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Nettie: Difference between revisions

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== Companion Interactions ==
== Companion Interactions ==
* Swear to take the wyvern toxin after asking her for a cure
* Swear to take the wyvern toxin after asking her for a cure. [[Cleric|Clerics]] of [[Selûne]] have a unique dialogue option for this decision; notably, Shadowheart will still approve.
:: {{Approval|Astarion|-1}} {{Approval|Karlach|-1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}}
:: {{Approval|Astarion|-1}} {{Approval|Karlach|-1}} {{Approval|Lae'zel|+1}} {{Approval|Shadowheart|+1}}
<!-- Nothing for Gale or Wyll -->
<!-- Nothing for Gale or Wyll -->

Revision as of 21:24, 11 November 2023

Nettie
Nettie.jpg
Stats
Level 3

STR

10

DEX

12
(+1)

CON

13
(+1)

INT

12
(+1)

WIS

15
(+2)

CHA

11
Bg3 content hr.png
Creature Race Icon.png  Race [[Gold Dwarf|Gold Dwarf]]
Creature Type Icon.png  Type Humanoid
HP Icon.png  HP 24
Creature AC Icon.png  AC 11
Creature Speed Icon.png  Movement Speed 7.5m / 25ft
Creature Size Icon.png  Size Medium
Weight Icon.png  Weight 65kg / 130lbs
Proficiency Icon.png  Proficiency Bonus +2
Initiative Icon.png  Initiative +1
Passive features
Character information
Class Druid Druid
Location Druid Grove

Nettie is a Dwarf Druid NPC in Baldur's Gate 3. She can be found healing a bird inside the Druids' Chamber at the Druid Grove. Nettie is an apprentice of Halsin.

Can be spoken to with Speak with Dead.

Chapter One

The player will find Nettie healing an injured bird. After talking, she will reveal those birds are being sent to find her teacher, Halsin. The player can then ask Nettie to help them with the tadpole. She will then guide the player to a secret room there.

If the player has been honest with her, Nettie will tell them that she has no idea how to deal with it and that it's not the first time she has heard of the True Soul. She will recommend the player to rescue Halsin because he is the only one who can know of a cure. She will give them Wyvern Poison and make them swear to drink it. Refusing the poison causes her to become hostile and attack the character/party.

If the player avoids her questions, she uses a thorn branch to poison the character. An antidote must be crafted before heading to find Halsin, should the player not realize she is trying to trick them.

Speak with Dead

Player: How do I get out of this room? (If Nettie has locked you in the Enclave Library at the time.)

  • Nettie: My circlet...

Player: Who are you? (If you skipped Nettie's introduction scene.)

  • Nettie: Nettie... apprentice healer... to Master Halsin...

Player: What happened to you?

  • Nettie: Wanted to protect... wanted to give... mercy... (If Nettie was killed after poisoning the player, or trying to.)
  • Nettie: Tried to protect... our grove... (Otherwise)

Player: Where did you keep your valuables?

  • Nettie: Beneath... locked by runes...
    • Player: And how do I get past these locks?
      • Nettie: Wolf Rune... Rath...

If Halsin is alive

Player: Where is Halsin?

  • Nettie: Gone... with adventurers...
Nettie: Went to goblins... never came back...

Player: How can I get rid of the mind flayer parasite?

  • Nettie: Find Halsin... knows parasites... studied them...

If Halsin is dead

Player: Halsin's dead. Is there any other way to get rid of a mind flayer parasite?

  • Nettie: Master Halsin... studied parasites... hunted the source...
Absolute... Moonrise Towers...

Player: How can I get rid of the mind flayer parasite?

  • Nettie: Master Halsin... studied parasites... hunted the source...
Absolute... Moonrise Towers...

Player: Halsin's dead. I thought you'd want to know.

  • Narrator: *The corpse says nothing. Its dead eyes convey no pain, only acceptance.*


Companion Interactions

  • Swear to take the wyvern toxin after asking her for a cure. Clerics of Selûne have a unique dialogue option for this decision; notably, Shadowheart will still approve.
Astarion disapproves -1 Karlach disapproves -1 Lae'zel approves +1 Shadowheart approves +1

Trivia

Nettie is voiced by Charlene McKenna