Ad placeholder

Richter

From bg3.wiki
Jump to navigation Jump to search

Fist Richter is a human fighter and a member of the Flaming Fist. He is in Rivington in Act Three.
You keep your distance, and I'll keep mine.

Involvement[edit section | visual editor]

Richter is stationed together with Fist MîranFist Mîran, Fist JepsenFist Jepsen, Gauntlet EdwynnaGauntlet Edwynna and a Steel WatcherSteel Watcher at the South Span Checkpoint. They guard the proper entrance to Wyrm's Crossing, preventing refugees from entering Baldur's Gate through it. Richter is unwilling to discuss anything with the party, sending them to the Gauntlet with any requests.

If the party gains access into Wyrm's Crossing with the help of Ironhand gnomes, Richter chases them (to no avail) together with Fist Jepsen to the wooden footway edge where Manip FalcäoManip Falcäo stands, and remains there for some time, trying to suss out the gnomes.

After a party member gains access to Wyrm's Crossing (by any means) and takes a long rest, Richter treats the party as citizens eligible to cross the checkpoint in any direction.

Combat[edit section | visual editor]

Attacks and actions[edit section | visual editor]

Main Hand AttackMain Hand Attack (Action)   –  Spear
Damage: 6~11
1d6 + 5PiercingPiercing
Make a melee attack with your equipped weapon.
ThrowThrow (Action)   –  Javelin
Damage: 6~11
1d6 + 5PiercingPiercing

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

Trip Attack (Melee)Trip Attack (Melee) (Action + Superiority Die)   –  Spear
Damage: 6~11 + modifiers
A powerful attack that possibly knocks the target ProneProne.

Loot[edit section | visual editor]