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Marcus Falgor

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Not to be confused with Marcus (dead fisher)

Fist Marcus is a former member of the Flaming Fist, now turned into an elite agent of the Cult of the Absolute during Act Two.

Portrait Marcus Falgor.png
General Ketheric wants her alive - at any cost!

Involvement[edit | edit source]

Act Two[edit | edit source]

Last Light Inn[edit | edit source]

Upon reaching Last Light Inn, Jaheira Jaheira is instantly wary of the party and summons vines to stop the player character. She believes the party are True Souls. If Mol does not survive Act One, Marcus comes to vouch for the party, telepathically revealing that he is an Absolutist spy.

Revealing that Marcus is tadpoled to Jaheira triggers a fight against him. He has a surprise round where he summons 13 Crawling Claw Crawling Claws and then disappears, returning to Moonrise Towers. However, he can be defeated here if the party have the passive Alert Alert or drank an Elixir of Vigilance. Killing him here prevents the abduction attempt when first talking to Isobel Isobel.

If Marcus is not killed earlier, he appears when first speaking with Isobel. He quickly reveals his loyalty to the Absolute and Ketheric Thorm Ketheric Thorm, urging Isobel to come with him to see the warlord.

The party must make a critical choice here:

  • Fighting against Marcus and his Winged Horror Winged Horrors, who focus on taking down Isobel.
  • Turning against Isobel, making Marcus and the Winged Horrors allies. The rest of the inn is not initially hostile. However, doing so causes a Jaheira and the Harpers to become hostile to the party.

If Isobel is not saved, the barrier protecting the Last Light Inn fades, letting the shadow curse in. Everyone except Jaheira and the party either dies or become Shadow-Cursed Undead Shadow-Cursed Undead. This causes multiple questlines to end prematurely, and causes the party to lose the traders (Dammon Dammon, Mattis Mattis and Talli Talli), who do not appear in Act Two and Act Three anymore.

Marcus can be spoken to with Speak with Dead Speak with Dead. When asked if he left anything valuable behind, he answers with "Outside the inn... buried near graveyard... she found out...". Moving to the graveyard adjacent to Last Light Inn, there is a Flaming Fist's corpse directly east of the open graves at X: -3 Y: 215, where the Shield of Scorching Reprisal can be looted from. This implies that the dead gnome Flaming Fist discovered Marcus' treachery, but was killed by him before she could warn the rest of the Fists and Harpers. A successful Perception Perception check is needed to detect the rubble, and a subsequent Strength Strength check is required to smash the rubble to find the body.

If Marcus is killed while attempting to kidnap Isobel, his body can later be found in the grass to the north of the Last Light Inn, seemingly dumped there unceremoniously during the cleanup after the attack.

Moonrise Towers[edit | edit source]

If Isobel is not saved and Marcus survives the fight in the Last Light Inn, he can be found inside Moonrise Towers, on the top floor near the door to Balthazar Balthazar's room.

If Isobel is knocked out and abducted alive, Marcus is also alive. However, if Isobel does not survive the abduction, Marcus can be found dead, presumably killed by an angry Ketheric Thorm Ketheric Thorm.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Greatclub +1
Damage: 8~15

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Fly.webp
Fly Fly ()
Fly to a target position
 Range: 18 m / 60 ft
[1]
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatclub +1
Damage: 8~15

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Tenacity.webp
Tenacity Tenacity ()   –  Greatclub +1
Damage: 6

When you miss an attack, deal Damage TypesBludgeoning damage equal to your Strength modifier anyway (minimum of 1).

Generic Necrotic.webp
Vampiric Shout Vampiric Shout ()
Damage: 2~16Healing:
DamageHealing

Vent a malevolent shout, wound nearby foes and healing yourself provided they're neither Constructs or Undead.

AoE: 8 m / 27 ft (Radius)
Recharge: Per turn

Allies[edit | edit source]

Loot[edit | edit source]

Encounter details[edit | edit source]

Marcus is an incredibly aggressive great weapon fighter, who in the case of the encounter at the Last Light Inn focuses on trying to knock out Isobel. The fight can end very quickly if he and the Winged Horror Winged Horrors act first on Initiative. He can attack up to 3 times a turn due to his Extra Attack Extra Attack and the bonus attack gained through his Great Weapon Master Great Weapon Master passive.

Three of the Winged Horrors engage Jaheira and the Harpers in combat on the first floor, while the other three land on the upper floor and race to Isobel's room to help Marcus. Their Claws (Ghoul) Claws (Ghoul) can paralyse Isobel or the party, making all attacks against them critically hit.

Isobel can be defeated and carried off by either Marcus or the Winged Horrors, so she must be kept alive until all enemies are defeated.

Jaheira may occasionally kill other Harpers or tiefling refugees by casting Ice Storm Ice Storm, ruining the party's chances of getting the Leave No One Behind achievement.

Tactics[edit | edit source]

The key to defeating Marcus is preparation. During the conversation with him, the party can position themselves around the room to avoid being caught up in his Vampiric Shout Vampiric Shout, and a cleric who is not part of the conversation can also cast Sanctuary Sanctuary and / or Warding Bond Warding Bond on Isobel to protect her during Marcus's first turn.[2] Marcus' high initiative means that he likely acts first but the party members can use Alert Alert, Dread Ambusher Dread Ambusher, Soulbreaker Greatsword, Sentinel Shield, or Elixir of Vigilance to increase their initiative rolls.

An easy approach to defeating him is to use Banishment Banishment to put him out of the fight, saving Isobel from his wrath and allowing the group to clear out the Winged Horror Winged Horrors. By the time the spell ends, he is no match against the full party and the inn's defenders.

Alternatively, adding barrels and other objects to block the entrances confuses the enemies and limits how many enemies must be fought at the same time. While some enemies attack the blockades to gain access, using explosive barrels with torches or other effects can trick enemies into damaging themselves. The party can also use Arcane Lock Arcane Lock to lock all doors before beginning the conversation with Isobel.

It is also wise to prepare healing spells (e.g. Healing Word Healing Word) and healing potions (e.g. Potion of Greater Healing) to help Isobel if she is hurt. Lesser Restoration Lesser Restoration is also useful in case anyone is Paralysed Paralysed by a winged horror.

Speak with Dead[edit | edit source]

Marcus can be spoken to with Speak with Dead Speak with Dead.
Questions and responses vary depending on whether Marcus dies at Last Light Inn or Moonrise.

Party member: Who are you?

  • Marcus: Marcus Falgor... raised in... Baldur's Gate...

Party member: Who were you before you became a True Soul?

  • Marcus: Marcus Falgor... raised in... Baldur's Gate...

Party member: How did you get into the Last Light unnoticed?

  • Marcus: Trusted...me...

Party member: How did you come to follow the Absolute?

  • Marcus: Squad... captured... enlightened...

Party member: How did you come to work for the Absolute?

  • Marcus: Squad... captured... enlightened...

Party member: What is the Absolute's end game?

  • Marcus: Enlightenment... love... power...

Party member: Why were you sent here?

  • Marcus: Capture... Selûne's... cleric...
    • Party member: Why were you after the cleric?
      • Marcus: Orders... of the General... Absolute's... Chosen...
    • Party member: Whose orders are you following?
      • Marcus: The... General... Absolute's... Chosen...
        • Party member: Who is the Chosen?
          • Marcus: Ketheric... Thorm...

Party member: What do you know of Ketheric Thorm?

  • Marcus: Chosen of... the Absolute. Wants... the cleric... more than anything.

Party member: Do you know the source of Ketheric's invulnerability?

  • Narrator: *The corpse remains silent. It does not know.*

Party member: What's making Ketheric invulnerable?

  • Narrator: *The corpse remains silent. It does not know.*

Party member: Did you leave anything valuable behind?

  • [LAST LIGHT INN] Marcus: Outside the inn... buried near graveyard... she found out...

Party member: Do you have any valuables in this place?

  • [MOONRISE TOWERS] Marcus: Only... my... devotion...

Gallery[edit | edit source]

Notes[edit | edit source]

  1. A note found in Moonrise Towers implies that Marcus's wings were forcibly removed from Aylin Dame Aylin and attached to Marcus by Balthazar Balthazar.
  2. Shadowheart Shadowheart will get dragged into the conversation with Isobel for the Sharran vs. Selûnite insults, so she cannot cast spells this way unless she is separated from the party before the conversation.