're exploring the local sewer-life. Jaheira approves +2
    • Then tell Keene that Jaheira is not alone, OR ask her if she really thinks that this will stop Jaheira, OR tell her you can handle it. Jaheira approves +2
  • Make Tut Thistlebog to reveal the location of the ambush against Stone Lord. Jaheira approves +2
  • Tell Uktar "The quicker I deal with the Stone Lord [...]". Jaheira approves +2
  • When talking with Nine-Fingers Keene with Minsc in the party, use any check (Insight/Intimidation/Persuasion) to convince him that Keene isn't an enemy. Jaheira approves +10

Lower City

At the Elfsong Tavern:

  • X: -166 Y: -75 Play with the children.
  • Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". Jaheira approves +1
  • Allow Punkins to scan you. Jaheira approves +1
  • X: -210 Y: -165 Next to the Grey Harbour Docks portal, allow the father to go with their family by purchasing a 4th berth (1000 gold) or persuade/intimidate the captain. Jaheira approves +1
  • Jaheira approves when Halsin makes a donation to Mielikki at Stormshore Tabernacle. Jaheira approves +1
  • Successfully persuade Nesha Leesha that she is in danger.
  • Speaking to Araj Oblodra at Crimson Draughts, ask Astarion if he wishes to leave. Jaheira approves +1
    • Then, refuse to take part in Araj's experiments, saying you saw how she made Astarion feel. Jaheira approves +1

Elerrathin's Home

  • Tell Rion to listen to her mother.
  • Tell Rion to help the refugees.
  • Tell Jaheira it was foolish to keep her family a secret.
  • Tell Jaheira you understand her choice to keep her family a secret.
  • Tell Jaheira she chose to keep her family secret was because she's afraid of Rion.

Chromatic Scale

  • As a Bard, talk to Thomas C. Quirkilious and ask him what the benefits of using lute strings made of worg hair are. Jaheira approves +1

The Counting House

  • Give Rags Deelarma begging outside the entrance a handful of coins. Jaheira approves +1
  • When speaking to Rakath Glitterbeard about losing innocent people's money, intimidate him into taking half the stolen gold. Jaheira approves +1
  • After the event at the Counting House, call her ancient. Jaheira approves +5

House of Grief

Abandoned Cistern

  • Free Minsc from the Absolute's influence. Jaheira approves +20

Water Queen's House

Murder Tribunal

  • Ask "Would you like to kill the old man, or shall I?" during the conversation with Sarevok. Jaheira approves +5

Dark Urge

  • Refuse your father's gift. Jaheira approves +10

Camp/Conversation

  • When you ask how she's faring without her harpers, tell her that her "experience will be an asset" or "try to keep up." Jaheira approves +2
  • When you ask about her past experience with the Dead Three, say "Please. You're only one of those things." Jaheira approves +3
  • When you ask about what she knows about Illithids, say "Maybe I'm the parasite, puppeting this body." or "My mind is still my own." Jaheira approves +3
  • After the event at Danthelon's Dancing Axe, agree to look for Minsc.
  • After reaching Lower City, ask whether or not she is interested in Gortash's offer.
    • If agreed to ally with Gortash, tell her that Gortash needs to be taken care of but that you need to deal with Orin first.
  • When Jaheira greets you with "The cub speaks", call her a crow. Jaheira approves +2
  • When discussing about doppelgangers, first pass the DC 15 Nature check, then say that Orin is trying to make you all paranoid. Jaheira approves +1
  • When talking about the amulet you found in her home, ask about Khalid and tell her that "He sounds like he had true strength" Jaheira approves +5
  • Encourage Lae'zel to renounce Vlaakith once and for all.
  • Tell Jaheira she was staring at a statue of Minsc without realizing it was him. Jaheira approves +3
  • Tell Jaheira that her sitting at Minsc's statue, not knowing it was Minsc himself is a little funny. Jaheira approves +3
  • Tell Jaheira you'll save Minsc and that it won't take a hundred years. Jaheira approves +3
  • (As the Dark Urge) Ask her to tell you what you must do when she says she has found a better way in another time.

Disapproval

The following story and dialogue choices will cause Jaheira to lose approval.

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Mind Flayer Colony

  • When speaking to the Fresh Mind, tell them that they will never wake again.

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

  • Say "All hail the High Harper!" when you volunteer her as an assistant to Dribbles. Jaheira disapproves -1
  • Tell Wulbren Gortash is the enemy -not the Gondians and that you'll find another way -or- This is too messy for you.
    • If contacting the Gondians, insist on refusing the bomb.

At the Circus of the Last Days:

  • Yell to Dribbles 'Boo! Get off the stage!' Jaheira disapproves -1
  • Volunteer Jaheira to the stage as a special assistant to Dribbles, and then cheer her, telling "All hail the High Harper!" Jaheira disapproves -1

Dealing with Orin's guises:

  • If Orin is impersonating Fist Rowan, tell her that both sides need a lesson Jaheira disapproves -1
    • OR, Playing as The Dark Urge, propose to kill and kill again Jaheira disapproves -1
  • If Orin is impersonating Gyldro Angleiron, tell her you would kill someone close to you without hesitation.Jaheira disapproves -1


Wyrm's Crossing

Sharess' Caress

  • Try Hoots Hooligan's special hooch at Sharess' Caress.

Wyrm's Rock Fortress

  • Blackmail or intimidate Fist Reynash in the barracks into giving you gold. Jaheira disapproves -1

Lower City

  • Tell Rion "We're all going to die" when asked about their chances against the Cult.
  • Intimidate Big Huido at the Grey Harbour Docks into giving you both the Guild shipment as well as his money. Jaheira disapproves -1

Sorcerous Sundries

  • Tell Lorroakan that you know where the Nightsong is.

Lower City Sewers

Dark Urge

  • Accept your father's gift. Jaheira disapproves -∞ Leaves the party and becomes hostile.

Camp/Conversation

  • Report to Jaheira after siding with the Zhentarim against The Guild. All dialogue options lead to the same disapproval. Jaheira disapproves -2