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| image description = Bird's-eye view of the inn.
| image description = Bird's-eye view of the inn.
| act = two
| act = two
| summary = It is occupied by the [[Harpers]] and the [[Flaming Fist]]. If the [[Tiefling Refugees]] survived the attack on [[Emerald Grove]], then they will be here as well.
| summary = Once abandoned, the inn now serves as a refuge for the [[Harpers]] and [[Flaming Fist|Flaming Fists]], as well as the [[tiefling refugees]] should they have survived the attack on the [[Emerald Grove]].
| region prefix = the
| region prefix = the
| region = Shadow-Cursed Lands
| region = Shadow-Cursed Lands
Line 12: Line 12:
|west    = Last Light Inn - Cellar
|west    = Last Light Inn - Cellar
}}
}}
{{Q|For a warm bed and full stomach, look no further. Welcome to the Last Light Inn.|On a plate at the entrance of Last Light Inn}}
{{Q|For a warm bed and full stomach, look no further. Welcome to the Last Light Inn.|Last Light Inn plaque.}}


==Overview==
== Overview ==
[[File:Last Light Inn Snow Globe.jpg|thumb|400x400px|Last Light Inn seen from Reithwin Town.]]
[[File:Last Light Inn Snow Globe.jpg|thumb|400x400px|Last Light Inn seen from Reithwin Town.]]
The Last Light Inn is a previously abandoned inn, taken up by the Selûnite Cleric {{CharLink|Isobel}}, then later the [[Harpers]] and [[Flaming Fist|Flaming Fists]]. It currently serves as a safe haven from the shadow curse, sheltered from {{CharLink|Shar|Shar's}} magic by Isobel's moon shield.
The Last Light Inn was once an abandoned inn, having been recently taken up and transformed into a refuge by the [[Selûne|Selûnite]] [[cleric]] {{CharLink|Isobel}}, and then later as a base of operations by the [[Harpers]] and possibly the [[Flaming Fist|Flaming Fists]]. It currently serves as a safe haven from the [[Shadow Curse]], sheltered from {{CharLink|Shar|Shar's}} magic by Isobel's moon shield.


The inn can be accessed by crossing the bridge in the [[Ruined Battlefield]].  
The inn can be accessed by crossing the bridge in the [[Ruined Battlefield]].


===Courtyard===
===Courtyard===
Out front of the inn is a yard filled with Harpers and Fists. A barn to the north possibly houses {{CharLink|Dammon}} and the {{CharLink|Strange Ox}}. Up the stairs around the side of the barn is a storage area with a rustic chest containing the {{SmRarityItem|Rippling Force Mail}}.
The entrance to the courtyard is secured by rudimentary barricades, manned by the Harpers {{CharLink|Elifer}}, {{CharLink|Darragh}}, and {{CharLink|Terradissia}} from atop a makeshift guard tower. Out front of the inn is a yard with a fountain in the middle, filled with Harpers and a Flaming Fist; {{CharLink|Essius|Harper Essius}} and {{CharLink|Ulthred|Fist Ulthred}} can be seen holding a conversation should the Flaming Fists be present.  


On the southern side of the courtyard is {{CharLink|Talli|Quartermaster Talli}}, who sells a number of weapons an armour, and can be [[Persuasion|persuaded]] for some [[Camp Supplies]].
A barn and forge to the north houses {{CharLink|Dammon}} and the {{CharLink|Strange Ox}}, if they have survived [[Act One]]. Killing the Strange Ox in the barn will net the {{SmRarityItem|Hat of Fire Acuity}}. Up the stairs around the side of the forge is a storage area with a rustic chest containing the {{SmRarityItem|Rippling Force Mail}}.


A skinny path leads down beside the river. Just near the underside of a small bridge is {{CharLink|Bex}} (should she have survived) who takes part in the quest {{Quest|Rescue the Tieflings}}.
On the southern side of the courtyard is the Harper {{CharLink|Talli|Quartermaster Talli}}, who sells a number of weapons and armour. She can be [[Persuasion|persuaded]] into giving the party {{SmRarityItem|Supply Pack|Supply Packs}}.
 
A skinny path beside the guard tower leads down to an underpass by the river. Near the underside of a small bridge connected to the barn is {{CharLink|Bex}}, who takes part in the quest {{Quest|Rescue the Tieflings}}, should she have survived the events of [[Act One]]. {{CharLink|Danis}} joins her once he is saved from [[Moonrise Towers]].


===Ground floor===
===Ground floor===
On the ground floor's main room is {{CharLink|Jaheira}} and any surviving [[Tiefling Refugees|tiefling refugees]], including {{CharLink|Mattis}}, {{CharLink|Rolan}} and {{CharLink|Alfira}}.
On the ground floor's main room are {{CharLink|Jaheira}} and the surviving [[Tiefling Refugees|tiefling refugees]] that managed to flee to the inn, including the trader {{CharLink|Mattis}} by the entrance, their leader {{CharLink|Cerys}} and {{CharLink|Alfira}} by the hearth, and {{CharLink|Rolan}} by the bar; any of which can give the party the quest {{Quest|Rescue the Tieflings}}.
 
In the southern portion of the room is {{CharLink|Barcus Wroot}} at an alchemist's table, should he have survived [[Act One]], as well as the cat {{CharLink|His Majesty}}. {{CharLink|Mol}} can be found playing lanceboard with {{CharLink|Raphael}}. If {{CharLink|Astarion}} is present, he has a special interaction with Raphael, advancing {{Quest|The Pale Elf#A deal with Raphael|The Pale Elf}}.
 
The western room serves as the inn's bunk room and travellers' dorm. The door to the room is either guarded by {{CharLink|Tumeril}}, or remains unguarded should the Flaming Fists be present at Last Light. The room serves as a main base for {{CharLink|Florrick|Counsellor Florrick}} and the Flaming Fists if they are present. Also in this room is {{CharLink|Art Cullagh}}, an ancient but {{Condition Type|Unconscious}} Flaming Fist essential for the {{Quest|Lift the Shadow Curse}} quest; either interacting with Tumeril or {{CharLink|J'ehlar|Fist J'ehlar}} prompts the quest to start.


The western room serves as a main base for {{CharLink|Florrick|Counselor Florrick}} and the Flaming Fists. Also in this room is {{CharLink|Art Cullagh}}, an {{Condition Type|Unconscious }} human and important character for the quest {{Quest|Lift the Shadow Curse}}.
The north-western room serves as a private bedroom. {{CharLink|Mirkon}} and {{CharLink|Bor|Harper Bor}} can be seen chatting in it if the tiefling refugees are present. A loose plank in the room can be discovered through a {{Ability check|Perception|10}}, revealing the {{SmRarityItem|Snowburst Ring}}.


In the southern room is {{CharLink|Barcus Wroot}} if he survived, and [[His Majesty]], a cat. {{CharLink|Mol}} can be found playing lanceboard with {{CharLink|Raphael}}. If {{CharLink|Astarion}} is present, he will have a special interaction with Raphael, advancing {{Quest|The Pale Elf#A deal with Raphael|The Pale Elf}}.
If the tieflings in {{Quest|Rescue the Tieflings}}, and the [[deep gnome|deep gnomes]] in {{Quest|Rescue Wulbren}} have been rescued, the following characters join the others in the inn's main room:
{{div col}}
* {{CharLink|Lakrissa}} joins Alfira at the hearth.
* {{CharLink|Cal}} joins Rolan at the bar.
* {{CharLink|Lia}} joins Rolan at the bar.
* {{CharLink|Wulbren Bongle}} at a table next to the western room.
* {{CharLink|Nickels}} at a table next to the western room.
* {{CharLink|Nimble}} at a table next to the western room.
{{div col end}}


In the north-western room is a loose plank ({{Ability check|Perception|10}}) containing the [[Snowburst Ring]].
The following characters disappear from the inn depending on certain events:
* {{CharLink|Mol}} after {{Quest|Resolve the Abduction}}.
* {{CharLink|Rolan}} after leaving Last Light Inn for the first time. If coming back after {{Quest|Find Rolan in the Shadows}} is completed, then Rolan is saved.
* {{CharLink|Florrick}} after leaving Last Light Inn for the first time.
* {{CharLink|Cyril|Fist Cyril}} after leaving Last Light Inn for the first time.
* {{CharLink|Thadwick|Fist Thadwick|}} after leaving Last Light Inn for the first time.
* {{CharLink|Vidor|Manip Vidor}} after leaving Last Light Inn for the first time.


===First floor===
===First floor===
Up the stairs is Isobel's room, with a number of lore-related items and some Selûnite items such as the {{SmRarityItem|Selûnite Robe}}.
Up the stairs is the upper part of the common hall, patrolled by a single Harper. Isobel's bedroom is situated through a door on the northern side, with a number of lore-related items and Selûnite gear such as the {{SmRarityItem|Selûnite Robe}}.


===Docks===
===Docks===
On the western side of the inn and beneath the ground floor are the docks. A wooden door in this area leads to the [[Last Light Inn - Cellar|cellar]].  
On the western side of the inn and beneath the ground floor are the docks, devoid of any boats. The docks are patrolled at all times by two [[Dwarf|dwarven]] Harper fighters and two [[Tiefling|tiefling]] Harper rangers. A wooden door at {{coords|-52|144}} leads to the [[Last Light Inn - Cellar|cellar]].  


===Burial area===
===Cellar===
Crossing the shore or small bridge on the northern side of the inn leads to a small burial area. Digging up a grave on the northern side of this area unearths the {{SmRarityItem|Shield of Scorching Reprisal}}.
The jail room located at {{coords|21|-760}} contains a hidden wall (with a smokepowder barrel behind it) blocked by a destructible spiderweb and a pile of crates that leads to a hidden room with a set of locked double metal doors. Past these double metal doors, there is a locked Heavy Chest at {{coords|43|-740}} that contains the {{SmRarityItem|Coruscation Ring}}.
 
There is another jail room located at {{coords|25|-722}}, with another hidden wall (also with a smokepowder barrel behind it) blocked by a destructible spiderweb and a pile of crates. Going into the room, on the left side sits another destructible wall. Following the path leads to a secret Selûnite shrine occupied by a group of seven [[Meenlock|Meenlocks]], one of which drops the {{SmRarityItem|Covert Cowl}}.
 
===Graveyard===
Crossing the shore or small bridge on the northern side of the inn leads to a small burial area with the skeletal remains of several Harpers and Flaming Fists. A rough pile of rocks can be revealed east of the graveyard at {{Coords|-3|215}} with a {{Skill|Perception}} check, and then uncovered with a subsequent {{Skill|Strength}} check. Digging up this grave unearths a murdered Flaming Fist gnome and the {{SmRarityItem|Shield of Scorching Reprisal}}.


=== Harper funeral ===
=== Harper funeral ===
Along the shore on the south side of the inn, a few cairns have been raised to honour fallen Harpers. Witnessing the funeral of Yonas awards the [[Inspiration|Inspirational Event]] '''Tragic Love''' ([[Acolyte]] background). To receive the inspiration, Yonas's funeral must be witnessed before {{CharLink|Marcus Falgor|Marcus}} attacks the inn.
Along the shore on the south side of the inn at ({{coords|-57|109}}), a few cairns have been raised to honour fallen Harpers. Witnessing the funeral of {{CharLink|Yonas}} and talking to {{CharLink|Meygan}} awards the [[Inspiration|Inspirational Event]] '''Tragic Love''' ([[Acolyte]] background) and the Memento Mori ([[Entertainer]] background). To receive the inspiration, Yonas' funeral must be witnessed before {{CharLink|Marcus Falgor|Marcus}} attacks the inn.
 
The party can also turn in the {{SmRarityItem|Harper Blade}} to Meygan, who offers a reward of [[Gold]] in return for this memento of him.


==Waypoints==
==Waypoints==
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==Characters==
==Characters==
{{hatnote|Characters available vary based on story choices.}}
{{hatnote|Characters available vary based on story choices.}}
=== Notable characters ===
{{div col}}
* {{MdCharLink|Alfira}}
* {{MdCharLink|Alfira}}
* {{MdCharLink|Art Cullagh}}
* {{MdCharLink|Art Cullagh}}
* {{MdCharLink|Florrick|Counselor Florrick}}
* {{MdCharLink|Bex}}
* {{MdCharLink||Isobel}}
* {{MdCharLink|Cal}}
* {{MdCharLink|Cerys}}
* {{MdCharLink|Florrick|Counsellor Florrick}}
* {{MdCharLink|Marcus Falgor|Fist Marcus}}
* {{MdCharLink|Branthos|Harper Branthos}}
* {{MdCharLink|Lassandra|Harper Lassandra}}
* {{MdCharLink|His Majesty}}
* {{MdCharLink|Isobel}}
* {{MdCharLink|Jaheira}}
* {{MdCharLink|Jaheira}}
* {{MdCharLink|Lakrissa}}
* {{MdCharLink|Lia}}
* {{MdCharLink|Mol}}
* {{MdCharLink|Nickels}}
* {{MdCharLink|Nimble}}
* {{MdCharLink|Rolan}}
* {{MdCharLink|Rolan}}
* {{MdCharLink|Strange Ox}}
* {{MdCharLink|Wulbren Bongle}}
{{div col end}}


===Traders===
===Traders===
{{div col}}
* {{MdCharLink|Barcus Wroot}}
* {{MdCharLink|Barcus Wroot}}
* {{MdCharLink|Dammon}}
* {{MdCharLink|Dammon}}
* {{MdCharLink|Mattis}}
* {{MdCharLink|Mattis}}
* {{MdCharLink|Talli|Quartermaster Talli}}
* {{MdCharLink|Talli|Quartermaster Talli}}
{{div col end}}
=== Flaming Fists ===
{{div col|colwidth=20em}}
* {{MdCharLink|Aubree|Fist Aubree}}
* {{MdCharLink|Cyril|Fist Cyril}}
* {{MdCharLink|Gretta|Fist Gretta}}
* {{MdCharLink|Helena|Fist Helena}}
* {{MdCharLink|J'ehlar|Fist J'ehlar}}
* {{MdCharLink|Rahir|Fist Rahir}}
* {{MdCharLink|Thadwick|Fist Thadwick}}
* {{MdCharLink|Ulthred|Fist Ulthred}}
* {{MdCharLink|Vidor|Manip Vidor}}
{{div col end}}
=== Harpers ===
{{div col|colwidth=20em}}
* {{MdCharLink|Antony|Harper Antony}}
* {{MdCharLink|Arthus|Harper Arthus}}
* {{MdCharLink|Bor|Harper Bor}}
* {{MdCharLink|Callie|Harper Callie}}
* {{MdCharLink|Chenti|Harper Chenti}}
* {{MdCharLink|Darragh|Harper Darragh}}
* {{MdCharLink|Donner|Harper Donner}}
* {{MdCharLink|Elifer|Harper Elifer}}
* {{MdCharLink|Elindale|Harper Elindale}}
* {{MdCharLink|Essius|Harper Essius}}
* {{MdCharLink|Hangfar|Harper Hangfar}}
* {{MdCharLink|Karrow|Harper Karrow}}
* {{MdCharLink|Lymn|Harper Lymn}}
* {{MdCharLink|Manus|Harper Manus}}
* {{MdCharLink|Meygan|Harper Meygan}}
* {{MdCharLink|Mijah|Harper Mijah}}
* {{MdCharLink|Naysa|Harper Naysa}}
* {{MdCharLink|Skywin|Harper Skywin}}
* {{MdCharLink|Teebs|Harper Teebs}}
* {{MdCharLink|Terradissia|Harper Terradissia}}
{{div col end}}
=== Tiefling children ===
{{div col|colwidth=20em}}
* {{MdCharLink|Ide}}
* {{MdCharLink|Mirkon}}
* {{MdCharLink|Umi}}
{{div col end}}


==Related quests==
==Related quests==
 
{{div col}}
* {{Quest|Infiltrate Moonrise Towers}}
* {{Quest|Infiltrate Moonrise Towers}}
** {{SubQuest|Capture Isobel the Selûnite Cleric}}
** {{SubQuest|Capture Isobel the Selûnite Cleric}}
Line 84: Line 172:
* {{Quest|The Urge}}
* {{Quest|The Urge}}
* {{Quest|Wake Art Cullagh}}
* {{Quest|Wake Art Cullagh}}
{{div col end}}


==Notable loot==
==Notable loot==
Line 89: Line 178:
* {{MdRarityItem|Coruscation Ring}} - In a locked, trapped chest in the Cellar.
* {{MdRarityItem|Coruscation Ring}} - In a locked, trapped chest in the Cellar.
* {{MdRarityItem|Covert Cowl}} - Dropped by a [[Meenlock]] in the Cellar.
* {{MdRarityItem|Covert Cowl}} - Dropped by a [[Meenlock]] in the Cellar.
* {{MdRarityItem|Hat of Fire Acuity}} - Dropped by {{CharLink|Strange Ox}}. 
* {{MdRarityItem|Moon Devotion Robe}} - Dropped by Isobel.
* {{MdRarityItem|Moon Devotion Robe}} - Dropped by Isobel.
* {{MdRarityItem|Penumbral Armour}} - In the abandoned house by the river to the east, in a locked chest.
* {{MdRarityItem|Penumbral Armour}} - In the abandoned house by the river to the east, in a locked chest.
Line 96: Line 186:


===Traders===
===Traders===
[[Quartermaster Talli]] sells:
Quartermaster Talli sells:
{{div col}}
{{div col}}
* {{MdRarityItem|Amulet of the Harpers}}
* {{MdRarityItem|Amulet of the Harpers}}
Line 113: Line 203:
{{div col end}}
{{div col end}}


[[Dammon]] sells:
Dammon sells:
{{div col}}
{{div col}}
* {{MdRarityItem|Arrow of Dragon Slaying}}
* {{MdRarityItem|Arrow of Dragon Slaying}}
Line 126: Line 216:
{{div col end}}
{{div col end}}


[[Mattis]] sells:
Mattis sells:
 
* {{MdRarityItem|Cloak of Cunning Brume}}
* {{MdRarityItem|Cloak of Cunning Brume}}
* {{MdRarityItem|Evasive Shoes}}
* {{MdRarityItem|Evasive Shoes}}


[[Barcus Wroot]] sells:
Barcus Wroot sells:
 
* {{MdRarityItem|Acrobat Shoes}}
* {{MdRarityItem|Acrobat Shoes}}
* {{MdRarityItem|Gloves of the Automaton}}
* {{MdRarityItem|Gloves of the Automaton}}

Latest revision as of 18:06, 13 February 2025

Shadow-Cursed Lands
Last Light Inn - Cellar Last Light Inn Ruined Battlefield
The Last Light Inn is a Location within the Shadow-Cursed Lands in Act Two of Baldur's Gate 3. Once abandoned, the inn now serves as a refuge for the Harpers and Flaming Fists, as well as the tiefling refugees should they have survived the attack on the Emerald Grove.
For a warm bed and full stomach, look no further. Welcome to the Last Light Inn.
Last Light Inn plaque.


Overview[edit | edit source]

Last Light Inn seen from Reithwin Town.

The Last Light Inn was once an abandoned inn, having been recently taken up and transformed into a refuge by the Selûnite cleric Isobel Isobel, and then later as a base of operations by the Harpers and possibly the Flaming Fists. It currently serves as a safe haven from the Shadow Curse, sheltered from Shar Shar's magic by Isobel's moon shield.

The inn can be accessed by crossing the bridge in the Ruined Battlefield.

Courtyard[edit | edit source]

The entrance to the courtyard is secured by rudimentary barricades, manned by the Harpers Elifer Elifer, Darragh Darragh, and Terradissia Terradissia from atop a makeshift guard tower. Out front of the inn is a yard with a fountain in the middle, filled with Harpers and a Flaming Fist; Essius Harper Essius and Ulthred Fist Ulthred can be seen holding a conversation should the Flaming Fists be present.

A barn and forge to the north houses Dammon Dammon and the Strange Ox Strange Ox, if they have survived Act One. Killing the Strange Ox in the barn will net the Hat of Fire Acuity. Up the stairs around the side of the forge is a storage area with a rustic chest containing the Rippling Force Mail.

On the southern side of the courtyard is the Harper Talli Quartermaster Talli, who sells a number of weapons and armour. She can be persuaded into giving the party Supply Packs.

A skinny path beside the guard tower leads down to an underpass by the river. Near the underside of a small bridge connected to the barn is Bex Bex, who takes part in the quest Rescue the Tieflings Rescue the Tieflings, should she have survived the events of Act One. Danis Danis joins her once he is saved from Moonrise Towers.

Ground floor[edit | edit source]

On the ground floor's main room are Jaheira Jaheira and the surviving tiefling refugees that managed to flee to the inn, including the trader Mattis Mattis by the entrance, their leader Cerys Cerys and Alfira Alfira by the hearth, and Rolan Rolan by the bar; any of which can give the party the quest Rescue the Tieflings Rescue the Tieflings.

In the southern portion of the room is Barcus Wroot Barcus Wroot at an alchemist's table, should he have survived Act One, as well as the cat His Majesty His Majesty. Mol Mol can be found playing lanceboard with Raphael Raphael. If Astarion Astarion is present, he has a special interaction with Raphael, advancing The Pale Elf The Pale Elf.

The western room serves as the inn's bunk room and travellers' dorm. The door to the room is either guarded by Tumeril Tumeril, or remains unguarded should the Flaming Fists be present at Last Light. The room serves as a main base for Florrick Counsellor Florrick and the Flaming Fists if they are present. Also in this room is Art Cullagh Art Cullagh, an ancient but Condition Type Icon.pngUnconscious Flaming Fist essential for the Lift the Shadow Curse Lift the Shadow Curse quest; either interacting with Tumeril or J'ehlar Fist J'ehlar prompts the quest to start.

The north-western room serves as a private bedroom. Mirkon Mirkon and Bor Harper Bor can be seen chatting in it if the tiefling refugees are present. A loose plank in the room can be discovered through a DC 10 Perception check, revealing the Snowburst Ring.

If the tieflings in Rescue the Tieflings Rescue the Tieflings, and the deep gnomes in Rescue Wulbren Rescue Wulbren have been rescued, the following characters join the others in the inn's main room:

  • Lakrissa Lakrissa joins Alfira at the hearth.
  • Cal Cal joins Rolan at the bar.
  • Lia Lia joins Rolan at the bar.
  • Wulbren Bongle Wulbren Bongle at a table next to the western room.
  • Nickels Nickels at a table next to the western room.
  • Nimble Nimble at a table next to the western room.

The following characters disappear from the inn depending on certain events:

First floor[edit | edit source]

Up the stairs is the upper part of the common hall, patrolled by a single Harper. Isobel's bedroom is situated through a door on the northern side, with a number of lore-related items and Selûnite gear such as the Selûnite Robe.

Docks[edit | edit source]

On the western side of the inn and beneath the ground floor are the docks, devoid of any boats. The docks are patrolled at all times by two dwarven Harper fighters and two tiefling Harper rangers. A wooden door at X: -52 Y: 144 leads to the cellar.

Cellar[edit | edit source]

The jail room located at X: 21 Y: -760 contains a hidden wall (with a smokepowder barrel behind it) blocked by a destructible spiderweb and a pile of crates that leads to a hidden room with a set of locked double metal doors. Past these double metal doors, there is a locked Heavy Chest at X: 43 Y: -740 that contains the Coruscation Ring.

There is another jail room located at X: 25 Y: -722, with another hidden wall (also with a smokepowder barrel behind it) blocked by a destructible spiderweb and a pile of crates. Going into the room, on the left side sits another destructible wall. Following the path leads to a secret Selûnite shrine occupied by a group of seven Meenlocks, one of which drops the Covert Cowl.

Graveyard[edit | edit source]

Crossing the shore or small bridge on the northern side of the inn leads to a small burial area with the skeletal remains of several Harpers and Flaming Fists. A rough pile of rocks can be revealed east of the graveyard at X: -3 Y: 215 with a Perception Perception check, and then uncovered with a subsequent Strength check. Digging up this grave unearths a murdered Flaming Fist gnome and the Shield of Scorching Reprisal.

Harper funeral[edit | edit source]

Along the shore on the south side of the inn at (X: -57 Y: 109), a few cairns have been raised to honour fallen Harpers. Witnessing the funeral of Yonas Yonas and talking to Meygan Meygan awards the Inspirational Event Tragic Love (Acolyte background) and the Memento Mori (Entertainer background). To receive the inspiration, Yonas' funeral must be witnessed before Marcus Falgor Marcus attacks the inn.

The party can also turn in the Harper Blade to Meygan, who offers a reward of Gold in return for this memento of him.

Waypoints[edit | edit source]

This location contains the following Waypoint:

  • caption = Last Light Inn Last Light Inn X: -17 Y: 133

Connected locations[edit | edit source]

Characters[edit | edit source]

Characters available vary based on story choices.

Notable characters[edit | edit source]

Traders[edit | edit source]

Flaming Fists[edit | edit source]

Harpers[edit | edit source]

Tiefling children[edit | edit source]

Related quests[edit | edit source]

Notable loot[edit | edit source]

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

Traders[edit | edit source]

Quartermaster Talli sells:

Dammon sells:

Mattis sells:

Barcus Wroot sells: