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Spike

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Torturer Spike is a goblin and follower of the Absolute. He and Grush Lookout Grush torture Liam Liam next to the Bloodied Shrine within the Shattered Sanctum of the Goblin Camp.

Involvement[edit | edit source]

Act One[edit | edit source]

When approached, a cutscene plays out where Spike is torturing Liam, and he asks the party if they want to join him. The party can either join in on and / or take over the interrogation, force Spike to leave using their Illithid tadpole, or lie to him telling him they have been relieved. A drow, or a character so disguised, can convince him to leave without an ability check.

If torturing Liam such that he reveals the Emerald Grove's location, Spike then heads to Minthara Minthara and informs her, after which she prepares the assault. After informing Minthara, he moves to where Abdirak Abdirak is and loiters.

If he witnesses a party member undergo the pain ritual, Spike claims he needs to "see it again" and commands Grush to undergo the ritual as well. The party can humorously watch as Grush takes hit after hit, eventually succumbing and getting Knocked Out Knocked Out.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Concussive Smash.webp
Concussive Smash Concussive Smash ()   –  Club
Damage: 2~5

Hit an enemy with all your might to deal damage and possibly Daze Daze them.

CON Save
 Range: Normal weapon range
Recharge: Short rest
Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Club
Damage: 2~5

Make a melee attack with your equipped weapon.

 Melee: 1.5 m / 5  ft
Menacing Attack Melee.webp
Menacing Attack (Melee) Menacing Attack (Melee) ( + )   –  Club
Damage: 2~5 + modifiers

Spend a superiority die to deal normal weapon damage + 1d8Damage TypesWeapon damage and possibly Frighten Frighten the target.

WIS Save
 Range: Normal weapon range
Throw.webp
Throw Throw ()   –  Acid Vial
Damage:
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft
Throw.webp
Throw Throw ()   –  Alchemist's Fire
Damage:
Normal weapon damage

Throw a character or item from the world or your inventory.

Your Strength affects how much weight you can throw. Heavier items deal more damage.

The damage of weapons with the thrown property is the same as the weapon's melee damage.

 Range: 18 m / 60 ft

Loot[edit | edit source]

Speak with Dead[edit | edit source]

Spike can be spoken to with Speak with Dead Speak with Dead.

Party member: Who were you in life?

  • Torturer Spike: ... bruiser chief... beat-drum slash-sword... flame-smoke...

Party member: Tell me about the Absolute.

  • Torturer Spike: ... speaks through True Souls... scour the land... find weapon...

Party member: Are there any valuables hidden nearby?

  • Torturer Spike: ... bushes outside... kids were playing...

Party member: Who killed you?

  • [WYLL] Torturer Spike: ... you... Blade of Frontiers... seeking your lady...
  • Torturer Spike: (if you killed him) ... you... you... youyouyou...
  • Torturer Spike: ...warrior... had Absolute's touch...

Party member: Where are you from?

  • Torturer Spike: ... born here stay here...

Party member: What was your purpose?

  • Torturer Spike: ... gold... blood... Absolute's blessing...

Party member: Tell me about your life.

  • Torturer Spike: ... crush-smash... burn-whip-scream... give pain get answer...

External links[edit | edit source]