Weapon actions: Difference between revisions
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=== Special | === Special actions === | ||
The following actions are available only on specific weapons. | The following weapon actions are available only on specific weapons. | ||
====Melee weapons==== | |||
{| class="wikitable" style="width: 100%;" | {| class="wikitable" style="width: 100%;" | ||
! | ! Weapon action | ||
! | ! Associated weapons | ||
! | ! Cost | ||
! | ! Effect | ||
! | ! Damage | ||
|- | |- | ||
| {{SAI|Absolute Power|w=40}} | | {{SAI|Absolute Power|w=40}} | ||
| {{LgRarityItem|Faithbreaker}} | | {{LgRarityItem|Faithbreaker}} | ||
| {{Action|action}} | | {{Action|action}} | ||
| | | Push target back {{dist|m=5|ft=17}} | ||
* {{SavingThrow|STR}} | |||
* Spell save DC | |||
| | |||
| | Weapon damage<br> | ||
+ Strength modifier<br> | |||
+ {{DamageText|1d6|Force}} | |||
|- | |- | ||
| {{SAI|Blood Money|w=40}} | | {{SAI|Blood Money|w=40}} | ||
| {{LgRarityItem|Twist of Fortune}} | | {{LgRarityItem|Twist of Fortune}} | ||
| {{Action|action}} | | {{Action|action}} | ||
| | | Deal extra damage based on amount of gold carried by the target | ||
* Target's gold is consumed by this attack | |||
| | | | ||
Weapon damage<br> | |||
+ Proficiency bonus per 300 gold | |||
|- | |- | ||
| {{SAI|Colossal Onslaught|w=40}} | | {{SAI|Colossal Onslaught|w=40}} | ||
| {{LgRarityItem|Jorgoral's Greatsword}} | | {{LgRarityItem|Jorgoral's Greatsword}} | ||
| {{ | | {{r|action}} | ||
| Strike multiple | | Strike multiple targets in a line | ||
* {{AOE | line | m = 6 | ft = 20 }} | |||
| | |||
Weapon damage<br> | |||
+ Proficiency bonus | |||
|- | |- | ||
| {{SAI|Corrosive Strike|w=40}} | | {{SAI|Corrosive Strike|w=40}} | ||
| {{LgRarityItem|Corrosive Flail}} | | {{LgRarityItem|Corrosive Flail}} | ||
| {{ | | {{r|action}} | ||
| | | Create a pool of {{Area|Acid (surface)}} around the target | ||
| | * Reduces {{ArmourClass}} by 2 | ||
| + | * {{AOE|radius|m = 3|ft=10}} | ||
* {{duration|3}} | |||
| | |||
Weapon damage<br> | |||
+ {{DamageText|Proficiency bonus|Acid}} | |||
|- | |- | ||
| {{SAI|Crowning Strike|w=40}} | | {{SAI|Crowning Strike|w=40}} | ||
| {{LgRarityItem|Blade of Oppressed Souls}} | | {{LgRarityItem|Blade of Oppressed Souls}} | ||
| {{ | | {{r|action}} | ||
| | | Inflict {{Cond|Crown of Madness}} | ||
| | * {{SavingThrow|INT}} | ||
| + | * Weapon action DC + 2 | ||
* {{duration|3}} | |||
| | |||
Weapon damage<br> | |||
+ {{DamageText|Proficiency bonus|Psychic}} | |||
|- | |- | ||
| {{SAI|Dawnburst Strike|w=40}} | | {{SAI|Dawnburst Strike|w=40}} | ||
| {{LgRarityItem|The Sacred Star}} | | {{LgRarityItem|The Sacred Star}} | ||
| {{ | | {{r|action}} | ||
| | | Inflict {{Cond|Blinded}} in an AoE | ||
| | * {{SavingThrow|CON}} | ||
| + | * Weapon action DC + 2 | ||
* {{AOE|radius|m=3|ft=10}} | |||
* {{duration|3}} | |||
| | |||
Weapon damage<br> | |||
+ {{DamageText|Proficiency bonus|Radiant}} | |||
|- | |- | ||
| {{SAI|Dueller's Enthusiasm|w=40}} | | {{SAI|Dueller's Enthusiasm|w=40}} | ||
| {{LgRarityItem|Duellist's Prerogative}} | | {{LgRarityItem|Duellist's Prerogative}} | ||
| {{ | | {{r|bonus}} | ||
| | | If not dual-wielding, make a bonus attack with this weapon | ||
* {{Recharge|Per turn}} | |||
| Weapon damage | |||
|- | |- | ||
| {{SAI|Edge of Darkness|w=40}} | | {{SAI|Edge of Darkness|w=40}} | ||
| {{LgRarityItem|Shar's Spear of Evening}} | | {{LgRarityItem|Shar's Spear of Evening}} | ||
| {{Action|action}} | | {{Action|action}} | ||
| Create a cloud of Darkness | | Create a cloud of {{Area|Darkness (cloud)}} and hit every target inside | ||
| | * {{AOE|radius|m=3|ft=10}} | ||
* {{Duration|3}} | |||
| Weapon damage | |||
|- | |- | ||
| {{SAI|Gargantuan Cleave|w=40}} | | {{SAI|Gargantuan Cleave|w=40}} | ||
| {{LgRarityItem|Very Heavy Greataxe}} | | {{LgRarityItem|Very Heavy Greataxe}} | ||
| {{ | | {{r|action}} | ||
| Strike | | Strike up to 3 targets | ||
| | * {{AOE|cone|m=2|ft=7}} | ||
| + 1d6 {{ | Inflict {{Cond|Off Balance (Gargantuan Cleave)|Off Balance}} on self | ||
* {{Duration|1}} | |||
| | |||
Half weapon damage<br> | |||
+ {{DamageText|1d6|Slashing}} | |||
* Bonus damage such as from {{SAI|Great Weapon Master}} is not halved | |||
|- | |- | ||
| {{SAI|Grand Slam|w=40}} | | {{SAI|Grand Slam|w=40}} | ||
| {{LgRarityItem|Corpsegrinder}} | | {{LgRarityItem|Corpsegrinder}} | ||
| {{Action|action}} | | {{Action|action}} | ||
| | | Damage and push away enemies in an AoE | ||
| | * Push equal to normal {{SAI|Shove}} distance | ||
| + | * {{SavingThrow|DEX}} | ||
* Weapon action DC + 2 | |||
* {{AOE|radius|m=3|ft=10}} | |||
| | |||
Weapon damage<br> | |||
+ {{DamageText|Proficiency bonus|Thunder}} | |||
|- | |- | ||
| {{SAI|Hellflame Cleave|w=40}} | | {{SAI|Hellflame Cleave|w=40}} | ||
| {{LgRarityItem|Hellfire Greataxe}} | | {{LgRarityItem|Hellfire Greataxe}} | ||
| {{ | | {{r|bonus}} | ||
| | | Strike multiple targets and inflict {{Cond|Roiling Hellfire}} | ||
| | * {{SavingThrow|DEX}} | ||
| + | * Spell save DC | ||
* {{AOE|cone|m=3|ft=10}} | |||
* Creates {{Area|Hellfire}} surface | |||
| | |||
Weapon damage<br> | |||
+ {{DamageText|2d6|Fire}} | |||
|- | |- | ||
| {{SAI|Hush You!|w=40}} | | {{SAI|Hush You!|w=40}} | ||
| {{LgRarityItem|Witchbreaker}} | | {{LgRarityItem|Witchbreaker}} | ||
| {{ | | {{r|action}} | ||
| | | Inflict {{Cond|Silenced}} | ||
* {{SavingThrow|CON}} | |||
* Weapon action DC + 2 | |||
* {{duration|2}} | |||
| | |||
Weapon damage<br> | |||
+ Proficiency bonus | |||
| | |||
| | |||
|- | |- | ||
| {{SAI|Moonlight Butterflies|w=40}} | | {{SAI|Moonlight Butterflies|w=40}} | ||
| {{LgRarityItem|Moonlight Glaive}} | | {{LgRarityItem|Moonlight Glaive}} | ||
| {{ | | {{r|action}} | ||
| | | Create {{Area|Moonlight Butterflies (area)}} area | ||
* Provides {{Advantage}} against creatures inside | |||
* {{AOE|radius|m=2|ft=7}} | |||
| | * {{duration|3}} | ||
| | |||
Weapon damage<br> | |||
| {{ | + Proficiency bonus<br> | ||
| | + {{DamageText|Proficiency bonus|Psychic}} | ||
|- | |- | ||
| {{SAI|Part the Flesh|w=40}} | | {{SAI|Part the Flesh|w=40}} | ||
| {{LgRarityItem|Fleshrender}} | | {{LgRarityItem|Fleshrender}} | ||
| {{ | | {{r|action}} | ||
| | | Inflict {{Cond|Rended Flesh}} | ||
| | * {{SavingThrow|CON}} | ||
| + | * Weapon action DC + 2 | ||
* {{Duration|3}} | |||
| | |||
Weapon damage<br> | |||
+ {{DamageText|Proficiency bonus|Necrotic}} | |||
|- | |- | ||
| {{SAI|Perfectly Balanced Strike|w=40}} | | {{SAI|Perfectly Balanced Strike|w=40}} | ||
| {{LgRarityItem|Belm}} | | {{LgRarityItem|Belm}} | ||
| {{ | | {{r|bonus}} | ||
| | | Make an attack with your main-hand weapon | ||
| | * If Belm is equipped in your offhand, the attack will not be made with Belm. | ||
| | * {{Recharge|Per turn}} | ||
| Weapon damage | |||
|- | |- | ||
| {{SAI|Poison Mist|w=40}} | | {{SAI|Poison Mist|w=40}} | ||
| {{LgRarityItem|Argument Solver}} | | {{LgRarityItem|Argument Solver}} | ||
| {{ | | {{r|action}} | ||
| | | Create a {{Area|Poison Cloud}} which inflicts {{Cond|Poisoned}} | ||
| | * {{SavingThrow|CON}} | ||
| + Proficiency | * Spell save DC | ||
* {{AOE|radius|m=1.5|ft=5}} | |||
* {{Duration|3}} | |||
| | |||
Weapon damage<br> | |||
+ Proficiency bonus<br> | |||
+ {{DamageText|Proficiency bonus|Poison}} | |||
|- | |- | ||
| {{SAI|Profane Scourge|w=40}} | | {{SAI|Profane Scourge|w=40}} | ||
| {{LgRarityItem|The Undead Bane}} | | {{LgRarityItem|The Undead Bane}} | ||
| {{ | | {{r|action}} | ||
| | | Inflict {{Cond|Bane}} on [[undead]] and [[fiends]] | ||
| | * {{SavingThrow|STR}} | ||
* Weapon action DC + 2 | |||
* {{Duration|3}} | |||
* Has no effect on other creature types | |||
| | |||
Weapon damage<br> | |||
+ Proficiency bonus<br> | |||
+ {{DamageText|2d6|Slashing}} (only vs. undead and fiends) | |||
|- | |- | ||
| {{SAI|Razor Gale|w=40}} | | {{SAI|Razor Gale|w=40}} | ||
| {{LgRarityItem|Larethian's Wrath}} | | {{LgRarityItem|Larethian's Wrath}} | ||
| {{ | | {{r|action}} | ||
| | | Strike all enemies in a large cone | ||
| | * {{AOE|cone|m=4|ft=13}} | ||
| | |||
Weapon damage<br> | |||
+ Proficiency bonus | |||
|- | |- | ||
| {{SAI|Revitalising Strike|w=40}} | | {{SAI|Revitalising Strike|w=40}} | ||
| {{LgRarityItem|Hoppy}} | | {{LgRarityItem|Hoppy}} | ||
| {{ | | {{r|action}} | ||
| | | Heal yourself {{DamageText|1d6|Healing}} | ||
| | |||
Weapon damage<br> | |||
+ {{DamageText|Proficiency bonus|Necrotic}} | |||
|- | |- | ||
| {{SAI|Searing Blood|w=40}} | | {{SAI|Searing Blood|w=40}} | ||
| {{LgRarityItem|Rupturing Blade}} | | {{LgRarityItem|Rupturing Blade}} | ||
| {{ | | {{r|action}} | ||
| | | Inflict {{Cond|Burning}} and {{Cond|Bleeding}} | ||
| | * {{SavingThrow|CON}} | ||
* Weapon action DC + 2 | |||
* {{Duration|2}} | |||
* The two conditions have separate saving throws | |||
Deal {{DamageText|1d6|Slashing}} to self | |||
| | |||
Weapon damage<br> | |||
+ {{DamageText|Proficiency bonus|Fire}}<br> | |||
+ {{DamageText|1d6|Fire}} | |||
|- | |- | ||
| {{SAI|Soulbreaker|w=40}} | | {{SAI|Soulbreaker|w=40}} | ||
|{{LgRarityItem|Soulbreaker Greatsword}}<br>{{LgRarityItem|Silver Sword of the Astral Plane}} | |{{LgRarityItem|Soulbreaker Greatsword}}<br>{{LgRarityItem|Silver Sword of the Astral Plane}} | ||
| {{ | | {{r|action}} | ||
| | | Inflict {{Cond|Stunned}} | ||
| | * {{SavingThrow|CON}} | ||
* Weapon action DC + 2 | |||
* {{Duration|2}} | |||
| | |||
Weapon damage<br> | |||
+ {{DamageText|Proficiency bonus|Psychic}} | |||
|- | |- | ||
| {{SAI|Shadowsoaked Blow|w=40}} | | {{SAI|Shadowsoaked Blow|w=40}} | ||
| {{LgRarityItem|Sword of Clutching Umbra}} | | {{LgRarityItem|Sword of Clutching Umbra}}<br>{{LgRarityItem|Justiciar's Scimitar}} | ||
| {{ | | {{r|action}} | ||
| | | Can attack without losing {{Cond|Hiding}} | ||
| | | | ||
Weapon damage<br> | |||
+ Proficiency bonus<br> | |||
+ {{DamageText|1d6|Psychic}} | |||
|- | |- | ||
| {{SAI|Topple the Big Folk|w=40}} | | {{SAI|Topple the Big Folk|w=40}} | ||
| {{LgRarityItem|Balduran's Giantslayer}} | | {{LgRarityItem|Balduran's Giantslayer}} | ||
| {{ | | {{r|action}} | ||
| | | Inflict {{Cond|Prone}} to large or greater targets | ||
* {{SavingThrow|STR}} | |||
* Weapon action DC + 2 | |||
* {{Duration|2}} | |||
| | |||
Weapon damage<br> | |||
+ Proficiency bonus<br> | |||
+ 2d6 (if target is large or greater) | |||
|- | |- | ||
| {{SAI|Unshackling Strike|w=40}} | | {{SAI|Unshackling Strike|w=40}} | ||
| {{LgRarityItem|Orphic Hammer}} | | {{LgRarityItem|Orphic Hammer}} | ||
| {{ | | {{r|action}} | ||
| | | Remove {{Cond|Restrained}}, {{Cond|Paralysed}}, and {{Cond|Stunned}} | ||
* {{Recharge|Unlimited use}} | |||
| - | | - | ||
|} | |||
====Ranged weapons==== | |||
{| class="wikitable" style="width: 100%;" | |||
!Weapon action | |||
!Associated weapons | |||
!Cost | |||
!Effect | |||
!Damage | |||
|- | |||
|{{SAI|Arcane Ammunition|w=40}} | |||
|{{LgRarityItem|Crossbow of Arcane Force}} | |||
|{{r|bonus}} | |||
|Increase damage of this weapon by {{DamageText|1d4|Force}} | |||
*{{duration|1}} | |||
| - | | - | ||
|- | |||
|{{SAI|Blinding Shot|w=40}} | |||
|{{LgRarityItem|Least Expected}} | |||
|{{Action|action}} | |||
|Inflict {{Cond|Blinded}} | |||
*{{SavingThrow|CON}} | |||
*Weapon action DC + 2 | |||
*{{duration|2}} | |||
| | |||
Weapon damage<br> | |||
+ Proficiency bonus | |||
|- | |||
|{{SAI|Bolt of Celestial Light|w=40}} | |||
|{{LgRarityItem|Gontr Mael}} | |||
|{{Action|action}} | |||
|Increase damage of this weapon by {{DamageText|1d4|Radiant}} | |||
*{{duration|10}} | |||
Inflict {{Cond|Frightened}} | |||
*{{SavingThrow|WIS}} | |||
*Weapon action DC | |||
*{{duration|2}} | |||
| | |||
Weapon damage<br> | |||
+ Proficiency bonus<br> | |||
+ {{DamageText|1d8|Radiant}} | |||
|- | |||
|{{SAI|Illuminating Shot|w=40}} | |||
|{{LgRarityItem|Fabricated Arbalest}} | |||
|{{r|bonus}} | |||
|Inflict {{Cond|Radiating Orb}} | |||
*{{duration|2}} | |||
*{{Recharge|Unlimited use}} | |||
|{{DamageText|1d4|Piercing}} | |||
*Does not benefit from most damage bonuses including {{SAI|Sharpshooter}} | |||
|- | |||
|{{SAI|Pushing Attack (Titanstring Bow)|Pushing Attack|w=40}} | |||
|{{LgRarityItem|Titanstring Bow}} | |||
|{{Action|action}} | |||
|Push target back {{dist|m=4.5|ft=15}} | |||
*{{SavingThrow|STR}} | |||
*Weapon action DC | |||
|Weapon damage | |||
|- | |||
|{{SAI|Reposition Malefactor|w=40}} | |||
|{{LgRarityItem|Hellfire Engine Crossbow}} | |||
|{{r|action}} | |||
|Pull target {{dist|m=9|ft=30}} towards you | |||
*{{SavingThrow|DEX|dc=15}} | |||
*{{Recharge|Unlimited use}} | |||
|Half weapon damage | |||
*Does not benefit from most damage bonuses including {{SAI|Sharpshooter}} | |||
|- | |||
|{{SAI|Sacred Munitions|w=40}} | |||
|{{LgRarityItem|Gandrel's Aspiration}} | |||
|{{r|bonus}} | |||
|Enchant this weapon to inflict {{Cond|Turned}} against [[undead]] | |||
*Buff lasts 1 turn | |||
*{{Cond|Turned}} lasts 3 turns | |||
*With {{SAI|Destroy Undead}}, attacks do {{DamageText|4d6|Radiant}} bonus damage against undead | |||
| - | |||
|} | |||
====NPC-exclusive weapons==== | |||
These weapon actions are attached to weapons that are normally only available to certain creatures. As such, the only way for a player to access these weapon actions without exploits is to summon a creature wielding the associated weapon. | |||
{| class="wikitable" style="width: 100%;" | |||
!Weapon action | |||
!Associated weapons | |||
!Cost | |||
!Effect | |||
!Damage | |||
|- | |||
| {{SAI|Electrified Flail|w=40}} | |||
| {{LgRarityItem|Flail of the Vortex}} | |||
| {{r|action}} | |||
| Inflict {{Cond|Stunned}} | |||
* {{SavingThrow|CON|dc=13}} | |||
* {{duration|2}} | |||
* {{Recharge|Unlimited use}} | |||
| | |||
Weapon damage<br> | |||
+ {{DamageText|1d10|Lightning}} | |||
|- | |||
| {{SAI|Hiemal Strike|w=40}} | |||
| {{LgRarityItem|Trident of the Depths}} | |||
| {{r|action}} | |||
| Inflict {{Cond|Chilled}} | |||
* {{SavingThrow|CON|dc=13}} | |||
* {{duration|2}} | |||
* {{Recharge|Unlimited use}} | |||
| | |||
Weapon damage<br> | |||
+ {{DamageText|1d10|Cold}} | |||
|- | |||
| {{SAI|Overheat|w=40}} | |||
| {{LgRarityItem|Azer Warhammer}} | |||
| {{r|bonus}} | |||
| Inflict {{Cond|Burning Fiercely}} in an AoE | |||
* {{SavingThrow|CON|dc=15}} | |||
* {{AOE|radius|m=2|ft=7}} | |||
* {{duration|3}} | |||
| {{DamageText|1d10|Fire}} | |||
|- | |||
| {{SAI|Scorching Strike|w=40}} | |||
| {{LgRarityItem|Scimitar of Cinder}} | |||
| {{r|action}} | |||
| Inflict {{Cond|Burning}} | |||
* {{SavingThrow|CON|dc=13}} | |||
* {{duration|2}} | |||
* {{Recharge|Unlimited use}} | |||
| | |||
Weapon damage<br> | |||
+ {{DamageText|1d10|Fire}} | |||
|} | |} | ||
Revision as of 22:06, 10 June 2024
Weapon Actions are a type of Action granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as Longswords will typically grant the Lacerate weapon action.
These actions are only usable once per Short Rest and are special in some way, normally able to do bonus damage, hit multiple targets, debilitate foes, or move the character.
In order to gain access to the Weapon Actions from a weapon, a creature must have Proficiency in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).
The Difficulty Class (or DC) for Saving Throws against Weapon Actions is calculated similarly to Spellcasting DC - except for two differences: firstly, the Spellcasting Ability Modifier is replaced with the Ability Modifier of either Strength or Dexterity, whichever is higher and secondly; each Weapon Action can grant its own inherent bonus DC that isn't listed anywhere, but most frequently it's +2. To express all this mathematically:
Weapon Action DC = 8 + Proficiency Bonus + Strength or Dexterity modifier + Inherent Weapon Action Bonus DC
Certain Weapon Action instead uses Hybrid DC, which allows a user to either use their Spellcasting DC or Weapon Action DC with a +2 bonus, whichever is higher.
Prior to Patch 5, weapon actions instead had a base DC of 10 but did not add the players proficiency bonus to their DC, leading to an overall lower DC after Proficiency Bonus increases at level 5. This was changed to the above formula after patch 5.
Overview of Weapon Actions
Melee Weapons
Weapon Action | Associated Weapons | Cost | Effect | Damage |
---|---|---|---|---|
![]() |
Inflict
|
1d4 + Strength or Dexterity modifier
| ||
![]() |
Reroll melee damage rolls and take the higher value
|
- | ||
![]() |
Strike up to 3 targets
|
Halved weapon damage
| ||
![]() |
Inflict
|
Weapon damage | ||
![]() |
Inflict
|
1d4 + Strength or Dexterity modifier
| ||
![]() |
Target drops weapon
|
1d4 + Strength or Dexterity modifier
| ||
![]() |
Inflict
|
1d4![]()
| ||
![]() |
Inflict
|
1d4 + Strength or Dexterity modifier
| ||
![]() |
Inflict
|
Weapon damage | ||
![]() |
Inflict
|
Weapon damage | ||
![]() |
Inflict
|
1d4![]()
| ||
![]() |
Extra damage on melee attacks this turn | Strength modifier ![]() | ||
![]() + ![]() |
Charge up to ![]() Inflict
|
1d4 + Strength or Dexterity modifier
| ||
![]() |
Inflict damage on a miss | Strength modifier ![]()
| ||
![]() |
Inflict
|
1d4![]()
| ||
![]() |
Inflict
|
1d4 + Strength or Dexterity modifier
|
Ranged Weapons
Weapon Action | Associated Weapons | Cost | Effect | Damage |
---|---|---|---|---|
![]() |
Reroll ranged damage rolls and take the higher value
|
- | ||
![]() |
Inflict
|
Weapon damage | ||
![]() |
Make a bonus action attack after using | orWeapon damage | ||
![]() |
Inflict
|
Weapon damage |
Special actions
The following weapon actions are available only on specific weapons.
Melee weapons
Weapon action | Associated weapons | Cost | Effect | Damage |
---|---|---|---|---|
![]() |
![]() |
Push target back 5 m / 17 ft
|
||
![]() |
![]() |
Deal extra damage based on amount of gold carried by the target
|
Weapon damage | |
![]() |
![]() |
Strike multiple targets in a line
|
Weapon damage | |
![]() |
![]() |
Create a pool of ![]()
|
||
![]() |
![]() |
Inflict
|
||
![]() |
![]() |
Inflict in an AoE
|
||
![]() |
![]() |
If not dual-wielding, make a bonus attack with this weapon
|
Weapon damage | |
![]() |
![]() |
Create a cloud of ![]()
|
Weapon damage | |
![]() |
![]() |
Strike up to 3 targets
Inflict on self
|
Half weapon damage
| |
![]() |
![]() |
Damage and push away enemies in an AoE
|
||
![]() |
![]() |
Strike multiple targets and inflict
|
||
![]() |
![]() |
Inflict
|
Weapon damage | |
![]() |
![]() |
Create ![]()
|
Weapon damage | |
![]() |
![]() |
Inflict
|
||
![]() |
![]() |
Make an attack with your main-hand weapon
|
Weapon damage | |
![]() |
![]() |
Create a ![]()
|
||
![]() |
![]() |
Inflict on undead and fiends
|
Weapon damage | |
![]() |
![]() |
Strike all enemies in a large cone
|
Weapon damage | |
![]() |
![]() |
Heal yourself 1d6![]() |
||
![]() |
![]() |
Inflict and
|
||
![]() ![]() |
![]() |
Inflict
|
||
![]() ![]() |
![]() |
Can attack without losing | ||
![]() |
![]() |
Inflict to large or greater targets
|
Weapon damage | |
![]() |
![]() |
Remove , , and
|
- |
Ranged weapons
Weapon action | Associated weapons | Cost | Effect | Damage |
---|---|---|---|---|
![]() |
![]() |
Increase damage of this weapon by 1d4![]()
|
- | |
![]() |
![]() |
Inflict
|
Weapon damage | |
![]() |
![]() |
Increase damage of this weapon by 1d4![]()
Inflict
|
||
![]() |
![]() |
Inflict
|
1d4![]()
| |
![]() |
![]() |
Push target back 4.5 m / 15 ft
|
Weapon damage | |
![]() |
![]() |
Pull target 9 m / 30 ft towards you
|
Half weapon damage
| |
![]() |
![]() |
Enchant this weapon to inflict against undead | - |
NPC-exclusive weapons
These weapon actions are attached to weapons that are normally only available to certain creatures. As such, the only way for a player to access these weapon actions without exploits is to summon a creature wielding the associated weapon.
Weapon action | Associated weapons | Cost | Effect | Damage |
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Inflict
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Inflict
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Inflict in an AoE
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1d10![]() | |
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Inflict
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Conditions Inflicted by Weapon Actions
Condition | Inflicted by / Saving Throw | Saving Throw Penalty | Additional Effects | Removed by |
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Inflicts 2 ![]() |
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One fewer ![]() |
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Movement Speed reduced to 0 | ![]() | ||
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Can't take reactions, loses Dexterity bonus to ![]() |
Ally ![]() | ||
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- | Receive additional 2 ![]() |
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- | Movement Speed halved | ![]() | |
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Ally ![]() | ||
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Using half of Movement Speed | ||
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Ally ![]() |