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Page name uid image controller icon icon description quote where to find type proficiency armour class armour class bonus stealth disadvantage rarity rarity order enchantment weight kg weight lb price passives special legacy
Barbarian Clothes (edit) Barbarian Clothes ARM_Barbarian
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Barbarian Clothes are a common piece of Clothing.

A rough combination of furs, leathers, and supple fabrics, made for a life outside civilisation.

Clothing 10 No common 0 1.8 3.6 11
Barbarian Clothes (edit) Barbarian Clothes UNI_Barbarian_Karlach
Barbarian Clothes Karlach Faded.png
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Barbarian Clothes are a common piece of Clothing unique to Karlach

A rough combination of furs, leathers, and supple fabrics, made for a life outside civilisation.

Clothing 10 No common 0 1.8 3.6 11
Barkskin Armour (edit) Barkskin Armour MAG_Druid_Late_Hide_Armor_1
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Barkskin Armour is a rare Medium Armour that sets the user's Armour Class to 16 and grants Advantage on Constitution Saving Throws.

The bark motifs in this armour are like the boles of oak trees in a wood where the acorns slept long and grew proud.

Act Two: Sold by Quartermaster Talli in Last Light Inn.

Medium Armour Medium Armour 12 No rare 2 5.4 12 420 Forest Aegis
Barnabus' Collar (edit) Barnabus' Collar MOO_Kitchen_GnollCollar
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Barnabus' Collar is a common Amulet. It has no enchantments.

Necklace the Gnoll Master gave Barnabus when she first met him.

Looted from Barnabus

Amulets No common 0 0.05 0.1 25
Battered Lute (edit) Battered Lute
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Battered Lute is a uniquely named lute that is part of a quest. It is otherwise identical to the common item variation, and can be used as such.

A lute with the initials AC meticulously carved into the body

On the inventory of Malus Thorm in the House of Healing.

Musical Instruments Musical Instruments No story 5 1 2 14
Beastmaster's Chain (edit) Beastmaster's Chain Quest_GOB_WolfPens_AmuletOfBeastmaster
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Beastmaster's Chain is an uncommon Amulet that allows the wearer to cast Animal Friendship Animal Friendship once per Long Rest.

The green jewel set into this necklace's pendant is carved to resemble a cat's slivered pupil.

Found in a chest in the Worg Pens area of the Shattered Sanctum.

Amulets No uncommon 1 0.05 0.1 65
Bhaalist Armour (edit) Bhaalist Armour MAG_Bhaalist_Armor
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Bhaalist Armour is a very rare Light Armour that grants an Aura of Murder and a bonus to Initiative rolls.

Bhaal, Lord of Murder, was forced to walk the world as a mortal man during a period of history called the Time of Troubles. He was more vulnerable than he had ever been. But Bhaal was cunning. He had contingencies in case he died.

Act Three: Sold by Echo of Abazigal in the Murder Tribunal after the player character accepts Bhaal and becomes an Unholy Assassin.

Light Armour Light Armour 14 No very rare 3 5.85 12.8 2000 Aura of Murder Ambusher (+2)
Bhaalist Gloves (edit) Bhaalist Gloves MAG_Bhaalist_Gloves
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Bhaalist Gloves are a very rare pair of Gloves that allow the wearer to Garrotte a target.

When the Lord of Murder, Bhaal, was rendered mortal, he knew his days were numbered. His vile machinations had gained him many enemies. Those days ran out and Bhaal was indeed killed, not by a god, but by a man with hawkish features named Cyric.

Act Three: Sold by Echo of Abazigal in the Murder Tribunal after the player character accepts Bhaal and becomes an Unholy Assassin.

Gloves No very rare 3 0.5 1 540
Bicorne of the Sea Beast (edit) Bicorne of the Sea Beast DLC_DD_ARM_Beasts_Tricorn
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A battered two-point hat that's seen the wear and tear of rebellion.

Peculiar Clothing Chest after installing the Digital Deluxe Upgrade

Helmets No common 0 0.5 1 1
Bided Time (edit) Bided Time MAG_CQCaster_GainArcaneChargeOnDamaged_Robe
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Bided Time is a set of uncommon Clothing that causes the wearer to gain Arcane Charge whenever they are hit by a melee attack.

Revenge is best served. Hot or cold makes no difference.

Found in a chest in House of Healing Morgue

Clothing 10 No uncommon 1 1.8 3.6 250 Time Thoroughly Bided
Birthright (edit) Birthright MAG_GleamingSorcery_Hat
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Birthright is a very rare Headwear that gives the wearer Charisma +2, up to a maximum of 22.

'The thing that you poor sods simply cannot grasp is how effortless all this magical hootie-wootie castie-spellsie business is for me!’ - A very stupid sorcerer at a wizard academy ball.

Act Three:

Helmets No very rare 3 0.5 1 410
Black Flare Leather Outfit (edit) Black Flare Leather Outfit ARM_Camp_Leather_A_Black
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Black Flare Leather Outfit is a common Camp Clothing.

A minimalist leather binding get-up that clings to the skin and creaks just the slightest bit when you move.

Camp Clothing No common 0 1 2 14
Blackguard's Gauntlets (edit) Blackguard's Gauntlets MAG_Deathknight_Gloves
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Blackguard's Gauntlets are a rare pair of Gauntlets that grant their wearer +1 Attack, +1 Strength Saving Throws, and allows them to cast Inflict Wounds as a 4th level spell once per Long Rest.

For some paladins, the iron-clad grip that an oath holds can be too much to bear. When these champions fail and falter, their hands that would guide turn cold, hard, and piercing.

Act Three: Looted from the undead guardian, That Which Watches, in the Murder Tribunal.

Gloves Medium Armour No rare 2 0.5 1 800
Inflict Wounds Inflict Wounds ()
Cast as a level 4 spell ( Recharge: Long rest.)
Blackguard's Greaves (edit) Blackguard's Greaves MAG_Deathknight_Boots
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Blackguard's Greaves are a rare pair of Greaves that grant their wearer a permanent Longstrider effect and a +1 bonus to Athletics.

Clad on the desiccated feet of a death knight, these boots have walked a long and terrible path. They strode through the tattered remains of their owner's oath. With every heavy footstep, they have sounded pure fear into the hearts of men.

Looted from the undead guardian, That Which Lurks, in the Murder Tribunal.

Boots Medium Armour No rare 2 2 4 640 Strider Movement
Blackguard's Plate (edit) Blackguard's Plate MAG_Plate_Deathknight_Armor
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Blackguard's Plate is a very rare Heavy Armour that reduces all incoming damage by 1 and grants Advantage on Wisdom Saving Throws.

To break one's oath is a dangerous game - it marks you as a faithless cur, an exile without a cause. The armour is tempered by an age of rocks, blades, and persecution turned against it - and is buffed by the immutable, unbindable will of its wearer.

Act Three: Looted from the undead guardian, That Which Guards, in the Murder Tribunal.

Heavy Armour Heavy Armour 19 Yes very rare 3 20 44 6400 Magical Plate (-1)
Blackplume Helm (edit) Blackplume Helm ARM_Helmet_Metal_D
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Blackplume Helm is a common Helmet, it provides minimal bonuses to a character but may be worn of aesthetic reasons.

Flowing like a horsetail, black as night.

Helmets Medium Armour No common 0 1 2 40
Blaze Portyr's Ceremonial Flaming Fist Helm (edit) Blaze Portyr's Ceremonial Flaming Fist Helm
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Blaze Portyr's Ceremonial Flaming Fist Helm is a common Helmet. It is a unique variant of Flaming Fist Helmet.

The brutish thuggery of the Enforcer's position is summarized in this helmet's design.

Helmets Medium Armour No common 0 1 2 40
Blazer of Benevolence (edit) Blazer of Benevolence MAG_Bard_TempHP_Armor
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The Blazer of Benevolence is an uncommon Light Armour that grants the wearer Temporary Hit Points when they inspire an ally with Bardic Inspiration.

Even though the embroidered velvet won't help against a sharp blade, wearing it fills you with self-assuredness.

Act One: Reward for rescuing Volo from the Goblin Camp during Rescue Volo.

Light Armour Light Armour 11 No uncommon 1 4.5 9 160 Remedial Rhymes
Bloodguzzler Garb (edit) Bloodguzzler Garb MAG_Violence_LowHP_Violence_Clothes
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The Bloodguzzler Garb is an uncommon piece of Clothing that grants its wearer Wrath when an enemy damages the wearer.

No sooner does blood speck the armour than it's absorbed, as if sustaining something within.

Clothing 10 No uncommon 1 1.8 3.6 250 Grievous Retribution
Bloody Amulet (edit) Bloody Amulet
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Bloody Amulet is an Amulet and a Story Item.

Tiny specks of blood cover this amulet. They have pooled into the engravings on the back, spelling out the name 'Wulbren' in a grisly brown hue.

The Bloody Amulet can be obtained from the corpse of Barcus Wroot. Barcus can be found in several different locations:

Amulets No story 5 0.05 0.1 20
Bloody Signet Ring (edit) Bloody Signet Ring
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Bloody Signet Ring is a common Ring. Primarily of use for bartering or sale to Traders.

The garnet embedded in this tarnished ring has been lovingly polised - the band worn thin from use.

Act Three: On the floor in Stelmane's Private Room at the Elfsong Tavern in the Lower City.

Rings No common 0 0.05 0.1 20
Blue Flare Leather Outfit (edit) Blue Flare Leather Outfit ARM_Camp_Leather_A_1_Blue
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Blue Flare Leather Outfit is a common Camp Clothing.

A minimalist leather binding get-up that clings to the skin and creaks just the slightest bit when you move.

Camp Clothing No common 0 1 2 14
Bonespike Boots (edit) Bonespike Boots ARM_Shoes_Barbarian_Magic_B
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Bonespike Boots are a Very Rare pair of Boots that enhances jump distance and gives the character access to the Brutal Leap ability.

Armour designed for the aerodynamic leaping and striking and general screaming of your standard barbarian.

Looted from a trapped Wooden Chest X: -1340 Y: -857 in a secluded Passageway X: -233 Y: 84 at the far end of the western trail leading away from the South Span Checkpoint in Rivington.

Boots No very rare 3 0.55 1.1 70 Evasive Instinct Refined Vaulting
Bonespike Garb (edit) Bonespike Garb MAG_BarbMonk_Cloth_B_1
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Bonespike Garb is a very rare Clothing that grants temporary hit points when using Rage, and reduces incoming damage by 2. Attackers receive Piercing damage when the wearer is struck.

Sharp juts and knobbly nodules of bone stud this armour, as if something ancient sank its teeth deep into the leather and they got stuck there.

Purchased from Exxvikyap at Rivington General in Rivington during Act Three.

Clothing 10 No very rare 3 1.8 3.6 1600 Slabjaw Determination Exoskeletal Endurance
Bonespike Gloves (edit) Bonespike Gloves MAG_Barbarian_BoneSpike_Gloves
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Bonespike Gloves is a pair of very rare gloves that make your attacks ignore Resistance to Slashing, Piercing, and Bludgeoning damage.

These gloves were soaked in the marrow of a Dragon Turtle, its bones broken and their fluid drained in sloppy chunks into vats.

Act Three: Looted from Strangler Luke in the Undercity Ruins during the quest Get Orin's Netherstone as part of the trial to enter the Temple of Bhaal. The enemy will despawn once the trial is complete so the item will need to be obtained before then.

Gloves No very rare 3 0.5 1 300 Exoskeletal Reinforcement
Bonespike Helmet (edit) Bonespike Helmet MAG_Barbarian_BoneSpike_Helmet
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Bonespike Helmet is a very rare Helmet that when the wearer Rages, all hostile creatures within a 3m radius must roll a wisdom saving throw, if they do not succeed this roll then they take 2d4 Psychic damage. They receive half damage upon a successful roll.

The tibia of a storm giant was ground and chiselled and reworked till it became this helm. The wearer can actually smell summer tempest clouds like maroon-dark dread while wearing the helm.

Act Three: Sold by Voiceless Penitent Bareki X: -157 Y: 939 in the Undercity Ruins of the Lower City sewers. Bareki is next to the Undercity Ruins Ancient Rune Circle.

Helmets No very rare 3 0.5 1 450 Fury In The Marrow
Boots of Aid and Comfort (edit) Boots of Aid and Comfort MAG_Healer_TempHPOnHeal_Boots
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Boots of Aid and Comfort are an uncommon pair of Boots that grant additional Temporary Hit Points to creatures healed by the wearer.

Sturdy and well-worn, these boots make a snug fit on any wearer.

Sold by Grat the Trader in the Goblin Camp.

Boots No uncommon 1 0.55 1.1 70 The Comeback
Boots of Apparent Death (edit) Boots of Apparent Death UNI_TWN_BootsOfApparentDeath
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Boots of Apparent Death are a rare set of Boots that grants the wearer the ability to cast Feign Death once per Short Rest.

Practical jokes with these boots often involve all your stuff being stolen by opportunistic cousins.

  • Boots of Apparent Death are found inside a sarcophagus in the Shadow-Cursed Lands, X: -165 Y: 45.
Boots No rare 2 0.55 1.1 190
Feign Death Feign Death ()
Cast as a level 3 spell ( Recharge: Short rest.)
Boots of Arcane Bolstering (edit) Boots of Arcane Bolstering MAG_CQCaster_ArcaneChargeAfterDash_Boots
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Boots of Arcane Bolstering is a pair of rare Boots that grants Arcane Charge each time the wearer Dashes, adding +1 bonus to damage with spells while Threatened.

Fizzling barbs of enchantment magic crackle from the laces of these boots.

Sold by Araj Oblodra on the main floor of Moonrise Towers in Act Two.

Boots No rare 2 0.55 1.1 190 Rapid Caster
Boots of Brilliance (edit) Boots of Brilliance MAG_Bard_RefreshBardicInspirationSlot_Shoes
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Boots of Brilliance are a rare pair of Boots that allow the wearer to replenish one Bardic Inspiration charge once per long rest.

Tiny bells are sewn into the boots' cuffs. They jingle subtly with every step.

Boots No rare 2 0.55 1.1 190
Boots of Elemental Momentum (edit) Boots of Elemental Momentum MAG_ElementalGish_MomentumOnElementalDamage_Boots
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The Boots of Elemental Momentum are an uncommon pair of Boots that grant Momentum whenever the wearer deals elemental damage with a spell or cantrip.

Toughened metal boots, highly insulated with heavy leather and padding for use in any and all elements.

Sold by Lady Esther at Rosymorn Monastery Trail.

Boots Medium Armour No uncommon 1 2 4 90 Elemental Momentum
Boots of Genial Striding (edit) Boots of Genial Striding MAG_TerrainWalkers_Boots
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Boots of Genial Striding is a pair of rare Boots that allow the wearer to move over difficult terrain without impediment.

The soles of these boots warp and shift like warm clay manipulated by an unseen sculptor's hands.

Sold by Blurg in the Myconid Colony.

Boots No rare 2 0.55 1.1 190 Genial Strider
Boots of Persistence (edit) Boots of Persistence MAG_EndGame_Metal_Boots
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Boots of Persistence is a pair of Boots that grant their wearer permanent Freedom of Movement and Longstrider effects.

'If I had a copper for all the adventurin folk I seen gutted or cut up, or clawed like they was made of wet paper, just cause they couldn't move quick enough when speed might have saved em... well, I'd be suckin good brandy from crystal rather than this fuckin swill.' - Overheard in a tavern in Baldur's Gate.

Sold by Dammon at the Forge of the Nine in the Lower City of Baldur's Gate.

Boots Medium Armour No very rare 3 2 4 1300 Legendary Mobility
Boots of Psionic Movement (edit) Boots of Psionic Movement MAG_Githborn_PsionicMovement_Boots
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Boots of Psionic Movement are a very rare pair of Boots that allow Githyanki wearers to fly, and enhances their attacks with Psychic damage.

When not atop their dragons, gith are not particularly air-worthy. This is probably for the best. The imposition of downward gravity tends to put most people in a mood.

Act Three: Looted from Ch'r'ai Har'rak (Githyanki Paladin of Vlaakith) in Knights of the Shield Hideout.

Boots Medium Armour No very rare 3 2 4 450 Flying Strike
Githborn: Flying Boots Githborn: Flying Boots ()
Cast as a level 3 spell ( Recharge: Long rest.)
Boots of Speed (edit) Boots of Speed ARM_BootsOfSpeed
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The Boots of Speed is a pair of rare Boots that allows the wearer to click their heels for a burst of speed that makes it difficult for enemies to land Attacks of Opportunity on them.

Featherlaced and flexible of sole, these boots have been used to round up - and outrun - many a foe.

Worn by Thulla in the Myconid Colony. She gives them to you as thanks for curing her of the duergar poison in Cure the Poisoned Gnome. If given to Thrinn to complete the quest Find the Missing Boots, they can be stolen or picked off her dead body.

Boots No rare 2 0.55 1.1 190
Boots of Stormy Clamour (edit) Boots of Stormy Clamour MAG_Thunder_ReverberationOnStatusApply_Boots
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Boots of Stormy Clamour are an uncommon pair of Boots that inflicts the Reverberation condition on a creature when afflicting it with another condition.

Peals of thunder rumble at the back of your skull with every step taken in these boots.

Boots No uncommon 1 0.55 1.1 70 Arcane Echomalefaction
Boots of Striding (edit) Boots of Striding MAG_Paladin_MomentumOnConcentration_Boots
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The Boots of Striding are an uncommon pair of Boots that grants the wearer a burst of speed whenever they begin concentrating on a spell.

The metal of these greaves is comfortably warm against your shins, as though heated by your mere presence.

Dropped by Minthara, or equipped by her when recruited.

Boots Medium Armour No uncommon 1 2 4 90 Focused Stride
Boots of Uninhibited Kushigo (edit) Boots of Uninhibited Kushigo MAG_Monk_Magic_Boots
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The Boots of Uninhibited Kushigo are a rare pair of Boots that add your Wisdom modifier to your unarmed strikes' damage.

During a hilltop battle that soaked the slopes in gore, Kushigo's best friend Irishi was scalped before he could help her.
The enemy held up the bloody wig, and Kushigo fell upon one, and then another, until he had killed so many that they hung from his antlered shoulders like skewered effigies.

Dropped by Prelate Lir'i'c, as you enter Act Three.

Boots No rare 2 0.55 1.1 190 Experienced And Deadly
Boots of Very Fast Blinking (edit) Boots of Very Fast Blinking WYR_Circus_TeleportBoots
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Boots of Very Fast Blinking are an uncommon pair of Boots that grant the wearer the ability to cast Misty Step once per turn, but with the drawback that their clothes are left behind.

You can cast Misty Step, with the caveat that you will teleport leaving your clothes behind.

Prize reward from Akabi, the Djinni at the Circus of the Last Days in Rivington.

Boots No uncommon 1 0.55 1.1 1
Misty Step Misty Step ()
Cast as a level 2 spell at will.
Bracers of Defence (edit) Bracers of Defence UNI_ARM_OfDefense_Gloves
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Bracers of Defence are a rare pair of Gloves that increase the wearer's Armour Class by 2 when unarmoured and not holding a shield.

Delicate twists of magical iron - painstakingly gilded - have been fashioned into these fortifying vambraces.

Act One: In the secret area of the Apothecary's Cellar beneath the Blighted Village. The bracers are located in a gilded chest X: -656 Y: -370.

Gloves No rare 2 0.5 1 160 Become the Bulwark
Bracing Band (edit) Bracing Band MAG_Shove_ACboost_Ring
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The Bracing Band is an uncommon Ring that makes the wearer more difficult to hit after they shove an enemy.

A common ring, simple and unadorned. Though there is a certain heft to it...

Act One: Rewarded by Thrinn after returning her boots.

Rings No uncommon 1 0.05 0.1 40 Personal Space
Braindrain Cape (edit) Braindrain Cape MAG_Psychic_MentalFatigue_Cape
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Braindrain Cape is a rare Cloak that exhausts attackers with mental fatigue.

What was life like before the mind flayers snatched you up? Road dust clots your boots, campfires roar up and diminish, faces swim by.

More and more that life distances itself like some other world. A dream world maybe, glimpsed now and again through a gauze.

  • Not accessible through normal gameplay, but can still be accessed via third party tools.
Cloaks No rare 2 0.5 1 190 Mental Debilitation inaccessible
Braindrain Gloves (edit) Braindrain Gloves MAG_Psychic_MentalFatigue_Gloves
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Braindrain Gloves are an uncommon pair of Gloves that inflicts Mental Fatigue on a foe whenever the wearer deals Damage TypesPsychic damage to them.

Somewhere deep in the spongy grey matter and little jiggly bits that comprise the brain, the memory of the slimy tadpole slithering over your eyeball lingers...

Act Two: Can be looted from a skeleton in the Necrotic Laboratory of the Mind Flayer Colony next to the Blade of Oppressed SoulsX: 748 Y: -141.

Gloves No uncommon 1 0.5 1 90 Mental Interference
Brass Locket (edit) Brass Locket
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Brass Locket is an Amulet and a Story Item.

Slightly tarnished, and opened with a mere flick of the thumb.

Contained within a chest inside the Tiefling Hideout in the Druid Grove. Can also be looted from the corpse of Barth if he dies outside the grove.

Amulets No story 5 0.05 0.1 40
Breastplate (edit) Breastplate ARM_Breastplate
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Breastplate is a common Medium Armour.

This standard-sized breastplate is lined with thick padding meant to cushion the wearer and deflect blows from assailants. The uniform squares of the padding suggest a mathematically-mind crafter.

Medium Armour Medium Armour 14 No common 0 9 18 100
Breastplate +1 (edit) Breastplate +1 ARM_BreastPlate_1
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Breastplate +1 is an uncommon Medium Armour that reduces Piercing damage.

This breastplate is crafted in the specialty style of a mysterious armourer in Amn known only as 'The Tailor.'

Medium Armour Medium Armour 15 No uncommon 1 +1 9 18 200 Superior Plate (-1)
Breastplate +2 (edit) Breastplate +2 ARM_BreastPlate_2
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Breastplate +2 is a rare Medium Armour that reduces Piercing damage and grants a +1 bonus to Dexterity Saving Throws and Ability Checks.

This garment's previous owner left a few minor personal effects in its inner breast pocket: a scrap of sassafrass, a short bit of thread, and half a peppermint.

Medium Armour Medium Armour 16 No rare 2 +2 9 18 600 Superior Plate (-1) Balance
Breezy Sandals (edit) Breezy Sandals ARM_Camp_Shoes_Sandals_B_Red
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Breezy Sandals is a common pair of Camp Shoes.

Strapped and lined in an either piscine or arboteal motif, these sandals are perfect for a warm morning stroll.

  • Found as random loot throughout the game.
Camp Shoes No common 0 0.55 1.1 7
Bright Flare Leather Outfit (edit) Bright Flare Leather Outfit ARM_Camp_Leather_A_Bright
Camp_Leather_A_Bright_Faded.webp
Camp_Leather_A_Bright_Unfaded.png
Camp_Leather_A_Bright_Unfaded_Icon.webp

Bright Flare Leather Outfit is a common Camp Clothing.

A minimalist leather binding get-up that clings to the skin and creaks just the slightest bit when you move.

Camp Clothing No common 0 1 2 14
Brimmed Hat (edit) Brimmed Hat ARM_Hat_Wizard_D
Wizard Hat Icon.png
Wizard Hat Unfaded.png
Wizard Hat Unfaded Icon.png

Brimmed Hat is a common Non-Armour Headwear.

This wizardly hat has a little embroidered rabbit inside its lining - the rabbit is called snowball, and once he was lost, never to be found.

Helmets No common 0 0.5 1 5

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