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| description = Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense.
| description = Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense.
| image = Portrait Jaheira.png
| image = Portrait Jaheira.png
}}<div style="float:right; padding:20px;">{{NavInteractions}}</div>{{CompanionTab|Jaheira}}
}}
[[File:Jaheira Approval.png|44px|left|alt=Jaheira Approves|link=|Jaheira Approves]]Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are.
{{SpoilerWarning}}
{{Party interactions}}
{{Companion tab}}
Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are.


== Greetings ==
== Greetings ==
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Depending on their approval rating, Jaheira may greet the player with:
Depending on their approval rating, Jaheira may greet the player with:


Very Low (-40 or less){{Verify}}
Negative (<0):
*
 
Low (-20 or less){{Verify}}
* "Speak, so long as you have something sensible to say."
*
* "What."
Neutral (-19 - 20)
 
*
Neutral and Medium (0 - 39):
Medium approval (20+){{Verify}}
 
*
* "Speak."
High approval (40+){{Verify}}
* "Yes?"
*
* "Well - are we ready for the road once more?" (in camp)
Very High approval (60+){{Verify}}
 
*
High (40+):
Exceptional approval (80+){{Verify}}
 
*
* "The cub speaks."
* "What is it, cub?"


== Approval ==
== Approval ==
The following story and dialogue choices will cause Jaheira to gain [[approval]].  
The following story and dialogue choices will cause Jaheira to gain [[approval]].  
==== Act Two====
{{SpoilerBox|act=2|nograd=1|unhide=1|1='''[[Mind Flayer Colony]]'''
* <u>Tell</u> the [[Fresh Mind]] to go back to sleep.
}}
==== Act Three====
==== Act Three====
{{SpoilerBox|act=3|nograd=1|unhide=1|
{{SpoilerBox|act=3|nograd=1|unhide=1|1=
'''[[Rivington]]'''
'''[[Rivington]]'''
* Volunteer a companion, including her, to [[Dribbles]]' show
 
* Tell [[Fist Rowan]] "They're innocent people. You can't just kill them!"
''Talking to [[Yenna]]:''
* Tell [[Tinker Nayzeem]] that the way people treat refugees is terrible.
* <u>Give</u> [[Yenna]] coins.
* As a Baldurian, tell [[Saer Grotpoll]] that his accent sounds more Rivington than Baldur's Gate ({{Approval|Jaheira|+1}})
* <u>Playing as a</u> [[Ranger]], offer to track down Yenna's mother.
* Try to help the [[Dying Stone Lord Thug]] ({{Approval|Jaheira|+1}})
 
* Donate 500 gold for refugees to [[Nestor]].
''Elsewhere:''
* As a [[Ranger]], Tell Fortuno Dibbs to relax for Biscotti.
* Tell [[Tinker Nayzeem]] that the way people treat refugees is terrible. {{Approval|Jaheira|+1}}
* Take the [[Help the Cursed Monk|Cursed Monk]]'s curse and withstand it.
* Tell [[Saer Grotpoll]] that his own accent sounds more Rivingtonian than Baldurian {{Approval|Jaheira|+1}}
* Tell [[Commander Lightfeather]] that his soldiers fought to the last feather against a truly formidable foe.
▶ '''''Note:''' This option is available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not''
* [[Persuasion|Persuade]] Angry Mar'hyah (found near the post office) to let you keep [[Scratch]].
*Donate (500) gold to Manip [[Nestor]] for refugees. Also grants inspiration Sharing the Spoils {{Approval|Jaheira|+2}}
* [[Deception|Deceive]] Angry Mar'hyah about animal abuse rules.
*<u> As a</u> [[Ranger]], tell Fortuno Dibbs to relax for Biscotti.
* Intimidate Angry Mar'hyah into leaving her job. (Approval on both checks)
 
* Pick "I do all I can to keep my loved ones safe from my blade" in the first dialogue with Gyldro Angleiron the Smith.
''At the [[Requisitioned Barn]]'':
* Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing.
* Tell [[Mattis]] to watch himself when he remarks how big [[Baldur's Gate]] is. {{Approval|Jaheira|+1}}
* Donate gold to [[Manip Nestor]]. {{Approval|Jaheira|+1}}
 
''At the [[Angleiron's Cellar]]:''
*Tell [[Wulbren]] that you are convinced and to give you the bomb or reason with the [[Gondians]]. {{Approval|Jaheira|+1}}
**If contacting the [[Gondians]], accept the bomb anyway. {{Approval|Jaheira|+1}}
 
''Dealing with [[Orin]]'s guises:''
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that one can't just kill innocent people {{Approval|Jaheira|+1}}
** OR Tell her that you're going to report to the commanding officer {{Approval|Jaheira|+1}}
** OR, Playing as [[The Dark Urge]], tell her that mindless slaughter is not the answer {{Approval|Jaheira|+1}}
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would never kill someone you cared about. {{Approval|Jaheira|+1}}
▶ '''''Note:''' When playing as [[Karlach]] or [[Wyll]] origin, this option will have an unique formulation, but still take its place (line 3)''
:* <u>Playing</u> as [[The Dark Urge]], tell her that you do all you can to keep your loved ones safe from your blade
* Try to help the [[Dying Stone Lord Thug]]. {{Approval|Jaheira|+1}}
▶ '''''Note:''' This option is available only if Orin '''is not''' impersonating the Thug''
 
''At the [[Sword Coast Couriers]] and kennels:''
*<u> Tell</u> [[Commander Lightfeather]] that his soldiers fought to the last feather against a truly formidable foe.
* Make [[Angry Mar'hyah]] to let you keep Scratch, using [[Persuasion]] or [[Intimidation]]. {{Approval|Jaheira|+1}}
* Then force Mar'hyah to leave the kennels via [[Deception]] or [[Intimidation]].{{Approval|Jaheira|+1}}
 
''At the [[Open Hand Temple]]:''
* Offer to help [[Sister Yannis]] investigate [[Brilgor|Brilgor's]] death and prove his innocence. {{Approval|Jaheira|+1}}
* Agree to bear the curse and withstand [[Help the Spirit of the Amulet|Monk Manifestation's]] madness. {{Approval|Jaheira|+3}}
* <u>Tell</u> [[Tara]] to stop eating the carrier pigeons.
 
''Watching [[Dribbles|Dribbles's]] in the [[Circus of the Last Days]]:''
* Yell 'Boo! Get off the stage!' OR say 'What a corny joke' {{Approval|Jaheira|+1}} ''(either)''
** OR Playing as a [[Bard]], interrupt him with your own pun {{Approval|Jaheira|+1}}
* Volunteer any companion to the stage as an assistant to Dribbles, except Jaheira herself {{Approval|Jaheira|+1}}, and then cheer them, saying 'Go on!'{{Approval|Jaheira|+1}}
** After volunteering [[Minthara]] to the show, ask her to tell her drider joke. {{Approval|Jaheira|+1}}
* If going on stage yourself, say you're special because you treat the people around you with kindness. {{Approval|Jaheira|+1}}


'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* Reject the [[Deal with the Gnomes]] quest from Falcäo. {{Approval|Jaheira|+1}}
* Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Jaheira|+1}}
* Get into Wyrm's Rock by showing the [[Archducal Coronation - Admission Pass|Admission Pass]] at the gate. {{Approval|Jaheira|+1}}
* Refuse to deliver the gnome leader's head to [[Manip Falcäo]] {{Approval|Jaheira|+1}}
* At [[Carm's Garm]], when [[Naaber]] pretends to be a dog, choose ''"nobody likes Naaber"'' line. {{Approval|Jaheira|+1}}
▶ '''''Note:''' It may take several sequential attempts to speak with Naaber to get to this dialogue.''
* At [[Fraygo's Flophouse]], tell [[Adventurer Drim]] that the word 'adventurer' doesn't mean anything anymore. {{Approval|Jaheira|+1}}
* Get into Wyrm's Rock Fortress by either: showing the [[Archducal Coronation - Admission Pass|Admission Pass]], showing [[Lower City Pass]] obtained from [[Valeria]], using [[Urgent Report for Duke Ravengard|Nashkellan's report]], bribing [[Elin|Blaze Elin]] (''{{Ability check|Persuasion|25}} required''), or passing any of class-based checks. {{Approval|Jaheira|+1}}


'''[[Danthelon's Dancing Axe]]'''
'''[[Danthelon's Dancing Axe]]'''
* During [[The High Harper]]
* When speaking to [[Geraldus]] and [[Chelvin]], succeed an [[Insight]] check and choose to attack OR wait for Jaheira's signal. {{Approval|Jaheira|+2}} ''(either option)''
** Succeed an insight check when meeting [[Geraldus]] and attack or wait for Jaheira's signal. {{Approval|Jaheira|+2}}
** <u>Playing as a [[Sorcerer]],</u> choose class-based dialogue option after successful [[Insight]] check
** Take [[Geraldus]]'s side after the fight. {{Approval|Jaheira|+10}}
* <u>Successfully</u> probe Jaheira's thoughts for directions when talking to [[Chelvin]].
* Speaking to [[Geraldus]] after the fight, stand to him, telling Jaheira:
** That the choice to live or die must be his only {{Approval|Jaheira|+10}}
** OR That it was her fault, while Geraldus lived to warn her {{Approval|Jaheira|+10}}
* Agree to find [[Minsc]] right away. {{Approval|Jaheira|+2}}
 
'''[[Wyrm's Rock Fortress]]'''
 
''At the Flaming Fist quarters:''
* Convince the Flaming Fist quartermaster [[Arkleia Oloril]] to trade with you. {{Approval|Jaheira|+1}}
''When you spot [[Reynash|Fist Reynash]] trying to open a chest:''
* Wake other guards {{Approval|Jaheira|+1}}
▶''''' Note:''' Waking guards gains approval only '''after''' discovering by any available means that Reynash was stealing from others.''
* Find out that Reynash needs gold, and then:
** Tell him to get a grip {{Approval|Jaheira|+1}}
** OR Give him 300 gold to take the ferry {{Approval|Jaheira|+1}}


'''[[Carm's Garm]]'''
''Speaking to [[Bakshi|Manip Bakshi]] (regardless if you succeeded a check to discover [[Reynash|Reynash's]] thieving attempt or not):''
* Tell [[Naaber]] "Correct. But nobody likes Naaber", when he's pretending to be a dog.
* Successfully detect his thoughts and pretend to be a new recruit {{Approval|Jaheira|+1}}
* OR Tell him you've spotted another guard on stealing {{Approval|Jaheira|+1}}, and then:
** Let Bakshi arrest you {{Approval|Jaheira|+1}}
** Agree to leave barracks (or let him escort you out) {{Approval|Jaheira|+1}}


'''[[Wyrm's Rock]]'''
''At the Audience Hall:''
* Convince the Flaming Fist quartermaster Arkleia Oloril to trade by using [[Detect Thoughts]].
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say:
** That you have seen the army of the Absolute and no where's safe. {{Approval|Jaheira|+1}}
** That the [[Steel Watcher]]s will eventually turn on everyone. {{Approval|Jaheira|+1}}
* Pass the [[Steel Watcher]] that confronts you at the coronation {{Approval|Jaheira|+1}}
▶''''' Note:''' This dialogue appears only if Karlach '''is not''' in the party''
* Refuse to become allies with Gortash "You're on your own" {{Approval|Jaheira|+1}}
* Tell [[Gortash]] that you have no interest in this sham of a coronation {{Approval|Jaheira|+1}}
''Approaching [[Duke Ravengard]] after the coronation:''
* Ask what has happened to the city's great hero {{Approval|Jaheira|+1}} ''(a Baldurian option)''
* Ask if the current state of the city is what they call tyranny {{Approval|Jaheira|+2}}
* Tell the Duke that [[Florrick]] sent you, then probe Ravengard's mind to discover councellor's location and tell him that Gortash is a tyrant {{Approval|Jaheira|+2}}


'''[[Guildhall]]'''
'''[[Guildhall]]'''
* When talking with [[Nine-Fingers Keene]] the first time, say you are Jaheira's friend. {{Approval|Jaheira|+1}}
* When talking with [[Nine-Fingers Keene]] the first time, say you are Jaheira's friend, OR say you came for the food, OR that you're exploring the local sewer-life. {{Approval|Jaheira|+2}}
* When talking with [[Nine-Fingers Keene]], in the same conversation as above, say Jaheira is not alone. {{Approval|Jaheira|+1}}
** Then tell [[Nine-Fingers Keene|Keene]] that Jaheira is not alone, OR ask her if she really thinks that this will stop Jaheira, OR tell her you can handle it. {{Approval|Jaheira|+2}}
* When talking with [[Nine-Fingers Keene]] with [[Minsc]] in the party, Minsc will see her as an enemy and attack, succeed any check (Insight/Intimidation/Persuasion) to convince Minsc that she isn't an enemy. {{Approval|Jaheira|+10}}
* Make [[Tut Thistlebog]] to reveal the location of the ambush against [[Stone Lord]]. {{Approval|Jaheira|+2}}
* Tell [[Uktar]] "The quicker I deal with the Stone Lord [...]". {{Approval|Jaheira|+2}}
* When talking with [[Nine-Fingers Keene]] with [[Minsc]] in the party, use any check (Insight/Intimidation/Persuasion) to convince him that Keene isn't an enemy. {{Approval|Jaheira|+10}}


'''[[Lower City]]'''
'''[[Lower City]]'''
''At the [[Elfsong Tavern]]:''
* Tell [[Devella Fountainhead]] that the [[Flaming Fist]]s should be protecting everyone. {{Approval|Jaheira|+1}}
* Agree to help [[Devella Fountainhead]] warn the victims. {{Approval|Jaheira|+1}}
* {{Coords|-166|-75}} Play with the children.
* {{Coords|-166|-75}} Play with the children.
:* Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". {{Approval|Jaheira|+1}}
:* Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". {{Approval|Jaheira|+1}}
:* Allow Punkins to scan you. {{Approval|Jaheira|+1}}
:* Allow Punkins to scan you. {{Approval|Jaheira|+1}}
* {{Coords|-210|-165}} Next to the Grey Harbour Docks portal, allow the father to go with their family by purchasing a 4th berth (1000 gold) or persuade/intimidate the captain. {{Approval|Jaheira|+1}}
* {{Coords|-210|-165}} Next to the Grey Harbour Docks portal, allow the father to go with their family by purchasing a 4th berth (1000 gold) or persuade/intimidate the captain. {{Approval|Jaheira|+1}}
* Donate loads of coins to the poor woman at the front of [[The Counting House]]. {{Approval|Jaheira|+1}}
* Jaheira approves when Halsin makes a donation to Mielikki at Stormshore Tabernacle. {{Approval|Jaheira|+1}}
* <u>Successfully</u> persuade [[Nesha Leesha]] that she is in danger.
* Speaking to [[Araj Oblodra]] at [[Crimson Draughts]], ask Astarion if he wishes to leave. {{Approval|Jaheira|+1}}
** Then, refuse to take part in Araj's experiments, saying you saw how she made Astarion feel. {{Approval|Jaheira|+1}}
 
'''[[Elerrathin's Home]]'''
'''[[Elerrathin's Home]]'''
* Tell [[Rion]] to listen to her mother.
* <u>Tell</u> [[Rion]] to listen to her mother.
* Tell [[Rion]] to help the refugees.
* <u>Tell</u> [[Rion]] to help the refugees.
* Tell Jaheira it was foolish to keep her family a secret.
*<u> Tell</u> Jaheira it was foolish to keep her family a secret.
* Tell Jaheira you understand her choice to keep her family a secret.
* <u>Tell</u> Jaheira you understand her choice to keep her family a secret.
* Tell Jaheira she chose to keep her family secret was because she's afraid of [[Rion]].
* <u>Tell</u> Jaheira she chose to keep her family secret was because she's afraid of [[Rion]].


'''[[Cloister of Sombre Embrace]]'''
'''[[Chromatic Scale]]'''
* As a Bard, talk to [[Thomas C. Quirkilious]] and ask him what the benefits of using lute strings made of worg hair are. {{Approval|Jaheira|+1}}
 
'''[[The Counting House]]'''
* Give Rags Deelarma begging outside the entrance a handful of coins. {{Approval|Jaheira|+1}}
* When speaking to [[Rakath Glitterbeard]] about losing innocent people's money, intimidate him into taking half the stolen gold. {{Approval|Jaheira|+1}}
* After the event at the [[Counting House]], call her ancient. {{Approval|Jaheira|+5}}
 
'''[[House of Grief]]'''
* After fighting the Sharrans with [[Shadowheart]], spare [[Viconia DeVir]]. {{Approval|Jaheira|+5}}
* After fighting the Sharrans with [[Shadowheart]], spare [[Viconia DeVir]]. {{Approval|Jaheira|+5}}


Line 85: Line 176:


'''[[Water Queen's House]]'''
'''[[Water Queen's House]]'''
* Offer a tribute or a positive prayer for the death of Holli Dylford to [[Allandra Grey]]. {{Approval|Jaheira|+1}}
* Offer a tribute or a positive prayer for the death of [[Holli Dylford]] to [[Allandra Grey]]. {{Approval|Jaheira|+1}}
 
'''[[Murder Tribunal]]'''
* Ask "Would you like to kill the old man, or shall I?" during the conversation with [[Sarevok]]. {{Approval|Jaheira|+5}}


'''[[Dark Urge]]'''
'''[[Dark Urge]]'''
Line 91: Line 185:


'''Camp/Conversation'''
'''Camp/Conversation'''
* When you ask about her past experiences with the Dead Three and when she has answered as your wise and wizened elder, say "Please. You're only one of those things."  
* When you ask how she's faring without her harpers, tell her that her "experience will be an asset" or "try to keep up." {{Approval|Jaheira|+2}}
* Tell her "Who are you speaking to? Maybe I'm the parasite, puppeting this body." while asking about her past.
* When you ask about her past experience with the Dead Three, say "Please. You're only one of those things." {{Approval|Jaheira|+3}}
* Tell her "My mind is still my own." while asking her what she knows about Illithids.
* When you ask about what she knows about Illithids, say "Maybe I'm the parasite, puppeting this body." or "My mind is still my own." {{Approval|Jaheira|+3}}
* After the event at [[Danthelon's Dancing Axe]], agree to look for [[Minsc]].
* <u>After</u> the event at [[Danthelon's Dancing Axe]], agree to look for [[Minsc]].
* After reaching [[Lower City]], ask whether or not she is interested in Gortash's offer.
* <u>After</u> reaching [[Lower City]], ask whether or not she is interested in Gortash's offer.
* Call her ancient
** <u>If agreed</u> to ally with [[Gortash]], tell her that Gortash needs to be taken care of but that you need to deal with [[Orin]] first.
* Say that [[Orin]] is trying to make you paranoid (Nature check required)
* When Jaheira greets you with "The cub speaks", call her a crow. {{Approval|Jaheira|+2}}
* When talking about the amulet you found in her home, talk about Khalid and then tell her that "He sounds like he had true strength" {{Approval|Jaheira|+5}}
* When discussing about doppelgangers, first pass the {{SkillCheck|Nature|15}}, then say that [[Orin]] is trying to make you all paranoid. {{Approval|Jaheira|+1}}
* Tell her that her experience will be an asset.
* When talking about the amulet you found in her home, ask about Khalid and tell her that "He sounds like he had true strength" {{Approval|Jaheira|+5}}
* Tease her to keep up.
* <u>Encourage</u> [[Lae'zel]] to renounce [[Vlaakith]] once and for all.
* Encourage [[Lae'zel]] to renounce [[Vlaakith]] once and for all.
 
* Tell Jaheira she was staring at a statue of [[Minsc]] without realizing it was him. {{Approval|Jaheira|+3}}
* Tell Jaheira that her sitting at Minsc's statue, not knowing it was Minsc himself is a little funny. {{Approval|Jaheira|+3}}
* Tell Jaheira you'll save Minsc and that it won't take a hundred years. {{Approval|Jaheira|+3}} 
* <u>(As the Dark Urge)</u> Ask her to tell you what you must do when she says she has found a better way in another time.
}}
}}


== Disapproval ==
== Disapproval ==
The following story and dialogue choices will cause Jaheira to lose [[approval]].
The following story and dialogue choices will cause Jaheira to lose [[approval]].
=== Act Two ===
{{SpoilerBox|act=2|nograd=1|unhide=1|
'''[[Mind Flayer Colony]]'''
* When speaking to the [[Fresh Mind]], tell them that they will never wake again.
}}


==== Act Three====
=== Act Three===
{{SpoilerBox|act=3|nograd=1|unhide=1|
{{SpoilerBox|act=3|nograd=1|unhide=1|
'''[[Rivington]]'''
'''[[Rivington]]'''
* Say "All hail the High Harper!" when you chose her as [[Dribbles]]' assistant.
* Say "All hail the High Harper!" when you volunteer her as an assistant to [[Dribbles]]. {{Approval|Jaheira|-1}}
* Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing.
* Tell [[Wulbren]] Gortash is the enemy -not the [[Gondians]] and that you'll find another way -or- This is too messy for you.
**If contacting the [[Gondians]], insist on refusing the bomb.
 
''At the [[Circus of the Last Days]]:''
* Yell to [[Dribbles]] 'Boo! Get off the stage!' {{Approval|Jaheira|-1}}
* Volunteer Jaheira to the stage as a special assistant to [[Dribbles]], and then cheer her, telling "All hail the High Harper!" {{Approval|Jaheira|-1}}
 
''Dealing with [[Orin]]'s guises:''
* If [[Orin]] is impersonating [[Fist Rowan]], tell her that both sides need a lesson {{Approval|Jaheira|-1}}
** OR, Playing as [[The Dark Urge]], propose to kill and kill again {{Approval|Jaheira|-1}}
* If [[Orin]] is impersonating [[Gyldro Angleiron]], tell her you would kill someone close to you without hesitation.{{Approval|Jaheira|-1}}
 


'''[[Wyrm's Crossing]]'''
'''[[Wyrm's Crossing]]'''
* Accept the [[Deal with the Gnomes]] quest from [[Manip Falcäo]] {{Approval|Jaheira|-1}}
* Agree to deliver the gnome leader's head to [[Manip Falcäo]]. {{Approval|Jaheira|-1}}
* Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. {{Approval|Jaheira|-1}}


'''[[Sharess' Caress]]'''
'''[[Sharess' Caress]]'''
* Try Hoots Hooligan's special hooch at Sharess' Caress.
* Agree to try [[Hoots Hooligan|Hoots Hooligan's]] special hooch at Sharess' Caress. {{Approval|Jaheira|-1}}
 
'''[[Wyrm's Rock Fortress]]'''
 
''At the Flaming Fist barracks, when you spot [[Fist Reynash]] trying to open a chest:''
* [[Intimidation|Intimidate]] or blackmail him into giving you his stash {{Approval|Jaheira|-1}}
* OR Fail the Intimidation check to make him surrender his stash {{Approval|Jaheira|-1}}
* Speaking to [[Bakshi|Manip Bakshi]] afterwards (regardless if you succeeded a check to discover Reynash's thieving attempt or not), choose to attack him {{Approval|Jaheira|-1}}
* If failed to convince [[Arkleia Oloril]] to trade, attack her {{Approval|Jaheira|-1}}
 
''At the Audience Hall:''
* Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you feel safer {{Approval|Jaheira|-1}}


'''[[Lower City]]'''
'''[[Lower City]]'''
* Tell [[Rion]] "We're all going to die" when asked about their chances against the Cult.
* Tell [[Rion]] "We're all going to die" when asked about their chances against the Cult.
* Intimidate Big [[Huido]] at the Grey Harbour Docks into giving you both the Guild shipment as well as his money. {{Approval|Jaheira|-1}}
'''[[Sorcerous Sundries]]'''
* Tell Lorroakan that you know where the [[Nightsong]] is.
'''[[Lower City Sewers]]'''
* Tell [[Lorna Esthelian]] that her date will show up eventually. {{Approval|Jaheira|-1}}


'''[[Dark Urge]]'''
'''[[Dark Urge]]'''
* Accept your father's gift. {{Approval|Jaheira|-∞ Leaves the party and becomes hostile.}}
* Accept your Father's gift. {{Approval|Jaheira|-∞ Leaves the party and becomes hostile.}}
 
'''Camp/Conversation'''
* Report to Jaheira after siding with the [[Zhentarim]] against [[The Guild]]. All dialogue options lead to the same disapproval. {{Approval|Jaheira|-2}}
}}
}}
[[Category:Approval]]
[[Category:Approval]]

Revision as of 05:18, 20 September 2024

Jaheira favors direct approaches and is not interested in flattery. She loves snarky jokes even at her own expense. She approves of good deeds no matter how small they are.

Greetings

Depending on their approval rating, Jaheira may greet the player with:

Negative (<0):

  • "Speak, so long as you have something sensible to say."
  • "What."

Neutral and Medium (0 - 39):

  • "Speak."
  • "Yes?"
  • "Well - are we ready for the road once more?" (in camp)

High (40+):

  • "The cub speaks."
  • "What is it, cub?"

Approval

The following story and dialogue choices will cause Jaheira to gain approval.

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Mind Flayer Colony

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

Talking to Yenna:

  • Give Yenna coins.
  • Playing as a Ranger, offer to track down Yenna's mother.

Elsewhere:

  • Tell Tinker Nayzeem that the way people treat refugees is terrible. Jaheira approves +1
  • Tell Saer Grotpoll that his own accent sounds more Rivingtonian than Baldurian Jaheira approves +1

Note: This option is available only if your character is a Baldurian themselves, or has successfully deceived Grotpoll into believing so, if they're not

  • Donate (500) gold to Manip Nestor for refugees. Also grants inspiration Sharing the Spoils Jaheira approves +2
  • As a Ranger, tell Fortuno Dibbs to relax for Biscotti.

At the Requisitioned Barn:

At the Angleiron's Cellar:

  • Tell Wulbren that you are convinced and to give you the bomb or reason with the Gondians. Jaheira approves +1
    • If contacting the Gondians, accept the bomb anyway. Jaheira approves +1

Dealing with Orin's guises:

  • If Orin is impersonating Fist Rowan, tell her that one can't just kill innocent people Jaheira approves +1
    • OR Tell her that you're going to report to the commanding officer Jaheira approves +1
    • OR, Playing as The Dark Urge, tell her that mindless slaughter is not the answer Jaheira approves +1
  • If Orin is impersonating Gyldro Angleiron, tell her you would never kill someone you cared about. Jaheira approves +1

Note: When playing as Karlach or Wyll origin, this option will have an unique formulation, but still take its place (line 3)

  • Playing as The Dark Urge, tell her that you do all you can to keep your loved ones safe from your blade

Note: This option is available only if Orin is not impersonating the Thug

At the Sword Coast Couriers and kennels:

At the Open Hand Temple:

Watching Dribbles's in the Circus of the Last Days:

  • Yell 'Boo! Get off the stage!' OR say 'What a corny joke' Jaheira approves +1 (either)
    • OR Playing as a Bard, interrupt him with your own pun Jaheira approves +1
  • Volunteer any companion to the stage as an assistant to Dribbles, except Jaheira herself Jaheira approves +1, and then cheer them, saying 'Go on!'Jaheira approves +1
    • After volunteering Minthara to the show, ask her to tell her drider joke. Jaheira approves +1
  • If going on stage yourself, say you're special because you treat the people around you with kindness. Jaheira approves +1

Wyrm's Crossing

  • Consent to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. Jaheira approves +1
  • Refuse to deliver the gnome leader's head to Manip Falcäo Jaheira approves +1
  • At Carm's Garm, when Naaber pretends to be a dog, choose "nobody likes Naaber" line. Jaheira approves +1

Note: It may take several sequential attempts to speak with Naaber to get to this dialogue.

Danthelon's Dancing Axe

  • When speaking to Geraldus and Chelvin, succeed an Insight check and choose to attack OR wait for Jaheira's signal. Jaheira approves +2 (either option)
    • Playing as a Sorcerer, choose class-based dialogue option after successful Insight check
  • Successfully probe Jaheira's thoughts for directions when talking to Chelvin.
  • Speaking to Geraldus after the fight, stand to him, telling Jaheira:
    • That the choice to live or die must be his only Jaheira approves +10
    • OR That it was her fault, while Geraldus lived to warn her Jaheira approves +10
  • Agree to find Minsc right away. Jaheira approves +2

Wyrm's Rock Fortress

At the Flaming Fist quarters:

  • Convince the Flaming Fist quartermaster Arkleia Oloril to trade with you. Jaheira approves +1

When you spot Fist Reynash trying to open a chest:

  • Wake other guards Jaheira approves +1

Note: Waking guards gains approval only after discovering by any available means that Reynash was stealing from others.

  • Find out that Reynash needs gold, and then:
    • Tell him to get a grip Jaheira approves +1
    • OR Give him 300 gold to take the ferry Jaheira approves +1

Speaking to Manip Bakshi (regardless if you succeeded a check to discover Reynash's thieving attempt or not):

  • Successfully detect his thoughts and pretend to be a new recruit Jaheira approves +1
  • OR Tell him you've spotted another guard on stealing Jaheira approves +1, and then:
    • Let Bakshi arrest you Jaheira approves +1
    • Agree to leave barracks (or let him escort you out) Jaheira approves +1

At the Audience Hall:

  • Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say:
    • That you have seen the army of the Absolute and no where's safe. Jaheira approves +1
    • That the Steel Watchers will eventually turn on everyone. Jaheira approves +1
  • Pass the Steel Watcher that confronts you at the coronation Jaheira approves +1

Note: This dialogue appears only if Karlach is not in the party

  • Refuse to become allies with Gortash "You're on your own" Jaheira approves +1
  • Tell Gortash that you have no interest in this sham of a coronation Jaheira approves +1

Approaching Duke Ravengard after the coronation:

  • Ask what has happened to the city's great hero Jaheira approves +1 (a Baldurian option)
  • Ask if the current state of the city is what they call tyranny Jaheira approves +2
  • Tell the Duke that Florrick sent you, then probe Ravengard's mind to discover councellor's location and tell him that Gortash is a tyrant Jaheira approves +2

Guildhall

  • When talking with Nine-Fingers Keene the first time, say you are Jaheira's friend, OR say you came for the food, OR that you're exploring the local sewer-life. Jaheira approves +2
    • Then tell Keene that Jaheira is not alone, OR ask her if she really thinks that this will stop Jaheira, OR tell her you can handle it. Jaheira approves +2
  • Make Tut Thistlebog to reveal the location of the ambush against Stone Lord. Jaheira approves +2
  • Tell Uktar "The quicker I deal with the Stone Lord [...]". Jaheira approves +2
  • When talking with Nine-Fingers Keene with Minsc in the party, use any check (Insight/Intimidation/Persuasion) to convince him that Keene isn't an enemy. Jaheira approves +10

Lower City

At the Elfsong Tavern:

  • X: -166 Y: -75 Play with the children.
  • Requires Perception Check DC 7, spot Cinnamon's "Spy Candy". Jaheira approves +1
  • Allow Punkins to scan you. Jaheira approves +1
  • X: -210 Y: -165 Next to the Grey Harbour Docks portal, allow the father to go with their family by purchasing a 4th berth (1000 gold) or persuade/intimidate the captain. Jaheira approves +1
  • Jaheira approves when Halsin makes a donation to Mielikki at Stormshore Tabernacle. Jaheira approves +1
  • Successfully persuade Nesha Leesha that she is in danger.
  • Speaking to Araj Oblodra at Crimson Draughts, ask Astarion if he wishes to leave. Jaheira approves +1
    • Then, refuse to take part in Araj's experiments, saying you saw how she made Astarion feel. Jaheira approves +1

Elerrathin's Home

  • Tell Rion to listen to her mother.
  • Tell Rion to help the refugees.
  • Tell Jaheira it was foolish to keep her family a secret.
  • Tell Jaheira you understand her choice to keep her family a secret.
  • Tell Jaheira she chose to keep her family secret was because she's afraid of Rion.

Chromatic Scale

  • As a Bard, talk to Thomas C. Quirkilious and ask him what the benefits of using lute strings made of worg hair are. Jaheira approves +1

The Counting House

  • Give Rags Deelarma begging outside the entrance a handful of coins. Jaheira approves +1
  • When speaking to Rakath Glitterbeard about losing innocent people's money, intimidate him into taking half the stolen gold. Jaheira approves +1
  • After the event at the Counting House, call her ancient. Jaheira approves +5

House of Grief

Abandoned Cistern

  • Free Minsc from the Absolute's influence. Jaheira approves +20

Water Queen's House

Murder Tribunal

  • Ask "Would you like to kill the old man, or shall I?" during the conversation with Sarevok. Jaheira approves +5

Dark Urge

  • Refuse your father's gift. Jaheira approves +10

Camp/Conversation

  • When you ask how she's faring without her harpers, tell her that her "experience will be an asset" or "try to keep up." Jaheira approves +2
  • When you ask about her past experience with the Dead Three, say "Please. You're only one of those things." Jaheira approves +3
  • When you ask about what she knows about Illithids, say "Maybe I'm the parasite, puppeting this body." or "My mind is still my own." Jaheira approves +3
  • After the event at Danthelon's Dancing Axe, agree to look for Minsc.
  • After reaching Lower City, ask whether or not she is interested in Gortash's offer.
    • If agreed to ally with Gortash, tell her that Gortash needs to be taken care of but that you need to deal with Orin first.
  • When Jaheira greets you with "The cub speaks", call her a crow. Jaheira approves +2
  • When discussing about doppelgangers, first pass the DC 15 Nature check, then say that Orin is trying to make you all paranoid. Jaheira approves +1
  • When talking about the amulet you found in her home, ask about Khalid and tell her that "He sounds like he had true strength" Jaheira approves +5
  • Encourage Lae'zel to renounce Vlaakith once and for all.
  • Tell Jaheira she was staring at a statue of Minsc without realizing it was him. Jaheira approves +3
  • Tell Jaheira that her sitting at Minsc's statue, not knowing it was Minsc himself is a little funny. Jaheira approves +3
  • Tell Jaheira you'll save Minsc and that it won't take a hundred years. Jaheira approves +3
  • (As the Dark Urge) Ask her to tell you what you must do when she says she has found a better way in another time.

Disapproval

The following story and dialogue choices will cause Jaheira to lose approval.

Act Two

Ico knownSpells lvl 02.png Act 2 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Mind Flayer Colony

  • When speaking to the Fresh Mind, tell them that they will never wake again.

Act Three

Ico knownSpells lvl 03.png Act 3 Spoilers! This section reveals details about the story of Baldur's Gate 3.

Rivington

  • Say "All hail the High Harper!" when you volunteer her as an assistant to Dribbles. Jaheira disapproves -1
  • Tell Wulbren Gortash is the enemy -not the Gondians and that you'll find another way -or- This is too messy for you.
    • If contacting the Gondians, insist on refusing the bomb.

At the Circus of the Last Days:

  • Yell to Dribbles 'Boo! Get off the stage!' Jaheira disapproves -1
  • Volunteer Jaheira to the stage as a special assistant to Dribbles, and then cheer her, telling "All hail the High Harper!" Jaheira disapproves -1

Dealing with Orin's guises:

  • If Orin is impersonating Fist Rowan, tell her that both sides need a lesson Jaheira disapproves -1
    • OR, Playing as The Dark Urge, propose to kill and kill again Jaheira disapproves -1
  • If Orin is impersonating Gyldro Angleiron, tell her you would kill someone close to you without hesitation.Jaheira disapproves -1


Wyrm's Crossing

  • Agree to deliver the gnome leader's head to Manip Falcäo. Jaheira disapproves -1
  • Refuse to be arrested by the Steel Watcher at the gate between Rivington and Wyrm's Crossing. Jaheira disapproves -1

Sharess' Caress

Wyrm's Rock Fortress

At the Flaming Fist barracks, when you spot Fist Reynash trying to open a chest:

  • Intimidate or blackmail him into giving you his stash Jaheira disapproves -1
  • OR Fail the Intimidation check to make him surrender his stash Jaheira disapproves -1
  • Speaking to Manip Bakshi afterwards (regardless if you succeeded a check to discover Reynash's thieving attempt or not), choose to attack him Jaheira disapproves -1
  • If failed to convince Arkleia Oloril to trade, attack her Jaheira disapproves -1

At the Audience Hall:

  • Speaking to Lord Amber's Bodyguard and attendants of Lady Durinbold and Lord Shattershield about the Steel Watch, say that you feel safer Jaheira disapproves -1

Lower City

  • Tell Rion "We're all going to die" when asked about their chances against the Cult.
  • Intimidate Big Huido at the Grey Harbour Docks into giving you both the Guild shipment as well as his money. Jaheira disapproves -1

Sorcerous Sundries

  • Tell Lorroakan that you know where the Nightsong is.

Lower City Sewers

Dark Urge

  • Accept your Father's gift. Jaheira disapproves -∞ Leaves the party and becomes hostile.

Camp/Conversation

  • Report to Jaheira after siding with the Zhentarim against The Guild. All dialogue options lead to the same disapproval. Jaheira disapproves -2