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Sharp-Eye Mirg: Difference between revisions
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Mirg is a Goblin Goblin Sharp-Eye in the Goblin Camp in Act One. She is sharing a table with Tracker Puli close to the cooking split.
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|faction =[[Cult of the Absolute]] | |faction =[[Cult of the Absolute]] | ||
|exp=15}}'''Mirg''' is a [[Goblin]] [[Goblin Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She is sharing a table with [[Tracker Puli]] close to the cooking split.{{Q|Bloody arm is killin' me. 'Ere's to the best sedative there is - BOOZE.|Mirg chatting with player.}} | |exp=15}}'''Mirg''' is a [[Goblin]] [[Goblin Sharp-Eye]] in the [[Goblin Camp]] in [[Act One]]. She is sharing a table with [[Tracker Puli]] close to the cooking split.{{Q|Bloody arm is killin' me. 'Ere's to the best sedative there is - BOOZE.|Mirg chatting with player.}} | ||
==Attacks and | |||
==Attacks and abilities== | |||
===Ranged Attack - [[Goblin Bow]] === | ===Ranged Attack - [[Goblin Bow]] === | ||
Info|count{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|type=Piercing|modifier=2}}{{Range|m=18|ft=60}} | Info|count{{Attack Roll}}: +4{{DamageInfo|count=1|die=6|type=Piercing|modifier=2}}{{Range|m=18|ft=60}} | ||
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{{ | {{NavGoblinCamp}} | ||
[[Category:Goblins]] |
Revision as of 02:23, 24 November 2023
Sharp-Eye Mirg | |||||||
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Stats | |||||||
Level 1 | |||||||
| |||||||
Race | [[Goblin|Goblin]] | ||||||
Type | Humanoid | ||||||
HP | 12 | ||||||
AC | 13 | ||||||
Movement Speed | 9m / 30ft | ||||||
Size | Small | ||||||
Weight | 35kg | ||||||
Proficiency Bonus | +2 | ||||||
Initiative | +2 | ||||||
Passive features | |||||||
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Character information | |||||||
Location | Goblin Camp | ||||||
Faction | Cult of the Absolute | ||||||
Experience on kill | 15 | ||||||
“ | Bloody arm is killin' me. 'Ere's to the best sedative there is - BOOZE. |
„ |
— Mirg chatting with player. |
Attacks and abilities
Ranged Attack - Goblin Bow
Info|countAttack roll: +4 1d6 (1~6) + 2 modifier Piercing
Range: 18 m / 60 ft
- Can use Weapon Actions.
- May use Arrow of Fire.
Ensnaring Strike (Ranged)
Your attack summons thorny vines that possibly Ensnared your target.
Info|countAttack roll: +4 1d6 + 2 (3~8) Piercing
DC 9 Strength saving throw to resist becoming Ensnared and take 1d6 (1~6) Piercing
at the start of each turn. Duration: 10 turns.
Nimble Escape
Retreat safely: moving won't provoke Opportunity Attacks.
- Gains Disengage condition.