User:Korgat: Difference between revisions

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tables=equipment; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark")
tables=equipment; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark")
     AND rarity != "common" AND legacy IS NULL;  
     AND rarity != "common" AND legacy IS NULL;  
   fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item
   fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item;order by=type
|tables=weapons; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark")
|tables=weapons; where = (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark")
     AND rarity != "common" AND legacy IS NULL;
     AND rarity != "common" AND legacy IS NULL;
   fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item
   fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item;order by=type
|format=list
|format=list
|delimiter=<br>
|delimiter=<br>
}}
}}
}}
{{ImageLocation|Ravaged_Beach.jpg|Ravaged Beach|Located on the bank of the [[River Chionthar]], and dominated by the wreck of a [[nautiloid]].<br>
<hr>
[[Nautiloid Wreck]]
<hr>
<i>No notable equipment</i>
}}
}}
{{ImageLocation|Overgrown_Ruins.png|Overgrown Ruins|The remnants of what appears to have once been a chapel, eroded by time.<br>
{{ImageLocation|Overgrown_Ruins.png|Overgrown Ruins|The remnants of what appears to have once been a chapel, eroded by time.<br>
Line 32: Line 26:
tables=equipment; where = where_to_find like "%Dank Crypt%"
tables=equipment; where = where_to_find like "%Dank Crypt%"
     AND rarity != "common" AND legacy IS NULL;  
     AND rarity != "common" AND legacy IS NULL;  
   fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item
   fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item;order by=type
|tables=weapons; where = where_to_find like "%Dank Crypt%"
|tables=weapons; where = where_to_find like "%Dank Crypt%"
     AND rarity != "common" AND legacy IS NULL;
     AND rarity != "common" AND legacy IS NULL;
   fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item
   fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item;order by=type
|format=list
|delimiter=<br>
}}
}}
<hr>
{{ImageLocation|Silvanus%27_Grove_SW.png|Emerald Grove|The Emerald Grove, also known as Silvanus' Grove and Druid's Grove.<br>
<hr>
[[Druid Grove]]
<hr>
{{#cargo_compound_query:
tables=equipment; where = (where_to_find like "%Emerald Grove%" OR where_to_find like "%Druid Grove%")
    AND rarity != "common" AND legacy IS NULL;
  fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item;order by=type
|tables=weapons; where = (where_to_find like "%Emerald Grove%" OR where_to_find like "%Druid Grove%")
    AND rarity != "common" AND legacy IS NULL;
  fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item;order by=type
|format=list
|delimiter=<br>
}}
}}
{{ImageLocation|The Risen Road.jpg|The Risen Road|'''The Risen Road''' is a long stretch of road that connects [[Elturel]] and [[Baldur's Gate]].<br>
<hr>
[[The Risen Road]]
<hr>
{{#cargo_compound_query:
tables=equipment; where = where_to_find like "%The Risen Road%"
    AND rarity != "common" AND legacy IS NULL;
  fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item;order by=type
|tables=weapons; where = where_to_find like "%The Risen Road%"
    AND rarity != "common" AND legacy IS NULL;
  fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item;order by=type
|format=list
|delimiter=<br>
}}
}}
{{ImageLocation|Forest.jpg|Forest|Forest is a sub-area of the Wilderness. It is found west of the Emerald Grove.<br>
<hr>
[[Forest]]
<hr>
{{#cargo_compound_query:
tables=equipment; where = where_to_find like "%Forest%"
    AND rarity != "common" AND legacy IS NULL;
  fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item;order by=type
|tables=weapons; where = where_to_find like "%Forest%"
    AND rarity != "common" AND legacy IS NULL;
  fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item;order by=type
|format=list
|delimiter=<br>
}}
<hr>
[[Owlbear Nest]]
<hr>
{{#cargo_compound_query:
tables=equipment; where = where_to_find like "%Owlbear Nest%"
    AND rarity != "common" AND legacy IS NULL;
  fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item;order by=type
|tables=weapons; where = where_to_find like "%Owlbear Nest%"
    AND rarity != "common" AND legacy IS NULL;
  fields=CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item;order by=type
|format=list
|format=list
|delimiter=<br>
|delimiter=<br>
}}
}}
}}
}}
<br>
<br>
{{ImageLocation|Arcane Tower.jpg|Arcane Tower|An isolated wizard tower protected by Arcane Cannons|tall=y}}
{{ImageLocation|Arcane Tower.jpg|Arcane Tower|An isolated wizard tower protected by Arcane Cannons|tall=y}}
Line 98: Line 150:
|tables=equipment; where = (where_to_find like "%Emerald Grove%" OR where_to_find like "%Druid Grove%")
|tables=equipment; where = (where_to_find like "%Emerald Grove%" OR where_to_find like "%Druid Grove%")
     AND rarity != "common" AND legacy IS NULL;  
     AND rarity != "common" AND legacy IS NULL;  
   fields=CONCAT("[[Act One]]")=Act,CONCAT("[[Druid Grove]]")=Location,  
   fields=CONCAT("[[Wilderness]]")=Act,CONCAT("[[Druid Grove]]")=Location,  
     CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item,
     CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item,
     special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC  
     special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC  
|tables=weapons; where = (where_to_find like "%Emerald Grove%" OR where_to_find like "%Druid Grove%")
|tables=weapons; where = (where_to_find like "%Emerald Grove%" OR where_to_find like "%Druid Grove%")
     AND rarity != "common" AND legacy IS NULL;
     AND rarity != "common" AND legacy IS NULL;
   fields=CONCAT("[[Act One]]")=Act,CONCAT("[[Druid Grove]]")=Location,
   fields=CONCAT("[[Wilderness]]")=Act,CONCAT("[[Druid Grove]]")=Location,
     CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item,
     CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item,
     special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg
     special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg
Line 109: Line 161:
|tables=equipment; where = where_to_find like "%The Risen Road%"
|tables=equipment; where = where_to_find like "%The Risen Road%"
     AND rarity != "common" AND legacy IS NULL;  
     AND rarity != "common" AND legacy IS NULL;  
   fields=CONCAT("[[Act One]]")=Act,CONCAT("[[The Risen Road]]")=Location,  
   fields=CONCAT("[[Wilderness]]")=Act,CONCAT("[[The Risen Road]]")=Location,  
     CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item,
     CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item,
     special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC  
     special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC  
|tables=weapons; where = where_to_find like "%The Risen Road%"
|tables=weapons; where = where_to_find like "%The Risen Road%"
     AND rarity != "common" AND legacy IS NULL;
     AND rarity != "common" AND legacy IS NULL;
   fields=CONCAT("[[Act One]]")=Act,CONCAT("[[The Risen Road]]")=Location,
   fields=CONCAT("[[Wilderness]]")=Act,CONCAT("[[The Risen Road]]")=Location,
     CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item,
     CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item,
     special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg
     special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg
Line 120: Line 172:
|tables=equipment; where = where_to_find like "%Forest%"
|tables=equipment; where = where_to_find like "%Forest%"
     AND rarity != "common" AND legacy IS NULL;  
     AND rarity != "common" AND legacy IS NULL;  
   fields=CONCAT("[[Act One]]")=Act,CONCAT("[[Forest]]")=Location,  
   fields=CONCAT("[[Wilderness]]")=Act,CONCAT("[[Forest]]")=Location,  
     CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item,
     CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item,
     special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC  
     special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC  
|tables=weapons; where = where_to_find like "%Forest%"
|tables=weapons; where = where_to_find like "%Forest%"
     AND rarity != "common" AND legacy IS NULL;
     AND rarity != "common" AND legacy IS NULL;
   fields=CONCAT("[[Act One]]")=Act,CONCAT("[[Forest]]")=Location,
   fields=CONCAT("[[Wilderness]]")=Act,CONCAT("[[Forest]]")=Location,
     CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item,
     CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item,
     special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg
     special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg
 
|tables=equipment; where = where_to_find like "%Owlbear Nest%"
    AND rarity != "common" AND legacy IS NULL;
  fields=CONCAT("[[Forest]]")=Act,CONCAT("[[Owlbear Nest]]")=Location,
    CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[",_pageName,"]]")=Item,
    special=Effects, where_to_find=Where To Find, type=Type, armour_class=AC
|tables=weapons; where = where_to_find like "%Forest%"
    AND rarity != "common" AND legacy IS NULL;
  fields=CONCAT("[[Forest]]")=Act,CONCAT("[[Owlbear Nest]]")=Location,
    CONCAT("[[File:", image, "|25px|link=", _pageName, "]][[", _pageName,"]]")=Item,
    special=Effects, where_to_find=Where To Find, type=Type, damage=Dmg
   
|tables=equipment; where = where_to_find like "%Blighted Village%"
|tables=equipment; where = where_to_find like "%Blighted Village%"
     AND rarity != "common" AND legacy IS NULL;  
     AND rarity != "common" AND legacy IS NULL;  

Revision as of 05:21, 17 February 2024


Chronology

Act One

An image of the location "Prologue"

Prologue

The player arrives on the Nautiloid immediately after character creation.


Nautiloid


Error 1054: Unknown column 'where_to_find' in 'where clause'

Function: CargoSQLQuery::run Query: SELECT CONCAT("File:", image, "", _pageName,"") AS `Item` FROM `cargo__weapons` WHERE (where_to_find like "%Nautiloid%" AND where_to_find NOT REGEXP "Underdark")

   AND rarity != "common" AND legacy IS NULL  ORDER BY `type` LIMIT 100  

An image of the location "Overgrown Ruins"

Overgrown Ruins

The remnants of what appears to have once been a chapel, eroded by time.


Dank Crypt


Error 1054: Unknown column 'where_to_find' in 'where clause'

Function: CargoSQLQuery::run Query: SELECT CONCAT("File:", image, "", _pageName,"") AS `Item` FROM `cargo__weapons` WHERE where_to_find like "%Dank Crypt%"

   AND rarity != "common" AND legacy IS NULL  ORDER BY `type` LIMIT 100  


An image of the location "Emerald Grove"

Emerald Grove

The Emerald Grove, also known as Silvanus' Grove and Druid's Grove.


Druid Grove


Error 1054: Unknown column 'where_to_find' in 'where clause'

Function: CargoSQLQuery::run Query: SELECT CONCAT("File:", image, "", _pageName,"") AS `Item` FROM `cargo__weapons` WHERE (where_to_find like "%Emerald Grove%" OR where_to_find like "%Druid Grove%")

   AND rarity != "common" AND legacy IS NULL  ORDER BY `type` LIMIT 100  

An image of the location "The Risen Road"

The Risen Road

The Risen Road is a long stretch of road that connects Elturel and Baldur's Gate.


The Risen Road


Error 1054: Unknown column 'where_to_find' in 'where clause'

Function: CargoSQLQuery::run Query: SELECT CONCAT("File:", image, "", _pageName,"") AS `Item` FROM `cargo__weapons` WHERE where_to_find like "%The Risen Road%"

   AND rarity != "common" AND legacy IS NULL  ORDER BY `type` LIMIT 100  

An image of the location "Forest"

Forest

Forest is a sub-area of the Wilderness. It is found west of the Emerald Grove.


Forest


Error 1054: Unknown column 'where_to_find' in 'where clause'

Function: CargoSQLQuery::run Query: SELECT CONCAT("File:", image, "", _pageName,"") AS `Item` FROM `cargo__weapons` WHERE where_to_find like "%Forest%"

   AND rarity != "common" AND legacy IS NULL  ORDER BY `type` LIMIT 100  

Owlbear Nest


Error 1054: Unknown column 'where_to_find' in 'where clause'

Function: CargoSQLQuery::run Query: SELECT CONCAT("File:", image, "", _pageName,"") AS `Item` FROM `cargo__weapons` WHERE where_to_find like "%Owlbear Nest%"

   AND rarity != "common" AND legacy IS NULL  ORDER BY `type` LIMIT 100  


An image of the location "Arcane Tower"

Arcane Tower

An isolated wizard tower protected by Arcane Cannons


Act Two

An image of the location "Grand Mausoleum"

Grand Mausoleum

The Thorm family mausoleum, resting place of Melodia Thorm and entrance to the Gauntlet of Shar
Gauntlet of Shar


Act Three

An image of the location "Open Hand Temple"

Open Hand Temple

A temple dedicated to Ilmater, currently grieving the loss of their head priest
Open Hand Temple Cellar
Under Temple Cave Area


Equipment By Act and Region

[Show/hide] Act One

Error: No field named "where_to_find" found for any of the specified database tables.


[Show/hide] Act Two

Error: No field named "where_to_find" found for any of the specified database tables.


[Show/hide] Act Three


Error: No field named "where_to_find" found for any of the specified database tables.


High Utility Permanent Bonuses

See Permanent Bonuses or Permanent bonus table for a complete list of bonuses.

[Show/hide] Act One

Region Location Bonus Description
Blighted Village Apothecary's Cellar Forbidden Knowledge Forbidden Knowledge Gain +1 bonus to Wisdom Wisdom Saving throws and Ability Checks.
Blighted Village Apothecary's Cellar Speak with Dead Speak with Dead Gain Speak with Dead Speak with Dead spell once per long rest from Necromancy of Thay.
Goblin Camp Shattered Sanctum Centre Absolute symbol.pngAbsolute's Brand Gain the use of unique special effects on Absolute Equipment.
Gain unique dialogue options with followers of the Absolute.
Goblin Camp Shattered Sanctum East See Invisibility See Invisibility Grants a permanent See Invisibility See Invisibility effect from Volo's Ersatz Eye.
Goblin Camp Shattered Sanctum East Loviatar's Love Loviatar's Love[note 1] When you have 30% Hit Points or less, you gain a +2 bonus to Attack rolls and Wisdom Wisdom Saving throws for 3 turns.
Sunlit Wetlands Riverside Teahouse Paid the Price Paid the Price Gain +1 bonus to Intimidation checks.
Gain Disadvantage Icon.png Disadvantage on Perception checks.
Gain Disadvantage Icon.png Disadvantage when attacking Hags.
Sunlit Wetlands Riverside Teahouse Generic Feature Icon.webpAuntie Ethel's Boon Gain +1 to an Ability Score of choice. Can be raised above 20.
Underdark Myconid Colony Survival Instinct Survival Instinct Gain the additional illithid power Survival InstinctSurvival Instinct
Underdark The Festering Cove BOOOAL's Blessing BOOOAL's Blessing Gain Advantage Icon.png Advantage on Attack rolls against Bleeding Bleeding targets.
Rosymorn Monastery Crèche Y'llek Infirmary Awakened Awakened You can use all of your Illithid powers as a Bonus Action.


[Show/hide] Act Two

Region Location Bonus Description
Ruined Battlefield Kar'niss Pixie Blessing Pixie Blessing Gain immunity to the Shadow Curse Shadow Curse.
Moonrise Towers Main Floor POT Potion of Everlasting Vigour Faded.pngPotion of Everlasting Vigour Gain +2 Strength Strength.
Moonrise Towers Mind Flayer Colony Githzerai Mind Barrier Githzerai Mind Barrier[note 2] Gain Advantage Icon.png Advantage on Intelligence Intelligence Saving throws.
Moonrise Towers Improved Bardic Inspiration Improved Bardic Inspiration Gain a charge of Bardic Inspiration that is stronger than usual (D12 Slashing.png1d12).
Reithwin Town Arabella Arabella's Shadow Entangle Arabella's Shadow Entangle Entangle an Undead or shadow creature until long rest.


[Show/hide] Act Three

Region Location Bonus Description
Wyrm's Lookout Astral Plane Partial Ceremorphosis Partial Ceremorphosis Gain all 5 inner ring Tier 1 Illithid Powers.
Gain access to Tier 3 Illithid Powers.
Gain Fly Fly.
Rivington Circus of the Last Days Sweet Stone Features Sweet Stone Features Gain a D4 Slashing.png +1d4 bonus to Attack rolls and Saving throws.
Lower City Crimson Draughts Unstable Blood Unstable Blood Your blood is now highly flammable and will explode on contact with fire.
Lower City House of Grief Patriar's Memory Gain +1 Charisma Charisma.
Lower City House of Grief <Stolen> Memory Gain +2 to an Ability Score of your choice.
Lower City Ramazith's Tower Danse Macabre Danse Macabre Create 4 ghouls that fight alongside you.
Lower City Ramazith's Tower Tharchiate Withering Tharchiate Withering Gain -5 Constitution Constitution and a sickly green aura.
Lower City Ramazith's Tower Tharchiate Codex: Blessing Tharchiate Codex: Blessing Gain Tharchiate Vigour Tharchiate Vigour immediately and also once after every Long Rest.
Lower City Steel Watch Foundry Slayer Knowledge Gain Advantage Icon.png Advantage on Saving Throws against being Frightened Frightened by a Bhaalspawn Slayer
  1. Effect is permanently lost if the character dies and is revived.
  2. Effect is permanently lost if the character dies and is revived.


Dye Previews

Medium Armour Dark Amethyst Dye Detail.png Heavy Armour Dark Amethyst Dye Detail.png
Chain Shirt +1 Dyes
Chain Shirt +2 Dyes Plate Armour +2 Dyes
Dark Justiciar Half Plate Dyes Blackguard's Plate Dyes


Template:ImageLocation