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{{User:Toancaro/Template:SpellTable | {{User:Toancaro/Template:SpellTable | ||
|where=spell_level="0" AND (classes HOLDS "Wizard" OR classes HOLDS "Sorcerer" OR classes HOLDS "Cleric" OR classes HOLDS "Bard" OR classes HOLDS "Ranger" OR classes HOLDS "Druid" OR classes HOLDS "Paladin" OR classes HOLDS "Warlock") AND (is_npc = false OR is_npc IS NULL) | |where=spell_level="0" AND (classes HOLDS "Wizard" OR classes HOLDS "Sorcerer" OR classes HOLDS "Cleric" OR classes HOLDS "Bard" OR classes HOLDS "Ranger" OR classes HOLDS "Druid" OR classes HOLDS "Paladin" OR classes HOLDS "Warlock") AND (is_npc = false OR is_npc IS NULL) | ||
}} | |||
=== Spell Level 1 === | |||
{{User:Toancaro/Template:SpellTable | |||
|where=spell_level="1" AND (classes HOLDS "Wizard" OR classes HOLDS "Sorcerer" OR classes HOLDS "Cleric" OR classes HOLDS "Bard" OR classes HOLDS "Ranger" OR classes HOLDS "Druid" OR classes HOLDS "Paladin" OR classes HOLDS "Warlock") AND (is_npc = false OR is_npc IS NULL) | |||
}} | }} |
Revision as of 12:19, 4 January 2024
Cantrips
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Acid Splash | ![]() |
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18 m | 2m | ![]() |
Throw a bubble of acid that damages each creature it hits. | ||||
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Blade Ward | ![]() |
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0 | Take only half the damage from ![]() ![]() ![]() |
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Bone Chill | ![]() |
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18 m | ![]() |
Prevent the target from healing until your next turn. An undead target receives ![]() ![]() |
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Booming Blade | ![]() |
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Weapon Range | ![]() |
Strike with your weapon, afflicting your foe with a resonance that hurts them for 1d8![]() |
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Bursting Sinew | ![]() |
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18m | ![]() |
Explode a corpse, causing it to impale those around it. | |||||
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Dancing Lights | ![]() |
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18 m | 9m | Illuminate a ![]() |
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Eldritch Blast | ![]() |
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18m | ![]() |
Conjure a beam of crackling energy. Deals 1d10![]() |
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Fire Bolt | ![]() |
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18 m | ![]() |
Hurl a mote of fire. | ||||
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Friends | ![]() |
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9 m | Gain ![]() |
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Guidance | ![]() |
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1.5m | The target gains ![]() ![]() |
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Light | ![]() |
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1.5m | Infuse an object with an aura of light. | ||||||
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Mage Hand | ![]() |
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18 m | Create a spectral hand that can manipulate and interact with objects. | ||||||
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Minor Illusion | ![]() |
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18 m | Create an illusion that compels nearby creatures to investigate. | ||||||
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Poison Spray | ![]() |
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3 m | ![]() |
Project a puff of noxious gas, dealing 1d12![]() |
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Produce Flame | ![]() |
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0 | A flame in your hand sheds a light in a ![]() ![]() |
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Ray of Frost | ![]() |
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18 m | ![]() |
Reduces the target's Movement Speed by ![]() |
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Resistance | ![]() |
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1.5m | Make a target more resistant to spell effects and conditions: it receives a ![]() ![]() |
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Sacred Flame | ![]() |
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18 m | ![]() |
Engulf a target in a flame-like radiance. | |||||
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Shillelagh | ![]() |
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0 | ![]() ![]() ![]() ![]() |
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Shocking Grasp | ![]() |
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1.5m | ![]() |
The target cannot use Reactions. This spell has ![]() |
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Thaumaturgy | ![]() |
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0 | Gain ![]() |
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Thorn Whip | ![]() |
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9 m | ![]() |
Pulls the creature ![]() |
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Toll the Dead | ![]() |
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18m | ![]() |
Ring the bell of impending doom. If the target is at full health, you deal 1d8![]() |
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True Strike | ![]() |
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18m | Gain ![]() ![]() |
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Vicious Mockery | ![]() |
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WIS | 18 m | ![]() |
Insult a creature: it has ![]() ![]() |
Spell Level 1
Name | Spell School | Classes | C | C | R | A | ![]() |
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D | Description | |
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Animal Friendship | ![]() |
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18m | Convince a beast not to attack you. | ||||||
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Armour of Agathys | ![]() |
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0 | Gain ![]() ![]() |
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Arms of Hadar | ![]() |
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0 | 3m | ![]() |
Prevent targets from using reactions. | ||||
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Bane | ![]() |
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9 m | Up to 3 creatures receive a ![]() ![]() ![]() |
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Bless | ![]() |
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9 m | Bless up to 3 creatures. They gain a ![]() ![]() ![]() |
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Burning Hands | ![]() |
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0 | 5m | ![]() |
Each flammable target is hit with 3d6![]() |
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Charm Person | ![]() |
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18m | Charm a humanoid to prevent it from attacking you. You gain ![]() |
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Chromatic Orb | ![]() |
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18m | Hurl a sphere of energy.
It deals 3d8![]() ![]() ![]() ![]() ![]() ![]() |
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Colour Spray | ![]() |
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0 | 5m | creatures up to a combined 33 Hit Points. | |||||
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Command | ![]() |
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18m | Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a ![]() |
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Compelled Duel | ![]() |
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9 m | Force an enemy to attack only you, giving it ![]() |
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Create or Destroy Water | ![]() |
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9 m | 4m | Choose to call forth rain or destroy a water-based surface. | |||||
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Cure Wounds | ![]() |
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1.5m | ![]() |
Heal a creature you can touch. | |||||
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Disguise Self | ![]() |
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0 | Magically change all aspects of your appearance. | |||||
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Dissonant Whispers | ![]() |
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18m | ![]() |
a creature: they'll have ![]() ![]() ![]() |
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Divine Favour | ![]() |
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0 | Your prayer empowers you with divine radiance. Your weapons deal an additional 1d4![]() |
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Enhance Leap | ![]() |
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1.5m | Triple a creature's Jumping distance. | |||||
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Ensnaring Strike | ![]() |
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m | ![]() |
Your attack summons thorny vines that possibly your target. | |||
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Entangle | ![]() |
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18m | 3m | Vines sprout from the ground, turning it into and possibly creatures within. | ||||
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Expeditious Retreat | ![]() |
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0 | Gain immediately and as a bonus action on each of your turns until this spell ends. | |||||
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Faerie Fire | ![]() |
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18 m | 6m | All targets within the light turn visible, and ![]() ![]() |
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False Life | ![]() |
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0 | Bolster yourself with a necromantic facsimile of life to gain ![]() |
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Feather Fall | ![]() |
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0 | 9m | You and nearby allies gain Immunity to Falling damage. | ||||
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Find Familiar | ![]() |
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18 m | Summon a familiar, a fey spirit that takes an animal form of your choosing | |||||
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Fog Cloud | ![]() |
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18 m | 5m | Create a cloud of dense fog to and creatures within. | ||||
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Goodberry | ![]() |
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1.5m | Conjure four magical berries for yourself or a companion. Creatures who eat a berry regain 1d4![]() Each berry counts as one |
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Grease | ![]() |
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18 m | Cover the ground in flammable grease. It becomes Difficult Terrain and creatures within can fall . | ||||||
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Guiding Bolt | ![]() |
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18 m | ![]() |
The next attack roll against this target has ![]() |
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Hail of Thorns | ![]() |
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18m | 2m | Shoot a volley of thorns. The thorns deal weapon damage to the target and then explode. The explosion deals an additional 1d10![]() |
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Healing Word | ![]() |
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18 m | ![]() |
Heal a creature you can see. | |||||
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Hellish Rebuke | ![]() |
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m | ![]() |
React to your next attacker with flames that deal 2d10![]() |
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Heroism | ![]() |
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1.5m | Make yourself or a target immune to and gain 5 Temporary Hit Points each turn. | |||||
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Hex | ![]() |
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18m | ![]() |
Make your attacks deal an additional 1d6![]() ![]() |
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Hunter's Mark | ![]() |
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18m | ![]() |
Mark a creature as your quarry to deal an additional 1d6![]() |
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Ice Knife | ![]() |
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18 m | 2m | ![]() |
Throw a shard of ice that deals 1d10![]() ![]() ![]() |
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Inflict Wounds | ![]() |
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1.5m | ![]() |
Putrefy a creature with ![]() |
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Longstrider | ![]() |
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1.5m | Increase a creature's Movement Speed by ![]() |
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Mage Armour | ![]() |
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1.5m | Surround an unarmoured creature in a protective magical force. Its ![]() |
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Magic Missile | ![]() |
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18 m | ![]() |
Create three darts of magical force, each dealing 1d4 + 1![]() |
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Protection from Evil and Good | ![]() |
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1.5m | Protect an ally against the attacks and powers of Aberrations, Celestials, Elementals, Fey, Fiends, and Undead. | |||||
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Ray of Sickness | ![]() |
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CON | 18m | ![]() |
Possibly the target. | |||
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Sanctuary | ![]() |
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18m | You or an ally cannot be targeted until you attack or harm a creature. You can still take damage from area spells. | ||||||
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Searing Smite | ![]() |
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CON | Weapon Range | ![]() |
Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra 1d6![]() |
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Shield | ![]() |
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0 | When you are about to be hit by an enemy, use your Reaction to increase your ![]() |
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Shield of Faith | ![]() |
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18m | Surround a creature with a shimmering field of magic that increases its ![]() |
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Sleep | ![]() |
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18m | Put creatures into a magical slumber. Select targets up to a combined 24 Hit Points. | ||||||
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Speak with Animals | ![]() |
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0 | Gain the ability to comprehend and communicate with beasts. | |||||
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Tasha's Hideous Laughter | ![]() |
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WIS | 18 m | Leave a creature with laughter, without the ability to get up. | ||||
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Thunderous Smite | ![]() |
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STR | Weapon Range | Your melee weapon rings with thunder as you strike, pushing your target ![]() |
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Thunderwave | ![]() |
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1.5m | 5m | ![]() |
Release a wave of thunderous force that pushes away all creatures and objects in an area, while also dealing ![]() |
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Witch Bolt | ![]() |
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18m | ![]() |
Link yourself to a target with a bolt of lightning. Deal an additional 1d12![]() |
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Wrathful Smite | ![]() |
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WIS | Weapon Range | Your weapon absorbs your wrath as you strike, possibly your target. |