Hr'ack'la: Difference between revisions

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| faction = Warriors of the Comet
| faction = Warriors of the Comet
| level = 9
| level = 9
| e hp = 47
| hp = 68
| t hp = 88
| ac = 17
| weight kg = 75
| movement m = 13.5
| str = 12
| str = 12
| dex = 17
| dex = 17
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| str save prof = yes
| str save prof = yes
| dex save prof = yes
| dex save prof = yes
| level = 9
| ac = 17
| e hp = 47
| hp = 68
| t hp = 88
| weight kg = 75
| passives = Advanced Unarmoured Movement, Deflect Missiles (passive feature), Evasion, Extra Attack, Ki-Empowered Strikes, Martial Arts: Bonus Unarmed Strike, Martial Arts: Deft Strikes, Martial Arts: Dextrous Attacks, Opportunity Attack, Psionic Empowerment, Slow Fall, Stillness of Mind (passive feature), Unarmoured Defence (Monk), Unarmoured Movement
| passives = Advanced Unarmoured Movement, Deflect Missiles (passive feature), Evasion, Extra Attack, Ki-Empowered Strikes, Martial Arts: Bonus Unarmed Strike, Martial Arts: Deft Strikes, Martial Arts: Dextrous Attacks, Opportunity Attack, Psionic Empowerment, Slow Fall, Stillness of Mind (passive feature), Unarmoured Defence (Monk), Unarmoured Movement
}}
}}

Latest revision as of 04:55, 30 June 2024

Zephyr Gish'ra Hr'ack'la is a githyanki NPC encountered at the Wyrm's Crossing campsite at the start of Act Three.

She is a member of Orpheus's honour guard. The honour guard clashes with the party when the former attempts to free Orpheus and escape the Astral Prism on the road to Baldur's Gate.

Interactions[edit | edit source]

Hr'ack'la, alongside her fellow gith monks, accosts the party after the first long rest outside the Shadow-Cursed Lands. She will always be hostile.

Attacks and abilities[edit | edit source]

Scorching Ray.webp
D6 Fire.png 2d6 (2~12) Damage TypesFire damage

Expel the fire burning through your veins as 3 flaming rays. Each ray deals 2d6Damage TypesFire.
 Range: 18 m / 60 ft
Fist of Unbroken Air.webp
D10 Bludgeoning.png 3d10 (3~30) Damage TypesBludgeoning damage

Push the target back 6 m / 20 ft and knock it Prone Prone.
STR Save
 Range: 9 m / 30 ft
Fireball.webp
D6 Fire.png 8d6 (8~48) Damage TypesFire damage

Shoot a bright flame from your fingers that explodes upon contact, torching everything in the vicinity
DEX Save
 Range: 18 m / 60 ft
AoE: 4 m / 13 ft (Radius)
Flurry of Blows.webp
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning damage
+
D4 Bludgeoning.png 1d4 (1~4) Damage TypesBludgeoning damage

Punch twice in quick succession.
 Melee: 1.5 m / 5  ft
Stunning Strike Unarmed.webp
D6 Bludgeoning.png 1d6 (1~6) Damage TypesBludgeoning damage

Spend a Ki Point to deal normal unarmed damage and possibly Stun Stun the target.
CON Save
 Melee: 1.5 m / 5  ft