Lower City Sewers: Difference between revisions

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[[File:Lower City Sewers North.jpg|350px|frameless|right]]
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'''Lower City Sewers''' is a [[location]] that the player can enter during [[Act Three]] from multiple different access points found throughout the [[Lower City]] area of [[Baldur's Gate]]. Entrances to the '''Lower City Sewers''' include manhole covers that are visible from the city streets, but additional passages can be found inside specific buildings.
'''Lower City Sewers''' is a [[location]] that the party can enter during [[Act Three]] from several access points found throughout the [[Lower City]] area of [[Baldur's Gate]]. Entrances to the '''Lower City Sewers''' include manhole covers that are visible from the city streets, but additional passages can be found inside specific buildings.


==Overview==
==Overview==
[[File:Lower City Sewers North.jpg|350px|frameless|right]]


===Waypoints===
===Waypoints===
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===Entrances===
===Entrances===
* '''Ladder''' {{Coords|46|780}} Enter through a Manhole at {{Coords|128|-30|Lower City}} between [[Stormshore Tabernacle]] and [[Basilisk Gate Barracks]]
* '''Ladder''' {{Coords|46|780}} Enter through the Manhole at {{Coords|128|-30|Lower City}} located between [[Stormshore Tabernacle]] and [[Basilisk Gate Barracks]]
* '''Ladder''' {{Coords|83|843}} by interacting, leads to Manhole (Alleyway near [[The Glitter Gala]])
* '''Ladder''' {{Coords|-82|843}} Enter through the Manhole at {{Coords|-161|-61|Lower City}} located in front of [[Golbraith's Cellar]]
* '''Gardener's Basement''' leads between the gardener's shack in [[Lady Jannath's Estate]] and the Abandoned Cistern
* '''Ladder''' {{Coords |52|793}} Enter through the Hatch located in the [[Knights of the Shield Hideout]] at {{Coords|-753|592|}} in the basement of the [[Elfsong Tavern]]
* [[Flymm Cargo|Flymm Cargo Basement]]
* '''Dripping Pipe''' {{Coords|27|822}} Enter through the Manhole located in [[Heapside Prison]] at {{Coords|-1262|740|}}
* '''Ladder''' {{Coords |52|793}} Enter through a Hatch at {{Coords|-753|592|Knights of the Shield Hideout}} in the basement of the [[Elfsong Tavern]]
* '''Ladder''' {{Coords|-283|879}} Enter through the Ornate Wooden Hatch located in the Gardener's Basement through the wooden door labeled as "Keep Out" located at {{Coords|-251|-87|Lower City}}
* '''Dripping Pipe''' {{Coords|27|822}} Enter through a Manhole at {{Coords|-1262|740|Heapside Prison}}
* '''A greasy, smelly climb up''' {{Coords|-158|835}} Enter through "A greasy, smelly climb down" located in the basement of [[Flymm Cargo#Basement|Flymm Cargo]] at {{Coords|-1097|335|}}
* [[Cazador's Dungeon]] (the door is locked from the Sewer side until used from the Dungeon side)
* [[Cazador's Dungeon]] (the door is locked from the Sewer side until used from the Dungeon side)


===''Abandoned Cistern''===
===Abandoned Cistern===
While inside the '''Lower City Sewers''', the minimap name will become ''"Abandoned Cistern"'' from multiple directions ''including:''
While inside the '''Lower City Sewers''', the minimap name will become ''"Abandoned Cistern"'' from multiple directions ''including:''
* North of a "ramp" towards a broken stone wall, at roughly {{Coords|-167|864}}.
* North of a "ramp" towards a broken stone wall, at roughly {{Coords|-167|864}}.
* West through a door, with caustic brine on the ground on the other side, near {{Coords|-155|877}}
* West through a door, with caustic brine on the ground on the other side, near {{Coords|-155|877}}
The large black pipe, running in an L-shape through the middle of this room, is another good visual landmark to help players identify if they are in the right area.
The large black pipe, running in an L-shape through the middle of this room, is another visual landmark to help to identify if the party are in the right area.


While the minimap name reads "Abandoned Cistern",  
While the minimap name reads "Abandoned Cistern",  
* A locked '''Sluice Gate''' must be opened to access the second half of the area. It cannot be lockpicked. To open the gate, either make a DC 25 [[Athletics]] check to turn the '''Sluice Valve''', or turn the '''Water Level Valve''' and '''Temperature Valve''' until they are both at the perfect level. Use the '''Emergency Release Valve''' if either level gets too high.
* A locked '''Sluice Gate''' must be opened to access the second half of the area. It cannot be lockpicked. To open the gate, either make a DC 25 [[Athletics]] check to turn the '''Sluice Valve''', or turn the '''Water Level Valve''' and '''Temperature Valve''' until they are both at the perfect level. Use the '''Emergency Release Valve''' if either level gets too high.
* '''Ladder''' {{Coords|-283|878}} can be found past the Sluice Gate in a stone alcove at the back of the room. On interaction, causes a screen transition which leads to an area called ''"Gardener's Basement."'' This has another exit that leads to a door labeled "Keep Out" in the [[Lower City]].
* '''Ladder''' {{Coords|-283|878}} can be found past the Sluice Gate in a stone alcove at the back of the room. On interaction, causes a screen transition which leads to an area called ''"Gardener's Basement."'' This has another exit that leads to a door labeled "Keep Out" in the [[Lower City]].
{{SpoilerBox|[[Minsc]] can be found here as part of the quest [[The High Harper]], along with various hostile [[Doppleganger|dopplegangers]] and Bhaalists. If saved, Minsc will subsequently break through a wall to a hidden area to the north, seeking [[Boo]], his animal companion. The first room in this area has a set of nonlootable artifacts, presumably mementos of the heroes that accompanied [[Gorion's Ward]] during the events of Baldur's Gate II. These include a halfling-sized warhammer, representing Mazzy Fentan; a turnip for Jan Jansen; a mailed fist for Keldorn Firecam; a pair of carved wooden wings for Aerie; and a cracked wooden mask, representing Dynaheir.
Beyond is another chamber where [[Boo]] can be found.}}


===''Guildhall''===
[[Minsc]] can be found here as part of the quest [[The High Harper]], along with various hostile [[Doppleganger|dopplegangers]] and Bhaalists. If saved, Minsc will subsequently break through a wall to a hidden area to the north, seeking [[Boo]], his animal companion. The first room in this area has a set of nonlootable artifacts, presumably mementos of the heroes that accompanied [[Gorion's Ward]] during the events of Baldur's Gate I and II. These include a halfling-sized warhammer, representing Mazzy Fentan; a turnip for Jan Jansen; a mailed fist for Keldorn Firecam; a pair of carved wooden wings for Aerie and a cracked wooden mask, representing Dynaheir.
Beyond is another chamber where [[Boo]] can be found.
 
===Guildhall===
{{hatnote|Main Article: [[Guildhall]]}}
{{hatnote|Main Article: [[Guildhall]]}}


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From the Guildhall, an additional exit to the sewers can be opened if the party discovers Nine-Fingers' [[Guildhall#Secret_Sewer_Vault|Secret Sewer Vault]].
From the Guildhall, an additional exit to the sewers can be opened if the party discovers Nine-Fingers' [[Guildhall#Secret_Sewer_Vault|Secret Sewer Vault]].


===''Undercity Ruins''===
===Undercity Ruins===
{{hatnote|Main Article: [[Undercity Ruins]]}}
{{hatnote|Main Article: [[Undercity Ruins]]}}


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*[[Aid the Underduke]]
*[[Aid the Underduke]]
*[[Free Orpheus]]
*[[Free Orpheus]]
*[[Rescue Orin's Victim]]
*[[Return Rakath's Gold]]
*[[Return Rakath's Gold]]
*[[The High Harper]]
*[[The High Harper]]


==Notable loot==
==Notable loot==
* {{RarityItem|Chancer's Carcanet}} - Given by [[Sarin]] if you return their skull.
* {{RarityItem|Chancer's Carcanet}} - Given by [[Sarin]] if returning their skull.
* {{RarityItem|Cindermoth Cloak}} - Dropped by [[Aelis Siryasius]].
* {{RarityItem|Cindermoth Cloak}} - Dropped by [[Aelis Siryasius]].



Latest revision as of 23:10, 21 May 2024

Lower City Sewers North.jpg
Baldur's Gate
Undercity Ruins
Lower City Sewers Lower City
Guildhall

Lower City Sewers is a location that the party can enter during Act Three from several access points found throughout the Lower City area of Baldur's Gate. Entrances to the Lower City Sewers include manhole covers that are visible from the city streets, but additional passages can be found inside specific buildings.

Overview[edit | edit source]

Waypoints[edit | edit source]

This location contains the following Waypoints

caption = City Sewers City Sewers X: -98 Y: 779

caption = Undercity Ruins Undercity Ruins X: -141 Y: 941

Entrances[edit | edit source]

  • Ladder X: 46 Y: 780 Enter through the Manhole at Lower CityX: 128 Y: -30 located between Stormshore Tabernacle and Basilisk Gate Barracks
  • Ladder X: -82 Y: 843 Enter through the Manhole at Lower CityX: -161 Y: -61 located in front of Golbraith's Cellar
  • Ladder X: 52 Y: 793 Enter through the Hatch located in the Knights of the Shield Hideout at X: -753 Y: 592 in the basement of the Elfsong Tavern
  • Dripping Pipe X: 27 Y: 822 Enter through the Manhole located in Heapside Prison at X: -1262 Y: 740
  • Ladder X: -283 Y: 879 Enter through the Ornate Wooden Hatch located in the Gardener's Basement through the wooden door labeled as "Keep Out" located at Lower CityX: -251 Y: -87
  • A greasy, smelly climb up X: -158 Y: 835 Enter through "A greasy, smelly climb down" located in the basement of Flymm Cargo at X: -1097 Y: 335
  • Cazador's Dungeon (the door is locked from the Sewer side until used from the Dungeon side)

Abandoned Cistern[edit | edit source]

While inside the Lower City Sewers, the minimap name will become "Abandoned Cistern" from multiple directions including:

  • North of a "ramp" towards a broken stone wall, at roughly X: -167 Y: 864.
  • West through a door, with caustic brine on the ground on the other side, near X: -155 Y: 877

The large black pipe, running in an L-shape through the middle of this room, is another visual landmark to help to identify if the party are in the right area.

While the minimap name reads "Abandoned Cistern",

  • A locked Sluice Gate must be opened to access the second half of the area. It cannot be lockpicked. To open the gate, either make a DC 25 Athletics check to turn the Sluice Valve, or turn the Water Level Valve and Temperature Valve until they are both at the perfect level. Use the Emergency Release Valve if either level gets too high.
  • Ladder X: -283 Y: 878 can be found past the Sluice Gate in a stone alcove at the back of the room. On interaction, causes a screen transition which leads to an area called "Gardener's Basement." This has another exit that leads to a door labeled "Keep Out" in the Lower City.

Minsc can be found here as part of the quest The High Harper, along with various hostile dopplegangers and Bhaalists. If saved, Minsc will subsequently break through a wall to a hidden area to the north, seeking Boo, his animal companion. The first room in this area has a set of nonlootable artifacts, presumably mementos of the heroes that accompanied Gorion's Ward during the events of Baldur's Gate I and II. These include a halfling-sized warhammer, representing Mazzy Fentan; a turnip for Jan Jansen; a mailed fist for Keldorn Firecam; a pair of carved wooden wings for Aerie and a cracked wooden mask, representing Dynaheir. Beyond is another chamber where Boo can be found.

Guildhall[edit | edit source]

Main Article: Guildhall

Base of operations for Baldur's Gates' infamous criminal faction, The Guild, headed by Nine-Fingers Keene.

From the Guildhall, an additional exit to the sewers can be opened if the party discovers Nine-Fingers' Secret Sewer Vault.

Undercity Ruins[edit | edit source]

Main Article: Undercity Ruins

While inside the Lower City Sewers, the minimap name will become "Undercity Ruins" by walking north through a stone archway at roughly X: -138 Y: 907. The waypoint of the same name is usually visible from this path. Inside the ruins is a door X: -133 Y: 934 initially closed and locked, requiring special means to open, and a passageway X: -181 Y: 935 heading west, leading to the Ancient Lair upon interaction.

Notable characters[edit | edit source]

Related quests[edit | edit source]

Notable loot[edit | edit source]

External links[edit | edit source]