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Ryland: Difference between revisions

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(As a Doppelganger this character is not member of the circus)
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| race = [[Human]] ([[Doppelganger]])
| race = [[Human]] ([[Doppelganger]])
| type = [[Humanoid]]
| type = [[Humanoid]]
| size = [[Medium]]
| class = [[Fighter]]
| class = [[Fighter]]
| level = 7
| level = 7
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| xp = 110
| xp = 110
| weight kg = 75
| weight kg = 75
| size = Medium
| str = 16
| str = 16
| dex = 11
| dex = 11
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| t hp = 31
| t hp = 31
}}
}}
'''Ryland''' is a [[doppelganger]] assuming a human appearance found in [[Act Three]]. He is ostensibly an animal tamer for the [[Circus of the Last Days]] along with [[Keren]], but he secretly serves the [[Cult of the Absolute]].  
'''Ryland''' is a [[doppelganger]] assuming a human appearance found in [[Act Three]]. They are ostensibly an animal tamer for the [[Circus of the Last Days]] along with {{CharLink|Keren}}, but they secretly serve {{CharLink|Orin}} and the [[Cult of the Absolute]].  
{{DiQ|Don't get too close - beasties are hungry, and you look like food.|Ryland|, warning the party}}
{{DiQ|Don't get too close - beasties are hungry, and you look like food.|Ryland|, warning the party}}


== Interactions ==
== Interactions ==
Ryland is found standing beside [[Crimson]]'s cage in the Circus of the Last Days, at {{Coords|-52|-32}}. When the [[Dribbles]] impersonator signals the ambush to start, he and Keren will attempt to unlock the cages that hold Crimson and [[Shadow-Whiskers]]. After the cages are open, he will try to use {{SAI|Morphic Ambush}} and transform into his monstrous doppelganger form.
Ryland is found standing beside {{CharLink|Crimson|Crimson's}} cage in the Circus of the Last Days, at {{Coords|-52|-32}}. When the {{CharLink|Dribbles}} impersonator signals the ambush to start, they and Keren attempt to unlock the cages that hold Crimson and {{CharLink|Shadow-Whiskers}}. After the cages are open, they use {{SAI|Morphic Ambush}} and transform into his monstrous doppelganger form.


Tampering with the cages, including unlocking and opening them, will turn Keren, Dribbles and him {{Cond|Temporarily Hostile}} if detected.
Tampering with the cages, including unlocking and opening them, turns Keren, Dribbles and Ryland {{Cond|Temporarily Hostile}} if detected.


== Combat ==
== Combat ==
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{{Feature box|Main Hand Attack|item=War Pick}}
{{Feature box|Main Hand Attack|item=War Pick}}
{{Feature box|Morphic Ambush}}
{{Feature box|Morphic Ambush}}
After transforming, he will then use:
After transforming, they will then use:
{{Feature box|Slam (Doppelganger)|Slam}}
{{Feature box|Slam (Doppelganger)|Slam}}
{{Feature box|Multiattack (Doppelganger)|Multiattack}}
{{Feature box|Multiattack (Doppelganger)|Multiattack}}

Latest revision as of 18:22, 24 November 2024

Ryland is a doppelganger assuming a human appearance found in Act Three. They are ostensibly an animal tamer for the Circus of the Last Days along with Keren Keren, but they secretly serve Orin Orin and the Cult of the Absolute.

Portrait Ryland.png
Don't get too close - beasties are hungry, and you look like food.
Ryland, warning the party

Interactions[edit | edit source]

Ryland is found standing beside Crimson Crimson's cage in the Circus of the Last Days, at X: -52 Y: -32. When the Dribbles Dribbles impersonator signals the ambush to start, they and Keren attempt to unlock the cages that hold Crimson and Shadow-Whiskers Shadow-Whiskers. After the cages are open, they use Morphic Ambush Morphic Ambush and transform into his monstrous doppelganger form.

Tampering with the cages, including unlocking and opening them, turns Keren, Dribbles and Ryland Temporarily Hostile Temporarily Hostile if detected.

Combat[edit | edit source]

Attacks and abilities[edit | edit source]

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  War Pick
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Disguise Self Masc Human.webp
Morphic Ambush Morphic Ambush ()
Ungergo a shocking transformation to startle your foes. Successfully Ambushed entities are more susceptible to your attacks.
 Range: 4 m /  ft
Recharge: per battle

After transforming, they will then use:

Unarmed Strike.webp
Slam Slam ()

Hit a target with your bare fists.

 Melee: 1.5 m / 5  ft
Multiattack Earth Elemental.webp
Multiattack Multiattack ()
+

Descend on an Ambushed Ambushed creature to eviscerate it with your doppleganger claws.

 Melee: 1.5 m / 5  ft
Recharge: per turn

Notable loot[edit | edit source]