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Jacob: Difference between revisions

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| race = [[Skeleton]]
| race = [[Skeleton]]
| faction = [[Circus of the Last Days]]
| size = Medium
| size = Medium
| type = [[Undead]]
| type = [[Undead]]
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| int save prof = y
| int save prof = y
| wis save prof = y
| wis save prof = y
| athletics = 0
| acrobatics = -1
| perception = -1
| resistances = Bludgeoning vulnerability, Poison immunity
| resistances = Bludgeoning vulnerability, Poison immunity
| passives = Opportunity Attack
| passives = Opportunity Attack
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=== Attacks and abilities ===
=== Attacks and abilities ===
{{Feature box|Chill Touch}}
{{Feature box|Bone Chill}}


=== Notable loot ===
=== Notable loot ===
* {{MdRarityItem|Bone}}
* {{MdRarityItem|Bone}}
* {{MdRarityItem|Quill}}
* {{MdRarityItem|Emerald Ring}}


{{Rivington}}
{{Rivington}}
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[[Category:Skeletons]]
[[Category:Skeletons]]
[[Category:Undead]]
[[Category:Undead]]
[[Category:Members of the Circus of the Last Days]]

Latest revision as of 07:32, 11 November 2024

Jacob is a named Skeleton employed in the Circus of the Last Days. He was likely raised by Lucretious Lucretious to perform duties for the circus. The party can talk to him, but he will not respond.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Bone Chill.webp
Bone Chill Bone Chill ()
D8 Necrotic.png 1d8 (1~8) Damage TypesNecrotic

Prevent the target from healing until your next turn. An undead target receives Disadvantage Icon.png Disadvantage on Attack rolls.

 Range: 18 m / 60 ft

Notable loot[edit | edit source]