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{{PageSeo
{{PageSeo
| description = Barbarian is a character class in Baldur's Gate 3.
| description = Barbarian is a character class in Baldur's Gate 3 that uses their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
| image = Barbarian Class 300px.png
| image = Barbarian Class 300px.png
}}{{ClassQuote
}} __NOTOC__
|quote=The strong embrace the wild that hides inside - keen instincts, primal physicality, and most of all, an unbridled, unquenchable rage.
'''Barbarian''' is a [[class]] in ''Baldur's Gate 3''.
|image=Class Barbarian Badge Icon.png
{{Quote class|{{PAGENAME}}}}
== Overview ==
Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
 
== Subclasses ==
The Barbarian Subclasses are:
{{hlist|
* {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}
* {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}
* {{IconLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (barbarian subclass)|Wild Magic}}
* {{IconLink|Class Barbarian Giant Badge Icon.png|Giant (barbarian subclass)|Giant}}
}}
}}
'''Barbarian''' is a [[class]] in ''Baldur's Gate 3''. Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.
The Barbarian subclasses are: {{IconLink|Class Barbarian Berserker Badge Icon.png|Berserker}}, {{IconLink|Class Barbarian Wildheart Badge Icon.png|Wildheart}}, {{IconLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic}} __NOTOC__


{| class="wikitable" style="width: 100%;"
== Class Progression ==
|-
{| class="wikitable" style="max-width: 41em;"
! colspan="5" | The Barbarian Class Progression
|+ Barbarian Class Progression
|-
|-
| style="width: 6%;" | '''Level'''
! style="width: 6%;" | Level
| style="width: 15%;" | '''[[Proficiency Bonus]]'''
! style="width: 6%;" | Proficiency Bonus
| Features
! Features
| style="width: 8%;" | '''Rages'''
! style="width: 13%;" | {{Resource | rg | forceplural = yes }}
| style="width: 15%;" | '''Rage Damage'''
! style="width: 12%;" | Rage Damage
|-
|-
| [[#Level 1|1st]]
! [[#Level 1|1st]]
| +2
| rowspan="4" style="text-align: center;" | +2
| {{SAI|Rage}}, {{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence}}  
| {{SAI|Rage}}, {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence}}  
| 2
| rowspan="2" style="text-align: center;" | 2
| +2
| rowspan="8" style="text-align: center;" | +2
|-
|-
| [[#Level 2|2nd]]
! [[#Level 2|2nd]]
| +2
| {{SAI|Reckless Attack}}, {{Pass|Danger Sense}}
| {{SAI|Reckless Attack}}, {{SAI|Danger Sense}}
| 2
| +2
|-
|-
| [[#Level 3|3rd]]
! [[#Level 3|3rd]]
| +2
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 3|Choose a subclass}}
| {{SmIconLink|Class Barbarian Badge Icon.png|Barbarian#Level 3|Choose a subclass}}
| rowspan="3" style="text-align: center;" | 3
| 3
| +2
|-
|-
| [[#Level 4|4th]]
! [[#Level 4|4th]]
| +2
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| 3
| +2
|-
|-
| [[#Level 5|5th]]
! [[#Level 5|5th]]
| +3
| rowspan="4" style="text-align: center;" | +3
| {{SAI|Extra Attack}}, {{SAI|Fast Movement}}
| {{Pass|Extra Attack}}, {{Pass|Fast Movement}}
| 3
| +2
|-
|-
| [[#Level 6|6th]]
! [[#Level 6|6th]]
| +3
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 6|Subclass feature}}
| {{SmIconLink|Class Barbarian Badge Icon.png|Barbarian#Level 6|Subclass feature}}
| rowspan="6" style="text-align: center;" | 4
| 4
| +2
|-
|-
| [[#Level 7|7th]]
! [[#Level 7|7th]]
| +3
| {{Pass|Feral Instinct}}
| {{SAI|Feral Instinct}}
| 4
| +2
|-
|-
| [[#Level 8|8th]]
! [[#Level 8|8th]]
| +3
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| 4
| +2
|-
|-
| [[#Level 9|9th]]
! [[#Level 9|9th]]
| +4
| rowspan="4" style="text-align: center;" | +4
| {{SAI|Brutal Critical}}
| {{Pass|Brutal Critical}}
| 4
| rowspan="4" style="text-align: center;" | +3
| +3
|-
|-
| [[#Level 10|10th]]
! [[#Level 10|10th]]
| +4
| {{SmIconLink|Barbarian_Icon_Small.webp|Barbarian#Level 10|Subclass feature}}
| {{SmIconLink|Class Barbarian Badge Icon.png|Barbarian#Level 10|Subclass feature}}
| 4
| +3
|-
|-
| [[#Level 11|11th]]
! [[#Level 11|11th]]
| +4
| {{Pass|Relentless Rage}}
| {{SAI|Relentless Rage}}
| 4
| +3
|-
|-
| [[#Level 12|12th]]
! [[#Level 12|12th]]
| +4
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| {{SmIconLink|Generic Feature Icon.webp|Feats|Feat}}
| 5
| style="text-align: center;" | 5
| +3
|}
|}


== Overview ==
'''Note:''' [[Proficiency bonus]] is based on [[character level]], not class level. It is included in the table for convenience.
 
== Class information ==
===Attributes===
[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]]
[[File:Default Barbarian Armor.png|200px|right|Barbarian's default armour]]
; Hit points : At level 1: {{InfoBlob|12 + {{Ability|Constitution}} modifier}}
 
: On level up: {{InfoBlob|7 + {{Ability|Constitution}} modifier}}
; Hit points
; Key abilities : {{Ability|Strength}} for improved [[Attack Roll|attack rolls]] and damage with melee weapons.  
: At level 1: {{InfoBlob|12 + {{Ability|Constitution}} modifier}}
: On level up: {{InfoBlob|7 + {{Ability|Constitution}} modifier}}
; Key abilities
: {{Ability|Strength}} for improved [[Attack Roll|attack rolls]] and damage with melee weapons.  
: {{Ability|Dexterity}} for higher [[initiative]] and [[Armour Class]]
: {{Ability|Dexterity}} for higher [[initiative]] and [[Armour Class]]
: {{Ability|Constitution}} for more [[hit points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] Armour Class.
: {{Ability|Constitution}} for more [[hit points]] and [[Unarmoured Defence (Barbarian)|unarmoured]] Armour Class.
; Saving throw proficiencies : {{Ability|Strength}}, {{Ability|Constitution}}
; Spellcasting Ability
; Equipment proficiencies : {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}  
: {{Ability|Charisma}} for the effective use of items, scrolls, and equipment.
: {{LightArmour}}, {{MediumArmour}}, {{Shields}}
 
; Skill proficiencies (Choose 2) : [[Animal Handling]], [[Athletics]], [[Intimidation]], [[Nature]], [[Survival]], [[Perception]]
===Starting [[Proficiency|Proficiencies]]===
; Saving throw proficiencies
: {{Ability|Strength}}, {{Ability|Constitution}}
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{LightArmour}}, {{MediumArmour}}
: {{Shields}}
; Skill proficiencies (Choose 2)
: {{Skill|Animal Handling}}, {{Skill|Athletics}}, {{Skill|Intimidation}}, {{Skill|Nature}}, {{Skill|Survival}}, {{Skill|Perception}}
; Starting Equipment
: {{RarityItem|Greataxe}}, {{RarityItem|Handaxe}} x2, {{RarityItem|Barbarian Clothes}}, {{RarityItem|Leather Boots (Barbarian)|alias=Leather Boots}}
 
===[[Classes#Multiclassing|Multiclass]] [[Proficiency|Proficiencies]]===
; Equipment proficiencies
: {{SimpleWeaponsProf}}, {{MartialWeaponsProf}}
: {{Shields}}


== Level progression ==
== Level progression ==
=== Level 1 ===
 
----
{{Level header|1}}
; {{SAI|Rage|w=40}} : While Raging, you gain the following:
 
* [[Damage_Types#Resistance|Resistance]] against physical damage
; {{SAI|Rage|w=40}}
* Deal extra melee and thrown damage
: While Raging, you gain the following:
* {{Advantage}} on Strength [[checks]] and [[saving throws]].
:* [[Damage_Types#Resistance|Resistance]] against physical damage
:* Deal extra melee and thrown damage
:* {{Advantage}} on Strength [[checks]] and [[saving throws]].
: Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You cannot cast spells or concentrate while raging.
: Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You cannot cast spells or concentrate while raging.
----
; {{R|rage|forceplural=yes}}: 2 : The number of times you can Rage per day. Replenished by [[long rest]].
----
; {{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence|w=30}} : When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier.


=== Level 2 ===
{{HorizontalRuleImage}}
----
 
; {{SAI|Reckless Attack|w=40}} : Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you.
; {{R|rage|forceplural=yes}}: 2
----
: The number of times you can Rage per day. Replenished by [[long rest]].
; {{SAI|Danger Sense|w=30}} : You have advantage on Dexterity saves against traps, [[spells]] and [[Surface|surfaces]] while not {{Cond|Blinded}} or {{Cond|Incapacitated}}.
 
{{HorizontalRuleImage}}
 
; {{Pass|Unarmoured Defence (Barbarian)|Unarmoured Defence|w=40}}
: When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier.
 
{{Level header|2}}
 
; {{SAI|Reckless Attack|w=40}}
: Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you.
 
{{HorizontalRuleImage}}
 
; {{Pass|Danger Sense|w=40}}
: You have advantage on Dexterity saves against traps, [[spells]] and [[Surface|surfaces]] while not {{Cond|Blinded}} or {{Cond|Incapacitated}}.
 
{{Level header|3}}
 
; {{R|rage|forceplural=yes}}: 3
: Gain an additional Rage Charge. You can now Rage more times per long rest.
 
==== Choose a subclass ====


=== Level 3 ===
----
; {{R|rage|forceplural=yes}}: 3 : Gain an additional Rage Charge. You can now Rage more times per long rest.
----
; Choose a subclass
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;
|-
|-
! {{ImageLink|Class Barbarian Wildheart Badge Icon.png|Wildheart|w=150|h=150}}
! {{ImageLink|Class Barbarian Berserker Badge Icon.png|Berserker|w=150|h=150}}
! {{ImageLink|Class Barbarian Berserker Badge Icon.png|Berserker|w=150|h=150}}
! {{ImageLink|Class Barbarian Wildheart Badge Icon.png|Wildheart|w=150|h=150}}
! {{ImageLink|Class Barbarian Wild Magic Badge Icon.png|Wild Magic (barbarian subclass)|Wild Magic|w=150|h=150}}
! {{ImageLink|Wild Magic Barbarian Subclass Icon.png|Wild Magic (Barbarian Subclass)|Wild Magic|w=150|h=150}}
! {{ImageLink|Class Barbarian Giant Badge Icon.png|Giant (barbarian subclass)|Giant|w=150|h=150}}
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 25%;"|
* Choose a [[Bestial Heart]]
* {{SAI|Speak with Animals|w=40}}
| style="vertical-align:top; width: 25%;"|
* {{SAI|Frenzy|w=40}} (replaces Rage)
* {{SAI|Frenzy|w=40}} (replaces Rage)
** {{SAI|Frenzied Strike|w=40}}
** {{SAI|Frenzied Strike|w=40}}
** {{SAI|Enraged Throw|w=40}}
** {{SAI|Enraged Throw|w=40}}
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 25%;"|
* Choose a [[Bestial Heart]]
* {{SAI|Speak with Animals|w=40}}
| style="vertical-align:top; width: 250px;"|
* {{SAI|Rage: Wild Magic|w=40}} (replaces Rage)
* {{SAI|Rage: Wild Magic|w=40}} (replaces Rage)
* {{SAI|Magic Awareness|w=40}}
* {{SAI|Magic Awareness|w=40}}
| style="vertical-align:top; width: 25%;"|
* {{SAI|Giant's Rage|w=40}} (replaces Rage)
* {{Pass|Vaprak's Greed|w=40}}
* {{SAI|Thaumaturgy|w=40}}
|}
|}


=== Level 4 ===
{{Level header|4}}
----
: Choose a [[feat]].


=== Level 5 ===
* Choose a [[feat]].
----
 
; {{ProficiencyBonus}}: +3 : Your proficiency bonus increases to +3.
{{Level header|5}}
----
 
; {{SAI|Extra Attack|w=30}} : You can attack twice, instead of once, whenever you take the Attack action on your turn.
; {{Pass|Extra Attack|w=40}}
----
: You can attack twice, instead of once, whenever you take the Attack action on your turn.
; {{SAI|Fast Movement|w=30}} : Your movement speed increases by 3m / 10ft while not wearing heavy armour.
 
{{HorizontalRuleImage}}
 
; {{Pass|Fast Movement|w=40}}
: Your movement speed increases by {{Distance|m=3|ft=10}} while not wearing heavy armour.
 
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; width: 100%; margin-left: auto; margin-right: auto; border: none;"
|-
! [[Wildheart]]
! [[Berserker]]
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
* {{SAI|Boot of the Giants|w=40}}
|}
 
{{Level header|6}}
 
; {{R|rage|forceplural=yes}}: 4
: Gain an additional Rage Charge. You can now Rage more times per long rest.
 
==== Subclass features ====


=== Level 6 ===
----
; {{R|rage|forceplural=yes}}: 4 : Gain an additional Rage Charge. You can now Rage more times per long rest.
----
; Subclass features
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! {{Class|Berserker|40|noparent=yes}}
! [[Wildheart]]
! {{Class|Wildheart|40|noparent=yes}}
! [[Berserker]]
! {{Class|Wild Magic Barbarian|40|noparent=yes}}
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 25%;"|
* {{SAI|Mindless Rage|w=40}}
| style="vertical-align:top; width: 250px;"|
* Choose an [[Animal Aspect]]
* Choose an [[Animal Aspect]]
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 25%;"|
* {{Pass|Mindless Rage|w=40}}
| style="vertical-align:top; width: 25%;"|
* {{SAI|Bolstering Magic: Boon|w=40}}
* {{SAI|Bolstering Magic: Boon|w=40}}
* {{SAI|Bolstering Magic: Level 1 Spell Slot|w=40}}
* {{SAI|Bolstering Magic: Level 1 Spell Slot|w=40}}
* {{SAI|Bolstering Magic: Level 2 Spell Slot|w=40}}
* {{SAI|Bolstering Magic: Level 2 Spell Slot|w=40}}
| style="vertical-align:top; width: 25%;"|
* {{SAI|Elemental Cleaver|w=40}}
|}
|}


=== Level 7 ===
{{Level header|7}}
----
; {{SAI|Feral Instinct|w=30}} : You have honed your instincts to the utmost degree. You gain a +3 to [[initiative]] and can't be [[Initiative#Surprise|Surprised]].


=== Level 8 ===
; {{Pass|Feral Instinct|w=40}}
----
: You have honed your instincts to the utmost degree. You gain a +3 to [[initiative]] and can't be [[Initiative#Surprise|Surprised]].
 
{{Level header|8}}
* Choose a [[feat]].
* Choose a [[feat]].
----
 
; Subclass features
{{HorizontalRuleImage}}
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
 
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; width: 100%; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! {{Class|Berserker|40|noparent=yes}}
! [[Wildheart]]
! {{Class|Wildheart|40|noparent=yes}}
! [[Berserker]]
! {{Class|Wild Magic Barbarian|40|noparent=yes}}
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
|-
| style="text-align:center; width: 250px;"|
| style="vertical-align:top; width: 25%;"|
* {{SAI|Land's Stride: Difficult Terrain|w=40}}
| style="text-align:center; width: 25%;"|
(none)
| style="text-align:center; width: 25%;"|
(none)
(none)
| style="vertical-align:top; width: 250px;"|
| style="text-align:center; width: 25%;"|
* {{SAI|Land's Stride: Difficult Terrain|w=40}}
| style="text-align:center; width: 250px;"|
(none)
(none)
|}
|}


=== Level 9 ===
{{Level header|9}}
----
 
; {{ProficiencyBonus}}: +4 : Your proficiency bonus increases to +4.
; {{Pass|Brutal Critical|w=40}}
----
: When you land a critical hit, you roll an extra damage die as well as the normal additional critical die.
; {{SAI|Brutal Critical|w=30}} : When you land a critical hit, you roll an extra damage die as well as the normal additional critical die.
 
----
{{HorizontalRuleImage}}
; Subclass features
 
==== Subclass features ====
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! {{Class|Berserker|40|noparent=yes}}
! [[Wildheart]]
! {{Class|Wildheart|40|noparent=yes}}
! [[Berserker]]
! {{Class|Wild Magic Barbarian|40|noparent=yes}}
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
|-
| style="text-align:center; width: 250px;"|
| style="text-align:center; width: 300px;"|
(none)
(none)
| style="text-align:center; width: 250px;"|
| style="text-align:center; width: 300px;"|
(none)
(none)
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
* {{SAI|Bolstering Magic: Level 3 Spell Slot|w=40}}
| style="text-align:center; width: 300px;"|
(none)
|}
|}


=== Level 10 ===
{{Level header|10}}
----
==== Subclass features ====
; Subclass features
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="min-width: 300px; margin-left: auto; margin-right: auto; border: none;"
|-
|-
! {{Class|Berserker|40|noparent=yes}}
! [[Wildheart]]
! {{Class|Wildheart|40|noparent=yes}}
! [[Berserker]]
! {{Class|Wild Magic Barbarian|40|noparent=yes}}
! [[Wild Magic (barbarian subclass)|Wild Magic]]
! [[Giant (barbarian subclass)|Giant]]
|-
|-
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* Choose an additional [[Animal Aspect]]
| style="vertical-align:top; width: 300px;"|
* {{SAI|Intimidating Presence|w=40}}
* {{SAI|Intimidating Presence|w=40}}
| style="vertical-align:top; width: 250px;"|
| style="vertical-align:top; width: 300px;"|
* Choose an additional [[Animal Aspect]]
| style="vertical-align:top; width: 250px;"|
* {{SAI|Unstable Backlash|w=40}}
* {{SAI|Unstable Backlash|w=40}}
| style="text-align:center; width: 300px;"|
* {{SAI|Mighty Impel|w=40}}
|}
|}


=== Level 11 ===
{{Level header|11}}
----
; {{SAI|Relentless Rage|w=40}}
; {{SAI|Relentless Rage|w=30}} : Once per [[short rest]], if you drop to 0 hit point while [[Rage|Enraged]], you regain 1 hit points instead of being {{Cond|Downed}}
: Once per [[short rest]], if you drop to 0 hit point while [[Rage|Enraged]], you regain 1 hit points instead of being {{Cond|Downed}}


=== Level 12 ===
{{Level header|12}}
----
; {{R|rage|forceplural=yes}}: 5 : Gain an additional Rage Charge. You can now Rage more times per long rest.
; {{R|rage|forceplural=yes}}: 5 : Gain an additional Rage Charge. You can now Rage more times per long rest.
----
 
{{HorizontalRuleImage}}
 
* Choose a [[feat]].
* Choose a [[feat]].
== Notable barbarians ==
* {{MdCharLink|Dror Ragzlin}}
* {{MdCharLink|Haseid}}
* {{MdCharLink|Karlach}}
* {{MdCharLink|Lady Flux}}
== See also ==
* [[:Category:Barbarians|List of all Barbarians]]


== External links ==
== External links ==
Line 255: Line 321:


{{BarbarianNavbox}}
{{BarbarianNavbox}}
{{NavGameplay}}
{{Character creation|state=collapsed}}
[[Category:Classes]]
[[Category:Classes]]

Latest revision as of 16:57, 31 January 2025

Barbarian is a class in Baldur's Gate 3.

Overview

Barbarians use their martial prowess and primal rage to strengthen themselves and dominate enemies in combat.

Subclasses

The Barbarian Subclasses are:

Class Progression

Barbarian Class Progression
Level Proficiency Bonus Features  Rage Charges Rage Damage
1st +2 Rage Rage, Unarmoured Defence Unarmoured Defence 2 +2
2nd Reckless Attack Reckless Attack, Danger Sense Danger Sense
3rd Choose a subclass Choose a subclass 3
4th Feat Feat
5th +3 Extra Attack Extra Attack, Fast Movement Fast Movement
6th Subclass feature Subclass feature 4
7th Feral Instinct Feral Instinct
8th Feat Feat
9th +4 Brutal Critical Brutal Critical +3
10th Subclass feature Subclass feature
11th Relentless Rage Relentless Rage
12th Feat Feat 5

Note: Proficiency bonus is based on character level, not class level. It is included in the table for convenience.

Class information

Attributes

Barbarian's default armour
Hit points
At level 1: 12 + Constitution Constitution modifier
On level up: 7 + Constitution Constitution modifier
Key abilities
Strength Strength for improved attack rolls and damage with melee weapons.
Dexterity Dexterity for higher initiative and Armour Class
Constitution Constitution for more hit points and unarmoured Armour Class.
Spellcasting Ability
Charisma Charisma for the effective use of items, scrolls, and equipment.

Starting Proficiencies

Saving throw proficiencies
Strength Strength, Constitution Constitution
Equipment proficiencies
Simple weapons, Martial weapons
Light armour Light armour, Medium armour Medium armour
Shields Shields
Skill proficiencies (Choose 2)
Animal Handling Animal Handling, Athletics Athletics, Intimidation Intimidation, Nature Nature, Survival Survival, Perception Perception
Starting Equipment
Greataxe, Handaxe x2, Barbarian Clothes, Leather Boots

Multiclass Proficiencies

Equipment proficiencies
Simple weapons, Martial weapons
Shields Shields

Level progression

Level 1

Rage Rage
While Raging, you gain the following:
Your rage lasts for 10 turns and ends early if you haven't attacked a creature or been attacked or you decide to end your Rage. You cannot cast spells or concentrate while raging.
Bg3 content hr.png
 Rage Charges: 2
The number of times you can Rage per day. Replenished by long rest.
Bg3 content hr.png
Unarmoured Defence Unarmoured Defence
When not wearing armour, add your Constitution modifier to your Armour Class in addition to your Dexterity modifier.

Level 2

Reckless Attack Reckless Attack
Until your next turn, you have advantage on all attack rolls, but enemies also have advantage on attack rolls against you.
Bg3 content hr.png
Danger Sense Danger Sense
You have advantage on Dexterity saves against traps, spells and surfaces while not Blinded Blinded or Incapacitated Incapacitated.

Level 3

 Rage Charges: 3
Gain an additional Rage Charge. You can now Rage more times per long rest.

Choose a subclass

Level 4

Level 5

Extra Attack Extra Attack
You can attack twice, instead of once, whenever you take the Attack action on your turn.
Bg3 content hr.png
Fast Movement Fast Movement
Your movement speed increases by 3 m / 10 ft while not wearing heavy armour.

Subclass features

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 6

 Rage Charges: 4
Gain an additional Rage Charge. You can now Rage more times per long rest.

Subclass features

Wildheart Berserker Wild Magic Giant

Level 7

Feral Instinct Feral Instinct
You have honed your instincts to the utmost degree. You gain a +3 to initiative and can't be Surprised.

Level 8

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Subclass features

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 9

Brutal Critical Brutal Critical
When you land a critical hit, you roll an extra damage die as well as the normal additional critical die.
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Subclass features

Wildheart Berserker Wild Magic Giant

(none)

(none)

(none)

Level 10

Subclass features

Wildheart Berserker Wild Magic Giant

Level 11

Relentless Rage Relentless Rage
Once per short rest, if you drop to 0 hit point while Enraged, you regain 1 hit points instead of being Downed Downed

Level 12

 Rage Charges: 5
Gain an additional Rage Charge. You can now Rage more times per long rest.
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Notable barbarians

See also

External links