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Abandoned Windmill: Difference between revisions
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==Notable loot== | ==Notable loot== | ||
* {{MdRarityItem|Mind Flayer Brain}} looted from the Mind Flayer | |||
* {{MdRarityItem|Ring of Truthfulness}} looted or pick-pocketed from the Mind Flayer | * {{MdRarityItem|Ring of Truthfulness}} looted or pick-pocketed from the Mind Flayer | ||
{{Rivington}} | {{Rivington}} | ||
[[Category:Locations]] | [[Category:Locations]] | ||
[[Category:Act Three Locations]] | [[Category:Act Three Locations]] |
Revision as of 17:43, 3 July 2024
Baldur's Gate | ||||
Sword Coast Couriers | ||||
↑ | ||||
Rivington General | ← | Abandoned Windmill | → | Gur Camp |
↓ | ||||
Arfur's Mansion |
Abandoned Windmill is a Location in Rivington in Act Three. It can be found up the hill from Arfur's Mansion, adjacent to the Gur Camp.
A trail of blood can be found leading to the windmill, and sounds of distress heard from nearby.
Locations
Related locations
Windmill Basement
The windmill's basement can be accessed through a hatch in the floor. Within the basement a sleeping, a newly ceremorphed Mind Flayer can be found. Waking the mind flayer will begin the quest .
Notable characters
- There is a , Newly Born Mind Flayer can be found in the Windmill Basement.
Notable interactions
- The mind flayer in the basement can be spoken to or killed.
- A haystack just outside the windmill can be Investigated. A successful investigation check will let a character find a single Arrow of Acid.
Related quests
Notable loot
- Mind Flayer Brain looted from the Mind Flayer
- Ring of Truthfulness looted or pick-pocketed from the Mind Flayer