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Rath: Difference between revisions

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| int save prof = yes
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| int save extra = +2
| e int save extra = +2
| wis save extra = +2
| e wis save extra = +2
| passives = Opportunity Attack, Tenacity (passive feature) @ Greatclub
| passives = Opportunity Attack, Tenacity (passive feature) @ Greatclub
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Revision as of 04:22, 26 October 2024

Rath is a Human Druid NPC in Baldur's Gate 3. He can be found inside the Druids' Chambers at the Druid Grove arguing with Kagha Kagha on how she handles things.

Involvement

Act One

Rath will be first met after entering the Druids' Chambers, asking Kagha to release Arabella Arabella during Save Arabella Save Arabella.

He is one of the few who strongly disagrees with Kagha Kagha's leadership, and urges the party to find Halsin Halsin, reassuring them that he will keep an eye on Kagha in the meantime.

The party can speak to him during Investigate Kagha Investigate Kagha, which will reveal that Shadow Druids had infiltrated the Grove. He will fight alongside the party to drive them out.

If the party complete Rescue the Druid Halsin Rescue the Druid Halsin, Rath will provide them with Rune of the Wolf, which can open a Hidden Vault.

Combat

Attacks and abilities

Hold Person.webp
Hold Person Hold Person ()
Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within  Range: 3 m / 10 ft are always Critical Hits. At the end of each turn, the affected creature can make a Wisdom Saving throw to end this condition.
WIS Save
 Range: 18 m / 60 ft
Lesser Restoration.webp
Lesser Restoration Lesser Restoration ()
Cure a creature from Condition Type Icon.pngDiseased, Condition Type Icon.pngPoisoned, Paralysis Paralysis, or Condition Type Icon.pngBlinded.
 Melee: 1.5 m / 5  ft
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatclub
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Wild Shape Dire Raven.webp
Wild Shape: Dire Raven Wild Shape: Dire Raven ()

Take the shape of a Dire Raven that can avoid attention and Blind Blind enemies. It has HP Icon.png 13 hit points.

While in animal shape, you can't talk or cast spells. You take on the attributes of your beast form - excluding your Intelligence, Wisdom, and Charisma scores.

When your beast form drops to 0 hit points, you revert to your normal form.

Notable loot

Notes

  • Rath grants 40 XP when killed.