Ad placeholder
Abandoned Windmill: Difference between revisions
Jump to navigation
Jump to search
The Abandoned Windmill is a Location within Rivington in Act Three of Baldur's Gate 3. It can be found up the hill from Arfur's Mansion, adjacent to the Gur Camp. A trail of blood can be found leading to the windmill, and sounds of distress heard from nearby.
m (Verified the loot found via investigation check in the haystack. Screenshot here: https://steamcommunity.com/sharedfiles/filedetails/?id=3116600165) |
HiddenDragon (talk | contribs) mNo edit summary |
||
(15 intermediate revisions by 4 users not shown) | |||
Line 1: | Line 1: | ||
{{Location page | |||
| prefix = The | |||
| | | name = Abandoned Windmill | ||
| | | alt name = | ||
| image = Abandoned Windmill.jpg | |||
| image description = Abandoned Windmill on a hill in Rivington | |||
| act = three | |||
| summary = It can be found up the hill from [[Arfur's Mansion]], adjacent to the [[Gur Camp]]. A trail of blood can be found leading to the windmill, and sounds of distress heard from nearby. | |||
| region = Rivington | |||
|south = Arfur's Mansion | |south = Arfur's Mansion | ||
|north = Sword Coast Couriers | |north = Sword Coast Couriers | ||
|west = Rivington General | |west = Rivington General | ||
|east = Gur Camp | |east = Gur Camp | ||
}} | }} | ||
== Overview == | |||
=== Windmill Basement === | |||
A | The windmill's basement can be accessed through a hatch in the floor. Within the basement a sleeping, a newly ceremorphed {{CharLink|Mind flayer (windmill)|Mind Flayer}} can be found. Waking the mind flayer will begin the quest {{Quest|Feed the Mind Flayer}}. A haystack just outside the windmill can be [[Investigation|Investigated]]. A successful investigation check will let a character find a single {{SmRarityItem|Arrow of Acid}}. | ||
== | ==Related locations== | ||
* {{Loc|Rivington}} | |||
==Notable characters== | ==Notable characters== | ||
* | * {{MdCharLink|Mind flayer (windmill)}} | ||
==Related quests== | ==Related quests== | ||
* | * {{Quest|Feed the Mind Flayer}} | ||
==Notable loot== | ==Notable loot== | ||
* {{MdRarityItem|Mind Flayer Brain}} looted from the Mind Flayer | |||
* {{MdRarityItem|Ring of Truthfulness}} looted or pick-pocketed from the Mind Flayer | * {{MdRarityItem|Ring of Truthfulness}} looted or pick-pocketed from the Mind Flayer | ||
[[Category:Locations]][[Category:Act Three Locations]] | {{Rivington}} | ||
[[Category:Locations]] | |||
[[Category:Act Three Locations]] |
Latest revision as of 03:57, 10 October 2024
Rivington | ||||
Sword Coast Couriers | ||||
↑ | ||||
Rivington General | ← | Abandoned Windmill | → | Gur Camp |
↓ | ||||
Arfur's Mansion |
Overview[edit | edit source]
Windmill Basement[edit | edit source]
The windmill's basement can be accessed through a hatch in the floor. Within the basement a sleeping, a newly ceremorphed Mind Flayer can be found. Waking the mind flayer will begin the quest . A haystack just outside the windmill can be Investigated. A successful investigation check will let a character find a single Arrow of Acid.
Related locations[edit | edit source]
Notable characters[edit | edit source]
Related quests[edit | edit source]
Notable loot[edit | edit source]
- Mind Flayer Brain looted from the Mind Flayer
- Ring of Truthfulness looted or pick-pocketed from the Mind Flayer