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{{PageSeo
{{PageSeo
| title = Asharak
| title = Asharak
| description = Asharak is a Tiefling NPC in Baldur's Gate 3. He is found at the Druid Grove training young Tieflings, close to Wyll.  
| description = Asharak is a tiefling refugee in Baldur's Gate 3. He is one of the tiefling refugees sheltering in the Emerald Grove, acting as a trainer for children near Wyll.  
| image = Asharak.jpg
| image = Asharak.png
}}
}}
{{CharacterInfo
{{Infobox creature
|name = Asharak
| name = Asharak
|image=
| image =  
[[File:Asharak.jpg|330px]]
<gallery>
|STR=18
Asharak.png|In-game
|DEX=12
Asharak_Model.png|Model
|CON=16
Portrait Asharak.png|Portrait
|INT=10
</gallery>
|WIS=10
| va = Mark Noble
|CHA=12
| size = [[Medium]]
|level=3
| type = [[Humanoid]]
|race=[[Tiefling#Asmodeus Tieflings|Asmodeus Tiefling]]
| race = [[Asmodeus Tiefling]]
|type=Humanoid
| class = [[Fighter]]
|HP=32
| subclass = [[Battle Master]]
|AC=11
| level = 3
|speed=9m
| e hp = 16
|size=Medium
| hp = 24
|weight=60kg
| t hp = 31
|proficiency=2
| ac = 11
|initiative=+1
| movement m = 9
|alignment =
| xp = 20
|location = [[Druid Grove]]
| weight kg = 75
|fire = Resistant
| str = 18
}}'''Asharak''' is a [[Tiefling]] NPC in Baldur's Gate 3. He is found at the [[Druid Grove]] training young Tieflings, close to [[Wyll]].
| dex = 12
| con = 16
| int = 10
| wis = 10
| cha = 12
| str save prof = yes
| con save prof = yes
| athletics = 4
| acrobatics = 1
| perception = 0
| resistances = fire resistant full
| passives = Darkvision, Hellish Resistance, Opportunity Attack
}}
 
'''Asharak''' is one of the [[tiefling refugees]] seeking shelter at the [[Emerald Grove]] in [[Act One]]. He is a combat and weapons trainer for the children.
{{DiQ|Remember: you have teeth and claws! Use them.|Asharak| teaching the children to defend themselves}}
 
==Involvement==
===Act One===
Asharak can first be encountered in the training area of [[The Hollow]] inside the Emerald Grove, training {{SmCharLink|Ide}}, {{SmCharLink|Gan}}, and {{SmCharLink|Umi}} to fight near {{SmCharLink|Wyll}}. Asharak will ask the player character to inspire the children to fight.
 
If {{SmCharLink|Zevlor}} dies during Act One, Asharak is one of his possible replacements.
 
If the party travel to the [[Mountain Pass]] or [[Shadow-Cursed Lands]] before resolving {{SmCharLink|Kagha|Kagha's}} ritual the [[Rite of Thorns (ritual)|Rite of Thorns]], the [[Tiefling|tieflings]] will be expelled from the Emerald Grove and Asharak's corpse can be found among the pile of refugees near the bridge to the [[Blighted Village]].
 
In the event that {{SmCharLink|Minthara}} and her raiding party is primed to assault the Emerald Grove, Asharak will be among the first line of defence atop the gate, alongside {{SmCharLink|Arka}}, {{SmCharLink|Elegis}}, and Zevlor.
 
===Act Two===
If Asharak survives the events at Emerald Grove, his body can be found in the {{Coords|-9|54|Shadow-Cursed Lands}} among the tiefling refugees that did not make it to [[Last Light Inn]]. {{SmCharLink|Alfira|Alfira's}} testimony reveals that he was caring for the children when the fighting stopped, and was tortured by the [[Cult of the Absolute|Absolutists]] with the removal of his tongue and eyes before he was eventually killed or succumbed to his wounds.
 
==Combat==
===Attacks and abilities===
{{Feature box|Disarming Attack (melee)}}
{{Feature box|Main Hand Attack|item=Greatsword}}
{{Feature box|Ranged Attack|item=Longbow}}
 
==Companion approval==
Interaction: Player talks to Asharak after talking to [[Wyll]] in The Hollow:
* {{Dialogue option|Bad news, children: you're all going to die.}} {{Approval|Astarion|+1}} {{Approval|Laezel|+1}} {{Approval|Wyll|-1}} {{Approval|Gale|-1}} {{Approval|Karlach|-1}}


==Passive Features==
* If the party kills Asharak: {{Approval|Wyll|-10}}
* [[Hellish Resistance]]
* [[Darkvision]]


== Act 1 ==
== Related quests ==
{{SpoilerWarning}}
* {{Quest|Save the Refugees}}
He will ask the player to inspire the children to fight, and his gratitude will depend on the player's words.
* {{Quest|Raid the Grove}}


Should [[Zevlor]] die, he is one of his possible replacements.
== External links ==
* {{FRWiki|Asharak|long}}


{{Character}}
{{Emerald Grove}}
[[Category: Humanoids]]
[[Category:Tieflings]]
[[Category: Tieflings]]
[[Category:Tiefling Refugees]]
[[Category: Bosses]]
[[Category:Humanoids]]
[[Category: Characters in Act 1]]
[[Category:Characters]]
[[Category:Characters in the Emerald Grove]]
[[Category:Characters in Act One]]
[[Category:Fighters]]

Latest revision as of 20:18, 22 November 2024

Asharak is one of the tiefling refugees seeking shelter at the Emerald Grove in Act One. He is a combat and weapons trainer for the children.

Portrait Asharak.png
Remember: you have teeth and claws! Use them.
Asharak teaching the children to defend themselves

Involvement[edit | edit source]

Act One[edit | edit source]

Asharak can first be encountered in the training area of The Hollow inside the Emerald Grove, training Ide Ide, Gan Gan, and Umi Umi to fight near Wyll Wyll. Asharak will ask the player character to inspire the children to fight.

If Zevlor Zevlor dies during Act One, Asharak is one of his possible replacements.

If the party travel to the Mountain Pass or Shadow-Cursed Lands before resolving Kagha Kagha's ritual the Rite of Thorns, the tieflings will be expelled from the Emerald Grove and Asharak's corpse can be found among the pile of refugees near the bridge to the Blighted Village.

In the event that Minthara Minthara and her raiding party is primed to assault the Emerald Grove, Asharak will be among the first line of defence atop the gate, alongside Arka Arka, Elegis Elegis, and Zevlor.

Act Two[edit | edit source]

If Asharak survives the events at Emerald Grove, his body can be found in the Shadow-Cursed Lands X: -9 Y: 54 among the tiefling refugees that did not make it to Last Light Inn. Alfira Alfira's testimony reveals that he was caring for the children when the fighting stopped, and was tortured by the Absolutists with the removal of his tongue and eyes before he was eventually killed or succumbed to his wounds.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Disarming Attack Melee.webp
Disarming Attack (Melee) Disarming Attack (Melee) ()
Normal weapon damage + Superiority Die Damage TypesWeapon damage Focus your attack on your foe's hands and possibly force them to drop the weapons they are holding.
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Greatsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Longbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft

Companion approval[edit | edit source]

Interaction: Player talks to Asharak after talking to Wyll in The Hollow:

  • Bad news, children: you're all going to die. Astarion approves +1 Laezel approves +1 Wyll disapproves -1 Gale disapproves -1 Karlach disapproves -1
  • If the party kills Asharak: Wyll disapproves -10

Related quests[edit | edit source]

External links[edit | edit source]