Illithid Arcanist: Difference between revisions

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==Gameplay==
==Gameplay==
* This enemy starts the fight with the condition [[Fire_Shield:_Chill_(Condition)|Fire Shield: Chill]] applied.<ref>This is verified to be true during ''at least'' the "Atop the Netherbrain" combat encounter. Please amend this statement if this is not true for some reason in other encounters.{{Verify}}</ref>
* Each copy of this enemy starts the fight with one condition, out of either [[Fire_Shield:_Chill_(Condition)|Fire Shield: Chill]] or [[Fire_Shield:_Warm_(Condition)|Fire Shield: Warm]] applied.<ref>This is verified to be true during ''at least'' the "Atop the Netherbrain" combat encounter. Please amend this statement if this is not true for some reason in other encounters.{{Verify}}</ref>
* Notable abilities this enemy uses include: [[Magic Missile]]
* This enemy has been observed to be capable of using most of, if not all, of the same abilities as the base [[Mind Flayer]] enemy type.
* Notable abilities this enemy uses include: [[Magic Missile]],


==Encounters==
==Encounters==

Revision as of 03:26, 6 October 2023

Aberration
Illithid Arcanist
[[File:|350px]]
Stats
Level 8

STR

11

DEX

12
(+1)

CON

12
(+1)

INT

19
(+4)

WIS

17
(+3)

CHA

17
(+3)
Bg3 content hr.png
Creature Race Icon.png  Race Mind Flayer
Creature Type Icon.png  Type Aberration
HP Icon.png  HP 55
Creature AC Icon.png  AC 15
Creature Speed Icon.png  Movement Speed 9m / 30ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 75kg / 150lbs
Passive features
Resistances
Resistant to all Fire
Model
[[File:|150px]]

Illithid Arcanist is a type of hostile Aberration character in Baldur's Gate 3, multiple copies of which appear during several combat encounters during the finale of Act Three.

Gameplay

  • Each copy of this enemy starts the fight with one condition, out of either Fire Shield: Chill or Fire Shield: Warm applied.[1]
  • This enemy has been observed to be capable of using most of, if not all, of the same abilities as the base Mind Flayer enemy type.
  • Notable abilities this enemy uses include: Magic Missile,

Encounters

This enemy has been observed to appear in the combat encounters listed below.

  • Act Three, Finale - The High Hall, and "Atop the Netherbrain"
  1. This is verified to be true during at least the "Atop the Netherbrain" combat encounter. Please amend this statement if this is not true for some reason in other encounters.[Needs Verification]