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Showing below up to 250 results in range #1 to #250.
A
- Absolute's Talisman: Aid
- Acid Splash
- Activate Call Lightning
- Activate Witch Bolt
- Aegis of the Absolute
- Aid
- Animal Friendship
- Animate Dead
- Animate Dead (Balthazar)
- Animate Dead (Duergar)
- Animate Dead: Flying Ghoul
- Animate Dead: Flying Ghoul Flock
- Animate Dead: Ghoul
- Animate Dead: Ghoul Pack
- Animate Dead: Skeleton
- Animate Dead: Skeleton Squad
- Animate Dead: Zombie
- Animate Dead: Zombie Batallion
- Arabella's Shadow Entangle
- Arcane Critical
- Arcane Gate
- Arcane Lock
- Armour of Agathys
- Arms of Hadar
- Astral Rift
B
- Bane (spell)
- Banishing Smite (Melee)
- Banishing Smite (Ranged)
- Banishment
- Barkskin
- Beacon of Hope
- Bear's Endurance
- Beckoning Darkness
- Beguiling Rebuke
- Bestow Curse
- Bestow Curse: Additional Damage
- Bestow Curse: Attack Disadvantage
- Bestow Curse: Charisma Disadvantage
- Bestow Curse: Constitution Disadvantage
- Bestow Curse: Dexterity Disadvantage
- Bestow Curse: Dread
- Bestow Curse: Intelligence Disadvantage
- Bestow Curse: Strength Disadvantage
- Bestow Curse: Wisdom Disadvantage
- Blade Barrier
- Blade Ward
- Bless
- Blight
- Blindness
- Blink
- Bludgeon the Weak
- Blur
- Bolts of Doom
- Bone-shaking Thunder
- Boon of Servitude
- Brand the Weak
- Bull's Strength
- Burning Age
- Burning Hands
C
- Call Lightning
- Call of the Crustacean
- Calm Emotions
- Carrion's Explosive Cloudkill
- Castigate Heartform
- Cat's Grace
- Celestial Haste
- Chain Lightning
- Charm Person
- Circle of Death
- Cloud of Daggers
- Cloudkill
- Colour Spray
- Command
- Command: Approach
- Command: Approach (Undead)
- Command: Drop
- Command: Drop (Undead)
- Command: Flee
- Command: Flee (Undead)
- Command: Grovel
- Command: Grovel (Undead)
- Command: Halt
- Command: Halt (Undead)
- Compelled Duel
- Cone of Cold
- Confusion
- Conjure Barrage
- Conjure Barrage: Melee Weapon
- Conjure Barrage: Ranged Weapon
- Conjure Elemental
- Conjure Elemental: Air Elemental
- Conjure Elemental: Air Myrmidon
- Conjure Elemental: Earth Elemental
- Conjure Elemental: Earth Myrmidon
- Conjure Elemental: Fire Elemental
- Conjure Elemental: Fire Myrmidon
- Conjure Elemental: Water Elemental
- Conjure Elemental: Water Myrmidon
- Conjure Minor Elemental
- Conjure Minor Elemental: Azer
- Conjure Minor Elemental: Ice Mephits
- Conjure Minor Elemental: Mud Mephits
- Conjure Shadow Lantern Wraith
- Conjure Us
- Conjure Woodland Being
- Corrosive Age
- Counterspell
- Create or Destroy Water
- Create Undead
- Create Water
- Create Water (variant)
- Crown of Madness
- Crusader's Mantle
- Cure Wounds
- Curriculum of Strategy: Artistry of War
- Curse of Regret
- Curse of Terror
D
- Dancing Lights
- Darkness
- Darkvision (spell)
- Daylight
- Daylight: Enchant Item
- Daylight: Sphere
- Deadlier than Arsenic
- Death Ward
- Destroy Water
- Destructive Wave
- Destructive Wave: Necrotic
- Destructive Wave: Radiant
- Detect Evil and Good
- Detect Thoughts
- Dethrone
- Diabolic Chains
- Dimension Door
- Disguise Self
- Disguise Self: Femme Dragonborn
- Disguise Self: Femme Drow
- Disguise Self: Femme Dwarf
- Disguise Self: Femme Elf
- Disguise Self: Femme Githyanki
- Disguise Self: Femme Gnome
- Disguise Self: Femme Half-Elf
- Disguise Self: Femme Half-Orc
- Disguise Self: Femme Halfling
- Disguise Self: Femme Human
- Disguise Self: Femme Strong Drow
- Disguise Self: Femme Strong Elf
- Disguise Self: Femme Strong Half-Elf
- Disguise Self: Femme Strong Human
- Disguise Self: Femme Strong Tiefling
- Disguise Self: Femme Tiefling
- Disguise Self: Masc Dragonborn
- Disguise Self: Masc Drow
- Disguise Self: Masc Dwarf
- Disguise Self: Masc Elf
- Disguise Self: Masc Githyanki
- Disguise Self: Masc Gnome
- Disguise Self: Masc Half-Elf
- Disguise Self: Masc Half-Orc
- Disguise Self: Masc Halfling
- Disguise Self: Masc Human
- Disguise Self: Masc Strong Drow
- Disguise Self: Masc Strong Elf
- Disguise Self: Masc Strong Half-Elf
- Disguise Self: Masc Strong Human
- Disguise Self: Masc Strong Tiefling
- Disguise Self: Masc Tiefling
- Disintegrate
- Dismiss Arcane Lock
- Dispel Evil and Good
- Dispel Evil And Good: Break Enchantment
- Dispel Magic
- Dissonant Whispers
- Divine Favour
- Divine Revelry
- Dominate Beast
- Dominate Person
- Draconic Elemental Weapon
- Draconic Elemental Weapon: Acid
- Draconic Elemental Weapon: Cold
- Draconic Elemental Weapon: Fire
- Draconic Elemental Weapon: Lightning
- Draconic Elemental Weapon: Thunder
- Drunken Inhale
E
- Eagle's Splendour
- Elemental Age
- Elemental Retort
- Elemental Weapon
- Elemental Weapon: Acid
- Elemental Weapon: Cold
- Elemental Weapon: Fire
- Elemental Weapon: Lightning
- Elemental Weapon: Thunder
- Enhance Ability
- Enhance Leap
- Enlarge
- Enlarge/Reduce
- Entangle
- Entangle (Wood Woad)
- Enthrall
- Ethel's Insect Plague
- Evard's Black Tentacles
- Exhort the Risen
- Expeditious Retreat
- Eyebite
- Eyebite: Asleep
- Eyebite: Panicked
- Eyebite: Sickened
F
- Faerie Fire
- Faithwarden's Vines
- False Life
- Fanatic Retaliation
- Fear
- Feather Fall
- Feign Death
- Fiendish Charm
- Find Familiar
- Finger of Death
- Fire Shield
- Fire Shield: Chill
- Fire Shield: Warm
- Fireball
- Flame Blade
- Flame of Wrath
- Flame Strike
- Flaming Sphere
- Fleeting Dream
- Flesh to Gold
- Flesh to Stone
- Fly (bonus action)
- Fog Cloud
- Forced Teleportation
- Formsculpt: Tressym
- Fox's Cunning
- Freedom of Movement
- Friends
- Frost of Dark Winter