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{{PageSeo
{{PageSeo
| description = Animated Armour is a Construct in Baldur's Gate 3. It can be disabled by antimagic effects.  
| description = Animated Armour is a Construct in Baldur's Gate 3. It can be disabled by antimagic effects.
| image = Animated Armour.jpg
| image = Animated Armour.jpg
}}
}}
{{CharacterInfo
{{Infobox creature
|title =
| name = Animated Armour
|name = Animated Armour
| image = <gallery>
|image=[[File:Animated_Armour_Model.png|200px]]
Animated_Armour_Model.png|Model
|STR=14
Portrait Animated Armour.png|Portrait
|DEX=11
</gallery>
|CON=13
| size = [[Medium]]
|INT=1
| type = [[Construct]]
|WIS=3
| race = Animated Armour
|CHA=1
| e hp = 23
|level=
| hp = 33
|race=
| t hp = 42
|type=Construct
| ac = 18
|HP=33
| movement m = 9
|AC=18
| weight kg = 40
|speed=9m / 30ft
| str = 14
|size=Medium
| t str = 16
|weight=40kg / 80lbs
| dex = 11
|proficiency=2
| con = 13
|initiative=-
| int = 1
|class =  
| wis = 3
|subclass =  
| cha = 1
|background=  
| resistances = Poison immunity, Psychic immunity
|location = [[Arcane Tower]]
| passives = Antimagic Susceptibility, Darkvision, Extra Attack, Opportunity Attack
|family =
}}
|allies =  
'''Animated Armour''' is a [[Construct]] and non-playable [[race]] in ''[[Baldur's Gate 3]]''. They can be found in the [[Arcane Tower]], [[Grymforge]], and [[Sorcerous Sundries]]. Animated Armour can be disabled by anti-magic effects.
|enemies =  
{{Quote race|{{PAGENAME}}}}
|poison=Immune
 
|psychic=Immune
== Involvement ==
}}'''Animated Armour''' is a [[List_of_Creature_Types#Construct|Construct]] in [[Baldur's Gate 3]]. It can be disabled by antimagic effects.
=== Act One ===
Four (or six, on Tactician difficulty and above) animated armours armed with crossbows are on the top floor of the [[Arcane Tower]] with {{CharLink|Bernard}}. Several more can be found defending [[Grymforge]].
 
=== Act Two ===
A unique animated armour, the [[Hollow Armour]], is located in the pit of the [[House of Healing Morgue]].
 
=== Act Three ===
[[Sorcerous Sundries]] employs several animated armours as guards, some of whom take part in the fight with {{CharLink|Lorroakan}}.
 
== Combat ==
Animated armours are equipped with basic weapons, usually a {{SmRarityItem|Greatsword}} or {{SmRarityItem|Heavy Crossbow}}.
 
Animated armours can be disabled by {{Cond|Sussur Antimagic Field}} from [[Sussur Bloom]]s. This works either when the Sussur Bloom is placed near them or held by a nearby character. The number of flowers in the [[Underdark]] is enough to disable all animated armours when fighting Bernard.
 
Due to their low [[Wisdom]], animated armours are susceptible to spells or effects targeting a Wisdom [[saving throw]]s, such as {{SAI|Command}} However, animated armours are immune to many mental effects like {{Cond|Frightened}}, {{SAI|Hold Person}}, and {{SAI|Crown of Madness}}.
 
Their weight is pretty low at 40{{nbts}}kg / 80{{nbts}}lb. A character with a minimum of 15 strength can attempt to pick up and throw them with the {{SAI|Throw}} action. In the [[Arcane Tower]] and [[Grymforge]] encounters, they can be thrown into the surrounding chasms to instantly destroy them.


== Passive Features==
=== Attacks and abilities ===
* [[Antimagic Susceptibility]]
{{Feature box|Main Hand Attack}}
* {{Icon|Attack Of Opportunity Icon 64px.png|30|link=Attack of Opportunity}} [[Attack of Opportunity]]
{{Feature box|Ranged Attack}}
* {{Icon|Darkvision Icon 2.png|30|link=Darkvision (Passive Feature)}} [[Darkvision (Passive Feature)|Darkvision]]
* {{Icon|Extra Attack Icon.png|30|link=Extra Attack}} [[Extra Attack]]


== Notes ==
== Notes ==
* Animated Armour can be disabled by a {{Icon|Sussur Bloom Icon.png|30|link=Sussur Bloom}} [[Sussur Bloom]], whether it is placed near them or held by a nearby character.
{{notebegin}}
* Ordinarily these enemies reward 40 experience each. However, it seems that the 4 found in Grymforge can reward 75 experience each when playing on Honour Mode Difficulty or Custom Difficulty with the Honour Mode ruleset.
{{noteend}}
 
== Named Animated Armours ==
* {{MdCharLink|Klank}}
* {{MdCharLink|Krank}}
 
== Animated Armour enemy variants ==
* {{MdCharLink|Hollow Armour}}
 
== Gallery ==
== Gallery ==
<gallery heights=250px mode="packed">
<gallery heights="250px" mode="packed">
Animated Armour.jpg|Early Access
Animated Armour.jpg|Early Access.
Animated Armor.png|Animated Armour in-game.
</gallery>
</gallery>
[[Category: Constructs]]
 
== External links ==
{{FRWiki|Animated armor|long}}
 
{{Creatures}}
{{Creatures}}
[[Category:Creatures]]
[[Category:Races]]
[[Category:Non-playable races]]
[[Category:Constructs]]

Latest revision as of 05:13, 19 February 2025

Animated Armour is a Construct and non-playable race in Baldur's Gate 3. They can be found in the Arcane Tower, Grymforge, and Sorcerous Sundries. Animated Armour can be disabled by anti-magic effects.

Involvement[edit | edit source]

Act One[edit | edit source]

Four (or six, on Tactician difficulty and above) animated armours armed with crossbows are on the top floor of the Arcane Tower with Bernard Bernard. Several more can be found defending Grymforge.

Act Two[edit | edit source]

A unique animated armour, the Hollow Armour, is located in the pit of the House of Healing Morgue.

Act Three[edit | edit source]

Sorcerous Sundries employs several animated armours as guards, some of whom take part in the fight with Lorroakan Lorroakan.

Combat[edit | edit source]

Animated armours are equipped with basic weapons, usually a Greatsword or Heavy Crossbow.

Animated armours can be disabled by Sussur Antimagic Field Sussur Antimagic Field from Sussur Blooms. This works either when the Sussur Bloom is placed near them or held by a nearby character. The number of flowers in the Underdark is enough to disable all animated armours when fighting Bernard.

Due to their low Wisdom, animated armours are susceptible to spells or effects targeting a Wisdom saving throws, such as Command Command However, animated armours are immune to many mental effects like Frightened Frightened, Hold Person Hold Person, and Crown of Madness Crown of Madness.

Their weight is pretty low at 40 kg / 80 lb. A character with a minimum of 15 strength can attempt to pick up and throw them with the Throw Throw action. In the Arcane Tower and Grymforge encounters, they can be thrown into the surrounding chasms to instantly destroy them.

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()
Damage:
Normal weapon damage

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()
Damage:
Normal weapon damage

Make a ranged attack with your equipped weapon.

 Range: 18 m / 60 ft

Notes[edit | edit source]

  • Ordinarily these enemies reward 40 experience each. However, it seems that the 4 found in Grymforge can reward 75 experience each when playing on Honour Mode Difficulty or Custom Difficulty with the Honour Mode ruleset.

Named Animated Armours[edit | edit source]

Animated Armour enemy variants[edit | edit source]

Gallery[edit | edit source]

External links[edit | edit source]

Animated armor on the Forgotten Realms Wiki